BG3 - DRAGON SORCERER Build: The BEST AT DMG & CC All in One - TACTICIAN READY

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  • Опубліковано 16 лис 2024

КОМЕНТАРІ • 327

  • @cRPGBro
    @cRPGBro  Рік тому +88

    Please note that because Sorcerers already have PROFICIENCY in CON saves, Resilient will not do much at level 12 other than giving you extra HP from leftover 15 CON.
    At that point, you can truly go with anything else you want, Lucky for example can help more Scorching Ray crits, or War Caster for ADVANTAGE on CON saves!
    Also, it appears Spell Sniper has not been fixed yet as of Patch 1, so unless you want to wait for the next patch, feel free to change it for something else too! Warcaster, Elemental Adept & Lucky are all viable choices.

    • @iamcursed1128
      @iamcursed1128 Рік тому +15

      There is a hat you can get from the ox in Act 2 (an ox right next to dammon at the inn/stables) That, every time you cast a fire damage spell (including cantrips) it adds 2 stacks of arcane acuity. This stacks (now after today's patch, up to 7), so this is like a free +7 to attack rolls and +7 to spell save DC. Just figured I'd mention this because it is 7x stronger than Birthright and like 3.5x stronger than Hood of the weave (if you are fire build).

    • @kaidiekaidie1825
      @kaidiekaidie1825 Рік тому +10

      You should go elemental adept, making enemies resistant to fire basically not able to resist fire damage when you cast fire

    • @AWPNubDiesel
      @AWPNubDiesel Рік тому +1

      ​@@kaidiekaidie1825Also setting demons on fire that would otherwise ignore your spell sounds funny as hell

    • @yeetman1344
      @yeetman1344 Рік тому

      also consider the pyro quickness hats with mind sanctuary. you also gain the bonus spells of ranges weapons even if you don't use then and a few bows in the game like the one form the factory give a free cast of haste and another gives the stackable crit on one lower witch stacks so with advantage and that equipnet you can get to about a 1/2 chance of criting on any given attack this works well with smit builds sine Thundering smite chains into normal smite on crit

    • @kaidiekaidie1825
      @kaidiekaidie1825 Рік тому +3

      @mauricioortiz1296 dark urge. Because you get a certain cloak of invisibility everytime you kill someone you go invisible for 2 turns. It is absolutely amazing on sorcerer.

  • @Nimeya13
    @Nimeya13 Рік тому +22

    I picked a Red Dragonborn for my Gold Dragon Sorcerer, because they look absolutely awesome with red and gold scales all over their body
    Looking badass is of cource the most important stat of them all :D

  • @MattyIce213
    @MattyIce213 Рік тому +88

    You can actually get your charisma score up to 24 with the Mirror of Loss in Act 3. Just make sure to have the birthright helm off when you use the mirror, the mirror boost caps at 23 but the helm has no such limitation. So you use the mirror to get your charisma to 22 then put on the helm to get it to 24. My endgame lightning sorcerer/tempest cleric had 24 charisma and 23 constitution from the amulet in the House of Hope, it was pretty amazing.

    • @cRPGBro
      @cRPGBro  Рік тому +15

      Thank you from the suggestion, one of my favorite things about cRPGs is that there's always more to know!

    • @ericteichmiller5721
      @ericteichmiller5721 Рік тому +5

      I thought the birthright hat notes a limit of 22 Charisma in the tooltip.

    • @MattyIce213
      @MattyIce213 Рік тому +2

      @@ericteichmiller5721 I don't think so, I think it just says Charisma +2. Maybe its supposed to have a limit, but as of right now it definitely works. I spent a good portion of act 3 with 24 Charisma on my Sorcerer.

    • @ericteichmiller5721
      @ericteichmiller5721 Рік тому +2

      @@MattyIce213 tooltip definitely days "Up to 22" but it may not be working as intended. I may try it.

    • @stoos4393
      @stoos4393 Рік тому +8

      @@ericteichmiller5721 When there is a limitation to a boost, the one with the lower limitation take effect first, that's why you can go to 24 charisma. Maybe even higher if there is other things that can upgrade it.
      The hag thing doesn't have a stat limitation and the mirror is the same, so technically you can go up to 25.
      I also know the guy blocked in the forge can give stat but still didn't try it to see if we can go up to 26.

  • @oproh
    @oproh Рік тому +55

    NICE another build to make me question if I want to reroll or start new

  • @jareddaniel3009
    @jareddaniel3009 Рік тому +28

    Your builds are the best out there. Thanks!

    • @cRPGBro
      @cRPGBro  Рік тому +4

      Thank you, I really appreciate it!

  • @masterjoda999
    @masterjoda999 Рік тому +9

    Even with about 8 million draconic sorcerer builds on youtube, I still find myself feeling inclined toward using yours. I think I'm biased because of how well your wotr builds have worked for me.

  • @theninjaguy2
    @theninjaguy2 Рік тому +25

    Just so you know, there's an additional +2 ASI you can get if you sacrifice the knowledge from the necromancy of thay at the mirror of loss in act 3. You can also get a permanent +1 ASI at the mirror by passing a religion check and taking a temporary -2 to an asi (debuff can be removed with remove curse) all together this can grant you a net +4 to a given ability score when combined with Ethel's Gift.

  • @TheSmrtAlec
    @TheSmrtAlec Рік тому +7

    I'm at the very end of my first run with a Wood Elf Brass Dragon Sorcerer and it made act 2/early act 3 somewhat easy (Twinned Haste, Fireball, Fireball: Next turn Fireball, Fireball, Fireball win), I realized I didn't really know how half my spells work best together. This has made some fights in late Act 3 a learning experience to say the least. And I have learned some things here too! Hopefully I can stop pleasing Shar so much in my next attempts.

  • @tkds7787
    @tkds7787 Рік тому +7

    Ah...my favorite build maker back!

    • @cRPGBro
      @cRPGBro  Рік тому

      Glad to see you here, friend!

  • @gl-x1337
    @gl-x1337 Рік тому +8

    If you really want to go over the top, i would advise to try Callous Glow and Coruscation rings combo. Both available in Act 2, Last Light and Gauntlet areas.
    Basically what you do, you pop a Light cantrip on yourself, so youre always illuminated. Then, whenever you deal damage to a creature, a radiating orb appears on it. Which depending on the amount of "hits" of a spell, stacks a -attack debuff. It stacks up to -7 i believe. Not only that, the other ring makes you deal additional 2 radiant damage per "hit" once again. So not only you debuff enemies, make them visible in the dark for your party, and also deal more damage. You could also combine it with Luminous gloves to increase the debuff generation, but i think there are better options.
    With an upcast arcane missile you basically debuff with each individual missile, either one or multiple enemies like a machine gun. Same story with scorching rays which are very strong in this particular build. No to mention the additional 2 damage per ray. Kinda crazy ;)

    • @cRPGBro
      @cRPGBro  Рік тому +2

      Yep, it's a really powerful and fun combo that I will soon show in my upcoming Blaster Warlock Build!

    • @gl-x1337
      @gl-x1337 Рік тому +1

      @@cRPGBro Had a feeling you already tested it :) but i thought its worth mentioning for the folks. Great job with the build as always.

  • @TK-zd7ym
    @TK-zd7ym Рік тому +7

    Love the way you can break these games man, always fun to watch and try these out after a first run.

    • @cRPGBro
      @cRPGBro  Рік тому

      Thank you! I really love how cRPGs are such a learning experience.

  • @oldetobie2568
    @oldetobie2568 Рік тому +29

    The problem with spells in this game is so many of them compete for the same concentration slot. Firewall sounds nice on paper for example, but it’s never worth casting if it means I lose haste because of it

    • @EPICSAWIKI
      @EPICSAWIKI Рік тому +12

      I mean it's a situational spell. do you need a wall to block off a room so you can deal with certain enemies before the others? Do you have a massive amount of enemies running at you? Fire wall. Its not a spell that comes up alot but when it does its crazy useful.

    • @DoffyDogg
      @DoffyDogg Рік тому +3

      Wall of fire legit hard carries in act 2 lol, can pretty much solo carry the whole halsin portal quest, u just gotta take care of archers.

    • @ZhuanRenLei
      @ZhuanRenLei Рік тому

      Who needs haste when you can funnel your enemies into a wall of death

    • @Chris-hn2md
      @Chris-hn2md 9 місяців тому +1

      thats what Im saying, I dislike the fact that I cannot use two concentration spells but then again that would be broken af

  • @presidenttogekiss635
    @presidenttogekiss635 Рік тому +6

    There is also a ring that lets you do damage to yourself to increase your fire damage.
    And a necklace that makes it so if you stand on a surfice, such as a fire one, you influct that surfices damage with your same types spells.
    So if you stand on a fire surfice, which you can easily resist, you can do extra fire damage.

  • @craiglien6046
    @craiglien6046 11 місяців тому +11

    I love your builds. Going to use this as my main for an Honour mode play through. I wrote some notes for myself, will paste them here in case it helps anyone.
    Race: Human for shield (not really necessary), Elf , Gith, Halfling
    Bloodline: Brass
    cantrip: Fire bolt, Blade ward (prebuff), Light, Ray of Frost
    Spells: Magic Missile, Chromatic Orb, Fog Cloud.
    Stat: Chr=17, Dex=16, Con=14 ( 15 if going resilient feat)
    Skills: Dialogue skills for main face.
    Background: up to you.
    Twinned spell, Distance spell, heightened or quickened
    cloud of daggers
    shield
    ASI charisma
    Slow, replace fog with counter spell
    Fireball, replace orb for scorching ray
    Wall of fire
    Anything you want for spell
    Spell sniper feat
    cone of cold (?)
    Chain Lightning, Globe
    Feat= resilient? War Caster?
    Helmet, Fistbreaker helm then Birthright or hood of the weave (int helm when ooc)
    Cloak of the weave
    Potent robe for cantrip damage (with birthright) or Armour of landfall (if human) or robe of the weave
    Gloves of missile snaring then Helldusk gloves
    Boots your preference
    Necklace of elemental Augmentation for cantrip damage then amulet of the devout if you need dc
    ring of mental inhibition and shapeshifter boon or crypt lord (fire damage ring?)
    The spell sparkler then legendary Marko staff
    safeguard shield then Ketheric shield
    Darkfire bow

    • @cRPGBro
      @cRPGBro  11 місяців тому +1

      Thank you!

  • @Oniphire
    @Oniphire Рік тому +6

    24:34
    For anyone looking for boot suggestions:
    Boots of Stormy Clamour (assuming Reverberation gets fixed) seems like it's the strongest choice as it reduces enemy saves. Acrobat Shoes can be good for helping you pass dex saves, and by extension concentration checks. Boots of Speed give you a strong use for your bonus action, something sorcs naturally lack. Evasive Shoes give a nice simple buff to AC if that's your jam. Helldusk's reaction to succeed on a save sounds stupidly strong but I'm not in act 3 yet so maybe there's something I'm missing. Disintegrating Night Walkers are always a strong choice.

  • @redeye259
    @redeye259 Рік тому +16

    Love seeing anything Sorcerer related in BG3 and that ultrawide 21:9 aspect ratio was the icing on the cake. Was unexpected but I loved it! Would you consider adding some sort of build showcase section to your build guides? It would be nice to see how the build operates in combat.

    • @chinaman1
      @chinaman1 7 місяців тому

      That aspect ratio is horrible for foldable phones or even just regular phones though. Everything is so small. Lol even Tav's pp

  • @Jerrell7321
    @Jerrell7321 Рік тому +11

    Honorable mention: extend spell + blade ward seems extremely useful in Act 1 & 2

    • @javelin1423
      @javelin1423 Рік тому +4

      oh dang, I didn't think of that.. I always thought 2 turns was too short, thanks man

  • @danieledata7609
    @danieledata7609 Рік тому +33

    Nice build but elemental adept is by far the best feat to take. Too much enemies have fire resistance and plus we had the chance to ignore the terrible 1 at rolls

    • @jamesdooney5775
      @jamesdooney5775 Рік тому +4

      I agree friend you are very wisdom

    • @The_Yukki
      @The_Yukki Рік тому +3

      Fire resistances are non issue. If a lot of enemies I a fight have it, drop your control spell instead. If you wanna nuke the boss, just have someone else use the ilithid power to give them vulnerability first.

    • @o0Dax0o
      @o0Dax0o Рік тому +1

      Considering there is room to take lvl 3 and lvl 6 lighting + control options + ray of frost with boosted cantrips I think you are fine. That said, I think, specially if you with Ethel's hair, that there is freedom with the feats. You can take warcaster or dual wield to go with 2 staves if you like, or as you mentioned elemental adept and forget about fire resistance.

  • @NokoFace
    @NokoFace Рік тому +2

    Just to correct one thing real fast, as of patch 3, the effect Rhapsody gives (+1 attack roll/damage per stack after killing something) now falls off when unequipping the weapon. So anyone watching this today, keep that in mind.

    • @Lyjacxz
      @Lyjacxz Рік тому

      yeah its a bummer

  • @Blankace.
    @Blankace. Рік тому +23

    Since the build is basically finished at level 11 it might be worth doing a 1 level dip into wizard to be able to learn summon spells, the scrolls you can learn are based on your caster level and not your wizard level.

    • @cyrylkowalczyk9392
      @cyrylkowalczyk9392 Рік тому +5

      Another option is 1 level of Life Cleric, for heavy armor, Guidance and Bless.

    • @dh7930
      @dh7930 Рік тому +5

      You lose a feat for this, and don't need it. At this point in the game you're going to be spamming your elemental type over and over ie twinned chain lightning.

    • @rickybobby6605
      @rickybobby6605 Рік тому

      What about start with 1 level fighter?…it’s probably a ‘tard suggestion, I’m a total noob. Wtf do I know. Getting ready for ps5 version to drop.

    • @MisterZimbabwe
      @MisterZimbabwe Рік тому +1

      The only reason you'd dip into fighter is for the armor/weapon proficiencies, and since you dont need weapons since you have magic you'd only want the armor proficiency which you can get from cleric which also gives you spell slots.

    • @gustavotriqui
      @gustavotriqui Рік тому +1

      ​@@rickybobby6605 level 1fighter gives you nothing. Level 2 fighter gives you Action Surge, which you can use for an additional Fireball, although it cost you 6th level spells

  • @ShambalaWorld
    @ShambalaWorld Рік тому +1

    Thank you a lot. If you see this comment, please, think about making video about leveling up companions. Their stats, feats, what lvl up first, etc.

  • @hectamus_
    @hectamus_ Рік тому +4

    I'm gonna use this build or something similar in my second playthrough after Starfield. Great job!

    • @cRPGBro
      @cRPGBro  Рік тому +2

      Thank you!
      Really looking forward to Starfield too, hopefully there's great build potential!

  • @presidenttogekiss635
    @presidenttogekiss635 Рік тому +7

    There is a pair of boots that increase your fire damage when your burn enemies.
    You get them from the Hobgoblin in the underdark

    • @JIPMKWA
      @JIPMKWA 11 місяців тому

      Cinder Shoes - Sold by Blurg in the Myconid Colony

  • @quejebo
    @quejebo Рік тому +3

    Great video - would love to see a Wild Magic build video, that subclass seems particularly fun/chaotic

  • @Zatsukai
    @Zatsukai Рік тому +16

    I feel like the elemental adept feat is kind of a must though

  • @haveltherock1664
    @haveltherock1664 Рік тому +2

    Spell sniper got fixed today, making it a viable choice now. Also, you can opt for dual wielding as your level 12 feat. This makes for interesting combos with spell sparkler, markoheshkir, staff of spell power, etc.

  • @pblaveh
    @pblaveh Рік тому +96

    If you like Human for the Shield Proficiency and Wood Elf for the extra speed, why not go (Wood) Half-Elf and get both?

    • @cRPGBro
      @cRPGBro  Рік тому +35

      I guess I'm still biased towards Humans (RIP their 3e/Pathfinder Power), but you are correct, it's a wonderful pick too!

    • @The_Yukki
      @The_Yukki Рік тому +3

      ​@@cRPGBroalternatively drow halfelf for 3 extra once per day spells. That being said the extra speed (and iirc stealth prof?) From wood will likely be better long term.

    • @Sadaraze
      @Sadaraze Рік тому

      I started as a thiefling. Can i play this build with thiefling class

    • @The_Yukki
      @The_Yukki Рік тому +2

      @@Sadaraze Tiefling, and yes just make sure you have no shields or light armour on.

    • @cRPGBro
      @cRPGBro  Рік тому +1

      Yes, Tiefling is also very viable.
      At most you lose +1 DC from not having a Shield, but that barely matters by the point you get it.

  • @stephan4921
    @stephan4921 Рік тому +2

    Bracers of defense (+2 AC) are a phenomenal early game choice too imo, even late game I always swapped them in when I used up the per rest abilities of other gloves. Very early on in act 1 you can get 18-19 AC with it. I think it only works without a shield or armor, I went high elf, so it was perfect for me.
    I always used the lightning ability from that staff, the stacking +1 to spell DC and attack is pretty damn juicy. Personally I found it more useful than the fire one, but I was going pretty heavy in the crowd control department (twin hold monster with 100% chance ftw, even on the late game bosses) ^^

    • @The_Yukki
      @The_Yukki Рік тому

      Yea they only work without armour or shield so they're useless if you pick an optimal race and arent a naked barbarian with a 2handed weapon or a monk.

  • @Soundwave299
    @Soundwave299 Рік тому +8

    The benefits you get from 1 wiz level out weighs the benefit of the last feat imo. There’s some amazing spells that’ll trivialize certain encounters and the ability to swap in/out a couple spells is lots of fun.

    • @emintd21
      @emintd21 Рік тому

      It is true but sorcerer + wizard multiclass is weird for Roleplaying

    • @theAV8R
      @theAV8R Рік тому

      Of course there are better ways to optimize. They could just be a TB Monk instead and just clear the game way easier. The point is to see what someone can do in the confines of a monoclass.

    • @Chris-hn2md
      @Chris-hn2md 9 місяців тому

      dont they conflict because sorcerer main stat is charisma and wizard main stat is wisdom or intelligence? Wiz spells are going to be shite no? The spell regain sounds nice tho but thats what sorcerer points are for tbh.

  • @VVARDEYN
    @VVARDEYN Рік тому

    Spellmight Gloves seem like an excellent addition here !!

  • @conjumonblue6450
    @conjumonblue6450 Рік тому

    Nice build, very tempting for a second play through... I was planning to make a wizard, but this looks nice! Thanks for sharing.

  • @Landofalcon007
    @Landofalcon007 Рік тому +3

    You could also dip 2 levels into evocation wizard, to get "careful spell" on every evocation spell from free, as well as be able to learn spells from scrolls. And you'll still get your full allotment of spell slots too.

    • @Neonmirrorblack
      @Neonmirrorblack Рік тому +1

      You lose a feat and you are also limited by INT for your Wizard memorization slots. When dumping INT, you will have ONE memorization slot. You can put on the Warped Headband to get four, then memorize your four spells and drag them to your hotbar, which will stay there even after you remove the headband and drop back down to a single memorization slot, but it's kind of annoying if you want to swap spells around (which is a benefit of being a Wizard). Plus, you're really only gaining utility/buff spells from doing this, since crowd control and damage spells that you learned from scrolls use INT for their saves.

  • @joelandersson1756
    @joelandersson1756 Рік тому

    Ring of fire was a reward from glut in myconid colony in early access which has been changed to Winter's clutches

  • @fernandocassano6940
    @fernandocassano6940 Рік тому +2

    Eu tinha certeza que tu era brasileiro pelo sotaque. Conteúdo muito foda meu mano. Talvez tu fosse o melhor canal de bg3 builds no brasil em pt, mas a escolha do inglês claramente deu certo.

    • @guilhermecalcado2293
      @guilhermecalcado2293 Рік тому +1

      Baldur Gate 3 furou a bolha, mas antes ele focava bastante em Pathfinder Wrath of the Righteous que é pouco conhecido msm aqui

    • @fernandocassano6940
      @fernandocassano6940 Рік тому +1

      Exato, se fosse pra fazer em português ele estaria fazendo vídeo nessa qualidade aí pra 100 pessoas… fora que o inglês dele é ótimo.

  • @UpperFloor
    @UpperFloor Місяць тому

    I know I'm late but Hat of Fire Acuity is hand's down the best hat for this build, with just 1 Scorching Ray you can get a +6 to spell save dc or if you choose to upcast it you get an +10, not to mention how early you can get it in act 2.

  • @adamg5193
    @adamg5193 Рік тому +2

    Everytime I try to make a draconic sorcerer, I end up changing to storm because it just feels more fun, but I'm going to force myself to make a cold sorc one of these days.

  • @jp3achtr33p6
    @jp3achtr33p6 10 місяців тому +1

    Don't sleep on hat of fire/thunder acuity pair with reverberation gear and ray of fire can buff your spell dc AND attack to a max of plus 10

    • @cRPGBro
      @cRPGBro  10 місяців тому

      Thanks for the tip!

  • @samuelmueller8147
    @samuelmueller8147 Рік тому +2

    i recommend the metamagic adept feat mod which was available in tabletop. and the metamagic adept feat quickened cost mod. 5e spells is also a must have.
    also the current sorceror subclasses are lame in my opinion, but that's not a big deal.

  • @fateric007
    @fateric007 Рік тому +8

    The Hat of Fire Acuity is also really good. It's OP if you use a max scorching ray.

    • @user-pq4dq6bj2u
      @user-pq4dq6bj2u Рік тому +1

      Yep, prefer this for giving basically unstoppable spell DC, and with heat stacks gives potent damage too.

    • @dknf4036
      @dknf4036 Рік тому

      yeah its by FAR the best head piece for this build, I often keep trash books on hand so I can drop 3 of them on the ground and use a scorching ray to shoot the 3 books and start a fight with almost maxed stacks. . its busted as hell lol

  • @davidoyama3994
    @davidoyama3994 Рік тому

    This guy my most trusted build maker

  • @faruqakmal1146
    @faruqakmal1146 Рік тому

    Dragon breath just got buffed today. Now it scales with your level 🎉🎉🎉

    • @cRPGBro
      @cRPGBro  Рік тому

      I will cover it on my Patch Notes video, but sadly from what I tested it's just a +1d6 at level 7.

  • @Dayhawk101
    @Dayhawk101 Рік тому +1

    Really should consider at least one level in Wizard. Band of Intellect you can get up to 5 wizard slots, and you can learn more spells to use then what Sorc is limited too.

  • @bashlindsay7618
    @bashlindsay7618 Рік тому +1

    I'm going to do a Tiefling Sorcerer/Warlock build as a Dragon Sorcerer(9 levels in sorcerer and 3 levels in warlock). It's going to be epic and sweet, but I am going to build her for my 2nd playthrough of the game. During the first playthrough I am doing Dragonborn Barbarian.

  • @Oniphire
    @Oniphire Рік тому +1

    Helldusk Gloves' Ray of Fire keys off strength rather than charisma.
    That aside your builds are fantastic and this one really makes me more excited about leveling up my own sorc, though I'll be gearing him very differently.

  • @ThanhLai5
    @ThanhLai5 Рік тому

    Didn't know that Hightened Spell works with Evocation spells as well. Thanks!

  • @CyberBeep_kenshi
    @CyberBeep_kenshi Рік тому

    For those who remember the sf series Farscape, i am going to build me a Sikozu (like the build in this clip). She was such a cool character and could control heat at some point. Also building a scorpius, unfortunately i can't rename a hireling, otherwise i would have them team up :)

  • @fistan5447
    @fistan5447 Рік тому

    If you wanna be able to cast more spell,s just get 1 level of wizard, and with headband of intellect you can cast up to any wizard 6th level spells with your own spell slots, just using int as spell dc base instead of charisma.

  • @AIRGEDOK
    @AIRGEDOK Рік тому

    I've seen Sorcerer builds that are Sorc 9/ Rogue 3(thief) To get the the two bonus actions instead of one. That is a lot of burst damage as if you are hasted you have two actions and you have two bonus actions. That is 4 fireballs in one turn! If you are not ready in combat you can drink a speed potion for 1 bonus action cast fireball twice and use quicken spell to cast fireball a third time. Think without prep you can become hasted and cast 3 fireballs. Sure you give up level 6 spells but I'm thinking two bonus actions are going to help even if you are not casting quicken spell all the time.

  • @tempest82027
    @tempest82027 Рік тому +5

    I thought sorc got con proficiency at lvl 1. Resilient is just +1 Con. If the only reason you're going 12 sorc is for the feat, you could consider 1 Wiz for learning scrolls but tbh I don't know how effective this will be late game considering you wont want to use the int headband but it's an option. I just started looking into sorceror today for my 2nd playthrough and would love to hear everyone's thoughts!

    • @cRPGBro
      @cRPGBro  Рік тому +1

      You are correct, I rectified that in the pinned comment, still too used to 3e/PF Sorc with wimpy FORT!
      I personally hate delaying spellcasting progression, but 1 Wiz can work too.
      Lucky can help get further crits with Sorching Ray and Firebolt.

    • @tempest82027
      @tempest82027 Рік тому

      @@cRPGBro Yeah I watched the video then posted my comment, then refreshed and saw your pin lol.

  • @benjii_boi
    @benjii_boi Рік тому +1

    Hood of the weave is best in slot IMHO +2 to spell attack rolls and spell DC. Purchased from Mystic Carrion in the SW Lower City (Philgrave's Mansion). Also Daredevil gloves give you Doom Lobber which is +1 spell attack + DC and gives you ability to make ranged spell rolls as melee rolls when threatened

    • @cRPGBro
      @cRPGBro  Рік тому

      Yep, Hood overall is the best choice for DC!

    • @user-pq4dq6bj2u
      @user-pq4dq6bj2u Рік тому

      Hat of fire acuity? Easily gives 5 stacks of spell attack and spell DC

    • @benjii_boi
      @benjii_boi Рік тому

      @@user-pq4dq6bj2u you have to be using levelled fire spells. for this build it works specifically, but I'm not using fire spells; my wizard build is mainly focused on necromancy spells for damage dealing.
      act III has the most busted staff in the game: the Staff of Cherished Necromancy. Markoheshkir ain't shit when any time you kill something with a spell you get a free cast of *any level* necro spell plus enemies have disadvantage on saves against your necro spells
      Circle of Death is OP and if you upcast Blight to level 6 it does as much max dmg as Dethrone which you can only cast once per long rest (not as much min dmg- 10d8 for lvl 6 Blight vs 10d6+20 for Dethrone)
      I don't even bother with summons. I'm playing tactician, I blitzed Lorroakan and all his adds with a single arrow of arcane interference and 3 free casts of Circle of Death

    • @user-pq4dq6bj2u
      @user-pq4dq6bj2u Рік тому

      @@benjii_boi sounds fun on a summon build

  • @rarabeaka1051
    @rarabeaka1051 Рік тому

    I found multiclass evocation wisard 10/ sorc2 even more powerful (but thats more about lategame respec). You'll have 6th level spells, including very powerful unique, from scrolls, spell sculpt, 10th level gives +int to ALL spells, so you are not limited to one element(electric charges empowered too as separate instances, same as with storm bloodline) so magic missile,its unique variant and scorching ray absolutely shreds, double dipping you int on every hit. and you have base metamagic for some fights(twinned in particular). you could have both cha and int along with eldritch blast from spell sniper if you want to rely on it(with potent robe), or be more pure int and spread more into dex and con.
    typical gameplay loop for single target: 1st action/round - throw bottle of water at the feet of enemy, retreat back, EB one ray to bottle, other to enemy, make it wet, gain electric charges, 2nd/3rd action/round - blast with magic missile.

  • @TheThornicator
    @TheThornicator Рік тому

    I have been liking your videos

    • @cRPGBro
      @cRPGBro  Рік тому

      Thanks for the support!

  • @o0Dax0o
    @o0Dax0o Рік тому

    Very detailed guide, you really know how to sell ti as well xD. Already a fan of sorcs, but damn!

  • @rail7646
    @rail7646 Рік тому +1

    well resillient is obsolete on sorc since it already has con saving throws, also spell sniper is quite suboptimal except you are indulging in machine gunning rays all day long, but there are better means of increasing crit, like equpping the crit shortswords, the bow or the helmet that reduces the crit down by 1

    • @cRPGBro
      @cRPGBro  Рік тому +1

      You are correct about Resilient, I'm still far too used to PF/3.5 Sorc with low FORT saves, apologies.
      Crit Weapon & Bow can make for nice alternatives too, at the cost of losing DC or some minor extra damage, although with Risky Ring it might more than make up for it!
      My only issue with Spell Sniper is the bug that still seems to persist after Patch 1, blocking it from working with Cantrips.

    • @rail7646
      @rail7646 Рік тому

      yep unfortunately it's always the stretch do you want DC or atk roll/crit on your offensive caster, damn spell sniper still doesn't work with cantrips? I would suggest to use the mod that fixes it in that case@@cRPGBro
      good luck with your videos man, you are pumping them out like crazy nowadays lol

  • @CriticC2rd
    @CriticC2rd Рік тому

    Alright! This will help for the *canon* Dark Urge build. Great job!

    • @cRPGBro
      @cRPGBro  Рік тому +2

      It can definitely go Dragonborn too, have fun and thank you!

    • @presidenttogekiss635
      @presidenttogekiss635 Рік тому +1

      Dark Urge is canonically a lightining sorceror though. Hes very weird, hes a dragonborn, but isntead of ice magic, which is what white dragons do, he is a storm soceror, not even a lightining draconic sorveror

    • @CriticC2rd
      @CriticC2rd Рік тому

      @@presidenttogekiss635 and what’s further weird is that it makes mention of him using knives and daggers and poisons a lot. I’ll probably build him as a controller sorc who applies poison to his weapons. So essentially mass hold person, then stabby stabby. Optimal? Absolutely not. Canon? Pretty much yeah. The fun part will be figuring how to make him the most powerful while keeping to those Durge facts.

    • @presidenttogekiss635
      @presidenttogekiss635 Рік тому

      @@CriticC2rd Yeah, why did they make him a sorceror if his whole motiff is supposed to be stabbing? Sorcerors burn people alive, not stab.
      A rogue or ranger would make more sense.
      Also isnt the dark urge supposed to be descreet, a secret killer? Making him a giant albino with red patches is NOT stealthy.

    • @silverthorngoodtree5533
      @silverthorngoodtree5533 Рік тому

      Cloud of daggers, slice n dice. Blade barrier via scroll...

  • @EarlyRound
    @EarlyRound Рік тому

    Fire, ice, and lightning are all about the same. Real good. Poison and acid are the red headed step child. Both could use some item love to level the game.

  • @theamunra
    @theamunra Рік тому

    Petyr Baelish is stronk!

  • @ninvusoogoar6098
    @ninvusoogoar6098 Рік тому +5

    why not pick the elemental adapt feat? where you can completely bypass enemies elemental resistance for a single element of choice? would that make it amazing for this build bypassing all fire res?

    • @cRPGBro
      @cRPGBro  Рік тому +2

      It could be a great addition too, but I'd only bother with it at level 12, because Spell Sniper can really help your damage due to Firebolt and Sorching Ray allowing Crits.
      Otherwise, you can always just go for Wet + Cold/Lightning damage, despite being focused into Fire.

  • @njohan100
    @njohan100 Рік тому +2

    Whats your view on the highly popular tempest sorc ?

  • @jasco.gaming
    @jasco.gaming Рік тому

    Half-Elf also gets shield proficiency and they also get fey ancestry 👍

  • @kristianolesen6173
    @kristianolesen6173 10 місяців тому

    Get minor illusion cantrip! It can trick enemies into bunching up in fireball range

  • @eddiebulls7851
    @eddiebulls7851 Рік тому +3

    Why no mention of going White Dragon for Dragon Ancestry for Armor of Agathys?
    Love the build though.

    • @The_Yukki
      @The_Yukki Рік тому +1

      Because unless you respec later on it's a waste to pick up whole subclass based on 1 spell.

  • @miqueiasnogueira2358
    @miqueiasnogueira2358 Рік тому

    não tem como nao saber que é br com esse sotaque, belo video amigo

  • @kaelden
    @kaelden Рік тому

    3:15 the reason i choose gold, was the nice looking scales tbh

    • @cRPGBro
      @cRPGBro  Рік тому +1

      Thankfully we can change the colors of the other scales at will too!

    • @kaelden
      @kaelden Рік тому

      @@cRPGBro i forgot about that lmao

  • @ericnewman4462
    @ericnewman4462 Рік тому +1

    If you kill the strange ox in act 2 (not in act 1), you get a really good hat that can give you +7 spell attack and DC, stacking twice per spell hit (Hat of Fire Acuity). Scorching ray can instantly top this off.

  • @LordAryu
    @LordAryu Рік тому +1

    Can you explain why you prioritize Slow over Haste? Twinned Haste on allies with Extra Action such as Fighter, Ranger etc will often mean you straight kill the enemy rather than slow them down.
    Straight removing them from the battle also reduces your chance of your concentration breaking from their attacks?

  • @kyleschlief4857
    @kyleschlief4857 Рік тому

    Twin haste is crazy good.

  • @CyberBeep_kenshi
    @CyberBeep_kenshi Рік тому +2

    Is it worth to start with 1 lvl wizard so you can learn scrolls, and get Shovel for example?
    also question: if you learn a lvl 4 spell from scroll, can the sorcerer use that?
    txs.

  • @death5244
    @death5244 Рік тому +2

    One level of wizard currently allows you to learn any spell that you have spell slots for so together with int headband it would give some extra spell flexibility for only one level

  • @Baphominx
    @Baphominx Рік тому +1

    hey! good to see you already making the builds, I wanted to ask, on your future builds where you make the attribute spread, make two optimal att spreads one for hagless and another for haged characters, that'd make it easy to use the comps for non main characters = ]

  • @paulbennett6914
    @paulbennett6914 Рік тому

    Resilient con is redundant for sorcerers. They are already proficient in con saves.

  • @krisbosel9809
    @krisbosel9809 10 місяців тому

    @cRPGBro 26:03 ring of fire it’s called and it was only available in early access for helping glut kill spaw in the underdark, it’s not available in full game

    • @cRPGBro
      @cRPGBro  10 місяців тому

      Thank you for the note!

  • @hunterclark1447
    @hunterclark1447 Рік тому

    how dose this man have so many damn summons in his party

  • @lurkinglately1761
    @lurkinglately1761 3 місяці тому

    In your opinion, Is dipping 2 levels into warlock for Eldritch blast/hex/agonizing blast/repelling blast worth the loss of 2 caster levels? I know this game lets you rest a lot but, a buffed eldritch blast means you never run out of a deadly spell and you can focus your more limited spells on the big crowd control and AOE ones.

    • @cRPGBro
      @cRPGBro  3 місяці тому +1

      I wouldn't bother with it unless you wanted to be an Eldritch Blast focused character.
      Delaying spell progression by 2 levels in a game with much slower level progression like BG3 can be quite annoying, at least to me.

  • @J4D3R053
    @J4D3R053 Рік тому +1

    any thoughts to taking dual wielder instead of spell sniper (considering it's still broken at time of writing) so you can wield both Markoheshkir and the Staff of Spellpower for even more free level 6 spells without having to swap out mid-combat?

  • @pyrflie
    @pyrflie Рік тому +1

    You should know that Blue/Bronze Draconic is significantly better for damage builds since Elemental Affinity works with Lightning Charges. The Spellsparkler you get in Act 1 gives 2 lightning charges anytime you deal damage with a spell or cantrip, so with that staff (and the legendary you get in Act 3) they apply EA's charisma damage to every damage instance of every spell and cantrip. It even works with Eldritch Blast. Warlock 2/Bronze Draconic 10 is one of two ridiculously effective builds I've run on Tactician for Wyll.

    • @phoenix_x_fire
      @phoenix_x_fire Рік тому

      Question is Bronze better than Blue and why?

    • @pyrflie
      @pyrflie Рік тому +1

      @@phoenix_x_fire I prefer Fog Cloud to Witch Bolt. Your lvl 1 damage spell is always going to be Chromatic orb so I wanted my bonus spell to have some utility. Plus Bronze is fairly thematic for Wyll due to Act 3 spoilers.

    • @phoenix_x_fire
      @phoenix_x_fire Рік тому

      @@pyrflie A ok I don't have the game yet I'm waiting for a discount but I would like to learn some tips I thought a War Claric/Paladin, two Necro Wizard, and me a Dragon Sorcerer is pretty good ps which Warlock do you use? I thought the Fiend is the best but the others are pretty good too.

    • @pyrflie
      @pyrflie Рік тому

      @@phoenix_x_fire This was on Wyll so I stuck with Fiend. I try to keep all my builds thematic even when min/maxing.

    • @phoenix_x_fire
      @phoenix_x_fire Рік тому

      @@pyrflie Oke thank you good to know, staying in lore is always important.

  • @jameswhite622
    @jameswhite622 Рік тому

    Reminds me of Commander Riker a bit 9:05

  • @peterretep1010
    @peterretep1010 11 місяців тому

    I played BG3 for a little bit and quit. COming back to BG3, and holy cow.... how and who was the character that made all those summons?

  • @dh7930
    @dh7930 Рік тому +1

    How are you a full blown dragon born at the end, but started as human?

  • @lordspaz88
    @lordspaz88 Рік тому +2

    12:44 you should not be taking resilient CON on sorcerers, they're already proficient in CON saves

  • @kthxpls
    @kthxpls Рік тому

    Do you plan on making a Gloomstalker and Assassin build in the next videos?

  • @zacharydavis8959
    @zacharydavis8959 Рік тому

    New drinking game. Take a shot every time he says “like I said before”😂

  • @shepherdlavellen3301
    @shepherdlavellen3301 Рік тому +1

    wouldn't dumping wisdom very bad against CCs since most of them are wisdom saving throws?

  • @masterjoda999
    @masterjoda999 Рік тому

    If you were to make a lightning sorcerer instead of fire, what would you do? Draconic Sorcerer and still Sorcerer 12? Storm Sorc + Tempest Cleric dip? Something else?

  • @thiagorpgs2
    @thiagorpgs2 Рік тому

    The Rhapsody buff also stacks when destroying objects currently

    • @cRPGBro
      @cRPGBro  Рік тому

      Crazy that it works even with that!

    • @rarabeaka1051
      @rarabeaka1051 Рік тому

      same goes for Staff of Cherished necromancy: stacks allow to cast necro spells for free

  • @Chriswelder1
    @Chriswelder1 Рік тому +1

    I'm confused. When your setting up your skill points you put points into arcan, perception and persuasion.. but the screen changed that arcana doesn't even have a square checked next to it but stays at +1. Can someone explain that to me? Because that isn't exactly explained as to why arcana is automatically at +1 and he has three points to out somewhere else.

  • @Neonmirrorblack
    @Neonmirrorblack Рік тому +1

    Fistbreaker is not Act 1, it's Act 2.
    Lightning pairs better with two levels of Warlock, thanks to the items that give lightning charges. It can give you +7 damage per Eldritch Blast on top of all of the other bonuses you can stack with it, but whether or not a maximum of an additional 42 damage per round is "worth it" over not going Fire is up to the individual. If you aren't dipping into Warlock, Fire is better. IMO Sorcerer 10/Warlock 2 is better overall than a level 12 Sorcerer though. You give up one feat and Disintegrate, but get more consistency and longevity.
    Also, why wouldn't you go with Elemental Adept as one of your feats, when Fire is the most resisted element?

    • @cRPGBro
      @cRPGBro  Рік тому

      Yep, it's crazy how even that starter Spark Staff has huge bonuses with Eldritch Blast, even at level 5 or so!

  • @sherr1306
    @sherr1306 Рік тому +4

    But sorcs are already proficient in constitution saving throws. Does this perk do anything to them?

    • @cRPGBro
      @cRPGBro  Рік тому +1

      Apologies!
      As I got the feat so late (level 12) I completely forgot about that when doing the Respec, too used to my Necro Wizard!

  • @Elemental6
    @Elemental6 6 місяців тому

    Would be great if there was a little infodump on where to get all these items, since I have never seen most of these lol

  • @crazyelf1
    @crazyelf1 Рік тому

    For the late game, Chain Lightning, would the Storm Sorcerer work better?

  • @gustavotriqui
    @gustavotriqui Рік тому

    Why resilient (con), if sorcerer already are proficient in Con saves? Wisdom or Dex would make more sense, or War caster.
    Edit: I have just read the pinned comment

  • @masterjoda999
    @masterjoda999 Рік тому

    What are your thoughts on the sorcerer build rattling around out there that dips 2 levels into tempest cleric to apply the maximize effect to lightning spells?

  • @matthewthacker1876
    @matthewthacker1876 6 місяців тому

    You want to have counterspell when there are only two spellslots?

  • @ladymeyneth5995
    @ladymeyneth5995 Рік тому

    Hi! Would you recommend mixing this build with 2 levels of Warlock to also have a very strong Eldritch Blast available? Since EB fires multiple shots, each one would get the bonus from Potent Robe so it may be stronger than firebolt, plus we can buff it with the lvl2 Warlock bonus. In return you lose Fly (which you can get as illithid), lvl6 spells and a feat but I think it's worth it. Also, I think I'd dip into warlock after lvl6 (so at 7 and 8 pick warlock). What's your opinion?

    • @Orrestes13
      @Orrestes13 Рік тому

      I like it. Do lose out on lvl 6 spells though which chain lightning is but you get 2 castings of this with the staff per long rest. IMO, the eldritch blast is better. And can use lvl 3-5 spells for counter spells/cc and lvl 1-2 for shield/CC.

  • @dead4419
    @dead4419 8 місяців тому

    choo choo!

  • @lordbetty4806
    @lordbetty4806 Рік тому

    I like picking lightning shock as a cantrip, it's decent damage but it also stops enemies from being able to use any reactions, so you can fry them Palpatine style and then walk away safely!
    Another slept on skill is minor illusion, you can use it to help with sneaky stuff or make enemies gather in a spot for your fireball spam xD

    • @The_Yukki
      @The_Yukki Рік тому

      It's also melee

    • @hecklerkoch7470
      @hecklerkoch7470 Рік тому

      Use distant metamagic and it will be palpatine style

    • @lordbetty4806
      @lordbetty4806 Рік тому

      @@The_Yukki yeah, and the good thing with a melee spell is that you get no disadvantage when an enemy is right next to you and you need to hit it.
      and with the meta magic thing you get 9m distance on cast as well, if you need it for some reason.

    • @lordbetty4806
      @lordbetty4806 Рік тому

      @@hecklerkoch7470 uh huh

    • @The_Yukki
      @The_Yukki Рік тому

      @@lordbetty4806 It's at best a backup spell, melee isn't a place you ever wanna be (from an optimisation standpoint, part of the reason why ranged martials>melee martials).
      That being said if that's your jam go for it, not one to tell you how to play.

  • @Hatebringer
    @Hatebringer Рік тому

    waiting for best bard build!

  • @WHISPERED77
    @WHISPERED77 Рік тому

    Question I really don’t want those black veins all over my face is how many tadpoles before that happens?

  • @pvfpinto
    @pvfpinto Рік тому

    Bard (have already tried and well, I'm asking again... liked it,but...), Sorcerer or Paladin with Sorcerer multiclass (thinking that this one is more Dark Urge playthrought)? I like that my main char do all the start talks, so if I'm going to a no charisma class I will need to have some charisma.... Any suggestion?

  • @mikedelgrande5296
    @mikedelgrande5296 Рік тому +1

    Even with how detailed this guide is there’s still so much I don’t understand. I just leveled up to lvl2 and there’s a “Replace Spell” option at the end of the lvl up process. This is on PS5 so I’ve noticed a lot of differences in most of the menus so this might not even apply to PC. It says it’ll change the spell when I level up but I haven’t even had the opportunity to use the spell I have. It’s still the very beginning of the game as soon as I ship crashes. Why would I change this spell already? Can I just leave it blank and proceed? And can I add points to my abilities? Does it add them automatically or do I do it manually?

    • @cRPGBro
      @cRPGBro  Рік тому +1

      Hi there!
      Spell Changing can be good for Sorcerers because they cannot learn new spells from scrolls like Wizards, only from level up.
      So in a way, they're "stuck" with the spells you pick while leveling, but every level you also get the choice to replace an old spell for something else. While you can ignore if if you want, Spell Replacing has two main uses:
      1. Let go of a spell that doesn't scale well/is only good early game like Sleep in return for something better at that point.
      2. Learn 2 powerful spells at the same time, once you reach a new spell level. For example, at level 5 Sorcerer you get level 3 spells, which are very powerful. By replacing a previous spell, you can now learn two amazing level 3 spells right at once, such as Haste for buffing, Hypnotic Pattern for CC or Fireball for AoE damage!

    • @mikedelgrande5296
      @mikedelgrande5296 Рік тому

      @@cRPGBro thank you for explaining that! I’ve been playing all day and cleared up a bunch of stuff I was confused about. I’m still learning how to best use my companions but I have a much better grasp on the game. I play a lot of RPG/JRPGs but this genre of game is brand new to me. I’m loving BG3