I just found your youtube channel like a day ago and I'm honestly astonished how good your tutorials/devlogs are. please keep going with the awesome content!! just a quick question, what do you think the requirements are for starting this game engine series? I'm an intermediate programmer however I never did any graphics/opengl programming and big cpp projects and wondering if starting this series from zero will actually add anything to me. maybe I should be learning some other stuff before even coming close to do a project this big.
@w4rd3nclyffe74 Thank you so much! What I recommend is getting somewhat familiar with C++ first. I do tend to gloss over some concepts. I was thinking about making a C++ series to go hand and hand with the game engine series. I also have a text RPG series that does a console app in c++. I haven't gotten around to finishing that yet because this series and work; however, that one does not do any graphics. You could try the series out and if you have any questions about something that I may have not gone over, don't hesitate to ask. I may be able to elaborate more on the topic. Another thing is to try all of the challenges that may be proposed. That allows you to take what you have learned and see if you can implement things on your own. Mess around with the code, change things you don't like to be the way you want them to be. Break the code and find your way back to a working project again. The worst thing that could happen is you wait for the next video to explain it or ask for help. I am all about getting better and learning everyday as well. I might not do something the right way or make mistakes and that's ok, because that's how we learn.
@@JADE-iteGames Thank You so much for responding! yes i agree i definitely should just learn the prerequisites fully before diving into an enormous project. I already did a couple of c++ projects and i thought maybe i could check out your text based rpg too. might still just start watching everything in this game engine series from the very beginning and go along with learning whatever comes up that i don't know about. that being said I will definitely check out every single video you make from now on, there's so many things to be learned in this channel. keep up the great work!
@w4rd3nclyffe74 Thank you so much! I definitely will keep working on the videos. I find I learn more from doing the videos as well. There are also some great devs and contributors in the community that have also helped with the project. So much good information on UA-cam regarding programming, lots of other great devs to learn from as well.
Excited for the next video!
@mynameisjooo22 Thank you so much! It should be a good one! Make sure you try our the challenge.
good shot m8
I just found your youtube channel like a day ago and I'm honestly astonished how good your tutorials/devlogs are. please keep going with the awesome content!! just a quick question, what do you think the requirements are for starting this game engine series? I'm an intermediate programmer however I never did any graphics/opengl programming and big cpp projects and wondering if starting this series from zero will actually add anything to me. maybe I should be learning some other stuff before even coming close to do a project this big.
@w4rd3nclyffe74 Thank you so much! What I recommend is getting somewhat familiar with C++ first. I do tend to gloss over some concepts. I was thinking about making a C++ series to go hand and hand with the game engine series.
I also have a text RPG series that does a console app in c++. I haven't gotten around to finishing that yet because this series and work; however, that one does not do any graphics.
You could try the series out and if you have any questions about something that I may have not gone over, don't hesitate to ask. I may be able to elaborate more on the topic.
Another thing is to try all of the challenges that may be proposed. That allows you to take what you have learned and see if you can implement things on your own.
Mess around with the code, change things you don't like to be the way you want them to be. Break the code and find your way back to a working project again.
The worst thing that could happen is you wait for the next video to explain it or ask for help.
I am all about getting better and learning everyday as well. I might not do something the right way or make mistakes and that's ok, because that's how we learn.
@@JADE-iteGames Thank You so much for responding! yes i agree i definitely should just learn the prerequisites fully before diving into an enormous project. I already did a couple of c++ projects and i thought maybe i could check out your text based rpg too. might still just start watching everything in this game engine series from the very beginning and go along with learning whatever comes up that i don't know about. that being said I will definitely check out every single video you make from now on, there's so many things to be learned in this channel. keep up the great work!
@w4rd3nclyffe74 Thank you so much! I definitely will keep working on the videos. I find I learn more from doing the videos as well. There are also some great devs and contributors in the community that have also helped with the project.
So much good information on UA-cam regarding programming, lots of other great devs to learn from as well.