Dev Log: Management Game - Building an Event Queue System

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  • Опубліковано 9 січ 2025

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  • @avp2501
    @avp2501 4 місяці тому

    Loving the tutorials. Can't wait to try your game.

  • @Selectivus
    @Selectivus 4 місяці тому

    As always, excellent!
    I hope there will be new videos in the future related to using SD as a tool for creating web comics.
    By the way, the 2D VTube model looks just great!

    • @LewdGarlic-mh8hj
      @LewdGarlic-mh8hj  4 місяці тому +1

      @@Selectivus I have something planned for that because Flux is amazing at creating UI elements and backgrounds, so I will do a feature on that soon.

  • @braiesteanu
    @braiesteanu 4 місяці тому

    icon.svg is the goat, that thing saw the most reuse in all game development next to the openGL triangle...
    did you have any previous game dev experience? if not that, probably web development since there's quite some async paradigms and tropes
    i ask this because i couldn't use gdscript properly and i'm curious how you adapted to it so easily
    i simply went the c# route as that's what i've been using in unity for years now

    • @LewdGarlic-mh8hj
      @LewdGarlic-mh8hj  4 місяці тому

      @@braiesteanu I did work as an artist and sometimes coder for some smaller indie game projects in my university years. But this is my first actual game project as a solo dev.

    • @braiesteanu
      @braiesteanu 4 місяці тому

      @@LewdGarlic-mh8hj oh nice, with the way you code i could've sworn you had at least a few years of full time dev experience

    • @LewdGarlic-mh8hj
      @LewdGarlic-mh8hj  4 місяці тому

      @@braiesteanu Well thats because my first indie project was like 15 years ago and I never stopped doing it since then. So I might not have professional experience, but plenty of amateur experience.