@@Husk1204 it's Understandable bcs his stat is very low for 6 star caster despite with tight restriction back then. but now it's different, they decide to break the restriction and that make him enter Big 3 Caster.
Just finished maxing out my passenger a few hours ago, and my main motivation for doing it was realizing he was absolutely amazing in SSS. Also helps that his s3 is just fun as hell and I love using him in IS2 and general content too.
Yii went from calling Passenger "that funny man" to "my savior" is truly the greatest anime character development arc i've ever seen. 69/10 will watch it again
Playing SSS as a sniper-GG stacker main in the later levels is like trying to pass your driving test after weeks and weeks of practice, but there's an 80% chance that your car has been replaced with a tank you don't know how to drive and you've only got enough fuel for half of the test
What's up with the enemy priority of GG in the Toron Mine stage with the shield guards? Normally GG's S3 prioritizes enemies closer to the blue box but for some reason she keep targeting shield guards which are just standing there even when there are enemies entering the blue box, so weird, cost me life points. I wonder if it's a bug.
I learned the importance of niche units while playing Battle Cats. There are some units in that game that are useless or underwhelming for 95% of content but when you get to the stage they are made for they shine the brightest.
Its cuz passneger actually has a good kit that is Reeeeeaaaaallly held back by multiple big factors: SP charge, DP cost, Damage/skill downtime SSS and IS fixes 2/3 of those things making him one of the best units on those game modes
Schwarz got a positive remark. I am happy. Also, another thing, technically you can use tactician vanguards for the buffs (even if they suck for damage) due to them having the same buff as casters. At the very least, they cost significantly less.
Btw, does attack speed affect Passenger's S3? If so Aak, Pushers, or Pullers could be decent options to bring as they can be put on ranged ties and the B-Side of specialists gives attack speed and the SP regen. They are also cheaper options and pushers can become sudo lane holders against lighter enemies when stacked with vanguards and defenders.
@@Shadow6OO the skill actually has a proc interval of 0.5s so no, ASPD do not buff his performance any further. The only thing you can do is pumping up his ATK and reduce the enemy's res.
Three things: 1) Stacking Casters Side A is a good idea, and now I feel kind of foolish for not thinking about it. In my defense I tried Schwarz and Rosa, but their range is awkward, and the chances of me ending up with a physical dmg like Jessica instead of BP is high, so yeah that's understandable 2) Lv 3 Modules are important...for the Abyssal Hunters :v 3) I'll just wait until Gavialter and Penance comes and use them to tank *everything*
I have started playing Arknights a lot fairly recent and have only 4 E2 characters in roster (although I have 18 six stars ops) and, as you said, SSS is very tough not only beacause im a dumbass, but also because I only have around 15 ops built at least to E1 70-90. Now when I stopped crying, I want to say thank you Yii for making such great entertaining and educational content
I had to replay the end part in super slow motion to pause it just to see what all that text in the end was about since youtube likes to shove other video options at the end so we can't see it...Happy new year to you and Pepp as well. May you have (Arknights) foes who are deathly allergic to Siege and Angelina.
To everyone who struggles: just start with 6-8 supporters (just not summoners since they can bottleneck you max op count) and rest are your core members. Supporters are cheap, give 5 energy and 1 op on deployment so they help you fish for ops you want even in last stages where your deck becomes too stacked. Ranged vanguards are a blessing, noir corne is good to buff your main dps for a cheap cost. Suzu and Angie can roflstomp most maps if you stack them on casters and vanguards. Carnelian is a monster with 3 caster + 2 snipers stack, can hit behind her and her s3 scales with atk speed to bonkers dmg.
Being a Passenger stan, for some reason I had a sense of dread when I saw Passenger on the thumbnail on a Yii video XD That being said, yes Passenger's my savior in SSS honestly he and Gnosis make one hell of a stall team XD
Doing this every 2 weeks will get tedious, but I really appreciate how much this mode makes casters relevant. Passenger is great here, but I've also gotten a lot of use out of Dusk, Carnelian, and Leizi have also never felt better.
That message at the end was like, one frame. It took me several tries to get it in frame. Well played. Also kyaas are fine if you continue to do them deadpan style.
I’ve personally been on the Goldenglow S2 sniper buff train with Ceobe S1 buffed with other casters. Also had Mudrock S2 buffed with vanguard/defenders. Managed to beat Iron Carrot Mine with the only time I needed to change the strategy was the stage with the boats where I needed to get Eyjafjalla S3 out with a caster buff to get the groups of boat guys. Now hopefully I can make another strategy for Toron Mine.
So far SSS has been way more fun than I expected. There's just so many new strategies to try with the stacking buff mechanic. That said, doubling the material limit and tripling the droprates wouldn't hurt.
They should really make it autodeployable or more randomized than it is though. We're expected to replay this every week and it's just gonna be repeating the same thing over and over, with some frustrating restarts if your RNG is bad. Waste of time after the first clear or two. :(
The real Goldenglow strat is to use S2 and proper positioning. S2 is permanent skill (e.g. Thorns S3, Blaze S2) and it is more than sufficient at doing AoE damage and slows if you crank attack speed on her, so its constantly detonating drones. Goldenglow S3 strat is hella fun though and still has AoE dmg.
Thank you for that last message, Yii. Same to you, also Frick you for placing that message like that, Yii. You know that youtube is ass for scrolling to specific frames.
It's funny how Passenger, once seen as the worse 6 star, now (basically) dominates 2 game modes, has his own game mode in the future, and also has a 24 op skin, the only other operator who have this being W.
As one who lacks pidgeonman best I can do is Leizi who I've been wanting to build for a while and her module really made her S2's collosal SP cost much more tolerable. So, she's E2'd and I'm gathering mats to properly build her ehe.
I've fully cleared both towers with my f2p 9 months old account thanks to 4 sniper 1 caster goldenglow and 5 sniper gnosis. What i found is that GG can basically take care of most early waves solo if you just have her out early enough. In stages 1-5 she's more than enough for both towers with just some unstacked lane holders like mountain or mudrock if the stage has lancers. In 6,7,8 later waves she starts having issues with downtime which you can fix by building a secondary carry, for me it was either 5x sniper gnosis or a strong guard stack lane holder which i can drop surtr on top of for emergency wave clear. I've also found sora to be pretty useful, even without stacking her buff is pretty good, but if you can give her some caster or vanguard buffs she gets even better. I still wish i had skalter though... The biggest obstacle for me always was not getting the right characters at the start, when i could set up GG early i could clear the stage most of the time, unless my draws were unlucky and i could never get set up for my secondary carry in later stages. I think the game mode would be way way way better if they removed the card game pretenses and removed the randomness from at the very least your initial "hand", having a fixed starting set would eliminate a lot of restarting for later stages in make the mode more tolerable overall.
I find that 5 sniper stacked Leizi is even stronger than passenger. She gets a permanent slow uptime, and since she gains 4SP per attack, ASPD not only buffs her DPS but her skill uptime too.
Oh hey, I completely went in blind and Passenger was also my free pass. I mixed Passenger 4 Caster / 1 Sniper and GG 3 Caster / 2 Sniper as I felt it was the combo working for me. Really glad I'm a Specialist&Supporter sucker as they're actually good.
I see we have similar feelings about SSS. I love building cracked out operators on a fraction to none of the effort of trying to do so in IS, while hating that once you get the routine down, it's 20-30 minutes of slogging through the first 5-6 floors followed by watching your entire squad collapse into singularity because of the gradual forced roster bloat colliding with the sharply ramped up difficulty of the final floors. The fixed stage order and not needing to start over from the very beginning unless you're chasing the secret medals makes this a game mode I actually won't mind doing every 2-3 weeks until the CN nerf comes our way. Did both services blind-ish with GG and Suzuran S3 with special guest Ceobe S2, which is one of the most hilarious things you can do in Arknights, DADADADA This then MOTIVATED me to finish S2 mastery of GG and Suzuran, so I finished beating my head against this game mode for the secret medals shortly before this video was uploaded. In the end my Toron Mine battle plan ended up involving making sure Mountain was in my starting lineup simply because he's still such an incredible lane holder on his own, Ptilo to make sure GG could survive more than a loop of Sphere rolling past, and Supporter A because I might as well take the extra third of a draw over being able to choose my draw and... still not seeing anything that could possibly help me. Such as, for example, not giving me Ptilo in time for said loop of Sphere rolling past. MVP ended up being Nearl, my last forced addition in a hand of all good picks (ALMOST went with Jaye or Radiant Nearl) who went on First Aid duty to save GG while I crossed my fingers and prayed Mountain and Saria could handle the actual lane holding duty without needing that Defender stack. Toron Mine LT-7 can go step on a LEGO.
GoldenGlow with 2 sniper buffs and 3 caster buffs, quick attack ans SP recovery. On the other hand Gnosis with similar buffs for Crowd Control. Was scuffed, but it worked out.
Zafang says Sniperstack Passenger S2 is better on floors 6/7/8 and I think he is objectively wrong. Wanna yell at him together? I'll be behind the Denny's with the pigeons.
Counterintuitively, I’ve found more consistency starting with no carries and picking all vg/supporters and praying lmao, just restart the run if you potato the +2 ops on the first 2/3 levels. Passenger being a great opus as well as good stack fodder means hes almost always the choice if you see him, hes good at all points and can carry. Godsenger rise up My first clear was a scuffed vanguard+sniper stack that ended with Godsenger, The childhood LMG suzuran, Gno moving sis, angelina, and weedy going for perma stuns lol
I try to use both at once, because i have both maxxed, although GG is the primary, and chen and irene are importantfor holding the ground. I need to get passenger module upgrades/second module before i will be comfortable with trying to use him as the primary. Also, mech accord module when?
for ggchan believers: there's a really easy strat that involves her, suzuran and s2's. stack full sniper on both, get a steady laneholder and you're good to go. yanfly did guides on this for both mines, but imo if you want to preserve sanity steer clear of taron. it's a slaughterhouse for sane minds
Mostima is actually really good here with a similar stack (maybe 1 sniper or 2) because turns out global slow and 90% slow on her s3 are actually really really good, plus her module makes her an actually fair cost honorable mention is chen s2 with vanguard/guard stack (mod0-1 take 3-4 van, mod 2-3 take 2-3) she does way more damage than you think she should
0:36 tbh i didnt even watch a guide to do that and before sss i thought that golden glows dps was nice but i can use something else but now she is the storm that is ap- i mean my main carry in sss god fuckign bless golden glow
I mean I'm partial to the s1 3x sniper 3x caster perma slow Passenger with ×sniper Gnosis, groups stay still or just advance slowly enough they then meet a fully buffed Irene or Spectral and just... ded
Shout Out to Carnelian for SSS, 1 sniper and 4 x caster makes her s2 perma-bind and her S3 do lots of damage mix in a lot of delay slow and bind to offset her wait time for her skill and BOOM.
I don't have passenger so I've been relying on Gnosis 5-sniper stacks a lot, I finally won a run with Gnosis + Chalter (3-caster 2-sniper), Gnosis literally aced the final boss
I usually do t use support Operators since mine are good enough, but for SSS I had to rely on Godsenger to carry me through the second mine. I use 5 snipers though for unlimited slow spam, though I sometimes use Caster or Specialists with ability 2 instead depending on my hand
I greatly use GG in SSS and you still have to retry from time to time since it uses uses rng. I mostly use the order of stacking Caster > Sniper > Sniper > +2 Equipment > GG, and hope to god you pull that combo off ASAP... But with suzu or any slowers,, you can just stall the stage momentarily to build her Godsenger in the other hand just requires any caster and youre 96% good to go Edit: And i think casters (or just arts dps) in general are goated thanks to whoever made the arts resistance formula, goodluck using A.Chen if the level 50 enemies starts having 2k defence or somethin...
I have tried to do SSS, and I am... very frustrated by it. Maybe it's because I'm not good at strategising, but I always feel like I end up just failing no matter what I do. Maybe I should look up strategies. Preferably ones that include operators I have! (cries in Passenger & GG-less player)
I know there are a lot more strategies to make SSS easier, but this is the one strategy that I stan. Passengod gaming
Didn't you say Passenger was kinda not worth investing a few months ago :D
WE STAN PASSENJESUS
@@Husk1204 it's Understandable bcs his stat is very low for 6 star caster despite with tight restriction back then.
but now it's different, they decide to break the restriction and that make him enter Big 3 Caster.
Just finished maxing out my passenger a few hours ago, and my main motivation for doing it was realizing he was absolutely amazing in SSS. Also helps that his s3 is just fun as hell and I love using him in IS2 and general content too.
He got giga buffed like mad
Yii went from calling Passenger "that funny man" to "my savior" is truly the greatest anime character development arc i've ever seen. 69/10 will watch it again
I rate it 420/69.
Me having passenger: then God bless me for this moments 🙏
Playing SSS as a sniper-GG stacker main in the later levels is like trying to pass your driving test after weeks and weeks of practice, but there's an 80% chance that your car has been replaced with a tank you don't know how to drive and you've only got enough fuel for half of the test
do you speak from experience
@@HiImYii Mayhaps
this is why i personally do sniper gg+gnosis with irene vg backup and just spam supporters to cycle
Why are your comments so funny
What's up with the enemy priority of GG in the Toron Mine stage with the shield guards? Normally GG's S3 prioritizes enemies closer to the blue box but for some reason she keep targeting shield guards which are just standing there even when there are enemies entering the blue box, so weird, cost me life points. I wonder if it's a bug.
We all doubted him day 1, but GODSENGER ascends
Arknights is the one game that taught me to respect every unit because there will eventually be a nich they will execute with impunity.
Except frostleaf, they did the girl dirty :(
I learned the importance of niche units while playing Battle Cats. There are some units in that game that are useless or underwhelming for 95% of content but when you get to the stage they are made for they shine the brightest.
Me levelling freaking Indigo to E2 and considering to M3 S2 for Indigo and Ethan: Yes.
Finally Yii has accepted the true faith and has been blessed by our lord God.
I love the continous trend of "Passanger is strong if the gamemode he's doing buffs him"
Passenger is basically the Exusiai of Casters
Its cuz passneger actually has a good kit that is Reeeeeaaaaallly held back by multiple big factors: SP charge, DP cost, Damage/skill downtime
SSS and IS fixes 2/3 of those things making him one of the best units on those game modes
That's gg but instead of "strong" it's "broken"
Schwarz got a positive remark. I am happy.
Also, another thing, technically you can use tactician vanguards for the buffs (even if they suck for damage) due to them having the same buff as casters. At the very least, they cost significantly less.
This. I actually bring one Tactician Vanguard at least
Btw, does attack speed affect Passenger's S3? If so Aak, Pushers, or Pullers could be decent options to bring as they can be put on ranged ties and the B-Side of specialists gives attack speed and the SP regen. They are also cheaper options and pushers can become sudo lane holders against lighter enemies when stacked with vanguards and defenders.
@@Shadow6OO the skill actually has a proc interval of 0.5s so no, ASPD do not buff his performance any further. The only thing you can do is pumping up his ATK and reduce the enemy's res.
As someone who e2'd Passenger since his 1st banner, I am popping off hard right now
Same, I feel very validated having fed him my generic 6 caster dupe upgrade now lol.
passenger is best boy, and nobody can change my mind
Not gonna lie, Chain casters are the MVP for this mode. Pudding, Leizi, and Godsenger could cheese it with ASPD buff and ATK buff.
Really? My leizi and pudding deals just ok damage but not enough. What are your leizi and pudding lvls and/or how much you buff them?
@@xation6048 mine has her at Lv80 S2M3 and module level 3
Finally Yii has accepted Godsenger in his heart as our true savior.
Three things:
1) Stacking Casters Side A is a good idea, and now I feel kind of foolish for not thinking about it. In my defense I tried Schwarz and Rosa, but their range is awkward, and the chances of me ending up with a physical dmg like Jessica instead of BP is high, so yeah that's understandable
2) Lv 3 Modules are important...for the Abyssal Hunters :v
3) I'll just wait until Gavialter and Penance comes and use them to tank *everything*
"sigh" the abyssal hunter pain
Why wait for them when you can do Mudrock + Specter? Works great at laneholding, except against fat hammer stunners.
A really cool strat and I can't wait to try it out. Oh wait, I don't have a Passenger
_Just borrow one 4head_
Would u like mine?
Chalter does very similar things(her range is smaller but on the first mine it doesn't matter) if you have her
I have started playing Arknights a lot fairly recent and have only 4 E2 characters in roster (although I have 18 six stars ops) and, as you said, SSS is very tough not only beacause im a dumbass, but also because I only have around 15 ops built at least to E1 70-90.
Now when I stopped crying, I want to say thank you Yii for making such great entertaining and educational content
Happy New Year to you too editor (and Yii) kept in the basement ! If you need help, make Amiya blink twice.
"level 2 and 3 modules dont make much of a difference"
Gladiia, Specter alter, Passenger, and Ling: "ya sure about that?"
I had to replay the end part in super slow motion to pause it just to see what all that text in the end was about since youtube likes to shove other video options at the end so we can't see it...Happy new year to you and Pepp as well. May you have (Arknights) foes who are deathly allergic to Siege and Angelina.
Banger intro, good shit Pepp
I liked Passenger since release because of his S3 and seeing him do such a glow up warms my heart
To everyone who struggles: just start with 6-8 supporters (just not summoners since they can bottleneck you max op count) and rest are your core members. Supporters are cheap, give 5 energy and 1 op on deployment so they help you fish for ops you want even in last stages where your deck becomes too stacked. Ranged vanguards are a blessing, noir corne is good to buff your main dps for a cheap cost. Suzu and Angie can roflstomp most maps if you stack them on casters and vanguards. Carnelian is a monster with 3 caster + 2 snipers stack, can hit behind her and her s3 scales with atk speed to bonkers dmg.
Being a Passenger stan, for some reason I had a sense of dread when I saw Passenger on the thumbnail on a Yii video XD
That being said, yes Passenger's my savior in SSS honestly he and Gnosis make one hell of a stall team XD
Happy New Year to you too Pepp! (and Yii)
I took the information in, but Dude. This thumbnail slaps. I think about it all day.
Doing this every 2 weeks will get tedious, but I really appreciate how much this mode makes casters relevant. Passenger is great here, but I've also gotten a lot of use out of Dusk, Carnelian, and Leizi have also never felt better.
Happy New Year pepp and yii!
May we keep our sanity high through the SSS rotation 🙏
Been a big fan of this guy (passenger) since day one
Godssenger believers, this is our time
This is step one to making SSS less of a pain
ありがとうございます!
That message at the end was like, one frame. It took me several tries to get it in frame. Well played. Also kyaas are fine if you continue to do them deadpan style.
I’ve personally been on the Goldenglow S2 sniper buff train with Ceobe S1 buffed with other casters. Also had Mudrock S2 buffed with vanguard/defenders. Managed to beat Iron Carrot Mine with the only time I needed to change the strategy was the stage with the boats where I needed to get Eyjafjalla S3 out with a caster buff to get the groups of boat guys.
Now hopefully I can make another strategy for Toron Mine.
"may we have more skits and less kyaa's this year of 2023"
pepp knows what's up
thanks for the passenger fancam
Thank you I'll give it a try. Though, you should try using GG s2 with sniper buffs instead of s3
THAT OPENING HAS NO BUSINESS TO DO WITH BEING TOO FREAKING AWESOME THO!!???
So far SSS has been way more fun than I expected. There's just so many new strategies to try with the stacking buff mechanic.
That said, doubling the material limit and tripling the droprates wouldn't hurt.
They should really make it autodeployable or more randomized than it is though. We're expected to replay this every week and it's just gonna be repeating the same thing over and over, with some frustrating restarts if your RNG is bad.
Waste of time after the first clear or two. :(
This one with Passenger and Surtr Service of Blemichi, got me to thinking about touching SSS again.
WE STAN PASSENJESUS
The real Goldenglow strat is to use S2 and proper positioning. S2 is permanent skill (e.g. Thorns S3, Blaze S2) and it is more than sufficient at doing AoE damage and slows if you crank attack speed on her, so its constantly detonating drones.
Goldenglow S3 strat is hella fun though and still has AoE dmg.
That's not even mentioning how flexible he is. You can also run him skill 2 with 2 sniper buffs and he can do stupid cc with constant damage
Thank you for that last message, Yii. Same to you, also
Frick you for placing that message like that, Yii. You know that youtube is ass for scrolling to specific frames.
It's funny how Passenger, once seen as the worse 6 star, now (basically) dominates 2 game modes, has his own game mode in the future, and also has a 24 op skin, the only other operator who have this being W.
Same strat but for Gnosis S2
I don't even know if there's any enemy immune to freeze in SSS
I hope you have another blessed year of Kyaa's ahead of you YiiArknights
That last map you show is SO STUPIDLY HARD I'M GOING INSANE
Big brain move is using both sniper-GG and caster-PassenGod together
As one who lacks pidgeonman best I can do is Leizi who I've been wanting to build for a while and her module really made her S2's collosal SP cost much more tolerable. So, she's E2'd and I'm gathering mats to properly build her ehe.
For SSS, I tend to follow the Irene School of Combat: *_GUN._*
AND SPIN
Cheerio
Welp time to finally bump my e1 Passenger up the priority list
Damn i love the intro
I've fully cleared both towers with my f2p 9 months old account thanks to 4 sniper 1 caster goldenglow and 5 sniper gnosis. What i found is that GG can basically take care of most early waves solo if you just have her out early enough. In stages 1-5 she's more than enough for both towers with just some unstacked lane holders like mountain or mudrock if the stage has lancers. In 6,7,8 later waves she starts having issues with downtime which you can fix by building a secondary carry, for me it was either 5x sniper gnosis or a strong guard stack lane holder which i can drop surtr on top of for emergency wave clear. I've also found sora to be pretty useful, even without stacking her buff is pretty good, but if you can give her some caster or vanguard buffs she gets even better. I still wish i had skalter though...
The biggest obstacle for me always was not getting the right characters at the start, when i could set up GG early i could clear the stage most of the time, unless my draws were unlucky and i could never get set up for my secondary carry in later stages. I think the game mode would be way way way better if they removed the card game pretenses and removed the randomness from at the very least your initial "hand", having a fixed starting set would eliminate a lot of restarting for later stages in make the mode more tolerable overall.
5 Caster Passenger with 5 Caster Skalter
*THE DREAM*
Skalter? S2 or S3?
@@dalgona4819 S2 ofc
+100% ATK and Faster Proc time
I find that 5 sniper stacked Leizi is even stronger than passenger. She gets a permanent slow uptime, and since she gains 4SP per attack, ASPD not only buffs her DPS but her skill uptime too.
I will have to try that
5 casters stacks on godsenger: *I AM THE STORM THAT IS APPROUUUUUUCHING*
5 snipers stacks on godsenger: dadadadadadadada shenanigans
From Pissenger to Godsenger The savoir... How the turn tables huh
Oh hey, I completely went in blind and Passenger was also my free pass.
I mixed Passenger 4 Caster / 1 Sniper and GG 3 Caster / 2 Sniper as I felt it was the combo working for me.
Really glad I'm a Specialist&Supporter sucker as they're actually good.
Thanks Yii arknights, very cool. I will now use the Passenger Strat™ and pray to the lord every other week 🙏🙏🙏
I see we have similar feelings about SSS. I love building cracked out operators on a fraction to none of the effort of trying to do so in IS, while hating that once you get the routine down, it's 20-30 minutes of slogging through the first 5-6 floors followed by watching your entire squad collapse into singularity because of the gradual forced roster bloat colliding with the sharply ramped up difficulty of the final floors. The fixed stage order and not needing to start over from the very beginning unless you're chasing the secret medals makes this a game mode I actually won't mind doing every 2-3 weeks until the CN nerf comes our way.
Did both services blind-ish with GG and Suzuran S3 with special guest Ceobe S2, which is one of the most hilarious things you can do in Arknights, DADADADA
This then MOTIVATED me to finish S2 mastery of GG and Suzuran, so I finished beating my head against this game mode for the secret medals shortly before this video was uploaded.
In the end my Toron Mine battle plan ended up involving making sure Mountain was in my starting lineup simply because he's still such an incredible lane holder on his own, Ptilo to make sure GG could survive more than a loop of Sphere rolling past, and Supporter A because I might as well take the extra third of a draw over being able to choose my draw and... still not seeing anything that could possibly help me. Such as, for example, not giving me Ptilo in time for said loop of Sphere rolling past.
MVP ended up being Nearl, my last forced addition in a hand of all good picks (ALMOST went with Jaye or Radiant Nearl) who went on First Aid duty to save GG while I crossed my fingers and prayed Mountain and Saria could handle the actual lane holding duty without needing that Defender stack.
Toron Mine LT-7 can go step on a LEGO.
Our only lord and savior
new yii vid weeeeeee
Which Passenger module is better for SSS?
i'm thankful this mode has infinite retries and costs 0 sanity otherwise i'd be malding hard
GoldenGlow with 2 sniper buffs and 3 caster buffs, quick attack ans SP recovery.
On the other hand Gnosis with similar buffs for Crowd Control.
Was scuffed, but it worked out.
Cold Call is such a fun song man
Zafang says Sniperstack Passenger S2 is better on floors 6/7/8 and I think he is objectively wrong. Wanna yell at him together? I'll be behind the Denny's with the pigeons.
Counterintuitively, I’ve found more consistency starting with no carries and picking all vg/supporters and praying lmao, just restart the run if you potato the +2 ops on the first 2/3 levels.
Passenger being a great opus as well as good stack fodder means hes almost always the choice if you see him, hes good at all points and can carry. Godsenger rise up
My first clear was a scuffed vanguard+sniper stack that ended with Godsenger, The childhood LMG suzuran, Gno moving sis, angelina, and weedy going for perma stuns lol
Admittedly, there are modules that give really big power boosts with their upgrades, like Spalter’s or Ling’s.
I never stopped believing ❤️
i just knew it right away when theres sp generation, passenger will evolve into godsenger
I try to use both at once, because i have both maxxed, although GG is the primary, and chen and irene are importantfor holding the ground. I need to get passenger module upgrades/second module before i will be comfortable with trying to use him as the primary.
Also, mech accord module when?
Eyja S3 and 5x Caster = a fkin' volcano eruption
Buffed Irene goes crazy aswell
for ggchan believers: there's a really easy strat that involves her, suzuran and s2's. stack full sniper on both, get a steady laneholder and you're good to go. yanfly did guides on this for both mines, but imo if you want to preserve sanity steer clear of taron. it's a slaughterhouse for sane minds
Bro Taron LT-7 is hell whoever thought of putting two lanes is a degenerate
Mostima is actually really good here with a similar stack (maybe 1 sniper or 2) because turns out global slow and 90% slow on her s3 are actually really really good, plus her module makes her an actually fair cost
honorable mention is chen s2 with vanguard/guard stack (mod0-1 take 3-4 van, mod 2-3 take 2-3) she does way more damage than you think she should
me stacking 5 casters to give them either passenger or carnelian this strategy works like purifying fire if you add supporters
Meanwhile me with spinning mudrock:😀
me with my ange s3 chillin' in the corner
Elliot my beloved
Passenger is one of the casters ever made
damn that intro rocks! (give me the song name now)
0:36 tbh i didnt even watch a guide to do that and before sss i thought that golden glows dps was nice but i can use something else but now she is the storm that is ap- i mean my main carry in sss god fuckign bless golden glow
🤣 lmao, that lancer's dash
I mean I'm partial to the s1 3x sniper 3x caster perma slow Passenger with ×sniper Gnosis, groups stay still or just advance slowly enough they then meet a fully buffed Irene or Spectral and just... ded
This is a farcry difference in attitude from your other SSS video
*cries in no Passenger*
Shout Out to Carnelian for SSS, 1 sniper and 4 x caster makes her s2 perma-bind and her S3 do lots of damage mix in a lot of delay slow and bind to offset her wait time for her skill and BOOM.
I remember the time i used 5 sniper mods on goldenglow.
this mode turned my e2 level 80 stage 3 module m6 max trust ling into a discard one draw one card and it's awesome
Carnelian with sniper stack and S3 makes big funny red numbers even at higher levels
Yeah, been using him also and unlocked his second module.
i have no gg nor passenger so i'm coping with eyja s3 spam + debuffers and it barely works
I don't have passenger so I've been relying on Gnosis 5-sniper stacks a lot, I finally won a run with Gnosis + Chalter (3-caster 2-sniper), Gnosis literally aced the final boss
My strat was to feed ASPD to GG and SP Recovery to Passenger. Had to retry a bunch to get good rng but those two are absolutely MVP.
I may not have passenger but 5 vanguard irene does a pretty good job as well
I usually do t use support Operators since mine are good enough, but for SSS I had to rely on Godsenger to carry me through the second mine. I use 5 snipers though for unlimited slow spam, though I sometimes use Caster or Specialists with ability 2 instead depending on my hand
I greatly use GG in SSS and you still have to retry from time to time since it uses uses rng. I mostly use the order of stacking Caster > Sniper > Sniper > +2 Equipment > GG, and hope to god you pull that combo off ASAP...
But with suzu or any slowers,, you can just stall the stage momentarily to build her
Godsenger in the other hand just requires any caster and youre 96% good to go
Edit: And i think casters (or just arts dps) in general are goated thanks to whoever made the arts resistance formula, goodluck using A.Chen if the level 50 enemies starts having 2k defence or somethin...
God🙏🙏
It is Eliot-O time
I have tried to do SSS, and I am... very frustrated by it. Maybe it's because I'm not good at strategising, but I always feel like I end up just failing no matter what I do.
Maybe I should look up strategies. Preferably ones that include operators I have! (cries in Passenger & GG-less player)
SSS tutorial in the future?, can't get pass floor 3 without stressing out already
What is you have neither!??!?!? What do i dooooooooO!!!!!