Space Engineers: Raydar script test

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КОМЕНТАРІ • 7

  • @gamepad3173
    @gamepad3173 3 роки тому

    I like it,something I could use when dealing with pirates.

  • @sawer
    @sawer 4 роки тому

    That is really impressive

  • @marcelldavis6243
    @marcelldavis6243 4 роки тому

    Homie laheila i remember when we played brick rigs together and built planes and shit damn good ol times

  • @NManZioN
    @NManZioN 4 роки тому

    How far can this detect? And will servers like it?

    • @laihela
      @laihela  4 роки тому

      The detection range is about 33 meters per camera. With 25 cameras, the range is about 830 meters. I have not yet tested it on servers or on a large scale.

    • @NManZioN
      @NManZioN 4 роки тому

      @@laihela this is very interesting. so I did a little more digging, it seems the camera can do ray casting. Without considering server, you could detect players coming towards you far out of firing range. But my question, can one camera Ray cast infinite distance or is it the sum of camera that determines the distance?

    • @laihela
      @laihela  4 роки тому +1

      @@NManZioN Each camera can raycast 2 km per second, raycasting more frequently decreases the range and vise versa. Raycasting in random directions isn't a very effective detection method, it's more useful as a tracking device.