V Rising PVP Spell Guide: Pt 3 - Warrior

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  • Опубліковано 26 чер 2024
  • Footage from V Arena PVP servers
    Join the Dojo discord!
    / discord
    VARENA:
    [EU]: 46.4.112.197:8002
    [NA]: 108.181.213.33:8000
    / discord
    Chapters:
    Intro 0:00
    Spells 1:49
    Double Defence 2:24
    Anti Defence 3:09
    Buff Defence 3:44
    Rock Paper Scissors 4:14
    Armour 4:39
    Outro 5:59
    Music from Dungreed
  • Ігри

КОМЕНТАРІ • 17

  • @MsEduardoEK
    @MsEduardoEK 16 днів тому

    was looking up to this one! love your vids

  • @terribletimmy2
    @terribletimmy2 16 днів тому +2

    Been running chaos barrier/bloodrite + soulburn recently in arena. Feels really good when you can confirm/setup silence consistently.
    Bloodrite daggers proccing discharge aside, the dagger knockback + invis lets you approach/soulburn pretty decently if they aren't too far away.
    Chaos barrier feels better overall, but I'm a bloodrite addict

    • @chappllgr
      @chappllgr  15 днів тому

      I’ve been really loving soulburn, it’s been going under peoples radar until recently. The nerfs it had going into 1.0 aren’t enough to stop it being great when the meta is this perfect for it

  • @faitas1
    @faitas1 16 днів тому

    awesome vid! thanks!

  • @foo4911
    @foo4911 15 днів тому

    great content

  • @DeaftJoe
    @DeaftJoe 16 днів тому +1

    Awesome vid. I prefer the formatting of this one over your previous two (scholar / rogue blood). I'm in a situation right now where the vast majority of my encounters are going to be 1v2. Would you recommend rogue or warrior blood in that case? If rogue, is double counter best for that as well?

    • @chappllgr
      @chappllgr  15 днів тому +1

      Double counter warrior has the best chance of staying alive for an extended time when you’re forced to fight a 1v2 but rogue has more potential to escape if things go bad.
      Because of that I’d say either double counter rogue or buff counter rogue while you’re 1v2 in open world

  • @sxna4420
    @sxna4420 16 днів тому

    Hey Chappil what would you say is the current spell meta for rogue ? I saw that you didnt make a similar tier list for rogue as you did in this video for warrior.

    • @chappllgr
      @chappllgr  15 днів тому

      Very similar to that of warrior, the biggest change between the two is that soulburn and cyclone are a bit better for rogue because the move speed helps them to be aggressive.
      The tier list for scholar spells is the only one that is significantly different

  • @heymax23
    @heymax23 16 днів тому

    Is there anyway to viably play warrior blood on a normal server? It feels like rogue blood players can simply harass, run away when they're losing, reset, come back and loop over and over again without much counter play. This style of harass has made progressing in T2 rifts extremely difficult and I want to experiment with warrior blood as a way to out-duel harassers who have all their legendary weps already, but afraid of the above mentioned strategy. Any advice?

    • @chappllgr
      @chappllgr  16 днів тому +2

      Open world roaming as I say is the main time rogue becomes tricky for warriors to deal with for this exact reason. Using long range aggressive weapon cds such as Greatsword Q, Sword E, artifact spear E can help with approaching and high mobility spells like polarity shift, mist trance, cold snap, curtain, rage, surge. Finally you could use the shadow set for the higher damage and MS instead of dread set. If you are slower than them despite then you will have a very hard time being able to chase down rogues once they get any kind of distance on you.
      If they manage to get a reset in a fight and you cannot chase them down then the best you can do is make sure you use consumables heals and are topped up and healthy as well if they come back.
      Warrior can certainly have a place while roaming in a duo or squad but being out geared is very dangerous for any non rogues because of not having as much control on deciding when to enter and leave fights.
      If you want to chase someone down then you will need a teammate with rogue blood to pressure while you summon horse and then use that to chase them down

    • @heymax23
      @heymax23 15 днів тому

      @@chappllgr Awesome, extremely detailed. Thank you!

  • @SpinelessYT
    @SpinelessYT 16 днів тому +2

    I'm surprised they haven't nerfed void honestly. I feel like it should have been.

    • @anticipation7043
      @anticipation7043 16 днів тому

      Have you been in V Arena?? Noone uses void. They have to nerf all the defensive spells.

    • @Dorestao
      @Dorestao 16 днів тому +2

      ​@@anticipation7043 No one uses void only on 1vs1. V Rising is more than V Arena or 1x1 ...

    • @dyslexicape4249
      @dyslexicape4249 15 днів тому +1

      @@anticipation7043void is very very strong in open world, in squads and in raiding and defending. The reason you almost never see it in v arena is the amount of rogues and movement speed and it is also just not that strong in a 1v1

    • @nuffsed1459
      @nuffsed1459 15 днів тому

      Nerfing offensive spell is the least thing they need to do. Right now the biggest balance issues are how strong the defensive spells and counters are. Nobody uses void including scholar builds, yes they don’t trigger counters but they’re easily dodgable still with MS and I frames