Front Mission (DS) - Wanzer Airdrop Cutscene

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  • Опубліковано 17 лис 2024

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  • @clawofthefallen
    @clawofthefallen 2 роки тому +4

    The same cutscene plays on the PS1 (the DS is a port of the PS1 port), but it's compressed to hell and back since the resolution of the DS (256 x 192) was slightly lower than low resolution PS1 titles (256×224 to 640×480 on the high end with examples like Tobal no1, Tobal 2, Tekken 3 and Bloody Roar 2. Though rarely really reaching full progressive 480 resolution, some of these games managed 480 interlaced or upscaled to 480i).
    Still, it got me thinking on how the DS used compression codecs for cutscenes and how many of these were possible thanks to advances made to compress video since Resident Evil 2's port on the N64 and also used to play video carts on the GBA.