Procedural Death Stranding Fan Art Landscape Tutorial Completed Series with Houdini and UE4 Part 12

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  • Опубліковано 8 вер 2024
  • Hi everyone,
    The goal of this project is to create a procedural Death Stranding Landscape with Houdini and generating all of the different terrain shapes in realtime in the UE4. This is one of my Technical Art II Houdini course demos.
    Some assets are from Megascans and PLE - Procedural Landscape Ecosystem.
    Enjoy~

КОМЕНТАРІ • 2

  • @lintaoma7161
    @lintaoma7161 2 роки тому

    This Tutorial is awesome, almost every details, settings had clear demonstration. learned a lot from it. Thank you so much~!

  • @Shilin_GG
    @Shilin_GG 3 роки тому

    thanks!