Funny thing, I worked on this game back in the days as a 3D artist/animator. It would have been a cool game (2D platformer with 3D graphics, kind of like new smb with mario64 graphics), but the distributor shut it down. Back then there were 2 companies called Humansoft in Hungary, so for legal reasons the developer in question was called HS Games officially.
@@andykishore Yep. Was just chatting to some colleagues from back then, and it seems it was more 3D than I remembered, more in line with SM64 and the likes. Anyway, it was a pretty cool game, shame we couldn't finish it.
You’re absolutely right about physical props being more meaningful. Slowly lining up the four games you did have really, really made it clear how lost this media is.
Physical props always do add something to a UA-cam video that overlaid google image results just don’t. (Of course, when I start taking UA-cam seriously, that mentality is just gonna be used to justify buying all sorts of stuff on eBay)
@@BirthquakeRecords just make sure to keep track of all those expenses when you do. If you make money off of any vidoe with those props in them, that's a tax write off. Those also applies to shirts. And ANYTHING you spent money on that's involved with that video.
@@BirthquakeRecords Yeah fr exactly what that former reply says, I didn't realize I could calculate to a T what I was donating to Goodwill, I'd used to just like guess about 25 a bag, but then I started itemizing my donations and I got no pushback because I wasn't cheating the system or being greedy, I was getting what I actually deserved because I was taking the time to actually note it. Don't worry about making a seemingly long list, just note every single expense you put into these things and what you get back you get back
I actually used to have this game on DS. It was on a fun fiesta cartridge and it would just load up Garfield bound of home. The game was kind of bad because there was no sense of direction so I could never beat it so I always thought the game was too hard until I found out. It was just an early build of the game.
It honestly wouldn't surprise me if that last option was the one. The publisher probably wanted something out for the new console and out before Christmas but, underestimated how long it would take for a developer to actually learn the hardware and tools to make a game for the DS. At the time you could potentially pump out a GBA game in a few months if you have a team who knew their way around it but, the DS was an entirely different beast and no small scale studio wanted to sign on to a project that functionality was impossible and the developer wasn't willing to work with an adjustable deadline so it didn't happen.
I agree. I'd say it's quite possible that they decided titles, box art, and release date, all without even lining up a developer - and then no attempt was seriously made to actually develop it.
So your telling me, I have a “rare” box set, with a rare flyer, featuring a game so rare it doesn’t even exist? All because my dad liked Garfield and gave me his old DVDs.
The description of "Bound For Home" is so weird, I feel like it contains clues about what the gameplay would have been like. Something about stopping a gang of cats disguised as Garfield from eating food? I keep imagining possibilities, like a tower defense thing where cats are walking towards a fridge, or a Where's Waldo thing where you have to spot the real Garfield.
I honestly think that may be a product of this being a game shopped around to different developers to make. It feels like it's a game setup not written by game developers.
I dropped everything to hear Quinton rant about Garfield. It’s mesmerizing to see his say “It’s Garfield time.” and proceeds to Garf for the runtime of the video!
@NALTO literally clicked on this comment to say this. The whole, "this is the _____ of all time" and "that's Ohio _____" got old so fast but this meme has actual roots. And it's only the second time Rata has influenced the internet outside of yugioh.
What intrigued me the most here is that the game has a PEGI 3+ rating on the Amazon boxart which, if genuine, would imply that they at least reviewed it in some form.
Does PEGI have a public website where you can get that kind of info? If the game is listed there, it may have more info, but it's weird to me that the final pamphlet in October still has it as unrated.
they do, but there's nothing on this game there right now. site is a pain to browse on wayback though so i'm not sure it'd be possible to find anything
@@AeonKnigh432 Pegi's website does in fact have such a thing. Garfield Bound for Home is not listed. the only DS titles are the known ones: "Garfield''s Fun Fest", "Garfield's Nightmare", and "Garfield 2", garfield 2 referring to the tale of two kitties game. Im thinking due to the dubious nature of the listing on its own that its just a complete guess because most of the other garfield games were Pegi3
I'm not really sure they could advertise a game as being "Licensed by Nintendo" with the Nintendo seal and everything if the game wasn't in some state of existence, right?
I don't think there's anything in the plot synopsis that suggests that the game was going to be set at Jon's house, and in fact would argue it suggests the opposite! Think about it: how would Wild Cat be able to get away with dressing up and posing as Garfield if Garfield was home already? To me, that alone suggests that the clan would've tried to get rid of Garfield in some way, so the game would consist of Garfield trying to get back and stop Wild Cat before Jon goes broke, probably going through a mix of original and recognizable locations in the process - in other words, he'd be 'bound for home'.
The pamphlets and the amazon listings pictures of the cover are different. on the earlier one it says "rating pending" while on the amazon one it says 3+. When a game has to go through rating with the ESRB, it has to be either in mid-late development or completed as to give the ESRB a full vision and to give it a proper rating depending on the type of game and it's contents. This means the game was worked on to the point where it got an actual rating from the ESRB and possibly a rom or physical dev cartridge for this game for the ESRB would had to been made, this means the game is in a semi or fully playable state. The same happened with Mean Girls DS and how that just vanished but also got a rating and that was found to be in a semi-playable state. So this game exists somewhere but we just don't know who worked on it or what happened to it.
But the developers and leads on Garfield Bound for Home are more unknown or obscure than Mean Girls DS. For one thing, at least Mean Girls DS actually had a known developer.
@@andykishore i'm aware of that, it's likely a unknown small studio or dev team worked on it. that's why i put "we just don't know who worked on it" in my og comment
The Pegi rating and Nintendo License seal means there was enough of this game developed. If you could track down someone from that era who worked for either company, they might actually know a thing or two about this.
One interesting thing is that they were confident on the release date however didn't even have the cover art finished as on the "3D" image of the box art the spine is completely blank.
There's no way they hadn't started development at ALL. To say "this holiday season" is damn confident by that point if they hadn't even started making the game. It had box art, multiple release dates, official promotion in an important box set, Game Factory on its side, etc.
Garfield has a special place in my heart, while the obsession did not last, Garfeild comics are what finally got me able to read properly. Your videos reignited my garf appreciation, and I thank you for it.
same, like... who wanted multiplayer garfield enough to care that much about it? why was it the only detail about gameplay? such an odd thing to focus on
As someone who is Dutch and was into gaming ca. 2006: I am not surprised at all. Multiplayer gaming was considered THE end-all-be-all at the time, the Future Of Gaming, and multiplayer games always got more and bigger press from stores too (presumably because you could sell more of them that way).
I thought that was because they were scraping for information based on licensing and stuff and saw some clear sign that means the game is single player only because it wasn't registered as something with multiplayer? i have no idea if that's how these things work or not.
Given that there were release dates and a promotional flyer with a plot synopsis, one of the approval entities probably has a file that says "it's bad even for shovelware, we can't release this."
My guess is probably it being advertised either before a developer was found, or sometime before development began/very early in development. Considering shovelware games can typically take a few weeks to MAYBE a couple of months to develop, a Summer to Holiday 2005 window is a long time to develop something that is likely to either be an asset flip or a simple action/platformer title. It's possible that this was pitched and greenlit, but the developers were either never found or could never agree on a contract. Alternatively, the rights holders could have just pulled the plug early in development for whatever reason. I just find it hard to believe that any extensive work was done when there was about 4-6 months until the game was to be officially released.
@@rosaevee274 Depends on the game. Some licensed games do have more work put into them, but shovelware is specifically designed to be quick and easy to produce so they can get put on store shelves fast. It's how so many games based on Disney films got released within the same week of their respective films. Basically when the film is announced is when the development of the game starts. My guess is that some companies have templates to work with or just change designs of an already existing game to match the licensed product. A lot of shovelware titles were very similar to one another and could have easily just been a generic platformer template, or Cooking Mama clone, or dress-up game template with added Garfield imagery.
@@OranDoesThings Data Design Interactive is the worst when it came to shovelware and a lot of their games are prime examples of being reskins of each other.
its so funny that you mentioned garfield as himself bc last night i was listening to the soundtrack for here comes garfield!! its very nostalgic for me (both the soundtrack and the specials), lou rawls has such a nice voice.
At 10:27 koen says "nou, het lijkt me niks..." This gets translated into "well, I don't think so..." The better translation would be "Well, that doesn't look interesting..." As the original comment roughly translates to "well, it's seems like nothing to me" and nothing is used, in this context, as something without worth.
What is interesting is the cover shot is most likely later render then the one in the box set. Do to it having a PEGI 3+ rating which if that is right it was done enough to go to a rating board at that time.
I interpreted the plot as Wild Cat (the leader of the cat clan) has infiltrated Jon’s home and kicked Garfield out. Garfield has to stop Wild Cat’s plans but he probably had to make his way home first. Therefore, Garfield is bound for home.
Garfields nightmare was the first DS game i got as a kid haha. I hated it because i was terrible at platformers of any kind. Nice to see that little bit of nostalgia in this vid though lol
This video is good enough to be on the main channel tbh. You’re doing a great job, but don’t feel pressured to up the production value on your second channel! (I’m personally very susceptible to burnout, so I’m always projecting onto people, don’t mind me)
Hey wait a second something sparked inside my brain! I could be wrong about this but I vaguely remember being in Best buy to buy a DS game for my DS. I remember browsing and seeing a Garfield game with THAT EXACT cover on it! Unfortunately that's all I could remember. Hope this helps with the investigation!
I think the answer is likely that you're right about it being almost completed by some little development company, and them going out of business abruptly. Just don't know who that company is.
Have you ever talked about the "Garfield: His 9 Lives" TV movie? Sometimes I think it was a fever dream. I used to get it from the video section at my local library when I was a kid and then one day it wasn't there anymore, and I never saw it again.
He did a video years ago about Garfield movies on his main channel. It's either the second or third video in his Garfield Playlist. All the videos are pretty interesting to watch
It IS possible that Game Factory was going to both be the publisher and developer. Indie dev teams also being publishers, isn't unheard of, look at Team 17. Maybe this Garfield game was going to be Game Factory's first big attempt at creating their own game and not just publishing. But something led to them pulling the plug on the concept altogether.
If it was barely publicized and quietly canceled that quickly there's a good chance that there was barely any work done, or maybe development just failed to get off the ground at all and they ran out of time before it could be restarted, that was a pretty tight schedule.
maybe they bounced it around to a bunch of developers but none of them stuck one of them stuck for long enough to put out the flyer but that was short lived and then it just fizzled out
@@Ensign_games never claimed to have “vast knowledge” I just like playing obscure DS games, of which I own probably a hundred or so. weird and obnoxious gate-keeping aside, your question couldn’t possibly prove anything because it’s not obscure enough to be hard to google.
Maybe the prototype cart for Garfield: Bound for Home is kept in the same safe where Jim Davis keeps his script and voice actor recordings for the Garfield’s Judgement Day movie, never to see the light of day again.
As anyone who watches DYKG knows, it's not uncommon for games to be cancelled very late in development. It's possible they basically finished the game, and then decided it wasn't worth releasing
i grew up with the Garfield as Himself DVD, and it was so surreal seeing the dance scene with Jon in "Gets a Life" become a meme nearly 20 years later.
In Europe, that Garfield as Himself DVD was mostly same as on US, although for some reason Garfield gets a Life was replaced with Garfield goes to Hollywood instead.
I wonder if the people in charge of allowing the Garfield licensing got a final draft of the game after that flyer went out and were so unhappy with it that Nintendo scrapped it rather than spend time fixing it in order to get the approval and it got hush hush swept under the rug
I think it’s telling that they happened to release a GBA game later in 2006 with the first DS title being the movie tie-in in 2007. It implies that what happened is that they failed to realize the scope of developing for the DS with its unique hardware that they scrapped it too late for the marketing team and then only bothered when the GBA was out of fashion and there was a movie license to cash in on.
really happy to see this video pop up. i love the nickelodean vids but ive also missed the stuff you were making beforehand. mostly just love some garfield history
My guess on why it was called 'Bound For Home' is that the cat gang would've kicked Garfield out, so then Garfield would've had to make his way home. Also maybe the reason they specified no multiplayer was that someone besides Garfield was playable during certain sections. Maybe Odie, since he was on the box?
..... I am legit jealous of your Garfield game collection. The only one I have is Caught in the Act for Sega Genesis. I'm really curious what all those ones in the big boxes are, particularly the one with all the Japanese text on it.
i like this channel for smaller videos, it’s good hearing you talk about things between the titanic projects on a scale heretofore only crafted by the gods.
Me: If anyone could discover more about Garfield: The Lost Levels outside of, like, Hidden Palace/The Cutting Room Floor/etc. it would totally be Quinton. Title: Lost DS Game Me: Nani?!?
Quinton, I appreciate you. Your videos have gotten me through some rough days lately and I’m so glad that you can talk about something that you’re more happy about 3:43 🖤💕
I feel like the most damning thing about that this game would never come out is that the back of the box was never seen But then again what do I know about early 2000s video game prereleases
Remember going to the paws website and how they had a feature where you’d have the daily strip show up in your desktop Remember playing the advent calendar every Christmas and that horror game where you’d find Lyman chained up in the basement?
Regarding the complaint about the title, wouldn't it make sense that while the Wild Cat Gang is doing their thing, they've gotten Garfield stashed far away so that he can be impersonated, and Garfield has to escape and return as the game's main action. I mean, that does sound like a typical cartoon plotline, Garfield would, I don't know, be tricked in some way, maybe sent to Abu Dhabi like he'd try to do Nermal all those times, and he has to get back, he's *bound for home* to try to stop them. The home could be shown in cutscenes, or he has some sort of device that lets him see what they're doing from afar. Him looking at his watch on the package might mean that they've done something to keep him away until X time, which is the moment they know all the money would be spent and Garfield, learning the plan, realizes he has to get home before then to stop it. Maybe?
As a Garfield collector I’m hoping the code turns up somewhere. I have those 4 DS games, but not all were released in Australia. Garfield Gets Real and Garfield’s Funfest are European editions I imported. Garfield 2 (A Tale of Two Kitties) is a Euro edition with Australian rating stickers added. I also have Garfield And His Nine Lives and Garfield The Search For Pooky on GBA and Garfield Labyrinth on GameBoy. Labyrinth is imported from France and had different characters and titles in different regions. Garfield Lasagna world Tour, Garfield, Garfield 2 on PS2. Garfield Caught in the Act on Megadrive
Wow, it’s crazy to think that the same developer who made Fast Racing League, which I played the demo of on my family’s Wii as a kid, also made a Garfield game.
my immediate thought was this DS game was probably an early version of the Search for Pooky (depending on the age of the advert) or the 2006 release Garfield and His Nine Lives both for the gameboy.
The only major idea I have for the search is to try and contact someone from the development of either Garfield Gets Real or Garfield’s Fun Fest for DS. After all, those and Garfield: Bound For Home were both made for DS.
only 22 minutes, are you feeling ok Quinton, or are you just lulling us into a false security before the inevitable video covering the entire run of newspaper strips
This is just like all other lost media things. I'll tell you it's gonna turn out that it was never made and they jumped the gun on flyers. It wouldn't be the only time this has happened there are several magazines that advertised a nightmare on elm street game that never came out in the 90s. It won't have a good outcome and it will just be the most underwhelming thing
update: humansoft are the developer!
Why?
@@jasonjohnson8532 what tf do you mean???
So what is humansoft?
I'm going to email Human Soft.
how did you find that out?
Funny thing, I worked on this game back in the days as a 3D artist/animator. It would have been a cool game (2D platformer with 3D graphics, kind of like new smb with mario64 graphics), but the distributor shut it down. Back then there were 2 companies called Humansoft in Hungary, so for legal reasons the developer in question was called HS Games officially.
Very interesting!
For real?
@@andykishore Yep. Was just chatting to some colleagues from back then, and it seems it was more 3D than I remembered, more in line with SM64 and the likes. Anyway, it was a pretty cool game, shame we couldn't finish it.
I guess that means you didn't keep anything?@@danulrich579
You’re absolutely right about physical props being more meaningful. Slowly lining up the four games you did have really, really made it clear how lost this media is.
Physical props always do add something to a UA-cam video that overlaid google image results just don’t.
(Of course, when I start taking UA-cam seriously, that mentality is just gonna be used to justify buying all sorts of stuff on eBay)
@@BirthquakeRecords just make sure to keep track of all those expenses when you do. If you make money off of any vidoe with those props in them, that's a tax write off. Those also applies to shirts. And ANYTHING you spent money on that's involved with that video.
@@BirthquakeRecords Yeah fr exactly what that former reply says, I didn't realize I could calculate to a T what I was donating to Goodwill, I'd used to just like guess about 25 a bag, but then I started itemizing my donations and I got no pushback because I wasn't cheating the system or being greedy, I was getting what I actually deserved because I was taking the time to actually note it. Don't worry about making a seemingly long list, just note every single expense you put into these things and what you get back you get back
I actually used to have this game on DS. It was on a fun fiesta cartridge and it would just load up Garfield bound of home. The game was kind of bad because there was no sense of direction so I could never beat it so I always thought the game was too hard until I found out. It was just an early build of the game.
Unfortunately, I sold my copy of Garfield bound of home in 2019 to a game store
Hard to believe one random fan on the internet like Quinton has become one of the foremost Garfield historians. I absolutely, unironically love it.
Sometimes it doesn't take money or fame. It just takes dedication
I love watching the SuperEyepatchWolf garfield video and hearing him say the line “Foremost Garfield Historian, Quinton Reviews”
By proxy I have also become one of them, and I assume most of us here as well, yay for us we are truly the intellectual elite
Has one of those being alive most of his runtime... he doesn't change much.
In terms of the name, and how it takes place inside of Garfields house, it could have been worse. They could have called it "Garfield: Homestuck".
the REAL jon homestuck
I WAS THINKING THAT TOO😭
Cats ruining baths trying to dye their fur grey like Nurmel:
@@KittyKatty999 Nurmel's existence is a sin
Oh no
It honestly wouldn't surprise me if that last option was the one. The publisher probably wanted something out for the new console and out before Christmas but, underestimated how long it would take for a developer to actually learn the hardware and tools to make a game for the DS. At the time you could potentially pump out a GBA game in a few months if you have a team who knew their way around it but, the DS was an entirely different beast and no small scale studio wanted to sign on to a project that functionality was impossible and the developer wasn't willing to work with an adjustable deadline so it didn't happen.
If they’re so strict on the deadline, why would they allow no game at all?
I agree. I'd say it's quite possible that they decided titles, box art, and release date, all without even lining up a developer - and then no attempt was seriously made to actually develop it.
So your telling me, I have a “rare” box set, with a rare flyer, featuring a game so rare it doesn’t even exist? All because my dad liked Garfield and gave me his old DVDs.
The description of "Bound For Home" is so weird, I feel like it contains clues about what the gameplay would have been like. Something about stopping a gang of cats disguised as Garfield from eating food? I keep imagining possibilities, like a tower defense thing where cats are walking towards a fridge, or a Where's Waldo thing where you have to spot the real Garfield.
It most likely was just a vanilla 2d platformer
I honestly think that may be a product of this being a game shopped around to different developers to make. It feels like it's a game setup not written by game developers.
@@BoxoSpoons everything about the game reeks of "place holder"
I dropped everything to hear Quinton rant about Garfield. It’s mesmerizing to see his say “It’s Garfield time.” and proceeds to Garf for the runtime of the video!
This needs to be pinned
The joke is dead.
@@ChicaneryBear Just like your social life
@@ChicaneryBearthis is a joke that won’t die.
@NALTO literally clicked on this comment to say this. The whole, "this is the _____ of all time" and "that's Ohio _____" got old so fast but this meme has actual roots. And it's only the second time Rata has influenced the internet outside of yugioh.
What intrigued me the most here is that the game has a PEGI 3+ rating on the Amazon boxart which, if genuine, would imply that they at least reviewed it in some form.
Probably need to trace the source of the image on that one, which could help
Cuz the listing itself is already kind of iffy
Honestly both of you have good points it’s just so hard to know with no information
Does PEGI have a public website where you can get that kind of info? If the game is listed there, it may have more info, but it's weird to me that the final pamphlet in October still has it as unrated.
they do, but there's nothing on this game there right now. site is a pain to browse on wayback though so i'm not sure it'd be possible to find anything
@@AeonKnigh432 Pegi's website does in fact have such a thing. Garfield Bound for Home is not listed. the only DS titles are the known ones:
"Garfield''s Fun Fest", "Garfield's Nightmare", and "Garfield 2", garfield 2 referring to the tale of two kitties game. Im thinking due to the dubious nature of the listing on its own that its just a complete guess because most of the other garfield games were Pegi3
I'm not really sure they could advertise a game as being "Licensed by Nintendo" with the Nintendo seal and everything if the game wasn't in some state of existence, right?
"Yellow cat" but he's orange
I don't think there's anything in the plot synopsis that suggests that the game was going to be set at Jon's house, and in fact would argue it suggests the opposite! Think about it: how would Wild Cat be able to get away with dressing up and posing as Garfield if Garfield was home already? To me, that alone suggests that the clan would've tried to get rid of Garfield in some way, so the game would consist of Garfield trying to get back and stop Wild Cat before Jon goes broke, probably going through a mix of original and recognizable locations in the process - in other words, he'd be 'bound for home'.
The pamphlets and the amazon listings pictures of the cover are different. on the earlier one it says "rating pending" while on the amazon one it says 3+. When a game has to go through rating with the ESRB, it has to be either in mid-late development or completed as to give the ESRB a full vision and to give it a proper rating depending on the type of game and it's contents. This means the game was worked on to the point where it got an actual rating from the ESRB and possibly a rom or physical dev cartridge for this game for the ESRB would had to been made, this means the game is in a semi or fully playable state. The same happened with Mean Girls DS and how that just vanished but also got a rating and that was found to be in a semi-playable state. So this game exists somewhere but we just don't know who worked on it or what happened to it.
But the developers and leads on Garfield Bound for Home are more unknown or obscure than Mean Girls DS. For one thing, at least Mean Girls DS actually had a known developer.
@@andykishore i'm aware of that, it's likely a unknown small studio or dev team worked on it. that's why i put "we just don't know who worked on it" in my og comment
I would watch 10 hours of nonstop Quinton Re2s and Quinton Reviews Garfield related content. I am not exaggerating. Great video.
Hard same
I think there ARE 10 hours of that content available
@@ineedausername124 absolutely give him ideas. Give him all of them
That would be Quinton's magnum opus
I’d love to see him meet Jim Davis
The Pegi rating and Nintendo License seal means there was enough of this game developed. If you could track down someone from that era who worked for either company, they might actually know a thing or two about this.
One interesting thing is that they were confident on the release date however didn't even have the cover art finished as on the "3D" image of the box art the spine is completely blank.
There's no way they hadn't started development at ALL. To say "this holiday season" is damn confident by that point if they hadn't even started making the game. It had box art, multiple release dates, official promotion in an important box set, Game Factory on its side, etc.
Garfield has a special place in my heart, while the obsession did not last, Garfeild comics are what finally got me able to read properly. Your videos reignited my garf appreciation, and I thank you for it.
Am I the only one who finds it weird that they focus on there not being any multiplayer functions?
same, like... who wanted multiplayer garfield enough to care that much about it? why was it the only detail about gameplay? such an odd thing to focus on
As someone who is Dutch and was into gaming ca. 2006: I am not surprised at all. Multiplayer gaming was considered THE end-all-be-all at the time, the Future Of Gaming, and multiplayer games always got more and bigger press from stores too (presumably because you could sell more of them that way).
I thought that was because they were scraping for information based on licensing and stuff and saw some clear sign that means the game is single player only because it wasn't registered as something with multiplayer? i have no idea if that's how these things work or not.
Given that there were release dates and a promotional flyer with a plot synopsis, one of the approval entities probably has a file that says "it's bad even for shovelware, we can't release this."
My guess is probably it being advertised either before a developer was found, or sometime before development began/very early in development. Considering shovelware games can typically take a few weeks to MAYBE a couple of months to develop, a Summer to Holiday 2005 window is a long time to develop something that is likely to either be an asset flip or a simple action/platformer title. It's possible that this was pitched and greenlit, but the developers were either never found or could never agree on a contract. Alternatively, the rights holders could have just pulled the plug early in development for whatever reason. I just find it hard to believe that any extensive work was done when there was about 4-6 months until the game was to be officially released.
Really? That short?
@@rosaevee274 Depends on the game. Some licensed games do have more work put into them, but shovelware is specifically designed to be quick and easy to produce so they can get put on store shelves fast. It's how so many games based on Disney films got released within the same week of their respective films. Basically when the film is announced is when the development of the game starts.
My guess is that some companies have templates to work with or just change designs of an already existing game to match the licensed product. A lot of shovelware titles were very similar to one another and could have easily just been a generic platformer template, or Cooking Mama clone, or dress-up game template with added Garfield imagery.
@@OranDoesThings Data Design Interactive is the worst when it came to shovelware and a lot of their games are prime examples of being reskins of each other.
its so funny that you mentioned garfield as himself bc last night i was listening to the soundtrack for here comes garfield!! its very nostalgic for me (both the soundtrack and the specials), lou rawls has such a nice voice.
At 10:27 koen says "nou, het lijkt me niks..."
This gets translated into "well, I don't think so..." The better translation would be "Well, that doesn't look interesting..." As the original comment roughly translates to "well, it's seems like nothing to me" and nothing is used, in this context, as something without worth.
What is interesting is the cover shot is most likely later render then the one in the box set. Do to it having a PEGI 3+ rating which if that is right it was done enough to go to a rating board at that time.
I interpreted the plot as Wild Cat (the leader of the cat clan) has infiltrated Jon’s home and kicked Garfield out. Garfield has to stop Wild Cat’s plans but he probably had to make his way home first. Therefore, Garfield is bound for home.
I think this is the most invested I've ever been in official Garfield content
Garfields nightmare was the first DS game i got as a kid haha. I hated it because i was terrible at platformers of any kind. Nice to see that little bit of nostalgia in this vid though lol
garfield showing his watch on the box art just makes me think this game is about time travel or something
This video is good enough to be on the main channel tbh. You’re doing a great job, but don’t feel pressured to up the production value on your second channel!
(I’m personally very susceptible to burnout, so I’m always projecting onto people, don’t mind me)
boys like quinton for icarly, men like quinton for garfield
Hey wait a second something sparked inside my brain! I could be wrong about this but I vaguely remember being in Best buy to buy a DS game for my DS. I remember browsing and seeing a Garfield game with THAT EXACT cover on it! Unfortunately that's all I could remember. Hope this helps with the investigation!
Do you know which Best Buy had the game?
@@daygo128 Nah I was very very young. Sorry man.
This is the Means Girls of Garfield DS games.
@@andykishore real
I think the answer is likely that you're right about it being almost completed by some little development company, and them going out of business abruptly. Just don't know who that company is.
Have you ever talked about the "Garfield: His 9 Lives" TV movie? Sometimes I think it was a fever dream. I used to get it from the video section at my local library when I was a kid and then one day it wasn't there anymore, and I never saw it again.
He did, I think it was in one of his first Garfield videos a good few years ago
He did a video years ago about Garfield movies on his main channel. It's either the second or third video in his Garfield Playlist. All the videos are pretty interesting to watch
Thanks guys!
Here's the link ua-cam.com/video/sxKE2PEYk0s/v-deo.html
I had the graphic novel version, I remember thinking that it was surprisingly dark for a Garfield book
It IS possible that Game Factory was going to both be the publisher and developer. Indie dev teams also being publishers, isn't unheard of, look at Team 17. Maybe this Garfield game was going to be Game Factory's first big attempt at creating their own game and not just publishing. But something led to them pulling the plug on the concept altogether.
I love the iCarly saga, but it's great to see some good old-fashioned Quinton Reviews style content
If it was barely publicized and quietly canceled that quickly there's a good chance that there was barely any work done, or maybe development just failed to get off the ground at all and they ran out of time before it could be restarted, that was a pretty tight schedule.
"I own all of the Garfield video games" ohh okay shit just got real, we're dealing with a professional here.
I fully expect someone to plant a mock up DS game box with this artwork at a thrift store as a prank.
maybe they bounced it around to a bunch of developers but none of them stuck one of them stuck for long enough to put out the flyer but that was short lived and then it just fizzled out
“Wild Cat, the leader of some cat clan,” I need an official Garfield x Warrior Cats crossover asap.
to be fair, "GarField" *is* a valid warriors name...
this is a main channel worthy topic
I remember that game! Garfield is one of the first comics I would practice drawing and I have all of the books.Thank you for this !
the DS is an obsession of mine, so i'm super excited to see you cover this!
who is the child of fox if you have vast knowledge of the DS
same here. it is such a charming console and it's very nostalgic to me.
@@Ensign_games never claimed to have “vast knowledge” I just like playing obscure DS games, of which I own probably a hundred or so.
weird and obnoxious gate-keeping aside, your question couldn’t possibly prove anything because it’s not obscure enough to be hard to google.
@@waddafugg3072 it’s such a time capsule to my childhood. So many bizarre tie-in shovelwear games.
I even have a “stop smoking coach” game. 😂
Me too.
Maybe the prototype cart for Garfield: Bound for Home is kept in the same safe where Jim Davis keeps his script and voice actor recordings for the Garfield’s Judgement Day movie, never to see the light of day again.
I think Jim Davis should release that audio to the public so some nerd can animate it out something
The reverence you have while opening the pamphlet 💙
Quinton returns to the familiar, the comforting. Welcome home quin, welcome back to the gar field
Thank you for including “enbies” in your intro. It’s such a small thing, but it made me so happy as a non-binary person!
Another great day on GarfTube
As anyone who watches DYKG knows, it's not uncommon for games to be cancelled very late in development. It's possible they basically finished the game, and then decided it wasn't worth releasing
As a danish game developer I'm surprised to hear that a danish company was publishing Garfield games.
after this man said he had a COMPLETE garfield game collection, I didnt question anything else
11:00 can’t believe Garfield was poised to cash in on the Warrior Cats iron when it was RED hot
i grew up with the Garfield as Himself DVD, and it was so surreal seeing the dance scene with Jon in "Gets a Life" become a meme nearly 20 years later.
I had the holiday DVD! I was never a huge Garfield fan, but I remember watching it whenever I was sick as a kid!
Quinton I love your videos so much! Thank you for making them!
Me: *Watches for the Garfield content*
Also me: OOOH HE’S GOT A HAMBURGLAR.
In Europe, that Garfield as Himself DVD was mostly same as on US, although for some reason Garfield gets a Life was replaced with Garfield goes to Hollywood instead.
I love the giant essays, but I do miss your shorter videos. So I super love these new Re2s videos.
I wonder if the people in charge of allowing the Garfield licensing got a final draft of the game after that flyer went out and were so unhappy with it that Nintendo scrapped it rather than spend time fixing it in order to get the approval and it got hush hush swept under the rug
I think it’s telling that they happened to release a GBA game later in 2006 with the first DS title being the movie tie-in in 2007. It implies that what happened is that they failed to realize the scope of developing for the DS with its unique hardware that they scrapped it too late for the marketing team and then only bothered when the GBA was out of fashion and there was a movie license to cash in on.
really happy to see this video pop up. i love the nickelodean vids but ive also missed the stuff you were making beforehand. mostly just love some garfield history
My guess on why it was called 'Bound For Home' is that the cat gang would've kicked Garfield out, so then Garfield would've had to make his way home.
Also maybe the reason they specified no multiplayer was that someone besides Garfield was playable during certain sections. Maybe Odie, since he was on the box?
plot twist: *its waiting for the last person to find the flyer so it can finally release that holiday season*
"Bound for Home" is Homestuck in Danish
Its 4 am and i cant sleep due to anxiety but watching this is so relaxing... i feel so much better
A name about being stuck at home huh...
..... I am legit jealous of your Garfield game collection. The only one I have is Caught in the Act for Sega Genesis.
I'm really curious what all those ones in the big boxes are, particularly the one with all the Japanese text on it.
i like this channel for smaller videos, it’s good hearing you talk about things between the titanic projects on a scale heretofore only crafted by the gods.
I saw this post on the lost game on Reddit, and I didn't know anything about it. Thanks Quinton.
Me: If anyone could discover more about Garfield: The Lost Levels outside of, like, Hidden Palace/The Cutting Room Floor/etc. it would totally be Quinton.
Title: Lost DS Game
Me: Nani?!?
pro-tip: set the playback speed to 1.25
Can't wait for in a couple of years when someone finds an artist who has their concept art from this game in their portfolio
I typed 'You're an inspiration' then felt it might be taken as a joke. No joke. I love that you have every ! physical ! Garfield ! game ! !
For the record, people still don't know the difference between a developer and a publisher.
Quinton, I appreciate you. Your videos have gotten me through some rough days lately and I’m so glad that you can talk about something that you’re more happy about
3:43 🖤💕
I feel like the most damning thing about that this game would never come out is that the back of the box was never seen
But then again what do I know about early 2000s video game prereleases
yo! you got the sonic and garfield pack cover lets goo
Remember going to the paws website and how they had a feature where you’d have the daily strip show up in your desktop
Remember playing the advent calendar every Christmas and that horror game where you’d find Lyman chained up in the basement?
I'm loving this quinton r2s renaissance
Love when he says “it’s garfin time”
Guys, I can't wait for Garfield Bound For Home to come out on October 17, 2005!
Regarding the complaint about the title, wouldn't it make sense that while the Wild Cat Gang is doing their thing, they've gotten Garfield stashed far away so that he can be impersonated, and Garfield has to escape and return as the game's main action. I mean, that does sound like a typical cartoon plotline, Garfield would, I don't know, be tricked in some way, maybe sent to Abu Dhabi like he'd try to do Nermal all those times, and he has to get back, he's *bound for home* to try to stop them. The home could be shown in cutscenes, or he has some sort of device that lets him see what they're doing from afar. Him looking at his watch on the package might mean that they've done something to keep him away until X time, which is the moment they know all the money would be spent and Garfield, learning the plan, realizes he has to get home before then to stop it. Maybe?
i missed you man, i hope your mental health is getting better
As a Garfield collector I’m hoping the code turns up somewhere. I have those 4 DS games, but not all were released in Australia. Garfield Gets Real and Garfield’s Funfest are European editions I imported. Garfield 2 (A Tale of Two Kitties) is a Euro edition with Australian rating stickers added. I also have Garfield
And His Nine Lives and Garfield The Search For Pooky on GBA and Garfield Labyrinth on GameBoy. Labyrinth is imported from France and had different characters and titles in different regions. Garfield Lasagna world Tour, Garfield, Garfield 2 on PS2. Garfield Caught in the Act on Megadrive
Wow, it’s crazy to think that the same developer who made Fast Racing League, which I played the demo of on my family’s Wii as a kid, also made a Garfield game.
JON is bound for home, that's why Garfield is checking his watch on the box
Ah. So if the title was done in a more thoughtful way, we would have a lost game called... Garfield Homestuck
3:10 The original Just Dance is a Garfield game?
plot twist, they were working on so many games at the same time they forgot to produce it xD
10:15 He said, moments after showing both in their original languages
my immediate thought was this DS game was probably an early version of the Search for Pooky (depending on the age of the advert) or the 2006 release Garfield and His Nine Lives both for the gameboy.
Wait, this is just Sonic Adventure 2
The only major idea I have for the search is to try and contact someone from the development of either Garfield Gets Real or Garfield’s Fun Fest for DS. After all, those and Garfield: Bound For Home were both made for DS.
Idk if this would work since those projects had nothing to do with the Game Factory and the devs of those games probably have no idea about the game
only 22 minutes, are you feeling ok Quinton, or are you just lulling us into a false security before the inevitable video covering the entire run of newspaper strips
This is just like all other lost media things. I'll tell you it's gonna turn out that it was never made and they jumped the gun on flyers. It wouldn't be the only time this has happened there are several magazines that advertised a nightmare on elm street game that never came out in the 90s. It won't have a good outcome and it will just be the most underwhelming thing
Having an answer is enough of a reward.
Why does the Garfield DVD box set use two different types of dvd cases?
I remember the game used to be called: Garfield Save Food
That tease of a future video on another lost Garfield video game at 4:05 is so tantalizing, I can hardly stand the suspenseee 😱
I mean, who doesn't love revolving doors!