Texture Painting in Blender for Complete Beginners

Поділитися
Вставка
  • Опубліковано 11 січ 2025

КОМЕНТАРІ • 459

  • @KaizenTutorials
    @KaizenTutorials  11 місяців тому +79

    The add texture slot feature has moved up in Blender 4.0 and can now be found in the main UI window, up top!

    • @Alcyonidus
      @Alcyonidus 11 місяців тому +5

      Thank you for keeping us updated despite the video recency!

    • @senseoffender9655
      @senseoffender9655 8 місяців тому +2

      Excellence in channel management right there! Thanks Kai!

    • @WetFarts
      @WetFarts 6 місяців тому +1

      Oh! Thanks!

  • @JeffPeligroso
    @JeffPeligroso 2 роки тому +134

    Honestly this is the best 15-minute texture painting tutorial. I've taken a few online courses for this and this is a great refresher. Thanks for the tips!

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому +9

      Wow, thank you!

    • @vancepleasant9525
      @vancepleasant9525 Рік тому +2

      @@KaizenTutorials, are you on Instagram? I have a question but need to show you my work….

  • @abeeiz9019
    @abeeiz9019 Рік тому +21

    FINALLY A UV UNWRAP TUTORIAL THAT I CAN UNDERSTAND, THANK YOU SOO MUCH❤😭

  • @rc0d3
    @rc0d3 Рік тому +8

    Wooow high quality tutorial bro, the first tutorial with a true texture painting by hand, not only solid colors in face or shader

    • @KaizenTutorials
      @KaizenTutorials  Рік тому +1

      Thanks a lot!

    • @horrorgamedev
      @horrorgamedev 11 місяців тому

      @@KaizenTutorials is it ok if my object dosent turn pink when i go to texture paint? also at 4:14 there is no texture slots spot where i can select base color can i find it elsewhere?

    • @odahvi1216
      @odahvi1216 9 місяців тому

      @@horrorgamedev I have the same problem. mine does not turn pink and the texture slots option is just not there

    • @KingTerterstopmotion
      @KingTerterstopmotion 5 місяців тому

      @horrorgamedev I also have that problem

    • @CraziBloxxer
      @CraziBloxxer 2 місяці тому

      @@horrorgamedev Blender 4.0+ has not texture slots spot on the right; you have to scroll/look on the top bar and find the picture/material icon (ball), which is where you would do the things.
      And for the pink thing I'm pretty sure u are in Blender 4.0+ and in that for me it sometimes doesn't show pink, but it doesn't matter.

  • @plumber2145
    @plumber2145 Рік тому +31

    For anyone watching this that has v4.0 the Texture Slots has moved to the top middle of your window

  • @Smeaf
    @Smeaf 2 роки тому +3

    Another banger video appearing on my home page, awesome stuff!

  • @clovesfilho6496
    @clovesfilho6496 Рік тому +19

    As a Beginners, I can say this is the best tutorial, I could understand everything in the video, thanks for sharing your knowledge!

  • @Fintasticblastic
    @Fintasticblastic 18 днів тому +1

    This actually worked for me unlike the other tutorials lol!

  • @ApoloHayabusa
    @ApoloHayabusa 3 місяці тому

    ur the only guy who has actually helped me understand the uv map, thank you so much

  • @minimogmulah
    @minimogmulah Рік тому +5

    Thank you, I have watched endless amounts of videos how to do this and never really understood afterwards. You managed to get the message across and so directly. Thanks and keep up the good work

  • @FreecadKid
    @FreecadKid Рік тому +1

    thank you I checked many videos and none of them told me how to uv unwrap this is a five star tutorial!

  • @michaelwaite8330
    @michaelwaite8330 6 місяців тому +5

    'Shift X' now replaces 'S' to choose colour using dropper (4.1 onwards)

    • @KaizenTutorials
      @KaizenTutorials  6 місяців тому +1

      Correct! Thanks for informing everyone

  • @WheelchairDrift
    @WheelchairDrift 2 роки тому +1

    Lord is back with another Banger 💥 Sensei never stops🗿
    Thank you🖤

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому

      Thanks again Bunny! Appreciate the support as always 🙏🏻

  • @asrajune2709
    @asrajune2709 2 роки тому +1

    the fact that ur still responding to and hearting comments is rlly cool! great tutorial.

  • @alaslipknot
    @alaslipknot 2 роки тому +14

    I Love Blender but its texture painting power is honestly years behind other tools like 3D coat or Substance Painter, if you're doing it as a hobby then sure, the free aspect of Blender justifies this, but if you have any plan for using this skill professionally, then texturing with Blender is a waste of time, literally because it forces you to waste a lot of time on things that are out of the box and extremely easy/intuitive in other tools, like layers and all sort of masks, the exact same simple-modeling texturing could be done in less than an hour in Substance, while in Blender you'll spend at least x3 that time just "preparing things".
    Thanks for the tutorial though, this is still useful information of course!

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому +6

      Yeah I agree. 3rd party software, specialized for texture painting is waaaay better. Now do I feel Blender is good enough for simpler, stylized work? Yeah, it is. It’s not perfect but everything is there if you’re good enough at drawing. Plus there’s just too many people not able to pay the exorbitant prices software ask for (looking at you Adobe 🤨).
      Nonetheless is getting used to drawing, shading by hand if you will, a good skill to learn and one that in it’s basics is possible to be learned in Blender.
      Thanks for your insights! 🙏🏻

  • @justsomeron
    @justsomeron 5 днів тому +1

    Cheers mate, thank you for the tutorial. Is there a way to do curved lines and if so, how? I'd love to see a more detailed tutorial from this point on. Thank you for the great work!

    • @KaizenTutorials
      @KaizenTutorials  4 дні тому

      I think curved lines just come down to your mouse or pen skills!

  • @ItzKaizenn
    @ItzKaizenn Рік тому +2

    This tutorial is very useful for beginners this is best tutorial I seen thanks for the tips

  • @TheRealCrispOFC
    @TheRealCrispOFC Рік тому

    The best texture painting video I have come across! Thanks 😅

  • @BeyondMyPlate
    @BeyondMyPlate Рік тому +3

    best texture painting tutorial out there, Thanks for this.

  • @saniyakhansaniyakhan9076
    @saniyakhansaniyakhan9076 Рік тому +2

    THANK YOU SIR!! Your tutorial is amaizing. The best tutorial i have ever seen on Texture Painting.

  • @brianbergmusic5288
    @brianbergmusic5288 10 місяців тому +1

    FINALLY! This tutorial is exactly what I was looking for after so long.
    Is there a way to mirror texture painting asides from using a 3rd party software on the UV image? I'm thinking about how handy a mirror-painting feature would be at, say, 16:04

    • @KaizenTutorials
      @KaizenTutorials  10 місяців тому +1

      At the top of the window if you scroll you can navigate left or right and you'll find an icon that looks like a butterfly. It has XYZ next to it and this is where you can enable mirror textures on XYZ axis.

    • @brianbergmusic5288
      @brianbergmusic5288 10 місяців тому

      @@KaizenTutorials That's awesome. Thank you!

  • @navaneethk24
    @navaneethk24 2 роки тому +5

    This is what i exactly need😍... Thank you bro😍👍

  • @KRAGH5
    @KRAGH5 2 роки тому +1

    Wow im early! Great video!

  • @danamustafa-bo9il
    @danamustafa-bo9il 9 місяців тому +1

    This is what i exactly need

  • @mohameddjedda-q4d
    @mohameddjedda-q4d Рік тому

    Very goid,We want more tuxtur painting game assets🎉

  • @Kitten_Cat333
    @Kitten_Cat333 Рік тому

    Thank you! This is helping with my plane models!

  • @dconnectzone
    @dconnectzone 2 роки тому +2

    Wow. Thanks! I needed this.

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому +1

      No worries! Glad you like it.

    • @dconnectzone
      @dconnectzone 2 роки тому +1

      @@KaizenTutorials Free MasterSword Model link says, " 404 Oh no! Looks like you got lost.
      Quick! Make your way back to the spaceship!." I will try to model that thing myself but hope the link is fixed as will be help full for others, I guess.

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому +1

      @@dconnectzone Thanks for letting me know! I think there was a slight issue, but I fixed it. Here's the link again; www.patreon.com/posts/71537904

    • @dconnectzone
      @dconnectzone 2 роки тому +1

      @@KaizenTutorials Thanks too for fixing link. I'm learning blender and it's been month slight progress for me. I now can create some simple model and I will try creating this sword. Hope I can create similar thing like that thumbnail one. 😊😊

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому +1

      Awesome! Good luck and happy Blending. Would love to see how it turns out :-)

  • @arcpunk
    @arcpunk 2 роки тому +9

    A good tip imho is, set ur Cam-Roll on Keybinding (For me it's shift+rightclick+drag) This makes the workflow SO MUCH easier! Trust me! :D

  • @morgott_wang
    @morgott_wang 2 роки тому +10

    Awsome tutorial! UV is so difficult to learn I learn a lot from this video. Thanks❤❤

  • @pablomercaderalcantara5740
    @pablomercaderalcantara5740 3 місяці тому

    Thank you comrade very very useful think you've done with this video of yours!

  • @Unstoppableyou872
    @Unstoppableyou872 Рік тому

    I finally found it, thank you so much now i can easily paint

  • @4tee2
    @4tee2 2 роки тому +2

    Great presentation and super helpful. Many thanks.

  • @vipul3571
    @vipul3571 Рік тому +1

    It just a basics, but i learn it new things, thanks

  • @AliAbbas-vr6cf
    @AliAbbas-vr6cf 2 роки тому +2

    Thank you bro so nice 😍😍

  • @mr.worldwideeee
    @mr.worldwideeee Рік тому +2

    Great tutorial tysm! But is there any way to paint what you're doing on one side of the y axis to the other side of the y axis?

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      mirror you mean? There's a mirror option, but I'm not sure if that's what you need...

  • @creator-pw3wd
    @creator-pw3wd 2 роки тому +2

    thanks man.great work

  • @akai5550
    @akai5550 Рік тому

    This helped me a lot! Thanks a bunch!

  • @Raj_K_C
    @Raj_K_C 2 роки тому +1

    very nice tutorial easy to understand , subscribed

  • @peachdoesart7175
    @peachdoesart7175 Рік тому +1

    Follow the method at 2:00 by the way, its better

  • @brainlessspongeebob7022
    @brainlessspongeebob7022 Рік тому

    thank you this tutorial was really helpfull thanks to ur basic expression

  • @sutpid5893
    @sutpid5893 Рік тому +1

    So when I try to paint with the brush (step at 5:05) nothing comes up at all. I've gone back and rechecked the video and started over to re-follow along and still nothing. I can't paint on the model itself nor the UV map. I've messed with other tools and the fill bucket works, but not the brush. Any ideas?

    • @sutpid5893
      @sutpid5893 Рік тому +1

      Nevermind, I figured it out! For anyone else that might have the same issue, I messed with assigning base color materials before backtracking and trying to texture paint so that might be it. I had to reopen the file that I saved before I did anything material-wise and followed the tutorial again to get it working. Thank you for the tutorial!

    • @KaizenTutorials
      @KaizenTutorials  11 місяців тому

      Aah glad you got it sorted, thanks for sharing your solution!

    • @poprostu_asia7361
      @poprostu_asia7361 3 місяці тому

      Sadly I have the exact same problem😓 I didn't do anything else except of things in the video. The only difference I see is that I don't have a button that adds texture on the right and I did it on a toolbar on top of the screen. Idk if I messed up something or it's an update?

  • @dudebastian
    @dudebastian Рік тому

    Good to use mirror, less UV to unwrap and also apply to other side of model.

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      If you have a symmetrical model it's definitely a good idea. However if you want each side to be unique you can better not use the mirror ofcourse!

  • @Filius_Tonitrui
    @Filius_Tonitrui 4 місяці тому

    6:45 when you use a weak paint and you paint over a part that you already painted, the color gets stronger. Is there any workaround for this?

    • @KaizenTutorials
      @KaizenTutorials  4 місяці тому

      Yeah that's how it works. It also works like this in photoshop or substance. The onyl fix would be layers, but Blender doesn't have that, although theres addons for that.

    • @Filius_Tonitrui
      @Filius_Tonitrui 4 місяці тому

      @@KaizenTutorials Understood. Is there any addon you would recommend for that?

  • @Flux_One
    @Flux_One 2 роки тому +1

    Great video, thanks for the tips

  • @NightVisionOfficial
    @NightVisionOfficial 2 роки тому +3

    I'M BLUE!
    p.s.: i know its a painting tutorial, not an UV tutorial, but you should have made aware newbie that is indeed important to make good UVs. People will try making higher rez textures, with more complex objects, and will find hard to do anything with it, at least you could have used a lower pixel margin, that would have helped many users

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому +1

      Haha love that song! Nostalgia to the max. But yeah I could’ve maybe dug a little deeper on that part! It is indeed very important to get a good unwrap. In this case a simple one is sufficient but for more complex you should get a decent, manually unwrapped model for sure. Thanks for the feedback!

    • @NightVisionOfficial
      @NightVisionOfficial 2 роки тому +1

      @@KaizenTutorials np :), still a good video with excellent editing, appreciated the reply.

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому

      Thank you!

  • @Guest_6578
    @Guest_6578 Рік тому +1

    whenever i unwrap a model (im using blender 4.0) it doesnt turn pink and when i try to texture paint it doesnt show up on the model

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      Did you add a texture slot like base color to it? Also make sure the image texture is plugged into the BSDF in the shading tab.

    • @Guest_6578
      @Guest_6578 Рік тому

      @@KaizenTutorials thanks, that really helps out

  • @DonaldDrennan
    @DonaldDrennan 2 роки тому +3

    Very good tutorial. If I want to use the clone brush on the 2D left-hand window, how do I set the clone from point? Control click doesn't work the same in this window. I know I've done it before, but I've forgotten how.

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому

      It’s right mouse button and dragging the control point to the desired location! Thanks!

    • @DonaldDrennan
      @DonaldDrennan 2 роки тому

      @@KaizenTutorials that doesn't seem to work. I've tried right mouse button, left mouse button and several different key combinations. There is no control point to drag around.

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому

      Weird… maybe reset the workspaces to blender default? See if somehow something got changed…

    • @DonaldDrennan
      @DonaldDrennan 2 роки тому

      @@KaizenTutorials I can't find any video tutorials that show it either. Why does everyone leave that out? Also, choosing which image you want to paint on. I was getting this error message that some image was missing, but none seemed to be missing. Turns out I hadn't chosen the image I wanted to paint on. None of the tutorials I've watched mentioned that.

  • @Andrea-xl5yy
    @Andrea-xl5yy Рік тому +3

    What happens when you go in texture paint and it’s not pink and there’s no “no textures” box????

  • @fauzannugraha607
    @fauzannugraha607 10 місяців тому +1

    Hi, i have problem with UV unwrap. Why I can not see my uv when I move to texture painting? And thanks for the tutorial. This is great.

    • @KaizenTutorials
      @KaizenTutorials  10 місяців тому

      You need to have your object selected for the UV's to show up. So be in edit mode and select everything with A.

    • @fauzannugraha607
      @fauzannugraha607 10 місяців тому

      @@KaizenTutorials thank you

  • @Sant182
    @Sant182 Рік тому

    Great tutorial, thanks!

  • @razeenag8478
    @razeenag8478 Рік тому

    Great video!!❤

  • @asyme9717
    @asyme9717 Рік тому

    Followed this tonight and very helpful - although some of the hotkeys seem to have changed? Example is the colour picker and f keys don't seem to do anything..

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      Thanks! Hmm F still works for me, but yeah they seem to have changed the color picker.

    • @jairoquick
      @jairoquick 11 місяців тому

      @@KaizenTutorials Any idea what's the new shortcut for the color picker on the texture paint viewport?

  • @hubacchris
    @hubacchris Рік тому +2

    I don't have texture slots? What's causing this?

  • @sircasino614
    @sircasino614 9 місяців тому

    1:20 right off the bat, I don't get this drop down when I click that.

  • @GamingGeekXGuy
    @GamingGeekXGuy Рік тому

    well explained, thanks bro

  • @subirdev7151
    @subirdev7151 2 роки тому +1

    Thanks for the help.

  • @yehonamgeker
    @yehonamgeker 2 роки тому

    God Bless You, I desired a tutorial under this topic for some time now

  • @romanhavelka6027
    @romanhavelka6027 Рік тому +3

    Thanks for the basics, this is way more than enough for my cartoon-type drawing!

  • @NaveenKumar-qr3yp
    @NaveenKumar-qr3yp 8 місяців тому +1

    One Advice: As per the gaming industry you should utilize UV map space completely, your texture quality could be sharper and clear if you had used UV layout space..... During hiring an artist interviewer looks into such things.........otherwise your texturing process and information is good

    • @KaizenTutorials
      @KaizenTutorials  8 місяців тому +1

      True! This workflow isn't for creating the ideal game-asset. It's moreso an introduction to texture painting in general. Thanks for pointing this out to people who might not know this is important!

  • @boringogax
    @boringogax Рік тому

    Is there a video I can watch to know what to do next ? Once I'm done painting the colors do not appear in the layout. Thx again for this tutorial it helped a lot

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      Im not sure what you mean? You might need to save your textures before continuing.

  • @LevonTIME
    @LevonTIME Рік тому +2

    Thank you so much for this beautiful tutorial

  • @tokotokotoko3
    @tokotokotoko3 7 місяців тому

    The color picker hotkey changed to Shift+X in newer versions of Blender.

    • @KaizenTutorials
      @KaizenTutorials  7 місяців тому +1

      Aah I was already trying that and didn’t know lol thanks!

  • @AMobOGobos
    @AMobOGobos 2 роки тому +1

    "I'm that old."
    Me sittin here looking at an original gameboy with Links Awakening...

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому +1

      Eyyy i’m a Pokemon Blue and Red and NES Donkey Kong guy myself ;-) so I hear ya!

  • @jhonysteak5512
    @jhonysteak5512 9 місяців тому +1

    Does anyone know where I could find information to do the same thing but with several procedural textures? I'm experimenting and moving forward but I don't think it was that complicated.

    • @KaizenTutorials
      @KaizenTutorials  9 місяців тому

      Yes you can! I have a video on creating 'professional' materials which shows the process of doing this with procedural textures!

  • @ozpreys
    @ozpreys Рік тому +1

    uhh...i can't unwrap my model, it WAS just a sculpted sphere so idk if that has something to do with it, but yeah, i dont know what to do and if you could help that would be great!

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      Is it a very highpoly mesh? This can result in issues sometimes. But yeah it should work, even if it's a sculpted object. Make sure to use Projected uv unwrap, just to try if it works.

  • @zyuxqiihubyt4732
    @zyuxqiihubyt4732 2 роки тому

    Thank you, it helped but i had a little bit of problems. Good Tutorial

  • @seddikserrar4339
    @seddikserrar4339 2 роки тому +1

    bro when you explain, keep the recording on blender, we need to see to learn etc. you can always put a camera record in the corner or something
    Nice video overall

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому

      Thanks! I have it on Blender as much as I think is necessary to teach the subject but I’ll look and see if I can tweak this!

  • @coreragestudios3430
    @coreragestudios3430 9 місяців тому

    Nice Tut, but you forget one thing if the messed up the model... how to erase texture?

    • @KaizenTutorials
      @KaizenTutorials  9 місяців тому +1

      You can set the brush mode from mix to alpha eras or erase alpha to erase stuff.

    • @coreragestudios3430
      @coreragestudios3430 9 місяців тому

      @@KaizenTutorials I tried that but, it just turns the area I want erase in the same color as the one I want erase 🤷

    • @KaizenTutorials
      @KaizenTutorials  9 місяців тому

      @coreragestudios3430 that’s weird??? It works for me…

  • @yip7346
    @yip7346 11 місяців тому +1

    if I want to use an image in my camera to paint onto my model, I go into uv editing and the picture is far away from the uv's. would you know the reasoning for this?

    • @KaizenTutorials
      @KaizenTutorials  11 місяців тому

      you can zoom in with ctrl I believe. There's some weird controls to move the stencil around, mostly involving ALT, CTRL and SHIFT with mouse buttons. Try playing around with that.

  • @awyeagames
    @awyeagames 2 роки тому +1

    How much would be the recommended bleed for a 4k texture?

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому

      Twice the amount so 32px! 8px for 1K, 4px for 512x512. Etc!

    • @awyeagames
      @awyeagames 2 роки тому

      @@KaizenTutorials thank you!

  • @thehammadschat956
    @thehammadschat956 Рік тому +1

    nice
    it was helpful

  • @JgTheUnrealistic
    @JgTheUnrealistic Рік тому +1

    hey, so I have this problem, when i'm going on 'Tool' in any mode, the 'Texture slots' tab doesnt appear

    • @aolukuro
      @aolukuro Рік тому +1

      it seems to be in the header bar at the top above the brush settings. i was having trouble looking for it too for a little while

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      They changed that in 4.0 I believe.

    • @JgTheUnrealistic
      @JgTheUnrealistic Рік тому

      @@KaizenTutorials ooooh thanks, both of u, i managed to paint the model at some point but tbh i dont even know how

  • @cuthelilygaming
    @cuthelilygaming 3 місяці тому

    I don't have the "no texture" in my sidebar (ref.: 3:40) :0

  • @lucifermorningstar8665
    @lucifermorningstar8665 2 роки тому +3

    Hey Kaisen,
    I just want to know how can we remove lens flare from render in eevee. Actually I am working on Audio Visualizer and between some frames a nasty lights are coming in red, blue, white, or green. Don't know what to do to remove them as they are looking bad when converting into video from img sequence. Please help.

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому

      Hey! That sounds weird. Maybe somethings wrong with the scale of the visualizer making it super big in some frames?

    • @lucifermorningstar8665
      @lucifermorningstar8665 2 роки тому +1

      Thanks for the help.!! It worked!!

  • @dimitriosmantzidis4816
    @dimitriosmantzidis4816 2 роки тому +5

    Quick question, when painting with less than 100% strength, is there a way to not overlap the colours? Like if im painting with 20% strength, can my painting not overlap so it stays 20% and not be 40% on some parts? Like how it happened when you were painting the light marks on the blade, there is an awkward bit that is way brighter than the rest of the painting because you painted over it more than once

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому

      That’s a good question! But no not as far as I know. That’s why people usually prefer paid software such as Substance over this for texture painting. I usually just go with low strength and just make lots of strokes. That way it blends pretty well. You can also smear and smooth afterwards using the different brushes to create a better fade!

    • @laustenfound
      @laustenfound 2 роки тому

      Each stroke layers, so you'd have to either mask separate areas or do it in one pass. Which could be done easier by a bigger brush and farther away. Or the opposite depending on the situation, but a soft brush makes this task easier too rather than a hard edged brush.

    • @oversalt4713
      @oversalt4713 2 роки тому +4

      Yes, you can turn accumulate off.

    • @dimitriosmantzidis4816
      @dimitriosmantzidis4816 2 роки тому

      @@oversalt4713 how do I do that? I cannot find that setting anywhere, if you can, can you tell me of a youtube video that shows it?

    • @oversalt4713
      @oversalt4713 2 роки тому +2

      @@dimitriosmantzidis4816 hey man, under the brush settings (press n to bring these up), click on the advanced drop down and either check or uncheck accumulate. It's a bit weird though, just tested it again now and it seems to basically just turn opacity to 100% but I may be wrong.

  • @SafeRemain
    @SafeRemain 8 місяців тому +1

    After restarting blender pressing S to use the colorpicker tool doesn't work anymore. Any idea why?

    • @KaizenTutorials
      @KaizenTutorials  8 місяців тому

      hmm yeah seems you need to click on the colorwheel now and then the eyedropper tool

    • @SafeRemain
      @SafeRemain 8 місяців тому

      @@KaizenTutorials yeah. figured that out. do you know how to apply mask in the 2d view?

  • @Underman_Fan
    @Underman_Fan 10 місяців тому +1

    i want to try this with a simple metaball but no matter what i do, no kind of UV shows up when selecting it, i just dont get it

    • @KaizenTutorials
      @KaizenTutorials  10 місяців тому

      I don't think Metaballs have UV's, or can have UV's. But I might be wrong on that though.

  • @albion9448
    @albion9448 Рік тому

    I just dont get id for some reason the busch wont work if i do the fill thing it works or the mask thing that works too but the stupid brush just wont work btw im at 6:14 rn

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      not sure why that is. Have you tried creating a new texture? Is the texture not solid black? Is the brush a different color and does it have a strength value higher than 0? You can try recalculating the normals on your object to see if that works. Did you properly unwrap the model?

  • @giulytsme
    @giulytsme 10 місяців тому

    But how do you paint a character made up of multiple objects? I wanted to have a single texture and uv map for each object but i can't do that

    • @KaizenTutorials
      @KaizenTutorials  10 місяців тому

      You can have multiple materials. Each part has a material with it's own texture painted textures

  • @Taquitoman138
    @Taquitoman138 Рік тому +1

    you used 16 px margin for a 2K image, does this mean that if you make a 1K texture you should use a 8 px margin?

  • @Gloriaficent
    @Gloriaficent Рік тому

    for a beginner level make sense to paint on one panel square. my head isn't ready to to learn around a knockoff sword. I just want to paint on a square to make a quick guide on what I want to model.

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      if you just want to sketch a concept you're better of using grease pencil. Texture painting is way to tedious for that.

    • @Gloriaficent
      @Gloriaficent Рік тому

      i forgot I commented on this, but I can't seem to paint like you. I can't seem to color right on it. I don't have the UI to choose color in side the window. I'm using 3.6 to make some CC for sims 4. @@KaizenTutorials

  • @aramsavci483
    @aramsavci483 Рік тому

    Thank you for the tutorial.it really helped me on learning how to texture pain!Great video

  • @sipe9316
    @sipe9316 2 роки тому +2

    When i want to paint with the brush the whole blade becomes the color, the longer i hold the darker it gets. Another problem is that only the blade of the sword is smh affected by the painting. I cant paint anything else and my window left is just black, nothing else lol.

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому +2

      That's weird. Maybe you have a big brush size? Are you usingh my model? Is not you should make sure the model is joined using CTRL+J and is unwrapped aswell. Select the model hit U and Smart UV Project. It could also be something with a weird brush setting. Maybe you're not using the default brush?

  • @ElijahlsRed
    @ElijahlsRed Рік тому +1

    When I draw, the brush goes through the model and only colors if it’s on the inside of the model

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      Your normals are probably flipped. Select your entire mesh in Edit mode and hit ALT+N and Flip normals. That will probably work!

    • @ElijahlsRed
      @ElijahlsRed Рік тому

      @@KaizenTutorials your a great help

  • @T1A0Vinka
    @T1A0Vinka 6 місяців тому +1

    please help i cant color mine ;-; ive tried so many different videos it colors randomly and then i cant get it to workagain

    • @KaizenTutorials
      @KaizenTutorials  6 місяців тому

      Make sure to add a material, UV unwrap and add a texture slot in the texture paint workspace.

  • @guilhermecayeiro6522
    @guilhermecayeiro6522 3 місяці тому

    Paint using the mirror modifier apply the paint to the mirror side?

    • @KaizenTutorials
      @KaizenTutorials  3 місяці тому +1

      Uhm if you use the specific texture paint mirror option yes. The modifier doesnt do it afaik

  • @tolisgamer
    @tolisgamer 10 місяців тому

    I have i9 13900K,Geforce 4080 16GB and 64GB RAM and when I paint with big brush right in the object my computer overloaded and the brush sticks and moves slowly,especially when I use the soften brush.i trying everything but nothing 😢

    • @KaizenTutorials
      @KaizenTutorials  10 місяців тому +1

      That's weird! Your setup should work fine. Do you have a very high-poly mesh with lots of modifiers maybe? Although even then I'd assume better performance!

    • @tolisgamer
      @tolisgamer 10 місяців тому

      @@KaizenTutorials Oh.ill try in simple cube and I come back with update.thank you so much 😊

  • @martino7733
    @martino7733 2 роки тому +1

    Hi, can you please share how you have made the video thumbnail?

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому +1

      I sure can! I did a render of the sword model with the texture and one without. This was a close-up render in Blender. Then for the background I did a simple plane with a color and then some lights to get the fade.
      I took those into photoshop, combined the two sword renders and masked the color version out to make it look like paint. Added in the background on a separate layer! Text elements and logo and finally the tablet drawing hand and some speed lines which I just got from Google to add some movement and sense of motion to it all!
      Hope that helps 🙌🏻

    • @martino7733
      @martino7733 2 роки тому

      @@KaizenTutorials thank you very much

  • @anubisrage2397
    @anubisrage2397 10 місяців тому

    excelent tutorial

  • @shankarraogmsrao469
    @shankarraogmsrao469 2 роки тому +2

    Thanks ❤️ Ra Bro

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому +1

      Any time

    • @shankarraogmsrao469
      @shankarraogmsrao469 2 роки тому

      @@KaizenTutorials Bro Need Universal unknown Fantasy 🪐 animation bro. From India❤️. I Think All waiting This Type Tutorials Bro.

  • @kdom4953
    @kdom4953 2 роки тому +1

    How can I import texture to unity properly ? Pls helppppp 🤯

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому

      You’ll need to bake and save the images in Blender to be able to use them in other software. I don’t know how to import them in Unity though, but there’s probably videos explaining how to do that out there!

  • @EvansArtShack
    @EvansArtShack 8 місяців тому

    For some reason when I paint, the brush draws on the opposite side of the model, like it's going through the faces I'm looking at and painting the back faces. Any clue why it's doing that?

    • @KaizenTutorials
      @KaizenTutorials  8 місяців тому +1

      I'd say either unwrapping issues or a mirror problem with either the brush mirroring or a mirror modifier!. Could also be flipped normals.

  • @Andrea-xl5yy
    @Andrea-xl5yy Рік тому

    Ok now I’m confused again, how do I make it stay that color all throughout the different stations (specifically animation) because it keeps going back to its gray form

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      I'm not sure I follow. The texture is applied to the UV's, so if you save the texture after painting it it should just stick to the model no matter what.

  • @FluentMagpie
    @FluentMagpie 7 місяців тому

    For some reason the UV Unwrap only unwraps the handle of my sword (a cylinder), and not the blade (a plane that I extruded to be blade-shaped). Any ideas why this isn't working.

    • @KaizenTutorials
      @KaizenTutorials  7 місяців тому

      Since you used a plane as a separate object to make the blade you'll need to unwrap each of these individually, unless they're merged. So if in the outliner you have 2 objects, namely a cylinder and a plane, you need to unwrap both individually.

  • @hudson7390
    @hudson7390 Рік тому +2

    Thanks so much. First texturing video that was easy to follow along and had great results!! TYSM

  • @3lementalist620
    @3lementalist620 2 роки тому +1

    For me, whenever i exit the texture paint menu/option, the mesh goes back to plain gray until i open texture paint again

    • @KaizenTutorials
      @KaizenTutorials  2 роки тому +2

      That’s probably because you’re not in material or rendered view in the other workspaces. So press Z and change the view to rendered or material viewport! Then it should pop up :-)

    • @xxokata
      @xxokata Рік тому

      @@KaizenTutorials How do we transfer that painting we did so it shows up in rendered?

  • @boom_fish_blocky
    @boom_fish_blocky Рік тому +1

    What if you have a model with multiple parts?

  • @rustobusto
    @rustobusto Рік тому

    when i press "A" to select all, pressing "U" isnt brining up the menu to unwrap the model. the model im trying to texture is around 55k polygons so idk if it being that high poly has an affect or not.

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      That’s strange, as far as i know this shouldnt be a problem. You have to be in edit mode to unwrap though, so make sure you are!

  • @wolvesartz7442
    @wolvesartz7442 Рік тому

    Hello! I've been having a problem when switching to Texture Paint and it's driving me crazy. Basically I have my done my UV map of a low poly red panda, but when I switch to texture painting it doesn't appear. Now when adding a texture it "appears" but it's not the same. I can't color on it and I can't do anything. I've been having other problems like a very pixellated coloring in the areas that I select. If you could help me in any ways it would be appreciated! (Im new to blender btw)

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      Hmm I'm not sure what you mean. The pixelated thing could be to your UV unwrap and due to the texture size. If you have a 1024x1024 texture it's going to look pixelated. Maybe your UV's got messed up, try unwrapping again. It should work if you have a decent unwrap and add a new base texture in the texture paint workspace.

    • @wolvesartz7442
      @wolvesartz7442 Рік тому

      @@KaizenTutorials Thanks! I have found a different way to fix it by adding materials in shading mode and assigning the colours to the parts of my low poly red panda. Thank you very much though! I'm definitely going to try on my other models to fix the problem!!

  • @jordandoss5966
    @jordandoss5966 Рік тому +1

    hey for some reason it wont let me paint on my model. i think i did everything right up until you put the texture on. you seem to be able to draw immediately after doing so, but it doesnt work for me

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      Have you unwrapped your model?

    • @jordandoss5966
      @jordandoss5966 Рік тому

      @@KaizenTutorials yeah, i did it like you did in the tutorial

    • @KaizenTutorials
      @KaizenTutorials  Рік тому

      That’s weird… if you have a uv unwrap and a texture added it should work. You can check to see if your texture is plugged into the shader in the shader editor

    • @jordandoss5966
      @jordandoss5966 Рік тому +1

      @@KaizenTutorials I’ll try that, by chance, I have a material on my model, would that have anything to do with it? Or no

    • @anarchodolly
      @anarchodolly Рік тому

      Six months late with this, but for the sake of anyone else having this issue, yeah, that is the problem - I've just had the same trouble myself and removing the other material fixed it. :-)