Developing a Boss Fight in 5 Days

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  • Опубліковано 10 січ 2025

КОМЕНТАРІ • 24

  • @kvbc5425
    @kvbc5425 11 місяців тому +8

    0:00 "Hi! I'm breedable" 😳

  • @SundercoreDev
    @SundercoreDev 11 місяців тому +1

    Boss looks great, you got great movement in it for only a few animation sprites.
    While watching you play, it looks like the game might benefit from letting you click further away to where you want to move, so if you can move 3 times, instead of manually clicking each tile, just allow the player to click 3 tiles away.

    • @Greedable
      @Greedable  11 місяців тому +1

      i agree, ive been using my own grid movement script up until now, but i think i might need to switch to astar or something to make it easier on myself

  • @Plexplay
    @Plexplay 11 місяців тому +1

    I really enjoyed the boss! I'm excited for more bosses to come in the future :)

    • @Greedable
      @Greedable  11 місяців тому +2

      glad you liked it, i had fun making it so i plan to add at least a couple more

  • @tbrownz950
    @tbrownz950 11 місяців тому

    Great dev log! Really enjoyed how you showed your process.
    What was the game at 1:26?

    • @Greedable
      @Greedable  11 місяців тому

      thanks! it was Core keeper

  • @sparky408
    @sparky408 11 місяців тому +2

    This looks amazing

  • @firmantus
    @firmantus 11 місяців тому +1

    The Boss Sprite is very cool

  • @JADEN_THE_ONE
    @JADEN_THE_ONE 11 місяців тому

    Bro i had to start this video over 2× cause ik i heard smth else than what he meant

  • @sambbarfuss6689
    @sambbarfuss6689 11 місяців тому +4

    Super cool. The boss looks impossible though 😂

    • @Greedable
      @Greedable  11 місяців тому +1

      i find that getting to the boss is harder than the boss itself, at least in the runs that ive done

  • @matthewomalley2858
    @matthewomalley2858 11 місяців тому

    This boss and game looks amazing, the process has been great to watch. Do you plan on adding anything to the area outside of the grid that the player can interact with? It takes up nearly half the screen but is very plain with just a solid colour. Still dope tho

    • @Greedable
      @Greedable  11 місяців тому

      when you hover over an enemy their ui appears there, but i may end up changing that so im not sure 🤷

    • @matthewomalley2858
      @matthewomalley2858 11 місяців тому

      @@Greedable Fair but maybe just some tiles with some randomised details will just add a bit of visual distinction when those ui elements aren't being used. I know youll crush it :)

  • @buzatusebastian2735
    @buzatusebastian2735 11 місяців тому

    hello, i have a question do you know why my sprites are "pixelated", when imported into unity? the sprites are hand drawn NOT PIXEL ART, the sprite looks fine when it covers a bigger portion of the screen in playtime but if i zoom out the camera or scale down the sprite/change the ppu to make it smaller (like hollow knight size) it becomes pixelated. Ive been searching everywhere on the internet for a solution but i cant find any answer anywhere. If you have any idea why please let me know, ty!

  • @brandonjacksoon
    @brandonjacksoon 11 місяців тому

    Liked and subscribed!

  • @PaahtimoGames
    @PaahtimoGames 11 місяців тому

    Fought the boss and it was fun! Can wait for more!

    • @Greedable
      @Greedable  11 місяців тому +1

      glad you liked it!

  • @eboatwright_
    @eboatwright_ 11 місяців тому

    Very cool!

  • @MerrowGula
    @MerrowGula 11 місяців тому

    why does your UI look so clean ?

    • @Greedable
      @Greedable  11 місяців тому

      when you redo the ui multiple times eventually it starts to look okay haha