Interview with Smight (Arcade Pit)

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  • Опубліковано 27 вер 2024
  • In this supplement to her video essay “My Favorite Game Show”, Amabel Holland interviews the creator and host of Arcade Pit, Smight. They’re joined by Samhain of SB Plays Games for a freeform discussion of Arcade Pit’s game design, the technical aspects of the show, and how these things have evolved over the last decade.
    Amabel’s Patreon: patreon.com/amabelholland
    Smight: / smightlp
    SB: / sbplaysgames
    00:00 Origin of Arcade Pit
    01:17 Doing a Live Show
    04:32 GDQ & Giant Bomb
    06:20 Games Challenge Design
    08:37 Map Logic
    10:25 Snailser & April’s Fools
    19:50 Influence of Nick Arcade
    27:36 Quizzler QC
    31:35 Drawing Prompts
    33:15 Statistics & Approachability
    44:45 Introduction of Snailser
    46:28 Emily Aster Appreciation Corner
    48:36 Player Skill Disparity
    53:21 Rules Changes & Overall Development
    59:25 Technical Challenges
    01:08:55 Chaos, Noise, and Skill
    01:11:45 Game Design on the Fly
    01:15:30 Growth, Emulation, and Promotion

КОМЕНТАРІ • 1

  • @DentedRazor
    @DentedRazor 6 місяців тому +1

    Great interview! Going down the rabbit hole of the show after your video, it was fun to learn more about the background of this amazing show.