Paint Your Sculpts Like a Pro in Blender

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  • Опубліковано 28 січ 2025

КОМЕНТАРІ • 222

  • @Gems69pl
    @Gems69pl Рік тому +318

    If you're now using blender 4.0 -> Shift+K is now ctrl+x

  • @Flavio_Mark
    @Flavio_Mark Рік тому +11

    These sculpting tuts came at the perfect time, I need to sculpt a character for a client and it has been a while since last time I have sculpted anything in Blender. They are a great reminder! Life saver! Thanks Grant!!!

  • @mwanangusylvain8266
    @mwanangusylvain8266 6 місяців тому +5

    this is my first comment on youtube, can't believe you took my resistance. good job fella, you brought me into the world I've dreamed of.

  • @jasperzatch610
    @jasperzatch610 Рік тому +16

    Speaking of your gamedev courses, i just bought the one where you sculpt something very similar to this character, it's awesome to have more resources from you here that's so recent too. Thanks for all you do! Cant wait to finish this third course from you.

  • @michaeltonn8028
    @michaeltonn8028 11 місяців тому +1

    Great tutorials! Really well paced. I appreciate how you take your time explaining things without rushing through important steps. Your patience shows that you are truly interested in teaching and not just showing off.

  • @todd4274
    @todd4274 Рік тому +12

    For blender 4.0 it seems the fill vertex color is now ctrl+x instead of shift+k @ about the 3:21 time in the video.

  • @marcapouli7805
    @marcapouli7805 Рік тому +4

    I admire people that can use these brush and manage to make a finished object.

  • @PLAY4FUN-dh5rt
    @PLAY4FUN-dh5rt 6 місяців тому +1

    first time using Blender if only i could show you my work, thank you so much, i will not stop here , you doing a good Job

    • @grabbitt
      @grabbitt  6 місяців тому +2

      Share on Instagram or discord

  • @daleanderson1727
    @daleanderson1727 Рік тому +2

    Simple, straight forward, easy to follow ad stayed on point. Thank you. You have earned a new follower.

  • @twentysixcents
    @twentysixcents 3 місяці тому

    thanks bro! I was so stuck in sculpting and didn't know how to do it . I watched a lot of tutorials but none of them were as good as yours.

  • @SilverKlapwijk
    @SilverKlapwijk Рік тому +1

    sculpted and painted my first face!! i had lots of fun, i was intimidated to try it, but i definitely want to sculpt more now

  • @beefan1596
    @beefan1596 Місяць тому

    3:17 it's ctrl X now, for anyone else who was confused. You can also go up to the "Paint" dropdown menu (next to the object modes menu where you previously selected Vertex Paint) and click "Set Vertex Colors."

  • @EIendir
    @EIendir 10 місяців тому

    Great Job ! We're waiting for any other magnificent sculpt work of yours

  • @austinhawk7026
    @austinhawk7026 5 місяців тому

    Love the tutorial has to be the most comprehensive one I've seen yet, just too bad you're British. thank you so much for making this free

    • @grabbitt
      @grabbitt  5 місяців тому

      I can't help where I was born. Strange to dislike everyone from a particular nation. What's the reason?

    • @hasnainrana6416
      @hasnainrana6416 5 місяців тому +2

      @@grabbitt You are an awesome guy, ignore him he is a hater

  • @BoxPossum96
    @BoxPossum96 9 місяців тому

    Awesome stuff. You're the goat Grant

  • @QasimKhan-vh5mu
    @QasimKhan-vh5mu Рік тому +7

    Hi, sir. I'm your new subscriber and love the way you teach. I would request you please kindly make a tutorial on how to split or separate lips in sculpture mode for animation purpose. Thank you so much

  • @samdavepollard
    @samdavepollard Рік тому

    an artist who knows how to teach ❤

  • @sebius123
    @sebius123 Рік тому

    Thanks for this video, it was exactly what I'm looking for.

  • @Eren_Yeager_is_the_GOAT
    @Eren_Yeager_is_the_GOAT Рік тому +2

    It’s so colorfull :0

  • @KentStandit
    @KentStandit Рік тому +8

    To the American English speakers out there, if you end up with an all black model in cycles render view, try using another attribute name than "color". Apperantly that attribute name is already used for something else and can cause problems

    • @eweeeer
      @eweeeer 8 місяців тому

      thankyou

  • @claudiosettiart
    @claudiosettiart Рік тому

    Great video Grant! I have been wondering how to this. Thank you so much!

  • @Rictue
    @Rictue Рік тому

    you are a god grant thats what i needed to

  • @thongnieducationalinstitut8646

    You have gained one new subscriber

  • @Destiny975_Hollow-Finkelhuben
    @Destiny975_Hollow-Finkelhuben Місяць тому

    You made me realize something! Autocorrect always marked the words colour (or favourite) as wrong, so I guessed it is my dyslexia and made me remember "color", "favorite" !!!
    Yeah.... In school I've learned British English...... There the "u" cames from! 😆

  • @ekpagalinsan
    @ekpagalinsan Рік тому +1

    Wow.. thank you so much 🙏☺️ you have been a huge help for me sir.❤

  • @boristires
    @boristires Рік тому

    Very great lesson! Thank you!

  • @Anemon_arts
    @Anemon_arts 2 місяці тому

    THANKS!

  • @Wyntrfang
    @Wyntrfang Рік тому +1

    Learned from a few places that slightly turning out the eyes at about 5-10 degrees helps them not look as crosseyed, apparently we're a bit wall-eyed lol
    Also, really love that you used Sonic as a reference, he does solid work and it's a blast every time worlds collide like that!
    Really awesome tutorials dude; appreciate these, sculpting is so daunting, and you've been a miracle maker!

  • @Don_Beto_ptr
    @Don_Beto_ptr Рік тому

    I love these tuts

  • @maltepedersen2558
    @maltepedersen2558 10 місяців тому +2

    I can't paint over the set base color of the face, or change all of it with ctrl+x. But when I do the exact same thing with another object like the hair It works perfectly. Please help, what am I doing wrong???

  • @SavoirPourTous
    @SavoirPourTous Рік тому

    Thanks for this video,
    Question : I don’t understand to paint the object with one time, the shortcut is shift K, but does not run on blender 4
    Thanks for your answer,

    • @grabbitt
      @grabbitt  Рік тому +1

      Haven't checked. I'll look into it

    • @SavoirPourTous
      @SavoirPourTous Рік тому

      @@grabbittIt's good, I found, type on CTRL X (Paint -> Set Vertex Colors)
      Thanks,

    • @brundoob
      @brundoob Рік тому

      They changed it, its now CTRL X

  • @pause-play-rule
    @pause-play-rule Рік тому

    On mac, set the vertex color with command + x

  • @YehosuaGalindo
    @YehosuaGalindo 2 місяці тому

    nice video very well instructed but i have a problem
    its already able the ctrl k in the 4.2 version because i try but dont

  • @OrlandoG.Sanchez
    @OrlandoG.Sanchez Рік тому

    I love u, thanks for this class

  • @DaveThompsonfairlife4all
    @DaveThompsonfairlife4all Рік тому +1

    Do you have any tutorials or recommendations for learning about the video/image masking feature and other video editing tools? I don't know why I am struggling with it so much. I would like to rely on Blender for its video editing tools, if only I could get to grips with it. Thank you

    • @grabbitt
      @grabbitt  Рік тому

      It's not something I use blender for

  • @nicolec4480
    @nicolec4480 9 місяців тому

    Question - when texture painting how should the lighting be set up during the painting process? What should the world be set at and then should you have other lights in there and if so how? Or does it matter

    • @grabbitt
      @grabbitt  9 місяців тому

      Keep in material preview mode and it doesn't matter too much

    • @nicolec4480
      @nicolec4480 8 місяців тому

      @@grabbitt why do you use vertex settings for painting not texture from the drop down menu

    • @grabbitt
      @grabbitt  8 місяців тому

      @@nicolec4480 you need low poly meshes for texture painting

  • @Tystev
    @Tystev 7 місяців тому +1

    The texture painting works in my view port but goes black when I enter render. My material preview is also black, I'm so lost.

    • @grabbitt
      @grabbitt  7 місяців тому

      Have you saved the texture and is it hooked up

  • @AlexanderBokar
    @AlexanderBokar 5 місяців тому

    Вы лучший, спасибо!!!

  • @NoxavRagu
    @NoxavRagu Рік тому

    Great Video. But i coudnt use shift-k for fill-in and also coud not find it under key bindings. Wonder why

    • @grabbitt
      @grabbitt  Рік тому

      Not sure what's happened there

  • @dhoff9
    @dhoff9 Рік тому

    I have been following your tutorial. It has been great - thank you! I am stuck. I can't paint while in the sculpting workspace in vertex-paint mode in Materials preview Display mode. I can easily paint in solid display mode. I attached a color attribute to the base color in the materials pane. At 3.07 of your video, you are in the sculpting workspace, Vertex paint mode and Materials preview Display. Any help guiding me through this is GREATLY appreciated. I am a new technology teacher at a high school and I would love to have my students use this tutorial. Thanks, Dave

    • @dhoff9
      @dhoff9 Рік тому

      update: I think I had too many vertices (over 1,000,000). I am using a surface studio gen1. It is an i7, but only 6th generation... I redid everything and I was able to follow the entire tutorial. Thanks again!

  • @princessambieplayz5539
    @princessambieplayz5539 7 місяців тому +1

    Hey how do you stop it from painting the eye's?

  • @SeonVespera
    @SeonVespera Рік тому +1

    i'm using the 4.0.2 version and seems like Shift + k isn't working, maybe they moved it to another shortcut i dunno but i had to paint all of with by hand. I searched through the comments and found the solution, use Ctrl + x instead of Shift + k
    It's totally an awesome tutorial :D i've made my very first sculpture and honestly i was afraid that i couldn't handle it but it was way more easy and fun than i tought, ofc all thanks to you :) i love the way you teach, your voice is so calm and soft it doesn't make me tired even if i listen for a long time :3

    • @grabbitt
      @grabbitt  Рік тому +1

      Possible shoft x now. I think someone mentioned in the comments

    • @SeonVespera
      @SeonVespera Рік тому

      @@grabbitt i searched trough the comments and found it thx anyway :)

    • @st3vez
      @st3vez Рік тому

      @@SeonVespera it is control + X now in 4.x blender

    • @SeonVespera
      @SeonVespera Рік тому

      @@st3vez yeah i found it, thanks tho

    • @st3vez
      @st3vez Рік тому

      @@SeonVespera it is mostly for other people looking for solution to the same problem in the comments, but no worries ;)

  • @luizcassioalves1013
    @luizcassioalves1013 Рік тому +1

    Hi, Sir, how are you?
    Your training is very good. Congrats!!
    In this video you had mentioned:
    "...you can download it from the link in the description if you want to follow along precisely with me..."
    Therefore, I could not find this related link for its download. Would you provide me this link so I can download your model, please?
    I really appreciate your help.
    Thanks and Regards.
    Luiz Cássio-Brazil

  • @ani8580
    @ani8580 6 місяців тому

    is this the bob ross of the 3d world or what

  • @Acacialabs
    @Acacialabs Рік тому

    merci

  • @MehmetSarkd
    @MehmetSarkd 11 місяців тому +1

    Quick note: it's ctrl-x instead of shift-k in blender 4.0

  • @chuctanundaspiderbone5407
    @chuctanundaspiderbone5407 Рік тому +1

    This is excellent, thanks. You always make painting in Blender look so easy. I didn't know you could do this with vertex colors. Question: What if you have re-topologized this model and you want to bake these vertex colors into a texture for the re-topologized version? What does that workflow look like? Is it similar to the process of baking a normal map? Thanks.

  • @claudiosettiart
    @claudiosettiart Рік тому

    I did have a question: could you paint with a material in vertex mode, or do you need UV's to do so? For example, if I want to add metallic paint onto a skin material as opposed to just a color attribute...

    • @grabbitt
      @grabbitt  Рік тому +2

      There doesn't seem to be a way to do that

  • @samuelandrade9340
    @samuelandrade9340 10 місяців тому

    very very thx brother!!

  • @Gametime05577
    @Gametime05577 10 місяців тому

    Thanks

  • @hotsauce7124
    @hotsauce7124 7 днів тому

    May I ask, is there a way of exporting the vertex paint to texture in Blender 4.2.4?

  • @Drakmour666
    @Drakmour666 10 місяців тому

    An are those blue
    ed\yellow areas of the face is a overall rule for every type of skin? So if I need my character to be with more tanned skin or more pale, should I just switch the base color to which I need and it will do? Or it changes the rule of color areas?

    • @grabbitt
      @grabbitt  10 місяців тому

      I believe so

  • @thebuniverse6739
    @thebuniverse6739 Рік тому

    I thought when you color your character means to texture wrap the character or do you do both color them in blender and create the wrapping in photoshop?

    • @grabbitt
      @grabbitt  Рік тому +1

      all in blender is a little simpler

  • @gabrielWachong
    @gabrielWachong Рік тому

    can you then bake the vertex paint to a texture if you retopo the sculpt? Or wold it be better to first retopo and then do texture paint? Im sort of confused between the 2 modes

    • @grabbitt
      @grabbitt  Рік тому +1

      Yes retopo then bake

  • @captainhades1241
    @captainhades1241 5 місяців тому

    what are the color settings?? i cant match it. 3:50

    • @captainhades1241
      @captainhades1241 5 місяців тому

      it also looks different in shading than in sculpt??

  • @zulekhanaveed8113
    @zulekhanaveed8113 3 місяці тому

    Hello, In Material Preview, my object appears black. Could you please explain the possible issue? I tried increasing the emission strength in the Material Properties, which made the object show some white color, but now my character's eyes, nose, and lips have disappeared. Could you help me understand what might be causing this? Also, if possible, could you create a video on this topic?

    • @grabbitt
      @grabbitt  3 місяці тому

      Very difficult to say with this

    • @zulekhanaveed8113
      @zulekhanaveed8113 3 місяці тому

      Why are the CGX option, Random Walk, and Use Nodes missing in the Material Properties? Could this be why the material preview is showing as black?

  • @kaliquis01010
    @kaliquis01010 Рік тому +1

    I must say that I really love the first part because it really helped me with starting sculpting but when I start Vertex Paint it becomes for some reason really slow, like one tap with my brush and I'll wait about 2 seconds before I'll see any color. It makes my brush strokes very blocky and unatural and I don't know what to do with it, and my vertices number is lower then 500.000

    • @grabbitt
      @grabbitt  Рік тому

      Are you using the latest version of blender

  • @davestomper3428
    @davestomper3428 Рік тому

    Well I really like the video but you didn't explain how we would save the custom vertex paint skin ??? Can it be used for other characters or??

    • @grabbitt
      @grabbitt  Рік тому

      Do you mean the palette

    • @davestomper3428
      @davestomper3428 Рік тому

      I was hoping after you texture paint their should be away to save out the painted texture so it could be used in unreal, unity, or godot as a material or texture

    • @grabbitt
      @grabbitt  Рік тому

      @@davestomper3428 look up baking

  • @MultiCasse
    @MultiCasse Рік тому

    nice video, just a tip: make your cursor bigger, sometimes i completely lost it. have a nice day. 🙂

  • @DragonCapMan
    @DragonCapMan 14 днів тому

    Could you provide a link or spell out the artist's username from 4:54?

  • @FetaDeQueso
    @FetaDeQueso 10 місяців тому +1

    Why my vertex paint only paints b&w? Is it a bug? :(

    • @grabbitt
      @grabbitt  10 місяців тому +1

      Sounds like it

  • @Rin-iy4ko
    @Rin-iy4ko 6 місяців тому

    Hey there ! I wanna ask how do u rotate the screen or the sculpt 360 degree while working with the pen table ? Coz I need to shift from mouse to pen again and again when I'm sculpting in order to rotate my model (I'm a beginner so I've no idea)

    • @grabbitt
      @grabbitt  6 місяців тому +1

      See my graphics tablet setup video

    • @Rin-iy4ko
      @Rin-iy4ko 6 місяців тому

      @@grabbitt ok thanks !

  • @xmonstar420x
    @xmonstar420x Рік тому +1

    Hey grant, im actually in several game dev courses. Im using 3.6 and no color attribute node. Is there a workaround besides using your version? Sorry if its repeat wuestion, looked for the answer.. thanks!

    • @Growth_the_self-help_vlog
      @Growth_the_self-help_vlog 26 днів тому +1

      A bit late, but I had the same question, and no one answered, so I found out that it's now called "Vertex Color," not "Color Attribute"

    • @xmonstar420x
      @xmonstar420x 18 днів тому

      @Growth_the_self-help_vlog better late than never! I had figured it out not long after posting.. thank you though

  • @razorblade413
    @razorblade413 Рік тому

    Does somebody knows how to export a low poly model with vertex colors to a COLLADA file?
    I'm using blender 3.6.5 and when exporting to .dae file, it doesn't contain the vertex colors information. The only data that i had are vertex positions, texture coordinates and normals. My game engine only reads vertex positions, texture coordinates, and indices and i want to add vertex colors to the loader.
    Thanks!

  • @SOAPYBUBBLES.812
    @SOAPYBUBBLES.812 Рік тому

    I love this method of painting, but I went back to Remesh my model in sculpt mode and it got rid of all the painting I did ;-; is there a way to keep the paint even with remeshing?

    • @grabbitt
      @grabbitt  Рік тому +1

      I think this is something they are working on in blender 4.1

  • @-Yashwanthv
    @-Yashwanthv Рік тому

    did u retopology the mesh before shading

  • @gamoe
    @gamoe Рік тому

    thanks you

  • @dodotaku
    @dodotaku Рік тому +1

    Thank you so much for making these tutorials. I think I accidentally sculpted Jeff Bezos, but it was a great experience.

  • @wizoldsage
    @wizoldsage Місяць тому

    do you think Adobe Substance Painter is worth getting or is Blender good enough for painting?

    • @grabbitt
      @grabbitt  Місяць тому +1

      Depends what you are trying to achieve. Substance painter makes things easier in the long run

    • @wizoldsage
      @wizoldsage Місяць тому

      @ people crediting substance painter vs blender painting like photoshop vs ms paint 😂 although being an artist sometimes limitations forces you to make some amazing things, Im more into stylised/world of warcraft textures.. I might just get it anyway due to it being industry standard etc

  • @kameleltohamy
    @kameleltohamy Рік тому

    what is the difference between using your method and regular texture painting Mode ?

    • @grabbitt
      @grabbitt  Рік тому

      this is a lot faster to set up and a better drawing experience. But you need to bake it to export to game engines

  • @cleberlimacls
    @cleberlimacls 7 місяців тому

    Using the vertex paint is the same then using the paint tool in sculp mode? Great video btw

  • @shivanshibhardwaj3216
    @shivanshibhardwaj3216 Рік тому

    Hey m using blender4.0 and my shift+k in vertex paint is not working pls help me out with this.

  • @VeronicaGamal-l1p
    @VeronicaGamal-l1p 10 місяців тому

    if i made a little bit different face inspired and followed by you can i sell it ?

  • @MaTigerProduction786
    @MaTigerProduction786 Рік тому

    Please help me 😢
    Unwrapping problem texture iam applying to alien airship upper circular part of airship stretched in vertical z axis becoming bigger stretched lines

    • @BobJones-cd9mt
      @BobJones-cd9mt Рік тому +1

      Adjust the Unwrap scale in the UV editor. on the effected axis while in render so you can see your adjustments on the model as you do them.

  • @WaterShowsProd
    @WaterShowsProd Рік тому +1

    If you were to do a retopology of this sculpt, is there a way to bake the vertex painting onto the UV map of the lower poly mesh? I know you can bake normal maps, would it be a similar procedure?

    • @grabbitt
      @grabbitt  Рік тому

      Yes same kind of thing

  • @gamerzheaven000
    @gamerzheaven000 Рік тому

    Can you tell me how I can separate the upper and ther lower lip apart for lip-syncing??
    Plz help me.
    And Which youtube chaneel is best for learning blender animations??/
    Answer my questions plz.

    • @grabbitt
      @grabbitt  Рік тому

      Easiest with retopology

    • @gamerzheaven000
      @gamerzheaven000 Рік тому

      @@grabbitt Plz guide me how with retopology???

    • @grabbitt
      @grabbitt  Рік тому

      see my play list

    • @gamerzheaven000
      @gamerzheaven000 Рік тому

      @@grabbitt plz tell me the playlist name

    • @grabbitt
      @grabbitt  Рік тому

      @@gamerzheaven000 ua-cam.com/play/PLn3ukorJv4vs8PQj8z_PMbZAVLFEhQF5L.html

  • @stings7
    @stings7 10 місяців тому

    there is no link in description to download the face

    • @grabbitt
      @grabbitt  10 місяців тому

      it was in the previous video where you sculpt the face but i've placed in in the description now

    • @stings7
      @stings7 10 місяців тому

      ​@@grabbittthank you

  • @johnt.mickevich2772
    @johnt.mickevich2772 10 місяців тому

    Is anyone else having a problem with Undo in Vertex Paint? It doesn't seem to work at all.

    • @grabbitt
      @grabbitt  10 місяців тому

      Should be ok

  • @Zero0189
    @Zero0189 Рік тому

    In blender 4.0 Shift + k Is now shift + X

  • @vivekvictordungdung8859
    @vivekvictordungdung8859 Рік тому

    I used this for sculptober but didnt realise that there can be multiple attributes.

  • @feraspielt
    @feraspielt Рік тому

    I dunno why, but if I try to paint or set a material colour in shadinw, nothing happens. I see no colour on my sculpture :/ Unwrapping tutorial too, the tool dont unwrap me anything

  • @avyaprashantkachhwaha5471
    @avyaprashantkachhwaha5471 Рік тому

    This was a fire tutorial, but how can we export it to game engines

    • @grabbitt
      @grabbitt  Рік тому

      You have to retopologize and bake

  • @alexlealch
    @alexlealch Рік тому

    A Blender sculpt to Substance Painter, please.

  • @redceltnet
    @redceltnet Рік тому

    I enjoy your tutorials, but FTLOG can you *please* say the word "attribute" correctly? Emphasis on the second syllable (the way you say it) is the verb: a-TRIB-yoot. Emphasis on the first syllable (the way you *should* be saying it) is the noun: AT-rib-yoot. I wouldn't comment if it was mentioned a few times, but I'm at 2:34 and it's killing me already. :)

  • @darkzone1432
    @darkzone1432 Рік тому

    Im lagging a lot when painting?!.. Bad PC?

  • @designersoup
    @designersoup Рік тому +1

    Have I been saying attribute wrong this whole time?

  • @kuraitsuno4004
    @kuraitsuno4004 Рік тому

    👍

  • @razure.
    @razure. Рік тому

    i dont have colour attribute

    • @grabbitt
      @grabbitt  Рік тому +1

      have you got the recent version of blender

    • @razure.
      @razure. Рік тому +1

      maybe not thanks@@grabbitt

  • @woosheroes494
    @woosheroes494 Рік тому

    🔥👍❤️🙏💪

  • @HHondi
    @HHondi 7 місяців тому

    is this the same when it comes to painting dark skin color

  • @cielstar04
    @cielstar04 Рік тому

    How do I erase😭

    • @grabbitt
      @grabbitt  Рік тому

      You choose the colour you want to erase to

  • @csabarista3499
    @csabarista3499 11 місяців тому

    You cannot just go from sculpting to texture paint. I'm getting wierd patchy spots on the surface using your tutorial. I think uv unwrapping is missing and I probably doing it wrong

    • @grabbitt
      @grabbitt  11 місяців тому +1

      It's not texture painting it's vertex painting

    • @csabarista3499
      @csabarista3499 11 місяців тому

      @@grabbitt sorry my bad, I need to rewatch and pay more attention lol.

    • @grabbitt
      @grabbitt  11 місяців тому

      No problem at all, its an easy mistake to make

    • @csabarista3499
      @csabarista3499 11 місяців тому

      @@grabbitt is there a way to make it less lagging? when i decimate the mesh it start to look ugly and still lagging a bit

    • @grabbitt
      @grabbitt  11 місяців тому +1

      @csabarista3499 using the multires modifier is the answer but it's a touch complicated to explain. Check my videos on the subject

  • @uahoeandabeeetch
    @uahoeandabeeetch 2 місяці тому

    Shift+K doesnt do anything in Blender 4.2

  • @Meals92
    @Meals92 Рік тому

    shift K doesnt work

  • @MaTigerProduction786
    @MaTigerProduction786 Рік тому

    😢😢

  • @تامرعلى-ت9م
    @تامرعلى-ت9م Рік тому +1

    I like your work. but "sculpting" is not possible to animate

    • @bmzih
      @bmzih Рік тому +3

      An easy way to go around this is using the Multiresolution modifier. You can get a base mesh and have a multi res modifier added then you can increase the subdivisions and go on to sculpt the necessary details. Once done sculpting, you just bake the details in a normal map and you can adjust the poly count by reducing the subdivisions

    • @تامرعلى-ت9م
      @تامرعلى-ت9م Рік тому

      @@bmzih Yes i shall try.Thanks

  • @papabear12
    @papabear12 Рік тому

    You really should properly credit Sinix and link him in this as it is the basis of your lesson.

    • @jasperzatch610
      @jasperzatch610 Рік тому

      Lol it isn't it looks like his own Gamedev course that he made. He's been teaching blender for over 15 years man, to think Sinix owns this 'sculpt shape' or any tools Grant is using is a huge stretch.

    • @grabbitt
      @grabbitt  Рік тому

      Yeah, unfortunately, I wasn't completely sure it was them and found the image on Pinterest, which did not reference where it was from.

  • @Ktbeanss
    @Ktbeanss 6 місяців тому

    I’m experiencing lag with vertex paint. I was wondering with a i5-12400 intel cpu and 3070 GTX gpu if it is due to my sculpt having 4 million faces, or if I should look at getting better hardware for my computer? I can’t even simplify the mesh without it crashing on me 🥲

    • @grabbitt
      @grabbitt  5 місяців тому +1

      4 million faces is a fair bit. Its better to use a multires workflow

    • @Ktbeanss
      @Ktbeanss 5 місяців тому

      @@grabbitt right okay, thank you for the advice x