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- Опубліковано 9 лип 2023
- Original Link • Somewhat Stronger Mons...
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How many Kerokerocolas do they have in their inventory to do all those attacks and handle all those hits.
around 9000 XD
I decided to calculate it, in short the answer is 1315 KeroKeroColas. If you want to see my “calculation process” then look below.
Here’s how many times each character (from bottom to top) got hit per “cycle”:
Bowser: 10
Peach: 9
Mario: 13
Mallow: 14
Geno: 9
(Add 1 to all if you count the explosion at the end of each cycle caused by peach as a hit (which I do but I only wrote the number excluding the explosion))
Add it all together, you get 55 hits per cycle (60 if you include the explosion).
Now, how many Cycles are there? Well, let me count it: 22
22 Cycles within this video! If we multiply 55 by 22, we get 1210 hits, then we add on (22 multiplied by 5) for the added Explosion hits, which is 1210+(110)=1320 total hits.
Now let’s assume every hit killed, and they used a KeroKeroCola for every death, they would’ve had 1315 KeroKeroColas before the fight begun. (The reason it’s -5 of the full number is because they actually do die at the very end due to Peach’s explosion attack and don’t revive.)
@@copycat500 Problem with that math is that Kerokerocolas don't revive. They only full recover all non-KO'ed party members.
@@josephconover5270 I haven’t played the game in a long time and didn’t do research about the items for the game before doing the calculations, so It was an assumption I made. Well, if there’s an item in Mario RPG that does auto-revive fallen party members (like the life-Shroom in Paper Mario), then just replace KeroKeroCola with that item’s name. Sorry if I’m bothering you by trying something.
@@copycat500There's probably at least 2 but I can only remember reading the Mario wiki page on Pick Me Ups since I've never played the game.
i speak on behalf of all mario rpg fans when i say thank you for looping this masterpiece
When's weapon boss then :)
Can't wait for this to be remade when the remake comes out
I don't think they will, sadly
Now we wait for the remake
Only 13 days left till the remake I cant wait to get my hands on the mario rpg pins as a preorder bonus from gamestop
That mecha koopa going backwards is everything!!!
Thank you for extending this blitzing of the original's immaculate sound design..
It starts to become hypnotizing
that was one of the craziest things i've ever seen in my life.
This makes my ADHD happy.
This is great
I love this childhood restored
Ladies and gents, here's a hero with no cap
I love how Punchinello decided to blow himself up and that's it.
Homeboy just showed up, Fing K himself and dips
Im still tryna find out how they made the fire beat with mario's fists fr fr
this is SO COOL
look to bowser, he just, stand
Overall Damage
9999
Limit break
9,999,999
I wanna see this be remade
Not me being high on mushrooms and watching this lmao
put the song in 1.25 or in 0.75 sounds incledible
yet they still got a game over in the end thanks to peach who used a psych bomb kamikazee attack. Only 13 days left till the remake I cant wait to get my hands on the mario rpg pins as a preorder bonus from gamestop plus a rematch with the hidden boss Culex let’s see if they are going to make him tougher than the snes BRING IT ON!!
Catchy.
Lore of Somewhat Stronger Monsters [EXTENDED] momentum 100
Que buen ritmo! xD
Para hacer break en el zócalo o en bellas artes XD
@@ashfredoascenciio7309andale! justamente xD #lol
Where's Booster, Knife Guy, Earth Link/Mad Adder(Mercury Link), and...who am I forgetting...
Booster passes briefly in the lower-right corner in a cart.
ボス揃い踏みですね^ - ^
Imagine if this was a battle
I just got a mod idea
Let's see that soon
@@KirbyGamerEX27 I wish I could mod, but damn a boss rush would be nice
Why is boomer there?
I guess it shows mostly mandatory bosses.
@@megalo_64 And because here all the Bosses shown have this theme when you face them
Lore of Somewhat Stronger Monsters [EXTENDED] momentum 100