Thanks for the tutorial. I was working with a different model and when I add the skel file to the scene it didn't show up. I upscaled it to 10 but won't have thought to go all the way to 100. I thought it was just a bug in the program. When i scaled it to 100 bam, showed up.
I also tried the same technique with different models. But I found that only the model given by the tutorial works. Other models such as the standard model I downloaded from mixamo, once I click on transfer shapes, it always show transferred 0 shapes, its weird, have you tried any other model?
Well you could definitely also use differenc characters like from SHC. This showcase is a workflow for one of the two characters i made for my bachelor thesis.
Do you have Nvidia graphics card installed? if so, make sure omniverse supports it (omniverse mainly support RTX cards) if you do and can run omniverse already then you probably have some other cpu memory issues
Dude please explain why your doing the steps your doing
I cant trasnfer the blendshapes, the animation transfer with the key frames, but nothing happends, i dont know what the problem
Thanks for the tutorial. I was working with a different model and when I add the skel file to the scene it didn't show up. I upscaled it to 10 but won't have thought to go all the way to 100. I thought it was just a bug in the program. When i scaled it to 100 bam, showed up.
It was a bug the developers are working on for the future hopefully. It automatically scales by 100. I am glad that you liked the tutorial 😁👌
If your character has a tongue and lower teeth, how do you make them move along with the speech performance?
why yo u use a script to tranfer animation, if omniverse got this option?
why nobody explain how to install face to audio addon in blender
How did u turn ur imported character head to face forward after it imported facing the rear?
Watch from 1:36 there i adjust the axes
@@dsamurai4725 which key(s) did u u sed to rotate? Ur video volume is too low and I cant hear what ur saying.
@@robbycrawford I set forward to -X and up to Y. It may vary depending on your rotation in Blender.
how do you use it with texture?
faild to load networkdata do you have any idea why
With the new Audio2Face version you can just set the blendshape solve scale to 0.01
@DSamurai can you send me a link to that script? or DM it to me?
I also tried the same technique with different models. But I found that only the model given by the tutorial works. Other models such as the standard model I downloaded from mixamo, once I click on transfer shapes, it always show transferred 0 shapes, its weird, have you tried any other model?
Weird, i will try it with others models in the near future
nice, you could use this for SHC characters too :O
Blender Tutorials when? :D
Well you could definitely also use differenc characters like from SHC. This showcase is a workflow for one of the two characters i made for my bachelor thesis.
cuda memcpy async failed what is this?
Do you have Nvidia graphics card installed? if so, make sure omniverse supports it (omniverse mainly support RTX cards)
if you do and can run omniverse already then you probably have some other cpu memory issues
It'd be awesome if you re-uploaded the video in a readable resolution. :)
What gpu are u using
Rtx 2060
@@dsamurai4725 8 gb or 6 i have 6 and playback is stuterring
8gb or 6bi have a 6 and the play back is delayed
Coooooooooooooooooooooooooooooooool
Are you getting export and import confused or is it just me?
Well its either exporting from blender or importing to audio2face. Good point :)
But its not 2 minutes and i dont believe the information
What time span are you reffering to?