The remastering skyrim project : Whiterun

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  • Опубліковано 3 лип 2024
  • Hello everyone and welcome to the first part of the series where i try to remaster every area of skyrim with great visuals , while maintaining a good performance and a stable game. Drop a like on this video and a sub to the channel to not miss the next parts :)

КОМЕНТАРІ • 32

  • @ssshsien
    @ssshsien 27 днів тому +2

    nice! you changed the cohesive texture designs and made the game look like an unreal asset flip!

  • @rachels.2610
    @rachels.2610 21 день тому

    Love it! 👍🏻 I do like the vanilla version but this is even better. Love the higher walls and everything 😍.

  • @GhostlyPresence0
    @GhostlyPresence0 29 днів тому +6

    A beautiful outcome indeed. Good job buddy

  • @yann7896
    @yann7896 27 днів тому

    i really love it, it makes whiterun like it should've been at the beginning. I can't wait to see the rest of your remastering project ;)

    • @Theskyrimnerd0
      @Theskyrimnerd0  27 днів тому

      Thank you very much , i really appreciate it :)

  • @WarNverchanges
    @WarNverchanges 28 днів тому +5

    This is awesome! You good sir have earned a sub

  • @rockhardman4968
    @rockhardman4968 16 днів тому

    Well done!!!

  • @Soulintent95
    @Soulintent95 26 днів тому

    Hmm, its like a mix of what youd have seen in the dos games and what we actually got in skyrim. Cool, but i think id prefer more simplicity.
    That being said, if id never played skyrim before, this would be more favorable in my opinion because going into it for the 1st time id expect something similar to crows perch in the witcher 3, just bigger.
    But since i have somewhere around 6000 hrs in the game, i already am used to whiterun being small and lacking any depth. So i just prefer mods that subtly fill in the empty space rather than adding entirely new things to the city.

    • @Theskyrimnerd0
      @Theskyrimnerd0  26 днів тому

      Yeap. I completely understand your point and its perfectly valid. I actually had the same opinion as you when i started modding. Eventually my eye just got used to the bigger stuff and i slowly started liking them. That and also the fact that the witcher games are probably my favourite games in general lol, so i always have the scenery from the witcher 3 in mind while i am modding. Thanks a lot for your feedback tho :)

  • @BarbosaUral
    @BarbosaUral 22 дні тому

    I give you an up vote, but I really wish you had included Nexus links in the description.

    • @Theskyrimnerd0
      @Theskyrimnerd0  22 дні тому

      The time i uploaded this video i was not eligible yet to include clickable links, and that’s the reason why there aren’t any. I know it is very annoying indeed. Now that my verification is complete and i am able to inlude clickable links i always have them on my other showcases. And thanks a lot for your upvote!

    • @BarbosaUral
      @BarbosaUral 22 дні тому

      @@Theskyrimnerd0 That's great! Thanks!

  • @wingedhussar1453
    @wingedhussar1453 10 днів тому

    the real issue is the map scale,its far to small to have a good adventure

    • @Theskyrimnerd0
      @Theskyrimnerd0  10 днів тому

      Well by today’s standards one could say that the map is small , personally tho i don’t consider it to be that small. And also if we consider that this game came out 13 years ago the map was literally huge back then.

  • @thishandleistaken1011
    @thishandleistaken1011 28 днів тому +3

    The marble horses look horrible. Probably some clevercharf garbage if I had to guess.
    Nice lack of any sort of list of mods btw.

  • @kennethjohan5138
    @kennethjohan5138 27 днів тому

    Whiterun is suppose to be an open city maybe remove some statues or make it more open by removing some walls

    • @Theskyrimnerd0
      @Theskyrimnerd0  27 днів тому

      You could probably try to remove some stuff through console commands , like a few statues for example. Removing walls tho its just gonna make the whole thing look broken. You might wanna try the low version of the whiterun has walls mod, as it looks a lot more open. Or maybe even skip that mod completely. Thank you for your feedback tho :)

  • @bindair_dundat
    @bindair_dundat 27 днів тому +1

    It is too pretty. The city expansion is great, but I like the run-down walls more. They show wear and tear, and that Skyrim is not as rich as to afford high maintenance. Having marble horse-head statues every 20 feet is just too much.

    • @Theskyrimnerd0
      @Theskyrimnerd0  27 днів тому +1

      i understand what you are saying. But - to my head at least - whiterun is the trading center of skyrim. So the way i see it they would be able to afford something like that. Same way goes for solitude for example. Riften on the other hand should appear poor and worn down. But i definately hear your point. It just comes down to personal taste. And thank you for the feedback :)

    • @prismatic9890
      @prismatic9890 27 днів тому

      I think it works for whiterun at least because of how important whiterun actually is. it should appear more wealthy than it actually does in game

  • @hillehai
    @hillehai 27 днів тому +9

    Personally I think this looks awful. It's almost like something I would expect to see in Morrowind in terms of the lack of details and flatness of everything. The cities in Skyrim aren't perfect, but they still have a lot of charm to them, unlike this. I don't think the colors and the textures gel together at all like the originals do and it kind of reminds of one of those Unity or Unreal asset flips. But different strokes, I guess.

    • @Theskyrimnerd0
      @Theskyrimnerd0  27 днів тому +3

      @@hillehai yeap , people just have different tastes , to some the simplicity of the main game is enough , and that is perfectly fine. For me i like this more than the base game. Thank you for the feedback tho :)