TAKE A DRINK everytime i say "And this something new in Civ7" - sometimes I can words good I HOPE YOU ALL ENJOY THIS PREVIEW - I'm not the best at doing these types of videos - the Civ himbo is good at clicking buttons fast and playing games good not at doin the explanations ANYWAYS THE GAME IS FUN, 69 HOURS SO FAR nice LOVE U ALL DO IT FOR DAVE SEE YOU IN THE NEXT EMBARGO LIFT
yeah it definitely took a bit to get used to - but like i mentioned earlier i was feeling the same way and then after like 4 games i completely forgot about it haha
@@boesthius its a deal breaker for me, i just find the idea of napoleon leading egypt or whatever to be ridiculous. But i did enjoy the preview and you have a new sub
I don't like how the map looks where it doesn't have the colored areas of where the borders are. I hope they change that before the game comes out. I always loved seeing how the countries are formed overtime on the map.
Looks great, but the UI is NOT done at all, or at least I hope not. A lot of the elements look unpolished and amateurish, like the turn timers for diplomatic actions or the health bars for settlements/units.
I think the health bars are probably the most distracting part for me. The game looks so good and had a lot of work put into it, why did they keep the most basic distracting health bars?
The UI overall is really ugly. I’m not sure what’s happened but the majority of the strategy games that have released in the past two years have trended toward retro early 2000s UIs. They look awful and dated.
I'm thrilled to see you reach these heights and to listen the emotion when you are talking about how grateful you are for it. You totally deserve it boes. With you till the end my man, it's such a joy to watch your videos
I'd describe my initial reaction to Civ 7 as "mild concern" but after watching this I'm a lot more excited. I was going to be getting the game regardless though, as it's Civ. I've got the week in Feb booked off work to play it!
Wait for mainstream reviews. UA-camrs who cover civ are financially invested in the success of civ 7. They won’t tell you if it’s actually good or not.
18:56 Small detail: the text here is incorrect; it should say “envisaging” and not “envisioning.” Also, one thing I don’t like about the game is that you aren’t actually Ben Franklin! It’s evident in the text at the beginning; Franklin is described in the third person and not in the second person (you also don’t communicate with other leaders from his perspective but rather view both him and the others as some invisible figure). It also isn’t a message directed toward Franklin like in Civ 6 but is rather some generic text about him. I don’t like it
Honestly this sounds a lot like age of wonders 4 in several ways which to me is good and bad because I like the game but the identity is changing a lot
8:25 do these win conditions scale at all with map size or number of civs? I mean like. Having 12 cities in a 1v1 tiny map compared to max civs/map size are very different achievements Also congrats on getting the opportunity to do this :)
Was just watching Ursa's video and the first thing I noticed was that the menus still have like 50 slightly different shades of boring, dull grey. I know that was one of your main complaints on the initial looks presented last year, so I'm wondering if your thoughts have changed on them? Especially compared to Civ 6, the Tech and Civic trees just look BAD. Boring, bland, characterless. Maybe it's just because Civ 6 was so saturated (sometimes overly so), but it makes all the menus and terrain look so DULL when I'm watching the game.
As usual, next installment will always overcorrect in certain directions. Civ 3 promoted rapid expansion and lots of new cities -> Civ 4 corrects with upkeep until your cottages and Currency will make you catch up and profit in the long run -> overcorrect in Civ 5 and promote tall play. Another example: graphics Civ 5 had less saturated graphics. Civ 6 was considered oversaturated and too colorful. Overcorrect again and make stuff look pale and bland again.
I am not sold on the civ switching among other things. I’ll wait and get a copy in the high seas. Really don’t have high hopes for this one. The major changes look quite bad and not at all what civ is.
I saw Charlemagne's sword and said to myself ... that's odd, it's on his right side .... turns out Charlemagne was left handed apparently ... nice detail lol
It looks like multi-player will be better than single-player. The only thing I wonder about is the leaders, they seem so different, balancing them for multiplayer is going to be a real problem. I also don't understand all these games adding Civs for ages. They seem more limiting than anything. In previous civs I can choose any strategy I want in each age, and even change direction. Now I am locked into my strategy at the beginning of an age when I choose my civ. If I get it wrong, the only recourse seems to be to start again.
@@Turnkey_BM No? We have the modern era until 1960, we just dont have the post-modern era. We have also not had any kind of confirmation that it’s a DLC so im not sure where you are getting your info from.
@lordlubu3029 I know me personally, as well as my friends, don't see myself as literally "The United States" at the start of the game, rather as a group of people who will eventually come to exhibit those cultural traits we associate with America. Ancient era America looks very similar to any other ancient era civ, or real life civilization from antiquity for that matter. I think Civ7 drawing attention to details previously left for the player to abstract (like how we don't literally rule as an immortal George Washington for 5000 years in the game) is a little jarring. Just my take.
@lordlubu3029 I understand what you're saying and it's a fair point. I'm just saying, listening to the narrator talk about Greece with a big picture of Benjamin Franklin on the side just makes me cringe I can't help it. I don't like it.
@@lordlubu3029 Bro what's the point of going from ONE ridiculous thing TO ANOTHER ONE EVEN MORE ridiculous than the previous? IT IS ridiculous that you are american from 4k bc to 2k ad, BUT being franklin 4k bc that leads greeks, for some reason becoming mongols and then some buganda is a total nonsence. Bro that's the peak of absurdity. Are you one of those who love civ7 before release just for graphics that is quite good tho?
It's disturbing to change civilisation along the way. I think it would have been much more natural to do the other way round: keep the civilisation but change leader with different attribute. For example you could pick England and go Boudicca -> Richard Lionheart -> Elizabeth 1st -> Winston Churchill. In each era you could choose between several leaders giving unique bonuses. Let's say in the early modern era you can take Henri VIII to focus on religion or Elizabeth Ist to focus on the navy etc. But I guess we'll get used to their system ans play thousands of hours amyway.
This just in: Boesthius remembered that the Ryse and Fall Mod existed! The real question is if he is aware that there is still people working on a fork of said mod to this very day/ Personally I just want them to make Final Frontier into its own full game.
I prefer having this system over having a generic civ until my unique stuff comes online or vice-versa. Never liked humankind because the civ switching became a race of who gets the best bonuses first while any unique stuff became obsolete in about 30 turns, plus other unfun mechanics like pollution. I couldn't care less about historical accuracy because this is a game in the end. I'd rather be free to chose the bonuses my leader with customizable bonuses with a fixed civ.
Great video!! I was wondering what do you think of the UI? I feel like it's the most basic "design" (if you can even call it that) you could go for. Like I understand minimalist modern designs, but for a heavily stylized game like this one to me the UI sticks out and makes the game as a whole look kind of cheap, like it's a mobile game UI using the basic material components.
I never really play civ in multiplayer so the changes aimed at that i don't really care to much about, but the other changes look pretty decent gonna have to boot it up to tell for sure if they kept close enough to the core mechanics to make a judgement on it.
42:00 I didn't notice any use of any logios. Then, in Exploration, there was a conquistador symbol that appeared on the map, but not mentioned which one of those great people, or how you were employing it. You of course had to pick and choose what to highlight, but I wonder, is depiction in action or further info than the devs have released about the great people, still subject to embargo? Some of them seem quite powerful, so much so that I would think that a civ with great people would be OP compared to those without. Maybe not if they were amazingly expensive. If you're allowed to comment on this topic, please do so.
Love that you showed gameplay in this, but obviously the truncated editing means I very quickly lost track of what I'm actually looking at with yields, buildings, etc. Hopefully once the embargos are more lenient you can explain more in-depth. I've not kept up to date with every single video highlighting changes, so that'll contribute too. But just in the Antiquity Age, I pretty much confused right from the get-go on how buildings work. What is a Production Building? Do Districts exist? What does a Quarry actually do, since the yields didn't change on the kaolin when it got improved? Speaking of, do Improvements exist? What influences tile yields now if farms, quarries, mines, lumber mills, etc. cannot be built? You spoke of bonuses and combos surrounding the Parthenon + another thing. But what is a Parthenon? How do you 'place' it? Do you place it? Is it a building in the City Centre like Civ 6? Are Districts completely eliminated from the game? As you can see, I've got tonnes of questions, and I'm pretty sure the hour of gameplay you showed only made me more confused, unfortunately. Nevertheless, thank you for the time you took to explore through the first two ages and show us a broad overview of the mechanics of the game, I look forward to seeing some more in the future.
With all the cuts in the video its hard to tell how long you were actually playing for, could you give us a rough estimate? Just so we know how long each game might be
Why would Machiavelli unlock the Normans? I understand Confucius unlocking the Ming, but Machiavelli was from Florence, which geographically has nothing to do with the Normans as far as I know.
Holy geez, without walls or walled districts, cities fall super dang fast! Trung's newly settled town fell in NO TIME! I see we took 26 turns to build the units to get there, but attack launch and GONE!
17:00 If it's ancient Greek it would be pronounced lo-gi-os. The pronunciation you give it would be more like what I think a word spelled that way would be pronounced in modern Greek. I don't know modern Greek, but I have heard Hagia Sophia pronounced by Greek speakers as something like "ay-ya", so your loy-yos is probably right. My undergraduate degree is in Classical languages (cue the oohs and aahs), and I had never heard the word logios. I looked it up, and even the full Liddell and Scott does not have such a word. There is a word, logimos, that means a well-known person, an educated person, or a person clever with language ( I guess I am a logimos, cue more oohs and aahs). If Liddell and Scott doesn't have it, it's not classical Greek, but, I consulted a lexicon of New Testament, or koine, Greek, and sure enough, logios had become a word by the time the New Testament was written. It means pretty much the same as classical Greek logimos. Too lazy to keep the m as the centuries went by. No clue on koine Greek pronunciation, but I suspect closer to classical than modern Greek.
@ not really, people were definitely up in arms about that change for sure but that was the only really big change. Civ 6 still had most of the base things that 5 had with some minor differences. Civ 7 changed SO much it almost looks like a completely different franchise. It doesn’t even feel like a Civ game
I believe missing the narration of the whole introduction is just due to the game being new. I can see it being like Civ VI and it getting annoying after a while.
1:22 "this is also not a paid ad". Well, kinda is (havn't watched entire video yet). Not saying it's wrong to be excited over a pre-view or anything, I'm fine with that, but since you aren't allowed to show certain segments by 2K, doesn't that make 2K trying to do a sponsored ad? Even if no actual money was involved, it's still does make 2K look a bit bad tbh (not you papa boes).
"since you aren't allowed to show certain segments by 2K, doesn't that make 2K trying to do a sponsored ad? Even if no actual money was involved, it's still does make 2K look a bit bad tbh" Bro what. All game previews do this, they don't allow people to see all the content all at once. If they show off everything at one time, it loses hype
TAKE A DRINK everytime i say "And this something new in Civ7" - sometimes I can words good
I HOPE YOU ALL ENJOY THIS PREVIEW - I'm not the best at doing these types of videos - the Civ himbo is good at clicking buttons fast and playing games good not at doin the explanations ANYWAYS THE GAME IS FUN, 69 HOURS SO FAR nice LOVE U ALL DO IT FOR DAVE SEE YOU IN THE NEXT EMBARGO LIFT
Another embargo to be lifted!
I've been taking a drink every time you say momento
Nice
I hope this video shows us something new in Civ7
Huzzah
big if true
I love this man.
🤖 + 🐻 = ☠️🦀
sorry, best we can do is humankind 2
I never thought we'd see the day that "Ben Franklin Hoplite rush" was a real thing
This is so off-putting to me.
@@aleksandaraleksandrov324 it is to me too, it isnt civ.
@@aleksandaraleksandrov324how's it any weirder than the Inca building the Taj Mahal and spawning Einstein?
it rules imo
@@gladigatorrawr1480 I'm not arguing if it is weirder or not, I'm saying it's off-putting for me.
Bro, you deserve to be early access player, your content is amazing!
The army system is just SO COOL! 38:28 Just a fantastic improvement over the previous titles and truly innovative in its design and execution.
Ben Franklin leading Spain... is going to take some getting used to. Man in the High Tower timeline vibes lol.
yeah it definitely took a bit to get used to - but like i mentioned earlier i was feeling the same way and then after like 4 games i completely forgot about it haha
@@boesthius its a deal breaker for me, i just find the idea of napoleon leading egypt or whatever to be ridiculous. But i did enjoy the preview and you have a new sub
@@tw7998 Yeah but being America in Civ 6 and building the pyramids isn’t to you?
@@tw7998 "It's a deal breaker for me" 🤓☝
@@tw7998 And USA in ancient times is somehow not equally weird? The clownishness is in orbit here...
I don't like how the map looks where it doesn't have the colored areas of where the borders are. I hope they change that before the game comes out. I always loved seeing how the countries are formed overtime on the map.
Looks great, but the UI is NOT done at all, or at least I hope not. A lot of the elements look unpolished and amateurish, like the turn timers for diplomatic actions or the health bars for settlements/units.
I think the health bars are probably the most distracting part for me. The game looks so good and had a lot of work put into it, why did they keep the most basic distracting health bars?
The UI overall is really ugly. I’m not sure what’s happened but the majority of the strategy games that have released in the past two years have trended toward retro early 2000s UIs. They look awful and dated.
yeah im praying the tech tree doesn’t look like that on launch. pls add some color to the menus for the love of god 😭😭
I like that you can unlock items, it gives you more of a reason to play than just winning.
This looks like a massive improvement over Civ 6. Cannot wait to get my hands on it
I'm thrilled to see you reach these heights and to listen the emotion when you are talking about how grateful you are for it. You totally deserve it boes. With you till the end my man, it's such a joy to watch your videos
I'd describe my initial reaction to Civ 7 as "mild concern" but after watching this I'm a lot more excited.
I was going to be getting the game regardless though, as it's Civ. I've got the week in Feb booked off work to play it!
I agree. It looks at base more exciting than 6 but I think that’s because it’s so different
You’re going to be very disappointed bro bro
Wait for mainstream reviews. UA-camrs who cover civ are financially invested in the success of civ 7. They won’t tell you if it’s actually good or not.
Liking Civ 7 better than Civ 6 already. I have 2000 hours in Civ 6. I am excited
Without the influence mechanic, it seems like border gore will be a problem.
congrats man, you deserve this after all the work and content you put in :)
Love the change of special units and buildings with mix matching the civs and leaders
18:56 Small detail: the text here is incorrect; it should say “envisaging” and not “envisioning.”
Also, one thing I don’t like about the game is that you aren’t actually Ben Franklin! It’s evident in the text at the beginning; Franklin is described in the third person and not in the second person (you also don’t communicate with other leaders from his perspective but rather view both him and the others as some invisible figure). It also isn’t a message directed toward Franklin like in Civ 6 but is rather some generic text about him. I don’t like it
Has the AI improved in any way from Civ VI?
@57:17 "i'm benjamin franklin!" xD
The UI...
Honestly this sounds a lot like age of wonders 4 in several ways which to me is good and bad because I like the game but the identity is changing a lot
No-one else think the UI looks awful? Worse than 5 or 6s
8:25 do these win conditions scale at all with map size or number of civs? I mean like. Having 12 cities in a 1v1 tiny map compared to max civs/map size are very different achievements
Also congrats on getting the opportunity to do this :)
Was just watching Ursa's video and the first thing I noticed was that the menus still have like 50 slightly different shades of boring, dull grey. I know that was one of your main complaints on the initial looks presented last year, so I'm wondering if your thoughts have changed on them?
Especially compared to Civ 6, the Tech and Civic trees just look BAD. Boring, bland, characterless. Maybe it's just because Civ 6 was so saturated (sometimes overly so), but it makes all the menus and terrain look so DULL when I'm watching the game.
yeah, UI still looks bad
yeah i still have the same feelings as my previous video, i'll touch on them more once the Review embargos lift though hahaha
As usual, next installment will always overcorrect in certain directions.
Civ 3 promoted rapid expansion and lots of new cities -> Civ 4 corrects with upkeep until your cottages and Currency will make you catch up and profit in the long run -> overcorrect in Civ 5 and promote tall play.
Another example: graphics
Civ 5 had less saturated graphics.
Civ 6 was considered oversaturated and too colorful.
Overcorrect again and make stuff look pale and bland again.
This is quite an enormous chicken 6:51
Im missing Sean Bean already 😢
I am not sold on the civ switching among other things. I’ll wait and get a copy in the high seas. Really don’t have high hopes for this one. The major changes look quite bad and not at all what civ is.
I saw Charlemagne's sword and said to myself ... that's odd, it's on his right side .... turns out Charlemagne was left handed apparently ... nice detail lol
First switch 2 announcement, then civ 7 early access. This day can't get any better!
THEY ANNOUNCED THE SWITCH 2?!?!?! wow what a day
I can already hear the screeching about how trinkets off is the only real way to play the game.
Congrats bro!
Player cards, and cosmetics/progression actually gives me hope that they will support multi-player 🎉
It looks like multi-player will be better than single-player. The only thing I wonder about is the leaders, they seem so different, balancing them for multiplayer is going to be a real problem.
I also don't understand all these games adding Civs for ages. They seem more limiting than anything. In previous civs I can choose any strategy I want in each age, and even change direction. Now I am locked into my strategy at the beginning of an age when I choose my civ. If I get it wrong, the only recourse seems to be to start again.
🍿Us right now
Thanks for taking one more turn with us Boesthius! Excited to hear what you think!
This was a neat birthday present. Thank you!
Happy birthday
happy birthday!!
What do you think globally about the AI ? Does she presents a sufficient challenge?
Bit weird how they're still forcing everyone to show the first age and keep hiding the last one. Might be they feel it's the weakest one.
They’re still doing reveals for the last one they probably don’t want people breaking their advertisement strategy
Im sure we will see more ages soon, its only the first day since the embargo was dropped.
End game was always an issue in this kind of games.
The game CURRENTLY ends. New modern era DLC to come later. It's actually pathetic.
@@Turnkey_BM No? We have the modern era until 1960, we just dont have the post-modern era. We have also not had any kind of confirmation that it’s a DLC so im not sure where you are getting your info from.
It would be cool if you could name your army commander
The army commanders are like the Trojan horse
Ben Franklin in the antiquities era... leading Greece...
I know, it's so damn cool
Sorry, but I just can't get over the civ switching. Benjamin Franklin leading the Greek empire just feels ridiculous to me.
Is it any more ridiculous than America existing in 2000 BC and fielding an army of slingers and spearman?
@lordlubu3029 I know me personally, as well as my friends, don't see myself as literally "The United States" at the start of the game, rather as a group of people who will eventually come to exhibit those cultural traits we associate with America. Ancient era America looks very similar to any other ancient era civ, or real life civilization from antiquity for that matter. I think Civ7 drawing attention to details previously left for the player to abstract (like how we don't literally rule as an immortal George Washington for 5000 years in the game) is a little jarring. Just my take.
@@lordlubu3029 Personally, no. I was mad about that before when I got into Civ 6 and now I'm mad about this too.
@lordlubu3029 I understand what you're saying and it's a fair point. I'm just saying, listening to the narrator talk about Greece with a big picture of Benjamin Franklin on the side just makes me cringe I can't help it. I don't like it.
@@lordlubu3029 Bro what's the point of going from ONE ridiculous thing TO ANOTHER ONE EVEN MORE ridiculous than the previous? IT IS ridiculous that you are american from 4k bc to 2k ad, BUT being franklin 4k bc that leads greeks, for some reason becoming mongols and then some buganda is a total nonsence. Bro that's the peak of absurdity. Are you one of those who love civ7 before release just for graphics that is quite good tho?
Is the Military Victory achieved once you defeat all other Civs or is it based on achieving a certain amount of points?
Is the game limited in turns like the Humankind? Or we still have the option to play with no turn limit like in Civ 6?
Do NOT buy until its on sale with DLC.
Why not ?
There will not be any dlc if no one is buying it 😂
Let me know when they decide to release the entire game for the original price.
Very informative! Cheers
Is that the German eagle on one of those banners?
It's disturbing to change civilisation along the way. I think it would have been much more natural to do the other way round: keep the civilisation but change leader with different attribute. For example you could pick England and go Boudicca -> Richard Lionheart -> Elizabeth 1st -> Winston Churchill. In each era you could choose between several leaders giving unique bonuses. Let's say in the early modern era you can take Henri VIII to focus on religion or Elizabeth Ist to focus on the navy etc.
But I guess we'll get used to their system ans play thousands of hours amyway.
This just in: Boesthius remembered that the Ryse and Fall Mod existed! The real question is if he is aware that there is still people working on a fork of said mod to this very day/
Personally I just want them to make Final Frontier into its own full game.
I hate civ switching so much
I prefer having this system over having a generic civ until my unique stuff comes online or vice-versa. Never liked humankind because the civ switching became a race of who gets the best bonuses first while any unique stuff became obsolete in about 30 turns, plus other unfun mechanics like pollution. I couldn't care less about historical accuracy because this is a game in the end. I'd rather be free to chose the bonuses my leader with customizable bonuses with a fixed civ.
how to play napoleon and conquer all of eu?
Great video!! I was wondering what do you think of the UI? I feel like it's the most basic "design" (if you can even call it that) you could go for. Like I understand minimalist modern designs, but for a heavily stylized game like this one to me the UI sticks out and makes the game as a whole look kind of cheap, like it's a mobile game UI using the basic material components.
Reminds me of mobile game interfaces
I was told there wouldn't be crisps
oh there's crisps here thats why i've got ursa bear captive
I never really play civ in multiplayer so the changes aimed at that i don't really care to much about, but the other changes look pretty decent gonna have to boot it up to tell for sure if they kept close enough to the core mechanics to make a judgement on it.
Actual funking gameplay?! Been waiting for this.
Looks like a huge step forward in looks and streamlines gameplay. Brilliant.
Im am fond of Gwendolyn Christy
Thanks for the fart @5:17
Whats with the mobile game interface?
cant wait to buy this game when it is $20 !
Oh, and this is something new in Civ 7 :) I watched it for dave
Everything I see on civ 7 puts me off more and more honestly.
I wasn’t planning on buying this game at launch, but I might have to now 😂😂😂
35:43 homestuck jumpscare
With how many Ai players can you play?
Eh was hoping speed settings would be a bit more streamlined this iteration.
Would it be a boes video without getting punished for hyper-greed?
couldn't be me - trying to show off gameplay and immediately getting punished for being greedy
They borrowed a lot of mechanics from AoW 4 which is a good thing.
I think there might be some new things in Civ7
Why do the graphics and UI look so aged already?
42:00 I didn't notice any use of any logios. Then, in Exploration, there was a conquistador symbol that appeared on the map, but not mentioned which one of those great people, or how you were employing it. You of course had to pick and choose what to highlight, but I wonder, is depiction in action or further info than the devs have released about the great people, still subject to embargo? Some of them seem quite powerful, so much so that I would think that a civ with great people would be OP compared to those without. Maybe not if they were amazingly expensive. If you're allowed to comment on this topic, please do so.
THE EMBARGO IS OVER 🗣🗣
Love that you showed gameplay in this, but obviously the truncated editing means I very quickly lost track of what I'm actually looking at with yields, buildings, etc. Hopefully once the embargos are more lenient you can explain more in-depth. I've not kept up to date with every single video highlighting changes, so that'll contribute too.
But just in the Antiquity Age, I pretty much confused right from the get-go on how buildings work. What is a Production Building? Do Districts exist? What does a Quarry actually do, since the yields didn't change on the kaolin when it got improved? Speaking of, do Improvements exist? What influences tile yields now if farms, quarries, mines, lumber mills, etc. cannot be built?
You spoke of bonuses and combos surrounding the Parthenon + another thing. But what is a Parthenon? How do you 'place' it? Do you place it? Is it a building in the City Centre like Civ 6? Are Districts completely eliminated from the game?
As you can see, I've got tonnes of questions, and I'm pretty sure the hour of gameplay you showed only made me more confused, unfortunately. Nevertheless, thank you for the time you took to explore through the first two ages and show us a broad overview of the mechanics of the game, I look forward to seeing some more in the future.
first big mod will be removing settlement cap
It’s not a hard cap you can go over it with penalties which I like, it’s more realistic because large empires are harder to control
Are you only able to declare war if you have the influence to do so?
I think you need influence for a formal war but not a surprise one.
@ that’s lame
Gameplay looks good, but the UI is still horrendous
With all the cuts in the video its hard to tell how long you were actually playing for, could you give us a rough estimate? Just so we know how long each game might be
I understand why you did so many cuts btw, im just wondering how long the playtime actually was
Every day boes day!
Why would Machiavelli unlock the Normans? I understand Confucius unlocking the Ming, but Machiavelli was from Florence, which geographically has nothing to do with the Normans as far as I know.
Is there ranked multiplayer yet ?
Does he talk about AI improvements anywhere?
I miss the cartoony cartograph of the fog of war ngl.
is that a sneaky sbahj reference i hear?
Holy geez, without walls or walled districts, cities fall super dang fast! Trung's newly settled town fell in NO TIME! I see we took 26 turns to build the units to get there, but attack launch and GONE!
Towns fall fast, cities do not.
Are all tiles with improvements automatically worked? Or is there citizen management like in previous civ games?
Ill be honest ill be happy if civ 7 fixes the optimization issues that civ 6 has that would massive at least for me.
Who is the leader on the bottom right corner of the leaders list?
6 million hours of civ 1-2-3-4-5 and 6, bring on 7! and alpha centauri
Going to assume they didn’t improve AI that much and still make harder difficulties just a bunch of dumb bonuses and modifiers for them.
Skip this one if it has Denuvo
Nobody tells you what to do. So shut the f up and dont tell me.
so it is just Millennium 2
17:00 If it's ancient Greek it would be pronounced lo-gi-os. The pronunciation you give it would be more like what I think a word spelled that way would be pronounced in modern Greek. I don't know modern Greek, but I have heard Hagia Sophia pronounced by Greek speakers as something like "ay-ya", so your loy-yos is probably right.
My undergraduate degree is in Classical languages (cue the oohs and aahs), and I had never heard the word logios. I looked it up, and even the full Liddell and Scott does not have such a word. There is a word, logimos, that means a well-known person, an educated person, or a person clever with language ( I guess I am a logimos, cue more oohs and aahs). If Liddell and Scott doesn't have it, it's not classical Greek, but, I consulted a lexicon of New Testament, or koine, Greek, and sure enough, logios had become a word by the time the New Testament was written. It means pretty much the same as classical Greek logimos. Too lazy to keep the m as the centuries went by. No clue on koine Greek pronunciation, but I suspect closer to classical than modern Greek.
thank you so much!!! ive heard so much conflicting information in regards to pronunciation (i.e.agoge) so this definitely helps!!!
This game feels like a major departure from previous games, and not in a good way
People said the exact same thing about civ 5 when they revealed hex tiles
@ not really, people were definitely up in arms about that change for sure but that was the only really big change. Civ 6 still had most of the base things that 5 had with some minor differences.
Civ 7 changed SO much it almost looks like a completely different franchise. It doesn’t even feel like a Civ game
@@Ghost-eu1rgit doesnt feel like civ anymore to me
When does the actual gameplay start and "the showing" of things I have no interest in stop?
Do the preview versions of the game update into the full version later or is that a separate install on your computer?
How is AI and its armies
Give us your paid opinion
Civilization skin on a Humankind gameplay.
🤡
69 isnt enough. You need to play for 420 before you can really tell us what its like.
God, this UI is such a huge improvement over 5 and 6
I believe missing the narration of the whole introduction is just due to the game being new. I can see it being like Civ VI and it getting annoying after a while.
yeah thats very true haha, cause to be fair after like the 2nd paragraph i'm like okay sean bean i get it i get it
1:22 "this is also not a paid ad". Well, kinda is (havn't watched entire video yet). Not saying it's wrong to be excited over a pre-view or anything, I'm fine with that, but since you aren't allowed to show certain segments by 2K, doesn't that make 2K trying to do a sponsored ad? Even if no actual money was involved, it's still does make 2K look a bit bad tbh (not you papa boes).
"since you aren't allowed to show certain segments by 2K, doesn't that make 2K trying to do a sponsored ad? Even if no actual money was involved, it's still does make 2K look a bit bad tbh"
Bro what. All game previews do this, they don't allow people to see all the content all at once. If they show off everything at one time, it loses hype
Right lmao?
Hello?
@ Be gentle
@ be gentle
Did they pay him?