5:04 - I have to say that while this situation is absolutely not his fault... Jingles, it is completely his fault. There's nobody else to blame it on but him.
It is also not his fault simply because there's no way he could have predicted the enemy team was going to lemming train that side instead of spreading out as normal teams do to cover both sides and prevent getting stuck in a crossfire.
@@rex4765 he had plenty of time to react to them being spotted... also loved those 6km torps launched at a bb 10.5 km away, they looked like they were actually ment for the pensicola
@@electrogaming6382 ah yes, because you absolutely control the enemy team. It's as simple as this. A situation may or may not be your fault, but putting yourself in one willingly on the other hand... And another thing, it's almost as if he'd had none or lost DD scouting support and was in a big, clumsy yet fast battleship that still takes a long time to turn around. He absolutely could have weathered one, two, maybe even three ships firing on him for a while but when the rest of the enemy team showed it was a whole other story. That's the part that's not his fault. He simply, as stated before, had no way to predict that the entire enemy team was there and was the lead target on his flank. He did absolutely right by withdrawing. Battleships are not CL's or DD's and absolutely do not react as fast or have the same concealment and spotting luxuries.
1 minute into the game, sees a cruiser and WV going through the gap to his side, 2 minutes in, spotted by what is obviously their DD before he even gets around the island, then the opposition Scharn pops up, so now he's got at least 1 DD, two battleships and the Helena comes out from behind the island. Got four ships (because he's obviously going to get torpedoed because he's got no destroyer screen) gunning for him, and instead of turning around as soon as that Scharnhorst is spotted, he waits 45 seconds, gets hit with two fires, smashed by multiple AP salvos and then torpedoed. The only reason he got away is the other team went after the worst ship in the match. The fact he ended up winning the game is just another example of WOWS now being decided by which team has the most awful players on their team.
@@bigpoppa1234 Yet still if he opted to turn around when everyone was gunning for him he'd have died right then and there. Waiting out the torps and having the admittedly goofy pensa go in was the only reason he survived. If he got away with such little health waiting it out he'd have certainly died upon receiving broadside AP fire while turning around sooner. That's a simple given, and having the power of hindsight in this instance also tells that same story. If he'd have let them steam straight through that flank it wouldn't have been a contest whatsoever, not that there was much of one to begin with. It was definitely a case of his team being steamrolled.
5:30 that's 100% Justin's fault, not the pepsicola. She was already turning in when Justin launched those torps, he's the one (if anyone) who wasn't paying attention
I already learned back in the closed beta that torping from the second line is a big no no. and I kept it that way ever since despite friendly fire isnt a thing anymore. It's still a waste of torpedoes.
Yeah. Friendly fire may not be a thing anymore, so I can understand why captains prefer to take the shot regardless, but it was a thing for long enough that oldschool Sharnhorst drivers knew what the Pensacola was going to do.
@@TheFreaker86 Exactly, even if you're not going to hurt the pepsicola you're 1) wasting a reload and 2) stressing the pepsicola player out, if only temporarily
11:30 "The West Virginia misses from point blank range. I don't know how he managed that!" I have an idea why he missed and it's nothing to do with the players aim and all to do with the 'aim lock' the game provides you with. The shells from the WV 44 'looked' like they were originally aimed at the Chumphon, as that could have been spotted first as the WV44 came around the corner. Trying to get the 'aim lock' to switch from one ship to another when they are close together is nigh on impossible (unless there is some trick I'm unaware of). I've had lock on one ship and tried to switch to another and it refused to swirch, no matter what I tried doing, and even pointing the guns and firing anyway, caused the shells to miss becasue it's sttill calculating on on the movement of the ship the 'aim lock' is on. It's possible that the WV 44 aimed at the Scharnhorst, but the 'aim lock' was still on the Chumphon, meaning the guns aimed high, so he missed.
If you know which ship you're locked onto (it sadly doesn't always show the circle - especially in the zoom) try hitting X key. It switches targets. Of course if there are 3 or more it's a lot of fun to guess. I have this problem in operations when I am aiming at BB or CL but there is a destroyer near them and camera tries to run away etc. - also annoyingly "lock on circle, likes to take it's sweet time sometimes to show up. Or doesn't at all when targets are near and you're in zoom. Admittedly I am a bad player, but you do pick some tricks. I know most of them, I'm just not very good at what Jingles describe as "thinking and breathing at the same time" ;)
I hate it when that happens. Hate it even more when I'm desperately hitting the the lock on key to switch targets, but they're close enough that the designator thinks I want to keep the original target locked.
As Justin left the cap at the end the destroyer thought he was going to go around the island, but he just turned back. So they met at the other end of the island.
yeah was 50/50 really, was fine with either choice he made, one i would win on points second he died. either way wanted to be angled away to dodge torps if he had any left.
feels weird watching my replay but makes it great hearing the gnome lord commentating it. also i called it a night after getting that replay off to you.
I'm pretty sure it'd put any of them to shame, heck, even the Sultans best rock throwers would have blown out their rotator cuffs trying to throw that hard.
wstavis is correct... Jingles said the reason for only 6 ships was because it was an Arms Race, which was incorrect. Arms Race is a battle scenario and has nothing to do with the amount of ships in the match. The reason for the limited number of ships was because this was a Ranked Battle, which is limited to 6 combatants per side.
Exactly: anyway, Leningrad apart, with a double burning-low HP BB as target you want to inflict the most non-healable damage, so AP is a good choice even with less damaging guns in this situation
I watched that part of the battle, 10-15 seconds either side of your time mark, and never saw this supposed 6k AP salvo. There was a steady decrease of Scharnie's health all during about a 30 second period from 15-16k down to about 8-9k, mainly due to a double fire set by Renown '44 just before Helena arrived. You can't see Leningrad in the smoke, but you can see the shells from time to time. You can see the hp values pop up from hits received and see the health bar shrink and the number decrease, but never during that sequence did I see a 6k dmg salvo. During the snippet I watched repeatedly, the health steadily declined from low damage rolls from Leningrad's AP and the double fire. We all know Russian DD AP can slap, but he wasn't getting the job done here.
HE would have been more consistent though considering he wasn’t giving a flat broadside to the Leningrad. He probably would have been able to set some fires too which would have sealed the Scharny’s fate.
The Scharnhorst class were not built as commerce raiders; that is a later role they were shoved into once Germany found itself at war with the UK. They were specifically designed to fight the French Dunkerque class battleships with the intention of contesting a French fleet attempting to enter the Baltic. It was desired to arm them with 35cm guns but Hitler didn't want to antagonise the UK and overruled his Naval Staff. There was an intent to replace the triple 28cm turrets with twin 35cm at a later date but that fell by the wayside once the Bismarck class were given 15-inch guns instead of the 35cm guns originally intended.
@kentlindal5422 He didn't. It was the big reason why Scharnhorsts were limited to 28cm whereas Raeder wanted a much larger caliber. A similar story exists for Kreuzer K and L, though they would eventually be re-designed with 20.3cm turrets. Hitler would pretty consistently yank Raeder's chain as far as the growth of the KM until 1938 when all pretense of being peaceful was dropped.
Special thanks to that Leningrad who single-handily lost that game for his team by not firing HE. The amount of times he could have sealed the Scharnhorst’s fate but continued to fire AP… if I’m on that guys team, he would have had my blood boiling.
I play a DD way more than I play BBs, but the '43 is specifically meant to fire as many torps as possible and cause all he sinkies with them and the secondaries. I've also seen regular scharn captains take on DDs without even blinking, so it's not accurate to say BB captains are terrified of DDs.
I feel this should have been am episode of Game of Throws as the enemy Leningrad mostly used AP instead of HE like the Renown '44 and the Helena; therefore, being forced to get closer to our hero who has dangerous secondaries.
Wow. Hey, while I'm here... I'm sorry this has taken me so long to finally do but I just wanted to say a couple things. 1. Really glad to hear the cancer is no longer an issue. That's just great news. 2. I've been watching your videos for a long time and I just wanted to say thanks for all the hard work and for taking the time to make these videos. I really enjoy your content. You're usually the first video I watch when I get up and I'm trying to remember how to make coffee. I'm shit in the morning. Keep up the good work and I'll see you tomorrow morning.
He got and gets so much support from us viewers that the cancer got scared and poof got vaporized! 😂 I'm a big fan of theater and Mr. J. Just had the real life comedy and calamity!
Justin also sailed out of the key area, resetting the progress. Dude suffered from tunnel vision and bad decisions all match. The Leningrad could have made him pay much earlier, but had a equal rush of poop to the brain.
Scharnhorst class were built as battleships. The "oh, they are built for commerce raiding" is the same as saying US BBs were built to smash Pacific islands. Scharnhorst class was built as it was built to cunter new Fench BBs of the Dunkirk class. PS: about the "oh he sailed into my torps topic". Well don't throw your torps from the back.
17:42 - Increasing your maximum does help when you have the HP regen buff as it heals a % based of the max HP of the ship. If you watch carefully, he gets 12hp/sec before the max health buff, 13hp/sec after.
The Pensacola has 25mm armor basically everywhere. It's incredibly well-armored by T6 cruiser standards. It bounces up to 357mm shells. And at 11:36 the WV '44 clearly shoots at the Chumphon behind the Scharnhorst.
😂 I have seen a Chihuahua best a pitbull when that little rat went under the monster and found a nutty snack! I even heard a little crunch before the pits eyes crossed and he slumped down unconscious as the Chihuahua ran like a squirrel with a mouthful of nuts! 😂
Well, actually Jingles... :) The 130mm on the Leningrad have very powerful AP and it is common practice for Leni captains to fire primarily AP. Leningrad's AP on BB superstructure secures very juicy full pens and easy 2-4 damage per salvo. Had only the Leningrad's cap been a better shot he would have shredded our hero easily without the risks of RNG for HE shatter and/or fire chance.
True. Playing against anything Russian is annoying. Or at least bizarre. I do remember Leningrad player shredding me with AP on the battleship. But this one had a bad aim. One I played against could work in melting factory.
Except as a Scharnhorst captain myself, the thing is literally made of kindling. I've rarely sailed anything that catches on fire as easily. Any one fire would have been enough.
The human mind is an interesting thing. Sometimes, people are hellbent on getting something and are willing to set critical thinking and situational awareness aside. For the Leningrad, they wanted the Scharnhorst dead badly. However, he used AP on a battleship rather than HE. Then he had the opportunity to win by points, but chose to fight a german battleship at close range and in secondary range.
Aw man, that Leningrad was in over his head. Thanks about explaining the differences between the OG Scharnhorst and the later version. I have the old one and never noticed it has fuses with a shorter trigger. The bad German accuracy means hitting a citadel is sort of a question of luck anyways.
11:00 "Why is the Lenningrad shooting AP ?" It deals more damage, as you saw, it smacked the Scharnorst for nearly 4k damage. The Scharnorst was already burning, and after the beating he got, he is pretty saturated. So HE would have - at best - done half of what the AP did there. Although, by 12:00 you are absolutely right, no idea why he kept AP there when the angle is less favorable.
That torp launcher towards the end didn't just get knocked out - it got permanently and finally destroyed (a light grey torp rack icon rising above the Leningrad) I wasn't paying close attention, maybe the other torp launcher got destroyed, too, leaving the destroyer no other options but try... to citadel Scharnhorst??? OK... Still, Soviet destroyer AP can do a lot of damage in this game.
I don't know if it was intentional or not, but the Scharnhorst leaving the cap momentarily at the end while turning may be what convinced the Lenin that the Scharnhorst was coming around the island the other way, and thus mistakenly led the Lenin to come around the island on the other side amd run right into the Scharnhorst.
Missed out on the Scharnhorst 43 because my laptop crapped out a week into that event. Warranty repair took over 3 weeks. Now I can only look at Scharnhorst 43 and imagine how much fun this ship would be.
You kept talking about Justin forgetting his torpedoes and not using them against the Leningrad early on but you failed to notice that his starboard tubes were destroyed in that first scuffle he got in. He had not torps to fire until he turned around and fired the port tubes. So he didn't forget, he just didn't have any on the right side to use.
I could spend an entire day just stepping on Lego bricks with my bare feet, stubbing my big toes on every chair, table, and corner, and burning my tongue with every bite of food, and it would still be less painful than this. This was like watching two Brotherhood of Steel paladins in full power armor play Russian Roulette with a semi-automatic .22LR pistol. Remember that scene from Saving Private Ryan with the GI and the Nazi throwing their helmets at each other because they ran out of ammo? This was that, for far too long.
We are all now dumber than before the video having watched the Leningrad fruitlessly pepper the Scharnie '43 with AP. He did have a few seconds of mental clarity when he switched to HE, but lost it quickly. Then closes to inside spotting range and goes to guns. "Too close for torpedoes, switching to guns" is something no DD captain has said, ever.
The Bismarks were not designed as commerce raiders, they were designed as regular battleships pressed into the commerce raider role because they had no hope of doing anything else productive with them.
Yeah, the Scharnhorst was a couple of knots faster than those British BCs. And yes, the Hood was a BC despite it's size. The Bismark reminded everyone of that.
@@armegedn as built the Renowns were 32 knot ships, and Renown herself did engage the twins in a short gunnery duel after she completed her refit. The Scharnhorst class was a 31 knot design but suffered from low freeboard and bad performance in rough seas. Even after they got their nose jobs they were still not great at sea keeping.
Jingles: "Because this is Arms Race, there are only six ships per team." Me: "Err... I'll happily take the triple shift in the mines for this, but I think the minimized roster has more to do with this being a ranked battle, than it does an Arms Race battle..."
The standard Scharnhorst can get away with AP, but this is made to just spam HE. And it gets slightly better than average chance to set fires as well. Also, the poor ship is made of kindling. There's that, too. lol. Every salvo aimed your way sets something on fire.
Actually jingles, its 6 ships per side because its ranked battle, bronze league, were arms race is one of 2 modes you can get. Normal arms race have the same number of ships as most random battles.
Somehow I found a bug where if you press on a any video but it doesn’t load properly yet and then to tap on another video. You can have a cursed video like Mighty Jinglies WOWs replay but the video playing is Shikonokonoko Shitantan I alrd screenshot the image. It is funny.
To be fair to the Leningrad; German Battleships do take decent damage from AP to the superstructure. Not as much as US and UK battleships but a lot more the Soviet ones and Leningrad AP is pretty good. When there are fires burning its mostly a good idea to go to AP. Its just that the Leningrads aim was horrible and most of his shot missed the superstructure..
Almost every time I see a Scharnhost in game these days, it's a '43. I say 'almost' because I actually saw a 'standard' Scharnhorst in my last gaming session.
Um, No Pensi is not the squishiest of T6 cruisers, in fact she is the opposite, if played correctly, after all, she is the only T6 cruiser that can bounce BB AP off her nose, and is the only cruiser in game that can bounce every BB that is a lower tier then her, and is the cruiser that can bounce the highest percentage of same tier BBs, yes on a flat broadside, she is vulnerable, but so is every cruiser that can't rely on overpens to survive, and yes against 15"+ AP, she need to rely on not being hit, or the BB chucking HE (never had a bigger sigh of relief then when a RN BB shot HE at me). I have charged down many 11, 12, 13, and 14" BBs (and Spee) bouncing shots of the nose only to punch the crap out of them with the very good USN CA AP. I have long said that Pensi is the toughest T6 cruiser in game, only rivaled by Spee's Scheer HP pool... Sorry, but I had to given Spee's sister's name... Also, while 27mm is enough to bounce 15" AP, T7 BBs only get 26, so Nelson, like Pensi's 25mm, can only bounce up to 14", although she does like to show all 3 gun turrets which may bait shots into her belt
"Point blank range." There is no more misunderstood phrase in the English language, or any other for that matter. Point blank range is any range from which you can get hits on your intended target area without having to compensate your aim. There are a number of variables (a long list, some you can control or adjust for, others you can't) that can contribute to the success or failure of your shooting. I can say this...at close up distances, at least on one ship I've noticed accidentally during a game, you need to compensate your aim at close distances. I was chasing an Albemarle with my Napoli at close range -- 3-4 kilometers. She was heading straight away from me. I aimed for her rear turret and got...a citadel? Then I noticed the impact was on her transom. That's not where I aimed. I aimed at the rear turret again...again a good transom hit, big dmg. Lather, rinse, repeat until I had assf**ked the Albemarle to death. But to get those transom hits at close range, I had to aim at the rear turret well above the transom...in other words this was NOT a point blank range situation for that target area and distance. I'm going to have to try this with various ships in a training room and see what I can find out. But close range does NOT mean point blank range, often exactly the opposite.
To be honest I love to see people get screwed up and jingles giving them the benefit of doubt and protecting their rubbish decisions with his excuses 😂😂😂😂 LOVE YOU OLD MAN❤
Actually Jingles~ Russian DD guns haven’t the best HE DPM (which is why you won’t typically win a gunfight with another DD in one) and when built for range, that AP can reek havoc when plunging into large targets. The German 150mm destroyers have the same predicament. That said… It’s always best to differentiate so you can set fires obviously, but AP out of a rusky destroyer is reasonably sound.
No friendly fire? When did this start? Does this mean I can now launch torps behind a friendly, and if he then makes a U-turn to move into my torps, I won't be penalized? I may come back to the game after all. I think it should be designed so a torpedo has to travel a certain distance before a player is penalized. If a torp hits a friendly within 3-4 seconds, it's probably the fault of the firing ship. If that torp has been in the water for 10 seconds, I don't think it is.
Leningrad is firing AP, because he makes 2k per salvo. Most DDs do more dmg to broadside battleships with AP. Also that Virginia salvo did not miss, he was aiming at Chumphon, but overpened. Srsly Jingles ..
"This situation is not his fault"... No,... the mighty winds made him to rush in, without any participation of his brain cells... he had no part in it.
This is a game of throws if I ever saw one, god that was painful watching such a clueless inept Destroyer captain....the Helena and rest of his team should be pissed and report him for stupidity...
5:04 - I have to say that while this situation is absolutely not his fault...
Jingles, it is completely his fault. There's nobody else to blame it on but him.
It is also not his fault simply because there's no way he could have predicted the enemy team was going to lemming train that side instead of spreading out as normal teams do to cover both sides and prevent getting stuck in a crossfire.
@@rex4765 he had plenty of time to react to them being spotted... also loved those 6km torps launched at a bb 10.5 km away, they looked like they were actually ment for the pensicola
@@electrogaming6382 ah yes, because you absolutely control the enemy team. It's as simple as this. A situation may or may not be your fault, but putting yourself in one willingly on the other hand...
And another thing, it's almost as if he'd had none or lost DD scouting support and was in a big, clumsy yet fast battleship that still takes a long time to turn around. He absolutely could have weathered one, two, maybe even three ships firing on him for a while but when the rest of the enemy team showed it was a whole other story. That's the part that's not his fault.
He simply, as stated before, had no way to predict that the entire enemy team was there and was the lead target on his flank. He did absolutely right by withdrawing. Battleships are not CL's or DD's and absolutely do not react as fast or have the same concealment and spotting luxuries.
1 minute into the game, sees a cruiser and WV going through the gap to his side, 2 minutes in, spotted by what is obviously their DD before he even gets around the island, then the opposition Scharn pops up, so now he's got at least 1 DD, two battleships and the Helena comes out from behind the island. Got four ships (because he's obviously going to get torpedoed because he's got no destroyer screen) gunning for him, and instead of turning around as soon as that Scharnhorst is spotted, he waits 45 seconds, gets hit with two fires, smashed by multiple AP salvos and then torpedoed. The only reason he got away is the other team went after the worst ship in the match.
The fact he ended up winning the game is just another example of WOWS now being decided by which team has the most awful players on their team.
@@bigpoppa1234 Yet still if he opted to turn around when everyone was gunning for him he'd have died right then and there. Waiting out the torps and having the admittedly goofy pensa go in was the only reason he survived. If he got away with such little health waiting it out he'd have certainly died upon receiving broadside AP fire while turning around sooner. That's a simple given, and having the power of hindsight in this instance also tells that same story. If he'd have let them steam straight through that flank it wouldn't have been a contest whatsoever, not that there was much of one to begin with.
It was definitely a case of his team being steamrolled.
5:30 that's 100% Justin's fault, not the pepsicola. She was already turning in when Justin launched those torps, he's the one (if anyone) who wasn't paying attention
Hard agree, that was totally a snapshot and the Sharnhorst's fault for the torpedos.
I already learned back in the closed beta that torping from the second line is a big no no. and I kept it that way ever since despite friendly fire isnt a thing anymore. It's still a waste of torpedoes.
Yeah. Friendly fire may not be a thing anymore, so I can understand why captains prefer to take the shot regardless, but it was a thing for long enough that oldschool Sharnhorst drivers knew what the Pensacola was going to do.
@@TheFreaker86
Exactly, even if you're not going to hurt the pepsicola you're 1) wasting a reload and 2) stressing the pepsicola player out, if only temporarily
You’re 100% right. Justin didn’t bother to look at what his teammates were doing
11:30 "The West Virginia misses from point blank range. I don't know how he managed that!"
I have an idea why he missed and it's nothing to do with the players aim and all to do with the 'aim lock' the game provides you with. The shells from the WV 44 'looked' like they were originally aimed at the Chumphon, as that could have been spotted first as the WV44 came around the corner. Trying to get the 'aim lock' to switch from one ship to another when they are close together is nigh on impossible (unless there is some trick I'm unaware of). I've had lock on one ship and tried to switch to another and it refused to swirch, no matter what I tried doing, and even pointing the guns and firing anyway, caused the shells to miss becasue it's sttill calculating on on the movement of the ship the 'aim lock' is on. It's possible that the WV 44 aimed at the Scharnhorst, but the 'aim lock' was still on the Chumphon, meaning the guns aimed high, so he missed.
Try using the X key, then it switches
If you know which ship you're locked onto (it sadly doesn't always show the circle - especially in the zoom) try hitting X key. It switches targets. Of course if there are 3 or more it's a lot of fun to guess. I have this problem in operations when I am aiming at BB or CL but there is a destroyer near them and camera tries to run away etc. - also annoyingly "lock on circle, likes to take it's sweet time sometimes to show up. Or doesn't at all when targets are near and you're in zoom.
Admittedly I am a bad player, but you do pick some tricks. I know most of them, I'm just not very good at what Jingles describe as "thinking and breathing at the same time" ;)
I've rebound my X key to space bar for this very reason so I can force the lock to let go and re-aquire a lock
I hate it when that happens. Hate it even more when I'm desperately hitting the the lock on key to switch targets, but they're close enough that the designator thinks I want to keep the original target locked.
@@micheljavert5923 aye
As Justin left the cap at the end the destroyer thought he was going to go around the island, but he just turned back. So they met at the other end of the island.
yeah was 50/50 really, was fine with either choice he made, one i would win on points second he died. either way wanted to be angled away to dodge torps if he had any left.
8:12 Front 6 turrets? I didn’t know the Scharnhorst had that many main turrets
Never change Jingles
Was like: What is this, Ultimate Admiral: Dreadnought or what?
At least that one is excusable, easier to slip up to say 6 turrets when you meant 6 guns than everything he's said that's just blatantly wrong.
I wanted to say something similar. Can you imagine if it HAD been 6 turrets? Justin shoots and this duel is over...
@@jimwolaver9375 you come around the corner to be hosed down with 18 Barrels
@@adherry8142The BFG of Gatling Guns! 😮 230 mm!?! 😂
feels weird watching my replay but makes it great hearing the gnome lord commentating it.
also i called it a night after getting that replay off to you.
Good game, BTW, a little gnarly, but hey, a win's a win, right?
15:10 look at the shell ricochet and detonate in the air. Lovely details.
😂 I thought that was a plane but, then I remembered, no carriers! 😅
Neat catch!
I wish we had that in Wows legends
That Leningrad threw so hard it would put most MLB Pitchers to shame.
postseason Clayton Kershaw tho... 😄
I'm pretty sure it'd put any of them to shame, heck, even the Sultans best rock throwers would have blown out their rotator cuffs trying to throw that hard.
Jingles, there are 6 ships per side because it is Ranked, not because it is Arms Race.
It is actually arms race, says so on the loading screen
Actually wstavis.... 😜
@@urbanklemencic Ranked Arms Race - look at the result screen
@@urbanklemencic yeah but it was ranked arms race so ha!
wstavis is correct... Jingles said the reason for only 6 ships was because it was an Arms Race, which was incorrect. Arms Race is a battle scenario and has nothing to do with the amount of ships in the match. The reason for the limited number of ships was because this was a Ranked Battle, which is limited to 6 combatants per side.
11:05
"Why is the Leningrad firing armor piercing at him?"
*Leningrad casually does almost 6k with one AP salvo*
And that would be why
Exactly: anyway, Leningrad apart, with a double burning-low HP BB as target you want to inflict the most non-healable damage, so AP is a good choice even with less damaging guns in this situation
I watched that part of the battle, 10-15 seconds either side of your time mark, and never saw this supposed 6k AP salvo. There was a steady decrease of Scharnie's health all during about a 30 second period from 15-16k down to about 8-9k, mainly due to a double fire set by Renown '44 just before Helena arrived. You can't see Leningrad in the smoke, but you can see the shells from time to time. You can see the hp values pop up from hits received and see the health bar shrink and the number decrease, but never during that sequence did I see a 6k dmg salvo. During the snippet I watched repeatedly, the health steadily declined from low damage rolls from Leningrad's AP and the double fire. We all know Russian DD AP can slap, but he wasn't getting the job done here.
HE would have been more consistent though considering he wasn’t giving a flat broadside to the Leningrad. He probably would have been able to set some fires too which would have sealed the Scharny’s fate.
The Scharnhorst class were not built as commerce raiders; that is a later role they were shoved into once Germany found itself at war with the UK. They were specifically designed to fight the French Dunkerque class battleships with the intention of contesting a French fleet attempting to enter the Baltic. It was desired to arm them with 35cm guns but Hitler didn't want to antagonise the UK and overruled his Naval Staff. There was an intent to replace the triple 28cm turrets with twin 35cm at a later date but that fell by the wayside once the Bismarck class were given 15-inch guns instead of the 35cm guns originally intended.
Thanks for posting. Perfect summary.
Personally, I always take issue with the "Hitler didn't want to antagonize the UK" part of that statement, but yeah.
@kentlindal5422 He didn't. It was the big reason why Scharnhorsts were limited to 28cm whereas Raeder wanted a much larger caliber. A similar story exists for Kreuzer K and L, though they would eventually be re-designed with 20.3cm turrets. Hitler would pretty consistently yank Raeder's chain as far as the growth of the KM until 1938 when all pretense of being peaceful was dropped.
Hello fellow American insomniacs
But I’m Canadian
@@joshwhitbourn8686 hello fellow North American insomniac
DONT CALL ME OUT LIKE THAT. I LIKE THE DARK
Aloha
Good morning chaps
Special thanks to that Leningrad who single-handily lost that game for his team by not firing HE. The amount of times he could have sealed the Scharnhorst’s fate but continued to fire AP… if I’m on that guys team, he would have had my blood boiling.
The fun thing about this version of Scharnhorst is the secondaries firing reload time.
I play a DD way more than I play BBs, but the '43 is specifically meant to fire as many torps as possible and cause all he sinkies with them and the secondaries. I've also seen regular scharn captains take on DDs without even blinking, so it's not accurate to say BB captains are terrified of DDs.
Nahh that pensacola saved his ass!! I would be thanking Kitty!!!
i gave him full comps at the end of the match he was the true unsung hero of that match
Jingles> He finally remembers that he has torpedoes!
*Jinggles doesnt notice that starboard side torps were destroyed early on in the battle*
Best thing about UTC+9 is that Jingles never fails to provide me with content at 5:30 - 6:30 PM
Exact time suitable to be watching Jingles while eating dinner. 😁
Watching Jingles with Dinner!
5am EST for me!
@@EricDKaufmanJoin Jingles for breakfast!
I feel this should have been am episode of Game of Throws as the enemy Leningrad mostly used AP instead of HE like the Renown '44 and the Helena; therefore, being forced to get closer to our hero who has dangerous secondaries.
Wow. Hey, while I'm here... I'm sorry this has taken me so long to finally do but I just wanted to say a couple things. 1. Really glad to hear the cancer is no longer an issue. That's just great news. 2. I've been watching your videos for a long time and I just wanted to say thanks for all the hard work and for taking the time to make these videos. I really enjoy your content. You're usually the first video I watch when I get up and I'm trying to remember how to make coffee. I'm shit in the morning. Keep up the good work and I'll see you tomorrow morning.
He got and gets so much support from us viewers that the cancer got scared and poof got vaporized! 😂 I'm a big fan of theater and Mr. J. Just had the real life comedy and calamity!
That Leningrad tried everything possible to lose
Justin also sailed out of the key area, resetting the progress. Dude suffered from tunnel vision and bad decisions all match. The Leningrad could have made him pay much earlier, but had a equal rush of poop to the brain.
he was in the cap at the same time, and the cap was shrinking if you're talking about the ending
theres no way he would have capped
The best thing is always the indroduction of the ship.
Loved the history stuff also when you told.
Scharnhorst class were built as battleships. The "oh, they are built for commerce raiding" is the same as saying US BBs were built to smash Pacific islands. Scharnhorst class was built as it was built to cunter new Fench BBs of the Dunkirk class. PS: about the "oh he sailed into my torps topic". Well don't throw your torps from the back.
But US BBs were built to smash Koren island. Looking at you, Wisconsin!
"Temper, Temper."
Ackschewally Jingles, Justin didn't forget he had torpedoes; his starboard torpedoes were destroyed 😊
The Leningrad just tried to tickle the Scharnhorst to death , but lost.
17:42 - Increasing your maximum does help when you have the HP regen buff as it heals a % based of the max HP of the ship. If you watch carefully, he gets 12hp/sec before the max health buff, 13hp/sec after.
The Scharnhorst class was designed to counter the French Dunkerque class battleships
The Pensacola has 25mm armor basically everywhere. It's incredibly well-armored by T6 cruiser standards. It bounces up to 357mm shells. And at 11:36 the WV '44 clearly shoots at the Chumphon behind the Scharnhorst.
5:25 the second I saw him launch those I knew they would hit the Pensacola. That was 1000% on Justin.
They wouldn't have hit anything at all. Not a single enemy ship was within or would have been within the 6km range
That ending, like a Chihuahua picking a fight with a Pitbull.
😂 I have seen a Chihuahua best a pitbull when that little rat went under the monster and found a nutty snack! I even heard a little crunch before the pits eyes crossed and he slumped down unconscious as the Chihuahua ran like a squirrel with a mouthful of nuts! 😂
Leningrad. When your number "Two Key" doesn't work, go see Jingles proctologist...
😳😢🫡🤣
Well, actually Jingles... :) The 130mm on the Leningrad have very powerful AP and it is common practice for Leni captains to fire primarily AP. Leningrad's AP on BB superstructure secures very juicy full pens and easy 2-4 damage per salvo. Had only the Leningrad's cap been a better shot he would have shredded our hero easily without the risks of RNG for HE shatter and/or fire chance.
True. Playing against anything Russian is annoying. Or at least bizarre. I do remember Leningrad player shredding me with AP on the battleship. But this one had a bad aim. One I played against could work in melting factory.
Except as a Scharnhorst captain myself, the thing is literally made of kindling. I've rarely sailed anything that catches on fire as easily. Any one fire would have been enough.
@@plektosgaming My Amagi is the same. catches fire ALWAYS :(
The Scharn '43 is a beast. I love when you get to the point in the match where you can push with her.
The human mind is an interesting thing. Sometimes, people are hellbent on getting something and are willing to set critical thinking and situational awareness aside. For the Leningrad, they wanted the Scharnhorst dead badly. However, he used AP on a battleship rather than HE. Then he had the opportunity to win by points, but chose to fight a german battleship at close range and in secondary range.
replay bug, points were reversed
Aw man, that Leningrad was in over his head.
Thanks about explaining the differences between the OG Scharnhorst and the later version. I have the old one and never noticed it has fuses with a shorter trigger. The bad German accuracy means hitting a citadel is sort of a question of luck anyways.
Oh gosh it´s Fryday and an other exiting release from Jingles.
11:00 "Why is the Lenningrad shooting AP ?"
It deals more damage, as you saw, it smacked the Scharnorst for nearly 4k damage. The Scharnorst was already burning, and after the beating he got, he is pretty saturated. So HE would have - at best - done half of what the AP did there.
Although, by 12:00 you are absolutely right, no idea why he kept AP there when the angle is less favorable.
When I heard "Is he going to catch them all?" I thought "They're torpedoes dagnabbit, not Pokémon!" :D
Still, he had to catch'em ALL
😂
pretty sure that dd at the end wasn't expecting justin to be where he was, the DD probably though he was going around the north of the island.
Jingles, you have lied to us, this was clearly a Game of Throws because that was the biggest throw this season.
That torp launcher towards the end didn't just get knocked out - it got permanently and finally destroyed (a light grey torp rack icon rising above the Leningrad) I wasn't paying close attention, maybe the other torp launcher got destroyed, too, leaving the destroyer no other options but try... to citadel Scharnhorst??? OK... Still, Soviet destroyer AP can do a lot of damage in this game.
I don't know if it was intentional or not, but the Scharnhorst leaving the cap momentarily at the end while turning may be what convinced the Lenin that the Scharnhorst was coming around the island the other way, and thus mistakenly led the Lenin to come around the island on the other side amd run right into the Scharnhorst.
Missed out on the Scharnhorst 43 because my laptop crapped out a week into that event. Warranty repair took over 3 weeks. Now I can only look at Scharnhorst 43 and imagine how much fun this ship would be.
11:56 I’m pretty sure the W. Virginia 44 was aiming at the Chumphon with that salvo, based on how low the Chumphon is after that.
You kept talking about Justin forgetting his torpedoes and not using them against the Leningrad early on but you failed to notice that his starboard tubes were destroyed in that first scuffle he got in. He had not torps to fire until he turned around and fired the port tubes. So he didn't forget, he just didn't have any on the right side to use.
WOOO HOOOO!! One of my COUP clan made it into another Jingles video!
I could spend an entire day just stepping on Lego bricks with my bare feet, stubbing my big toes on every chair, table, and corner, and burning my tongue with every bite of food, and it would still be less painful than this. This was like watching two Brotherhood of Steel paladins in full power armor play Russian Roulette with a semi-automatic .22LR pistol. Remember that scene from Saving Private Ryan with the GI and the Nazi throwing their helmets at each other because they ran out of ammo? This was that, for far too long.
We are all now dumber than before the video having watched the Leningrad fruitlessly pepper the Scharnie '43 with AP. He did have a few seconds of mental clarity when he switched to HE, but lost it quickly. Then closes to inside spotting range and goes to guns. "Too close for torpedoes, switching to guns" is something no DD captain has said, ever.
The Bismarks were not designed as commerce raiders, they were designed as regular battleships pressed into the commerce raider role because they had no hope of doing anything else productive with them.
Thank you for sharing the laughter Mr. J.! 😂
"Faster than anything in the British home fleet at the time"
Renown, Repulse, and Hood- "Am I a joke to you?"
Yeah, the Scharnhorst was a couple of knots faster than those British BCs. And yes, the Hood was a BC despite it's size. The Bismark reminded everyone of that.
@@armegedn as built the Renowns were 32 knot ships, and Renown herself did engage the twins in a short gunnery duel after she completed her refit.
The Scharnhorst class was a 31 knot design but suffered from low freeboard and bad performance in rough seas. Even after they got their nose jobs they were still not great at sea keeping.
"Watch the Pensacola. Is he gonna catch them all?"
POKEMON!
Watch it, there went Pikachu! 😂
Pika?
@@ExiledPiasa 🤣
Leningrad must have been a human, no bot would be so stupid. :D
Shhh 😂 don't let WG hear that or you might get lazy bot syndrome creeping through the game! 😱 😂
0:50 When you bring a Pensacola to a Ranked game, it's automatically going to be a bad game unless you're Super Unicum in that ship. What a choice.
The Leningrad Comander was transferred to a Naval weather station somewhere north of Murmansk.
Jingles: "Because this is Arms Race, there are only six ships per team."
Me: "Err... I'll happily take the triple shift in the mines for this, but I think the minimized roster has more to do with this being a ranked battle, than it does an Arms Race battle..."
I think the West Virginia went for the Chumphon just behind Justin but equally missed to kill it.
This is what happens when the Captain is sleeping off a hang over and the commissar takes command!
The standard Scharnhorst can get away with AP, but this is made to just spam HE. And it gets slightly better than average chance to set fires as well. Also, the poor ship is made of kindling. There's that, too. lol. Every salvo aimed your way sets something on fire.
Leningrad FUBAR game. Scharnhorst '43 @ first was SNAFU, but played a great last part of the game.
I can imagine the salt in the red team's chat at the DD's ammo choice and play at the end there.
Great video, thanks!
Actually jingles, its 6 ships per side because its ranked battle, bronze league, were arms race is one of 2 modes you can get. Normal arms race have the same number of ships as most random battles.
Hello from the australian salt mines jingles!
ah a fellow aussie jingles fan. was honestly convinced I was the only one
Well that makes 3 of us then.......🤣🤣🤣🤣
@@dodge1571 4
@@dodge1571 maybe we need to have an Australian Jingles Fan Association
That’s the funniest thing I’ve watched since the last episode of crossroads 😅
Somehow I found a bug where if you press on a any video but it doesn’t load properly yet and then to tap on another video. You can have a cursed video like Mighty Jinglies WOWs replay but the video playing is Shikonokonoko Shitantan
I alrd screenshot the image. It is funny.
that happens a lot with YT shorts as well.
To be fair to the Leningrad; German Battleships do take decent damage from AP to the superstructure. Not as much as US and UK battleships but a lot more the Soviet ones and Leningrad AP is pretty good. When there are fires burning its mostly a good idea to go to AP. Its just that the Leningrads aim was horrible and most of his shot missed the superstructure..
This is when we learn Leningrad player was in the toilet and his cat was playing in his stead
What a crazy coincidence, this is legit the 12th time I've seen some variation of 'floppy' today. And there really is no good reason for it until now.
Almost every time I see a Scharnhost in game these days, it's a '43. I say 'almost' because I actually saw a 'standard' Scharnhorst in my last gaming session.
Um, No Pensi is not the squishiest of T6 cruisers, in fact she is the opposite, if played correctly, after all, she is the only T6 cruiser that can bounce BB AP off her nose, and is the only cruiser in game that can bounce every BB that is a lower tier then her, and is the cruiser that can bounce the highest percentage of same tier BBs, yes on a flat broadside, she is vulnerable, but so is every cruiser that can't rely on overpens to survive, and yes against 15"+ AP, she need to rely on not being hit, or the BB chucking HE (never had a bigger sigh of relief then when a RN BB shot HE at me). I have charged down many 11, 12, 13, and 14" BBs (and Spee) bouncing shots of the nose only to punch the crap out of them with the very good USN CA AP. I have long said that Pensi is the toughest T6 cruiser in game, only rivaled by Spee's Scheer HP pool...
Sorry, but I had to given Spee's sister's name...
Also, while 27mm is enough to bounce 15" AP, T7 BBs only get 26, so Nelson, like Pensi's 25mm, can only bounce up to 14", although she does like to show all 3 gun turrets which may bait shots into her belt
"Point blank range." There is no more misunderstood phrase in the English language, or any other for that matter. Point blank range is any range from which you can get hits on your intended target area without having to compensate your aim. There are a number of variables (a long list, some you can control or adjust for, others you can't) that can contribute to the success or failure of your shooting. I can say this...at close up distances, at least on one ship I've noticed accidentally during a game, you need to compensate your aim at close distances. I was chasing an Albemarle with my Napoli at close range -- 3-4 kilometers. She was heading straight away from me. I aimed for her rear turret and got...a citadel? Then I noticed the impact was on her transom. That's not where I aimed. I aimed at the rear turret again...again a good transom hit, big dmg. Lather, rinse, repeat until I had assf**ked the Albemarle to death. But to get those transom hits at close range, I had to aim at the rear turret well above the transom...in other words this was NOT a point blank range situation for that target area and distance. I'm going to have to try this with various ships in a training room and see what I can find out. But close range does NOT mean point blank range, often exactly the opposite.
best start in the weekend listen to jingles
To be honest I love to see people get screwed up and jingles giving them the benefit of doubt and protecting their rubbish decisions with his excuses 😂😂😂😂 LOVE YOU OLD MAN❤
That russian DD was trying to do a USS Johnston on that Scharnhorst 43.
The W Virginia was firing at the Chumpon cruiser @11:30 mark, tried to go for the cruiser kill. I think W Virginia expected Justin to be dead sooner?
Taking an HP buff does give you an immediate increase in your HP, as well as increase your maximum.
Im finally on jingles channel after all these years! Was the dd on his team (neika "first of none) been here since wot cb
i was the scharny lol
Morning jingles
Deliciously clueless gameplay. Feels like looking at myself at that tender age. Adorable.
Good Evening from New Zealand Admiral.
Actually Jingles~
Russian DD guns haven’t the best HE DPM (which is why you won’t typically win a gunfight with another DD in one) and when built for range, that AP can reek havoc when plunging into large targets. The German 150mm destroyers have the same predicament.
That said… It’s always best to differentiate so you can set fires obviously, but AP out of a rusky destroyer is reasonably sound.
Work work work! Thanks Jingles!
All I can say is he was saying " I'm not dead yet " " I think I will be fine "
Hi Jingles. How do you find all of the information about short fuses etc?
Don't know about the '43, but when I used to play, I'd take my odds against a DD any day. The Scharnhorst's HE is quite good against DDs.
This ship is the only battleship i like playing, because the secondary make is rather fun
This must be Freaky Friday, because I feel like Jingles has done a replay before with a DD doing this sort of thing.
Those heal buffs doing work. Over 100k taken.
Leningrad must have thought that he can reset Justin's capture
No friendly fire? When did this start? Does this mean I can now launch torps behind a friendly, and if he then makes a U-turn to move into my torps, I won't be penalized? I may come back to the game after all.
I think it should be designed so a torpedo has to travel a certain distance before a player is penalized. If a torp hits a friendly within 3-4 seconds, it's probably the fault of the firing ship. If that torp has been in the water for 10 seconds, I don't think it is.
Leningrad is firing AP, because he makes 2k per salvo. Most DDs do more dmg to broadside battleships with AP. Also that Virginia salvo did not miss, he was aiming at Chumphon, but overpened.
Srsly Jingles ..
"This situation is not his fault"...
No,... the mighty winds made him to rush in, without any participation of his brain cells... he had no part in it.
Wait, front six TURRETS?!? unless you meant front six guns i don't know what you were smoking, Jingles...
This is a game of throws if I ever saw one, god that was painful watching such a clueless inept Destroyer captain....the Helena and rest of his team should be pissed and report him for stupidity...
Howdy Jingles and all other WOW peeps.
Actually, Jingles the "Increased HP" buff provides a continuous heal, not a higher HP potential. Keep up the good work, youngster!
Brilliant!!!
well, Leningrad is a strange city - used to be a cultural capital, but now it is only an obscene lyrics :)