it would be interesting to see this concept turned into a multiplayer Monday. You guys think of a challenge then have your discord draw something for each of you to build and use in the challenge. Just an idea
the flywheel catapult was my favorite one, i honestly expected the blocks pushed by the piston to not do anything but instead, it clipped and it worked
17:10 ik I'm a bit late but here's what I expected: the point was for the car to be like that on controllers, for the bearings to be straight, and then when you press a button have the suspension thing "unwrap" kind of to make the wheel base as wide as possible, the point was to have a car that could be super stable (and have a super smooth ride) but then if you needed to fit through a tight gap, you can wrap up the wheels
The second I saw this at my home section of UA-cam, I immediately clicked on this and thought: "man, he really needs to do more of this stuff, and alot more frequently!!"
*BUILD SUGGESTION: "SpinLaunch"* *Have you seen the the company attempting to fling satellites to orbit by swinging them at high speeds then releasing them? Would be a fun replica build!*
Well Scrapman, if you actually looked at the drawing of the car with the multiple layers of suspension you would have seen that there was no Bearing connecting the suspension to the car itself. From the car, it goes as follows 1) Suspension 2) Bearing 3) Random Material 4) Suspension 5) Bearing 6) Random Material 7) Suspension 8) Bearing 9) Random material 10) Suspension 11) Tire (of course you will need to add a block and a bearing to the tire to get it to spin and connect.) The front flipping car - If you remove those two extra rows of blocks on the tail end of the cab you will have the clearance to land on the rear of the car and still flip over The Flywheel Catapult - you could add a reset mechanism to it. A couple of sensors, another piston, some logic gates, another timer, and a few more blocks to make up the stopper. (the stopper should be placed 1 to 2 blocks past the vertical 90-degree mark.)) you could make it even more complex by adding a self-reloading function to it. :)
Definitely flywheel catapult is my favorite creation.. Super powerful and cool looking. I love part when You launched engine into the air and it's disappeared 😂
The flywheel catapult is so good! And the best thing is, the more mass the flywheel has the harder it will swing the arm when it grabs onto it. You don't necessarily need more thrusters, just more time to speed the larger mass up to essentially terminal velocity. Though if you go very lightweight on the flywheel it will likely have a higher terminal velocity.. hm, you might need a clutch system in either case to smoothly launch and prevent glitches.
I guess the next Mars Survival video needs to start with an electric engine just falling into view in the background now since that one obviously broke orbit
8:41 idk if this is how sm physics works but maybe you should go as fast as you can then right before you jump like when your wheels are in the air, hit the brake so that the momentum from the wheels acts like a reaction wheel and rotates you more.
Scrapman just a tip for the piston, If you have a few hidden suspension pieces behind it, you can keep it in a straihgt line no matter what! I dont have scrap mechanic but it works in a ton of different games
The catapult was cool, and I want to see what would happen if you extended the bar right out and launched it. But the rolly car was my fave, and I kinda want to replicate it in trailmakers
The catapult is my fav, would like to see another castle vs castle or the like using that catapult. Not sure how you would control it exactly tho lol. My second fav is the flipping car...now we can have vehicular gymnastics lol :P
Would it be possible to do evolution in either trailmakers or scrap mechanics? If yes, how about you, kan and mombo/kosmo evolve a controllable beyblade?
Idea for multiplayer Monday: everyone builds a small car and they also have to make something to catch or destroy the exponents and the cars have to be card board for obvious reasons
Day 22 of Asking scrapman to make a Machine that make that uses the steal balls and magnets to make the steal ball orbit around your creation with out any thing touching them and try to take out a building with it in instruments of destruction
I'm not sure why, but I could not stop laughing at that red car. The catapult was really nice, though technically if it doesn't use tension like a bow (etc.) it's not a catapult.
i have no idea if you will see this: but i've had sleeping issues for a while (i've only got 2-3 hours for the last 5 months) and it has teared me up mentaly and physically. But lately (the last 3 days) i've gotten better sleep, and it happend after i restarted to watch the SMS series (on ep 57) wich haven't gotten turned off since i started (i've slept thru alot of episodes tho) but im happy, you helped me getting more sleep because of your calm voice, and i wanted to adress that. Keep up the good work and remember to think about yourself sometimes will ya? thanks for reading 🥰 Thanks: Bepeswho (Gabriel)
I have an idea for Multiplayer Monday 😀 How about you each create obstacles and different devices you lay out on your own individual tracks, for people to travel to.. like a golf course of obstacles to overcome with the tools provided 😛
You should make a race course for multi-player Monday abusing the mechanics of the flipping car. You could have gaps to jump and blocks to climb up. Could possibly see about having Kan bring in the zeipkist guys.
A multi player challenge for your friends. Have them build a car/truck however they wish to build them. The one rule to that they have to fit inside a grid.(like a parking spot size). The challenge is to see who can park their build in the custom parking spots. The fastest and without hitting the other parked cars(made of explosive).
Multiplayer Monday idea: Create a catapult that launches you (Or kAN / Moonbo). Instead of distance (or alongside distance) have there be rings you can shoot through for points? Most accurate catapult wins?
What about a completely different challenge: you don't build vehicles at the start and have to run to the finish BUT you allowed to use ANYTHING to get advantage from dragging a wall in front of other players to even making a small car (but creations you make cannot be taken on lift) that will take some time but give you a huge advantage if other players didn't build a wall of explosives! I think it would be a refreshing experience
it would be interesting to see this concept turned into a multiplayer Monday. You guys think of a challenge then have your discord draw something for each of you to build and use in the challenge. Just an idea
agree
Omg that is an amazing idea. Hope Scrapman sees this comment.
gr8 idea m8
This same idea but just with the flywheel catapult like earlier so same topic for every one
I wish I could like your comment twice
the flywheel catapult was my favorite one, i honestly expected the blocks pushed by the piston to not do anything but instead, it clipped and it worked
I was thinking about the cow launching challenge they did... Imagine that with the flywheel catapult.
@@zamboughnuts omg that would be amazing
It most likely didn’t register the contact and clipped through a few times, then the physics calculated at the right time to register
Similar to how scrapman fell through the floor sometimes
@@zamboughnuts it would be cool if he did it in trailmakers too
15:41 this looks like a very sleepy car after a long day of driving
true
I thought it looked like a dog lol
man i thought it looked like a dying moose
@@RDRJJ same
@@RDRJJ why exactlly a mouse
FINNALY YDIB IS BACK!
no name this time tho
Wooooooooooo YDIB
Yayyyyyyyyaaaayyyy
I'm so happy he brought back ydib
same
Still waiting for workshop hunters
@@Cyclopeantreegiant lol me too
Ydiib*
Same
Wow that front flipping was WAY better than I thought it would be!
I do cool designs I guess xD thanks, that was my drawing
@@Mysda_ No, it was my drawing! How dare you!
@@RumblyGL why are you doing this
14:00 It never ceases to amaze me how many uses there are for a toilet in Scrap Mechanic.
17:10 ik I'm a bit late but here's what I expected: the point was for the car to be like that on controllers, for the bearings to be straight, and then when you press a button have the suspension thing "unwrap" kind of to make the wheel base as wide as possible, the point was to have a car that could be super stable (and have a super smooth ride) but then if you needed to fit through a tight gap, you can wrap up the wheels
The second I saw this at my home section of UA-cam, I immediately clicked on this and thought: "man, he really needs to do more of this stuff, and alot more frequently!!"
Here's a concept for you. Make the flip car with a flywheel as the flipping mechanism
He goes off of drawings from his discord. He doesnt do them from yt comments
Is it just me or did axolotl update the tier 3 metal texture? 10:20 werent the yellow lines blue?
*BUILD SUGGESTION: "SpinLaunch"*
*Have you seen the the company attempting to fling satellites to orbit by swinging them at high speeds then releasing them? Would be a fun replica build!*
WOAH, I HAVEN'T SEEN YOU IN YEARS. You've just randomly appeared in my recommended, this is an awesome wave of nostalgia.
SAME
This is by far my favorite series by you, Scrapman. I don’t think I’ve ever laughed as hard as I did during your OWO build. 🤣
‘Backflip car’ and ‘flywheel catapult’ were my favorite.
These creations make me really want to buy scrap mehanic and have so much fun with it!
Buy it man, it's not that expensive and its super fun
That frontflip car could very well be one of those crazy 90s toys
8:35 This could be the next multi-player challenge... To build a car that can jump over obstacles.. just like a hurdle race…
5:50 scrapmans laugh sounds like a witch giggling.
14:00 you can use something that sticks out to stop the catapult
the flywheel catapult was actually really cool, I'm surprised it worked and it worked really well
Well Scrapman, if you actually looked at the drawing of the car with the multiple layers of suspension you would have seen that there was no Bearing connecting the suspension to the car itself.
From the car, it goes as follows
1) Suspension
2) Bearing
3) Random Material
4) Suspension
5) Bearing
6) Random Material
7) Suspension
8) Bearing
9) Random material
10) Suspension
11) Tire (of course you will need to add a block and a bearing to the tire to get it to spin and connect.)
The front flipping car - If you remove those two extra rows of blocks on the tail end of the cab you will have the clearance to land on the rear of the car and still flip over
The Flywheel Catapult - you could add a reset mechanism to it. A couple of sensors, another piston, some logic gates, another timer, and a few more blocks to make up the stopper. (the stopper should be placed 1 to 2 blocks past the vertical 90-degree mark.))
you could make it even more complex by adding a self-reloading function to it. :)
Definitely flywheel catapult is my favorite creation.. Super powerful and cool looking. I love part when You launched engine into the air and it's disappeared 😂
12:30 to add a stopping point you could of added a pole sticking in to the arm of the catupolt
5:10 it actually shot a wood piece!
flywheel is the neatest to watch but the flippercar looks like the most fun to play around with by a long shot
That catapult was awesome. It would be much better at launching things if you put a stopper in somehow, but I think it worked great!
Great content brother. Funny and fun always!
My Brethren
The flywheel catapult is so good! And the best thing is, the more mass the flywheel has the harder it will swing the arm when it grabs onto it. You don't necessarily need more thrusters, just more time to speed the larger mass up to essentially terminal velocity. Though if you go very lightweight on the flywheel it will likely have a higher terminal velocity.. hm, you might need a clutch system in either case to smoothly launch and prevent glitches.
1:22 i cannot stop laughing at this this caught me soo off guard. I'm calling peta lol
FINALLY ANOTHER YDIB VIDEO!!!!
I guess the next Mars Survival video needs to start with an electric engine just falling into view in the background now since that one obviously broke orbit
This series is F@$#!% AWESOME! Keep it up, ScrapMan!
The catapult was the best.... Launching the engine into orbit made me laugh !
definitely trying the flywheel catapult for myself :P
17:03 Déjà vu. I've just been in this place before. Higher on the street · And I know it's my time to go. Calling you, and the search is a mystery
My favourites were the wheel projectile thingy and the flywheel launcher
This series was the reason i started watching you
the happiness when scrapman saves your idea 🥳
8:41 idk if this is how sm physics works but maybe you should go as fast as you can then right before you jump like when your wheels are in the air, hit the brake so that the momentum from the wheels acts like a reaction wheel and rotates you more.
I think "flywheel catapult" is probably one of the most dangerous sounding combinations of words I've ever heard
Scrapman just a tip for the piston,
If you have a few hidden suspension pieces behind it, you can keep it in a straihgt line no matter what!
I dont have scrap mechanic but it works in a ton of different games
That flywheel catapult was ridiculous!
17:17 THE SUS MUG (short for suspension mug)
Sadly there's no flying pancake.
The catapult was cool, and I want to see what would happen if you extended the bar right out and launched it. But the rolly car was my fave, and I kinda want to replicate it in trailmakers
The catapult is my fav, would like to see another castle vs castle or the like using that catapult. Not sure how you would control it exactly tho lol. My second fav is the flipping car...now we can have vehicular gymnastics lol :P
Would it be possible to do evolution in either trailmakers or scrap mechanics? If yes, how about you, kan and mombo/kosmo evolve a controllable beyblade?
16:16 this car looks like a depressed cow or that cat that once you put it up on its feet it falls down again 🤣
What about a depressed cow?
1:01 the Living Box is supposed to make noise when you hit it
Idea for multiplayer Monday: everyone builds a small car and they also have to make something to catch or destroy the exponents and the cars have to be card board for obvious reasons
the flip car was my favourite in this episode ngl
12:15 it went through the vloor😂
Day 22 of Asking scrapman to make a Machine that make that uses the steal balls and magnets to make the steal ball orbit around your creation with out any thing touching them and try to take out a building with it in instruments of destruction
2:24 R.I.P. GlowBug 😭😭😭
Press F to pay respect.
15:33 Remids me of newborn calf.
I'm not sure why, but I could not stop laughing at that red car.
The catapult was really nice, though technically if it doesn't use tension like a bow (etc.) it's not a catapult.
The cataput, you can put a piston to press the flywheel to the catapult and hopefully that makes it smoother
i have no idea if you will see this: but i've had sleeping issues for a while (i've only got 2-3 hours for the last 5 months) and it has teared me up mentaly and physically. But lately (the last 3 days) i've gotten better sleep, and it happend after i restarted to watch the SMS series (on ep 57) wich haven't gotten turned off since i started (i've slept thru alot of episodes tho) but im happy, you helped me getting more sleep because of your calm voice, and i wanted to adress that. Keep up the good work and remember to think about yourself sometimes will ya? thanks for reading 🥰
Thanks: Bepeswho (Gabriel)
Nonetheless, this guy is amazing and always will be. Was a big part of my childhood.
That flywheel catapult was pretty cool
Its 7 months since YDIB series but finally its back
15:40 why didnt you just connect all bearings to steering?
That funky car just wanted to take a nap.
I have an idea for Multiplayer Monday 😀
How about you each create obstacles and different devices you lay out on your own individual tracks, for people to travel to.. like a golf course of obstacles to overcome with the tools provided 😛
Please do more YDIB It’s so fun to watch and to see all the funny creations
You should make a race course for multi-player Monday abusing the mechanics of the flipping car. You could have gaps to jump and blocks to climb up. Could possibly see about having Kan bring in the zeipkist guys.
7:46 bro the car is like sonics roll thing
never heard of this game, but that flywheel catapult was awesome
I see the front flip success and I'm like "Hey, can I have that when you're done with it? Pweeeees?"
Its back! I would love to see more
I really liked the catapult and the flip car and I have an idea for a next video build a roller coaster 🙃
YDIB is back letss goooo!!!!!!!!
The rolling car was cool
Couldn't have you used a beacon for the projectile, so it's easier to follow?
Or, are beacons not a thing in Creative yet?
my favorite was the catapult and you should do a multiplayer monday with flywheel catapult designs that launch a player
I never thought that you could call these creations You Draw I Builds XD
Hello
You can put a bar to stop catpult and lunch perfectly
It is very good
I like it
For the flipping car-putting the more rounded side of the body towards the back would allow it to roll easier.
definetly my favorite was the living box :):):
ok no fr i really liked the flywheel catapult
14:38 is that a face :D?
WOOO SCRAPMAN IS BACK!
A multi player challenge for your friends. Have them build a car/truck however they wish to build them. The one rule to that they have to fit inside a grid.(like a parking spot size). The challenge is to see who can park their build in the custom parking spots. The fastest and without hitting the other parked cars(made of explosive).
tell them the challenge after they finish building
Multiplayer Monday idea: Create a catapult that launches you (Or kAN / Moonbo). Instead of distance (or alongside distance) have there be rings you can shoot through for points? Most accurate catapult wins?
14:25 please supersize, make it 200x200 and launch a cockpit for fast travel, then compare with fastest travel u can make
Gotta say the catapult, turn it into a three-way contest who can launch themselves furthest on one of your multiplayer mondays.
Front flip car and catapult for sure yo!
I love your videos I can't Wait for Moreeee! haven't sleep vibes
Hi keep up the good work I love you videos Madeleine really want to play mechanic survival with you I’m your biggest fan
I actually saw where the first electric engine went, it went flying off into the distance, probably never to be seen again.
That car has to be in a co-op Tuesday gameplay about you build something and your frnd has to drive to finish line
You should make stormworks videos again if you can
These are always really entertaining, thanks for such amazing content
I think, for the rolling car, it would be better with the more circular part in the back
You should try a Multiplayer Monday race with some version of that weird bearing car!
Hope you get better on your symptoms
i think you should make the living box bigger so you can fit cardboard and more glowbugs *inside* the box to make it go faster.
What's the difference between a summer sault and front flip?
Fun fact : if you play the catapult part where he launched the engine at 0.25 speed, you can see the engine clip through the ground
What about a completely different challenge: you don't build vehicles at the start and have to run to the finish BUT you allowed to use ANYTHING to get advantage from dragging a wall in front of other players to even making a small car (but creations you make cannot be taken on lift) that will take some time but give you a huge advantage if other players didn't build a wall of explosives!
I think it would be a refreshing experience
Front Flipping car and Flywheel catapult was my favrorite one