Now I will never unsee it. Thanks. I lived my entire life thinking chiseled stone brick was centered, and now it will haunt me everytime I see the block.
There's a good reason it isn't centered. In the original pixel art, the dark outline is actually a drop shadow, which is only on the bottom and right. This prevents it from being 2x thick when the texture is repeated, and it gives it a more 3D look when combined with lighter highlights around the top and left. In order to fit these details, the center has to move aside one pixel in each direction. Since the shading makes it look good, your mind doesn't notice the texture is off center by 1/8 except in this rare instance. I did texture packs for a while, and in a lot of cases I offset the center by one or two pixels to include an outer shadow.
One problem is the lighting, it needs to be off centerd somewhere to fit with stonebricks. Maybe try just removing the top and left dark edges from your design
But then the gap between the middle ring and the outer ring will be uneven, maybe the top and left sides can be a bit lighter than the dark edges but darker than the lighter ring gaps
The reason it isn't centered (and *none* of the bricks or planks are) is so that it tiles nicely. If you have a border at the top of the block, and at the bottom of the block, two blocks on top of each other make a doublewide border. When you want single pixel wide borders, you have to adopt the style Mojang does, and so they did. And that's why Mojang sacrificed single blocks looking perfect in exchange for groups of blocks looking perfect.
It’s because the reason the block texture is uncentered to begin with. Having that slight offset gives the illusion of a shadow which gives depth to the “chiseled” aspect of the block. By removing that and centering the block, the chiseled “rings” of the texture look nonsensical and out of place. A lot of Minecraft blocks are offset by 1 pixel to add a semblance of depth.
Its not uncentered, technically. The last rows of pixels on the right and in the bottom are used to express a shadow to make them look more 3D, which is why the whole design is shifted up and left
Idk if this would work better in most situations but if you shrink the 3 pixel gap between the center and the middle ring to a 2 pixel gap while keeping the middle ring at 1 pixel wide and then keep the 2 pixel gap between the middle and outer rings while keeping the outer ring 1 pixel wide as well you can have a lighter outer ring around it that will become 2 pixels wide when paired up with other chiseled stone bricks. It might not look good with other blocks though but that way the darker outer rings won’t be as wide as the center which might look better in that situation
The reason it is not centered it so make it look better when you put them next to each other. Lots of Minecraft bricks have “overlapping” textures where if you put another block of the same type next to it, the texture of one kinda melts to get her with that of the other and makes it look like they are one thing instead of separate blocks. In this case it’s the outline that is only present on 2 of 4 sides so when another block is next to it the outline appears to be shared.
Its actually pretty common to have this in pixel art textures, because if the texture was like the one you made when having more than 1 block paired it the dark outline would be 2 pixels so it would look thicker
The reason it isn't centered is so that the block may be placed side by side with other chiseled bricks and retain a 1 pixel thick line along the edges, it being centered makes it have 2 pixels which is pretty thick, if that's what you like then good on ya.
Well... this is the same reason why both planks and bricks aren't centred: because centring makes tiling look horrible. I very often tile chiselled stone bricks with stone bricks because it works. The two wide borders on some of the edges would force me to treat it as an entirely different block when it comes to intricate design, and it wouldn't work with the rest of the stone brick family anymore. Also, you're welcome for the algorithmic endorsement.
It feels relieving but it also feels not relieving because i mostly know it is not centered but i hate it when it's not centered but i also love it when it's not centered (don't judge me)
It allows for it to seamlessly connect with other chiseled stone bricks, if it didn't it would have ugly double pixels on the corners whenever you place them next to each other. Though there are obviously other ways to do this without having it be uncentered this is just the simplest and most reliable way to prevent double pixeling.
This was intentional because if the centre was 4x4 pixels it would be too big and if it was 2x2 it would be too small. That's why sometimes with pixel art, you just have to accept that some things need to be off-centered to get them how you want.
Wow i never noticed it. Now i will have nightmares, feverdreams, lucid nightmares and immense pain knowing the chiseled stone brick isn't centered since today
Actually its already centered but bcs of the dark colour below the pattern make everyone thought that was part of the pattern but actually its the shadow
The reason its off center is so you can place a bunch of them together so you can create an array with a one pixel wide border. Your "fixed" version will have now have the issue of an oversized border
The reason it's uncentered is due to tiling. The way you've done it works but makes the connection between stone bricks look funky. Though tbf I don't think I've seen many people tile chiseled stone bricks so eh.
As someone who does a bit of pixel art I can explain. The reason you never noticed is why it was done in the first place. It looks right from a distance. Our goal with pixel art isn't perfection, but rather what looks right. Your pixel perfect design loses the feel of the original especially once you step back.
I absolutely loved this movie as a kid!!!!! I liked it more than Star Wars and I thought my family were the only people that saw this movie. Thank you so much for making this!!!!
the uncentered part of the texture is on purpose , now that you have those black lines around the entire block , the tile pattern separation is 2 pixels instead of one which might have been considered a bit too thick my mojang
What is the obsession with everything being perfectly centered? I'm not blaming you or this post or anything, it seems to be everywhere. People assume if something is asymmetrical it is bad, but perfectly centering everything kinda looks worse tbh. It gives you a design with less asthetic complexity and gives sort of a "too perfect" feel, at least in my opinion. All this to say that I think subjectively, the uncentered texture looks better.
ideas for next episode 1. build a trap that makes the dwellers fall and be stuck there 2. design the twilight forest portal 3. try to get enderpearls and jump to the whole chunk with lava to explore it 4. do a facecam gameplay so we can see your reactions 5. make the snowmen defenders higher so the dwellers cant kill it 6. add golems to your house 7. idk anymore
i fixed it! thank for watch :D
subscribe and join my Discord for a cookie: discord.gg/ZeX9VAy
Ok bro 👍🏼
Pls send your new canvas to Microsoft and java now!
please make a texture pack for this
@bocaShort pls share this resource pack
Aand is it updated to Mojang?
Now I will never unsee it. Thanks. I lived my entire life thinking chiseled stone brick was centered, and now it will haunt me everytime I see the block.
sorry lmao :D
don't worry! texturepacks are easy!
@@bocaShort Could please pin me I love ur channel and I'm subbed
@@Cyberfishofant what if he doesn't own a PC
@@kaden_the_dragon_king it's also possible on mobile.
There's a good reason it isn't centered. In the original pixel art, the dark outline is actually a drop shadow, which is only on the bottom and right. This prevents it from being 2x thick when the texture is repeated, and it gives it a more 3D look when combined with lighter highlights around the top and left. In order to fit these details, the center has to move aside one pixel in each direction. Since the shading makes it look good, your mind doesn't notice the texture is off center by 1/8 except in this rare instance. I did texture packs for a while, and in a lot of cases I offset the center by one or two pixels to include an outer shadow.
i get that- i may change the outline to match the original to make sense :D
@@bocaShort Happy texturing!
Gigachad
That's exactly what I wanted to say
Exactly, cut copper and purpur are the same way
I find it hilarious how people voluntarily completely misunderstand why this block's center is off, and that it's actually consistent and voluntary
One problem is the lighting, it needs to be off centerd somewhere to fit with stonebricks. Maybe try just removing the top and left dark edges from your design
that's a good idea! :D
Yea, that's exactly what I was thinking
:0 I wondered why it looked ever so slightly off, thank you!
But then the gap between the middle ring and the outer ring will be uneven, maybe the top and left sides can be a bit lighter than the dark edges but darker than the lighter ring gaps
Thats why it looks wrong
The reason it isn't centered (and *none* of the bricks or planks are) is so that it tiles nicely.
If you have a border at the top of the block, and at the bottom of the block, two blocks on top of each other make a doublewide border.
When you want single pixel wide borders, you have to adopt the style Mojang does, and so they did.
And that's why Mojang sacrificed single blocks looking perfect in exchange for groups of blocks looking perfect.
aha that makes sense- i just fixed it because i was slightly bothered is all :D
?
Oooh. So thats why some texture packs feel so odd when building walls or floors with the same.block. especially with no connected textures active
The original texture looks natural, the aligned version looks… unnatural or inhuman, like somethings off about it, can’t tell
i think i also see what yoga re talking about but that’s the point of that block, it’s not found natural and was created and formed by a human
The original has a 3 pixel center making it impossible to center the rest of the block so he made it 2 pixels wide
It’s because the reason the block texture is uncentered to begin with. Having that slight offset gives the illusion of a shadow which gives depth to the “chiseled” aspect of the block. By removing that and centering the block, the chiseled “rings” of the texture look nonsensical and out of place. A lot of Minecraft blocks are offset by 1 pixel to add a semblance of depth.
Minecraft player is still playing Minecraft we are protected from OCD @@coreyhawkins9471
@@coreyhawkins9471 the OP is calling it unnatural like how a 3D representation of a 4D object is unnatural. Not unnatural as in dino nuggies
Its not uncentered, technically. The last rows of pixels on the right and in the bottom are used to express a shadow to make them look more 3D, which is why the whole design is shifted up and left
technically it's uncentered though because the things don't line up with the center :D
I'm pretty sure its just made to have a clean boundary when tiled without being 2-pixel thick
@@bocaShort honestly, you can tell it looks better that way though cant you??
thats what im saayyinnnnggg
thought so
It’s centered now, but when you tile it there’s gonna be thick and ugly lines. It’ll look even worse
it actually looks quite good tiled! :D
@@bocaShort
Oh yay!
No@@jackatk
I HAVE THE POWERRRR
499 - 500
@@PNguyenMorningstarNo
The block is actually centered, it's just that the lights seem to make it not centered.
I don't know if it'll look better, but I suggest you try and see in making the center square 4x4 instead of 2x2 will work
Actually its a 3x3
i tried this in my testing and it looked too big, so i shrunk it! :D
@@marciosantos1227 💀
@@marciosantos1227 actually 🤓
Idk if this would work better in most situations but if you shrink the 3 pixel gap between the center and the middle ring to a 2 pixel gap while keeping the middle ring at 1 pixel wide and then keep the 2 pixel gap between the middle and outer rings while keeping the outer ring 1 pixel wide as well you can have a lighter outer ring around it that will become 2 pixels wide when paired up with other chiseled stone bricks. It might not look good with other blocks though but that way the darker outer rings won’t be as wide as the center which might look better in that situation
- 911, whats your emergency?
- My life is a lie!
The "voilà! " killed me. Bro you got a good French accent
Not perfect, but yh, still good
Non pas trop
Au moins il a mis du français dans ses paroles ;-;
Oui
En sah sa passe son accent
Can we just give this guy some props for responding to every comment
i try my best :D
I've never seen a more CONVOLUTED way of re-texturing something in my entire life.
All of the variations of smooth stones are off center aswell to fill the purpose of a one pixel border line if you place them in a grid
well the 2 pixel wide border actually doesn't look bad :D
@@bocaShort Not bad, but it loses some of the block's unique tiling.
I prefer the off-center one, I'm not used to the new one so it looks weird
that's completely reasonable! it looks better when you play with the change in-game :D
This is a common method of shading in design and it is not a problem, in fact it makes it beautiful and adds a beautiful shadow to it.
it's supposed to be off-centered; it's how it connects seamlessly and adds depth.
i know but the new texture looks even better lol
@@bocaShort who?
@@bocaShortbut now there's no depth and it feels like a stone target block...
@@giangaona no wonder why it looks oddly familiar
@@bocaShort when tiled not so much lol
The symmetrical chiseled bricks look strange
to each their own! it looks much better in game :D
@@bocaShort maybe, but imagine if Mojang didn't fix it because of it being old bricks crafted a long time ago
"I'm fixing something that doesn't have anything to fix because I don't understand it's purpose"
The reason it is not centered it so make it look better when you put them next to each other.
Lots of Minecraft bricks have “overlapping” textures where if you put another block of the same type next to it, the texture of one kinda melts to get her with that of the other and makes it look like they are one thing instead of separate blocks.
In this case it’s the outline that is only present on 2 of 4 sides so when another block is next to it the outline appears to be shared.
i know, but the outline doesn't look bad in the new texture when it's tiled! :D
" voilà " its fun to hear that as a french lol
LOL it's become part of my vocabulary lol
Its actually pretty common to have this in pixel art textures, because if the texture was like the one you made when having more than 1 block paired it the dark outline would be 2 pixels so it would look thicker
SEND ME THAT TEXTURE PACK RIGHT NOWWW!!! THIS NEEDS TO BE FIXED OH MY GOD MY EYES-
ON IT! HERES THE LINK TO bocaPack: linktr.ee/bocaJ930
this man is a legend
awww stop it youuuu :D
Amen 🙏 😎
Finally it is centered!
YAY :D
*Cut copper block has joined the chat*
OH NO ANOTHER ONE
The reason it isn't centered is so that the block may be placed side by side with other chiseled bricks and retain a 1 pixel thick line along the edges, it being centered makes it have 2 pixels which is pretty thick, if that's what you like then good on ya.
for a sec, i thought this was the mace 💀
Well... this is the same reason why both planks and bricks aren't centred: because centring makes tiling look horrible. I very often tile chiselled stone bricks with stone bricks because it works. The two wide borders on some of the edges would force me to treat it as an entirely different block when it comes to intricate design, and it wouldn't work with the rest of the stone brick family anymore.
Also, you're welcome for the algorithmic endorsement.
that makes sense :D
when you put more of them next to each other, there will be fat lines between them
they're actually not that bad! it looks like any other repeating-pattern block :D
How has nobody noticed?!
I KNOW RIGHT
Yeah! Thx for the heart btw
@@bocaShortI know
Your voice is so soothing!
nice video ❤
thank you! :D
The Waffle house has found its new host.
wahoo
I never thought i’d say it, but it looks way better un centred.
When I was a kid, I used chiseled stone brick as a wheel when I build minecraft cars. It's really nostalgic.
The chiseled stone is the shading
It feels relieving but it also feels not relieving because i mostly know it is not centered but i hate it when it's not centered but i also love it when it's not centered (don't judge me)
It is centered, they just added shadow detail in the middle
Oh it’s fine, the stick texture in the inventory is one pixel to the left
That's actually the Shadow of that 2x2 Center
It allows for it to seamlessly connect with other chiseled stone bricks, if it didn't it would have ugly double pixels on the corners whenever you place them next to each other.
Though there are obviously other ways to do this without having it be uncentered this is just the simplest and most reliable way to prevent double pixeling.
As somebody who does pixel art as a hobby I know how tilemaps work.
I actually still like the old one better. It just looks more right.
As an artist... the chiselled stone brick will now be forever annoying to see the top of.
Good thing i usually have it for the sides.
This was intentional because if the centre was 4x4 pixels it would be too big and if it was 2x2 it would be too small. That's why sometimes with pixel art, you just have to accept that some things need to be off-centered to get them how you want.
It is psychopath to even worry about it, or care.
And this words are coming from me!!!!
wat
I think the reason why a lot of the blocks aren't centered is so when the tile they get a nice 1 pixel border instead of a thicker 2 pixel border
Not annoying and loud, not fast paced and no overly dramatic edits. ❤🎉
Bro you just activated the worst OCD in my head ever thanks for fixing it 👍😭
Somehow the fixed version feels so wrong to me on so many levels. Although that's just me.
Never noticed it being offcenter before.
Indeed
fascinating
For me both feel off,the fixed and the original,the fixed because its got that outline,but the original because its off center
Thank you for your service. The world will not forget this
The 3x3 center shadow looks better imo.
the side dark self-shading takes up cubic pixels
Personally I like the miss centered one, making it centered really turned it into a skywars texture pack
"That one Unemployed friend on Monday 💀"
Wow i never noticed it.
Now i will have nightmares, feverdreams, lucid nightmares and immense pain knowing the chiseled stone brick isn't centered since today
This is really important! It has to be a hotfix!
"this bringes me immense joy!"
*SAME*
The chisseld stone brick is centered. This is just a shadow who looks like not centered u can check it with a torch
That happen when you use unpair numbers with pair numbers. The center is 3x3 but the minecraft textures are 16x16 so they don't have a central pixel.
Actually its already centered but bcs of the dark colour below the pattern make everyone thought that was part of the pattern but actually its the shadow
bro should become a minecraft centered texture designer
The reason its off center is so you can place a bunch of them together so you can create an array with a one pixel wide border. Your "fixed" version will have now have the issue of an oversized border
The chiseled stone brick looks like a block in Geometry Dash honestly
The reason it's uncentered is due to tiling. The way you've done it works but makes the connection between stone bricks look funky. Though tbf I don't think I've seen many people tile chiseled stone bricks so eh.
Everytime I see that, I get a headache. (The worst kind)
I'm French and I love the way you said "voila"
Makes me cry... why have you brought this to my atentiooon
Vanilla Tweaks should make their own version of this. (If they don't already have, It's a while since I've last checked.)
Mojang : "we change the copper blub and crafter for consistency"
Chiseled stone brick : "consistency my ass"
They did this so the tiling looks better when you place multiple next to eachother, with the highlight on one side and shadow on the other
I have OCD. And... Wow. I will never see that block the same again. THANK YOU! for fixing it.
The fact that I was literally considering placing a torch above the chiseled stone brick for a bit of decoration and this popped up. 😅
Not the hero we asked for, but the one we needed.
Talk about the pillager outpost having a missing block
Something about it being centered feels imperfect
As someone who does a bit of pixel art I can explain. The reason you never noticed is why it was done in the first place. It looks right from a distance. Our goal with pixel art isn't perfection, but rather what looks right. Your pixel perfect design loses the feel of the original especially once you step back.
fascinating! i wonder if there a way to keep it centered while also making it work
@@bocaShort not if you like the drop shadow. Maybe if you added a second highlight? But I am not sure if that would work.
I absolutely loved this movie as a kid!!!!! I liked it more than Star Wars and I thought my family were the only people that saw this movie. Thank you so much for making this!!!!
That black block having the time of his life💀💀
the uncentered part of the texture is on purpose , now that you have those black lines around the entire block , the tile pattern separation is 2 pixels instead of one which might have been considered a bit too thick my mojang
interesting- i think the centered nature of it makes it good when tiled :D
We need this as a texture pack
the scariest part of this video is the player not collecting those diamonds. absolutely terrifying
My anxiety when I first noticed it wasn’t centered
😂
We need this guy on Mojang
What is the obsession with everything being perfectly centered? I'm not blaming you or this post or anything, it seems to be everywhere. People assume if something is asymmetrical it is bad, but perfectly centering everything kinda looks worse tbh. It gives you a design with less asthetic complexity and gives sort of a "too perfect" feel, at least in my opinion.
All this to say that I think subjectively, the uncentered texture looks better.
Its not meant to be centered. It lines up nicely with the other stone brick textures.
it still lines up when its centered
The fixed stone bricks give me intense pain and sadness
Mojang needs to fix this
they do! :D
i knew about this but good that you brought it out for others
We should've hired you to be head of marketing
The texture of blocks are always 16 pixels, so that's why it's not centered
yeah it makes it difficult
New dissatisfaction unlocked
make the center 2x2 pixel darker, and congrats, you fixed it!
that's a good idea
ideas for next episode
1. build a trap that makes the dwellers fall and be stuck there
2. design the twilight forest portal
3. try to get enderpearls and jump to the whole chunk with lava to explore it
4. do a facecam gameplay so we can see your reactions
5. make the snowmen defenders higher so the dwellers cant kill it
6. add golems to your house
7. idk anymore
Is it just me, or the fixed version looked more un centered
Its such a small fix but it changes so much
Alternate title: how to give OCD people anxiety
THE WHOLE REASON ITS NOT CENTERED IS SO THAT THE TEXTURE WHEN U PUT IT TOGETHER TO ITSELF IS NOT DOUBLE OUTLINED