ok, you're actually quite wrong and let me explain why in bigger detail chill mode is good for a first time, but it's TERRIBLE in teaching players how normal mode works because every so often you'll see servers being spammed with Crazy maps with the new change, it made normal mode more lenient while still retaining some parts of the hard side, allowing players to eventually prepare for the jump to pro servers tired of the intensity reset? that's what pro servers are for, recently having the requirement being level 20 this gives players a chance to jump to insane, crazy, and even crazy+ maps
@@coolteen2861 nah you weren't wrong, chill mode is a good place to play the easier maps actually ...just that for a newer player's perspective it isnt always helpful lol
Also, i looked in the fe2 discord and heard that the poll crazyblox made for these update changes was posted in the regulars channel, and only _49 PEOPLE VOTED_ so this massive update that affects hundreds of people was basically decided by a complete minority.
I like the intensity system changes. Although I'm a pretty good player, I can't beat crazy difficulty. Insane difficulty is ideal. People barely survive on crazy difficulty in normal servers. The only thing that bothers me in this update is the removal of some gamemodes.
There have been changes to private servers too. The intensity reset is disabled, Intensity Boosting is enabled in all difficulties, max intensity is 5.99, and Crazy+ is enabled
Bro, i was literally sad when i saw the chaos mode wasnt there anymore, i loved playing it, literally never played any other mode than that one, and now its gone, ik i'll get over it but i'll still miss it
capping the intensity was because normal servers got spammed with crazy and it was more of a Play ds and avm until prevotes force you to play something else simulator, the new reset makes normal servers more enjoyable bc you play alot of different maps instead of the same 4-9 maps over and over in an endless loop, chill servers just made it harder for new players to then start playing in normal servers and chaotic buttons is fine but wasnt really needed, thats my personal opinion on this update lol, (also it doesnt reset in privates??)
The idea for the intensity reset is kinda good for those that are new and allow lower difficulty maps so that map creators feel useful than players always playing on crazy difficulty
chaos servers were insanely funny and the community had 0 hate whatsoever, it broke my heart when i found out that the chaos community was scattered all over the place and the chaos server was removed.
I’m so glad Crazyblox has done so that you need to have played fe2 in the last 7 days. there’s so many alt accounts and noobs that complain that the maps are really really hard. But when you join a pro server, what would you expect? The easiest ahh maps?
Fe2 is ruined.... That mf crazyblox is being crazy for real and for all bro speaking of 2017 there was no complains about it... Like people started to hate this game after hallowen (ip,ssr), highlight, exploding buttons but NOW THE THING IS REALLY CHANGED BRO CRAZYBLOX LITERARY RUINED THE WHOLE THING bruh now we understand previous updates werent that bad as we saw like... Seems like were gonna get more worse updates in future WHY BRO...
the update is kinda a L in my opinion removing chaos servers and capping intensity at 5 in normal servers and resetting intensity is kinda dumb new players could have played chill mode instead of doing all this extra work by sort of merging the two removed modes in normal servers and it was fun playing with 49 other people in chaos
Removing chill servers is so stupid like how are new/not as skilled players (including me) supposed to get better and practice if normal servers are all crazys and insanes 😭
This update: +Nice fix +Good server size increase -No chill mode? Where will new players practice without having to fail the first jump of every insane+ maps? -Removing chaos mode is a freaking disaster, and now group button event comes with an Islamic ideology yayayy (sarcasm) -Intensity capping at 5? What the fuck -Intensity reset is a shit idea, nobody is going to play normal servers now except for bacon hairs and other new players Verdict 0/30 (Omega fail) "Never cook again" I just bought VIP and the game instantly degrades into shithole, what is my luck lol
this is one of the worst updates that has ever happened to fe2, chill mode was also made for new players, the only reason why crazyblox removed it is because he doesnt care about the new fe2 players, and chaos servers were one of my favorite gamemodes in fe2, but because they removed it, i can no longer enjoy playing fe2, so they should bring back those gamemodes, also, the new intensity system SUCKS, first of all, intensity reset, this feature means that every 12 rounds, the intensity resets, and it takes you back to easy difficulty, and boosting is disabled below normal difficulty, this means that you are forced to stay on easy difficulty without boosting, so i do not consider this a great update, they should bring it back to the way it was, i hope they can bring everything back so fe2 will become enjoyable again.
Not really,if he didn't care about new player he wouldnt add the drain mechanic where under level 20 lose less air, also swim in lava challenge is boring
Lol chill mode was way too ez and chaos server ppl were too lazy anyway. 12 round reset thing is fine considering you only need lvl 20 to go to pro servers. The only thing I would change is the server size being 20 because, now more ppl equals more dying and harder to get crazy. I’ve played on normal servers briefly and on crazy there’s always 1-3 survivors so it makes no difference.
It's very selfish of Crazyblox for making these changes. If you want to have more players to play your game, listen to your community suggestions, and maybe it'll ended up good. Changes like these are a no to the community, like you only make your decision. I know it's Crazyblox game and we should only play, but that just probably make the community mad.
Not as horrible as 2019 because that year was the actual worst that it just have few updates there that I like but other than that that nostalgia year was garbage
Bro the intensity reset is so SUCKS you just forced to play 3 boring easy maps every 12 rounds ahhhh,and didn’t give us the chance to keep continuing playing insane and crazy map enjoyably 😭Why can’t these add into chill mode but normal mode?!Guess what?This game becomes boring now,if the reset system occur doesn’t change from 12 to at least 15 or remove the dumb system,I will quit.😢
ok wanna know a solution? play in pro servers, enjoy your Crazy+ maps. ...and if you ever complain "that's too difficult" well that's just a skill issue
Chill Mode was made *EXACTLY* for newer players so it’s really stupid that they removed it
it wasnt really helping them when its such a big stepup from hard to crazy spam
ok, you're actually quite wrong and let me explain why in bigger detail
chill mode is good for a first time, but it's TERRIBLE in teaching players how normal mode works because every so often you'll see servers being spammed with Crazy maps
with the new change, it made normal mode more lenient while still retaining some parts of the hard side, allowing players to eventually prepare for the jump to pro servers
tired of the intensity reset? that's what pro servers are for, recently having the requirement being level 20
this gives players a chance to jump to insane, crazy, and even crazy+ maps
@@celestialcerulean okay I apologize, but I thought chill mode was made for newer players who wanted to play the lower difficulty maps easier
@@coolteen2861 nah you weren't wrong, chill mode is a good place to play the easier maps actually
...just that for a newer player's perspective it isnt always helpful lol
Also, i looked in the fe2 discord and heard that the poll crazyblox made for these update changes was posted in the regulars channel, and only _49 PEOPLE VOTED_ so this massive update that affects hundreds of people was basically decided by a complete minority.
💀
I like the intensity system changes. Although I'm a pretty good player, I can't beat crazy difficulty. Insane difficulty is ideal. People barely survive on crazy difficulty in normal servers.
The only thing that bothers me in this update is the removal of some gamemodes.
There have been changes to private servers too. The intensity reset is disabled, Intensity Boosting is enabled in all difficulties, max intensity is 5.99, and Crazy+ is enabled
Its now just 5 not 5.99. Bro this game got nerfed too much. So boring!
It’s 5 only for normal servers
@@joshuac5684 and that's what PRO SERVERS are for
that's where you can play the fun stuff like Abandoned Junkyard or Central Mass Array (bangers)
Bro, i was literally sad when i saw the chaos mode wasnt there anymore, i loved playing it, literally never played any other mode than that one, and now its gone, ik i'll get over it but i'll still miss it
So that explains why I was playing Magmatic Mines and went all the way back down to Easy
I honestly hate the difficulty resetting now as it makes it even harder to play any insanes or crazies
pro servers fortunately were left untouched so they are still good but rest in peace chaos servers they were fun
@@breadbugsaredabest ya I probably would’ve quit FE2 forever pro servers was also affected by the update
capping the intensity was because normal servers got spammed with crazy and it was more of a Play ds and avm until prevotes force you to play something else simulator, the new reset makes normal servers more enjoyable bc you play alot of different maps instead of the same 4-9 maps over and over in an endless loop, chill servers just made it harder for new players to then start playing in normal servers and chaotic buttons is fine but wasnt really needed, thats my personal opinion on this update lol, (also it doesnt reset in privates??)
genuinely one of the worst updates we could’ve gotten for the game. should not have been V60
The idea for the intensity reset is kinda good for those that are new and allow lower difficulty maps so that map creators feel useful than players always playing on crazy difficulty
thats kinda why chill mode was there tho
@@Chaos_Dev But without any limitation to its difficulty and players below 20 levels have certain boosts than regular players
chaos servers were insanely funny and the community had 0 hate whatsoever, it broke my heart when i found out that the chaos community was scattered all over the place and the chaos server was removed.
I’m so glad Crazyblox has done so that you need to have played fe2 in the last 7 days.
there’s so many alt accounts and noobs that complain that the maps are really really hard. But when you join a pro server, what would you expect? The easiest ahh maps?
this updates both positive and negative. i think its just neutral imo
Fe2 is ruined.... That mf crazyblox is being crazy for real and for all bro speaking of 2017 there was no complains about it... Like people started to hate this game after hallowen (ip,ssr), highlight, exploding buttons but NOW THE THING IS REALLY CHANGED BRO CRAZYBLOX LITERARY RUINED THE WHOLE THING bruh now we understand previous updates werent that bad as we saw like... Seems like were gonna get more worse updates in future WHY BRO...
Honestly not a bad update.
Only main complaints are the removal of chill servers and the addition of chaotic buttons
True, people are making it seem like it's the worst update ever 💀
the update is kinda a L in my opinion removing chaos servers and capping intensity at 5 in normal servers and resetting intensity is kinda dumb new players could have played chill mode instead of doing all this extra work by sort of merging the two removed modes in normal servers and it was fun playing with 49 other people in chaos
I've kinda missed chill mode 😢
Bro fr. Normal severs are always like 10 crazys in a row and it's so annoying 💀
Removing chill servers is so stupid like how are new/not as skilled players (including me) supposed to get better and practice if normal servers are all crazys and insanes 😭
i think they removed chaos since it was too laggy + wayyy too much exploiters + alts that keep giving free boosts
the meat riding of the UA-camrs will finally stop
This update:
+Nice fix
+Good server size increase
-No chill mode? Where will new players practice without having to fail the first jump of every insane+ maps?
-Removing chaos mode is a freaking disaster, and now group button event comes with an Islamic ideology yayayy (sarcasm)
-Intensity capping at 5? What the fuck
-Intensity reset is a shit idea, nobody is going to play normal servers now except for bacon hairs and other new players
Verdict 0/30 (Omega fail)
"Never cook again"
I just bought VIP and the game instantly degrades into shithole, what is my luck lol
this is one of the worst updates that has ever happened to fe2, chill mode was also made for new players, the only reason why crazyblox removed it is because he doesnt care about the new fe2 players, and chaos servers were one of my favorite gamemodes in fe2, but because they removed it, i can no longer enjoy playing fe2, so they should bring back those gamemodes, also, the new intensity system SUCKS, first of all, intensity reset, this feature means that every 12 rounds, the intensity resets, and it takes you back to easy difficulty, and boosting is disabled below normal difficulty, this means that you are forced to stay on easy difficulty without boosting, so i do not consider this a great update, they should bring it back to the way it was, i hope they can bring everything back so fe2 will become enjoyable again.
Yea I agree I really hope that crazyblox realizes this is a shitty change and listens to the community and changes it back
Not really,if he didn't care about new player he wouldnt add the drain mechanic where under level 20 lose less air, also swim in lava challenge is boring
...hey weren't you the guy who got exposed multiple times by cyriss
Mmmm pro server filled with exploiter i aint playing that im moving to lb and tria it's been a good journey for 7 years
FE2 is still better than those games imo
@@Chaos_Dev it does but some updates made it bad
Lol chill mode was way too ez and chaos server ppl were too lazy anyway. 12 round reset thing is fine considering you only need lvl 20 to go to pro servers. The only thing I would change is the server size being 20 because, now more ppl equals more dying and harder to get crazy. I’ve played on normal servers briefly and on crazy there’s always 1-3 survivors so it makes no difference.
chill mode was meant for newbies???
@@possiblymatt7970 lol even newbies could do it. Nothing from easy to hard can’t be done with 2 days max training.
It's very selfish of Crazyblox for making these changes. If you want to have more players to play your game, listen to your community suggestions, and maybe it'll ended up good. Changes like these are a no to the community, like you only make your decision. I know it's Crazyblox game and we should only play, but that just probably make the community mad.
Not as horrible as 2019 because that year was the actual worst that it just have few updates there that I like but other than that that nostalgia year was garbage
yeah, this update suck ass.
Hell nah FE2 is using AI generated thumbnails now 💀💀💀💀💀💀
the thumbnail was just a small experiment to see if ai generated thumbnails wld bring up the playercount statistics, which was just temporary
everything here is fact checked.
I cam here for no reason at all
Bro the intensity reset is so SUCKS you just forced to play 3 boring easy maps every 12 rounds ahhhh,and didn’t give us the chance to keep continuing playing insane and crazy map enjoyably 😭Why can’t these add into chill mode but normal mode?!Guess what?This game becomes boring now,if the reset system occur doesn’t change from 12 to at least 15 or remove the dumb system,I will quit.😢
ok wanna know a solution?
play in pro servers, enjoy your Crazy+ maps.
...and if you ever complain "that's too difficult" well that's just a skill issue
@@celestialcerulean XD true😂