Escoria -- Adventure Game Engine [Godot Powered]

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  • Опубліковано 29 лис 2024

КОМЕНТАРІ • 58

  • @gamefromscratch
    @gamefromscratch  2 роки тому +3

    Links
    gamefromscratch.com/escoria-point-click-adventure-game-framework-for-godot/
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    • @DevJeremi
      @DevJeremi 2 роки тому

      Good that I work on my own solution called Rakugo, as this scripting language is hard to read.

  • @duncanbrown1393
    @duncanbrown1393 2 роки тому +109

    One of the Escoria core devs here. Thank you very kindly for the video! We're really glad to see people using and enjoying the framework. The project is most definitely under active and heavy development as we work to put out a major release in the coming months, but there are only about 4-5 of us working on this in our spare time and there's a lot to do. Once we get the next major release out, we have a roadmap for features and additions. Again, thank you for the video!

    • @tzerland
      @tzerland 2 роки тому +2

      Thanks a lot for your work. Nice to see a video explaining how it works !

    • @riufq
      @riufq 2 роки тому +1

      This framework gonna be useful in near future for my future project. nice job 👍

    • @irwandianto4857
      @irwandianto4857 2 роки тому +3

      Kudos for you and your team Duncan 👍🏼

    • @duncanbrown1393
      @duncanbrown1393 2 роки тому

      Thanks everyone!! The encouragement is really appreciated. I know the rest of the team shares in this!

    • @fgrgames8015
      @fgrgames8015 2 роки тому +1

      @@duncanbrown1393 Why did you choose that name? lol

  • @StraToN54
    @StraToN54 2 роки тому +42

    Escoria project leader here. Many many thanks for the video! We're doing our best to provide the best tool we can. Still rough edges at the moment, but we're getting somewhere! Thanks for the love!

    • @jmvh8736
      @jmvh8736 2 дні тому

      Is it still under development? The latest release is more than 2 years old.

    • @StraToN54
      @StraToN54 2 дні тому

      @jmvh8736 yes we are currently working on a new scripting language for Escoria. Then we'll finally port Escoria to Godot 4 (already started).

  • @llave8662
    @llave8662 2 роки тому +41

    Escoria is basically "Scum" in spanish, I laughed out loud when I noticed

    • @gamefromscratch
      @gamefromscratch  2 роки тому +13

      Ah, that's clever.

    • @feliperisseto9113
      @feliperisseto9113 2 роки тому +9

      And in portuguese

    • @llave8662
      @llave8662 2 роки тому +3

      @@feliperisseto9113 makes sense! Both are ibero-romance languages, if I recall correctly

  • @webinatic216
    @webinatic216 2 роки тому +23

    Funny as Godot was in the beginning created for point and click games.

    • @HE360
      @HE360 2 роки тому +5

      So, that explains why everything is called a "scene" in Godot.

    • @UltimatePerfection
      @UltimatePerfection 2 роки тому +5

      @@HE360 Nah, the "scene" thing is common across gaming engines. It is like that in GDevelop, Unity, Blender Game Engine back when that was a thing, etc. Not sure about Unreal, but I think it's called that there as well. From engines that are still commercially used, I think only GameMaker and Clickteam have weird names, with their Rooms and Frames, respectively (even so in French version, which is the original language of it as Clickteam Fusion was originally made by French developers, they're called scéne, meaning, well, scene, so I think something got lost in translation).

  • @DougieBoy
    @DougieBoy 2 роки тому +5

    I LOVE point and click games especially back in the day. They are bringing back the Monkey Island series too. But Maniac Mansion, Day of the Tentacle, Leisure Suit Larry Series (when it still was point and click), were just some of my favorite games.

  • @Luis-Torres
    @Luis-Torres 2 роки тому +3

    Ok I laughed when I saw the title because Escoria is actually a spanish word for "scum"
    EDIT: I realized right after putting this comment out that someone else said the same thing! Glad we got other people of culture here 😎

  • @245800A
    @245800A 2 роки тому +5

    awesome
    more godot stuff pls

  • @sslaxx
    @sslaxx 2 роки тому +1

    You talking about Godot supporting editing .esc files in the editor - Dialogue Manager can do it, so I'd imagine Escoria could too.

  • @dinsfire8489
    @dinsfire8489 2 роки тому

    this looks intuitive! dang! cheers

  • @bobfromsoireegames4309
    @bobfromsoireegames4309 2 роки тому +1

    Great video. I'm glad I found out about Escoria. Thanks, Mike from Gamefromscratch!

  • @LotusSquid
    @LotusSquid Рік тому +3

    Super helpful breakdown of the engine!
    Does this work with Godot 4 yet?
    Also, I see this is geared for 3rd person adventure games i.e. Monkey Island & Grim Fandango. Does it also have tools for 1st person, more Myst-styled games? I'm looking to make a game that is almost always 1st-person view.

  • @jonorgames6596
    @jonorgames6596 2 роки тому +2

    @Gamefromscratch Thanks for the video! Do you know any text-only adventure game engines?

    • @gamefromscratch
      @gamefromscratch  2 роки тому +2

      Twine? gamefromscratch.com/twine-interactive-fiction-tool/

    • @riidom
      @riidom 2 роки тому +1

      or Inform7, Ink (depends a little if you want choice- or parser-based)

  • @worldsendace
    @worldsendace 2 роки тому +1

    Didnt they use the Escoria engine and one of the early Godot Versions for the Game The Adventures of Dog Mendonça & Pizzaboy? Thats was from 2014 or so.

  • @XAHAK
    @XAHAK Рік тому +2

    any update? it's been a year

  • @saul8510
    @saul8510 2 роки тому +2

    theres a lot of game engines. made with godot. Next we will see a mmorpg game engine in godot 4.x

  • @TheSteveTheDragon
    @TheSteveTheDragon 2 роки тому

    Holy Cow!!! This is Lucasfilms classic habitat!!!

  • @UltimatePerfection
    @UltimatePerfection 2 роки тому +1

    Wow, that's really cool! Tried to make a point&click with AGS few years ago, couldn't make heads or tails out of that outdated crap. Hopefully, this is better.

    • @UltimatePerfection
      @UltimatePerfection 2 роки тому

      @Warriors Republic Maybe, haven't decided yet. Busy with other stuff right now, hectic times ahead.

    • @Dude_Slick
      @Dude_Slick 2 роки тому +1

      @Warriors Republic No it won't. If you can't figure something as easy as AGS, this will likely cause you to blow a gasket.

  • @-Imat-df4cg
    @-Imat-df4cg 11 місяців тому

    And then there is me trying to replicate a game written in SCUMM (Spy Fox) in.. Turbowarp x)

  • @ScaerieTale
    @ScaerieTale 2 роки тому +2

    Oh this is neat. At first I wasn't really interested, but watching the video is giving me Ideas™ (and not just because I now want to make a Horror game demo and call it "Es-Gore-ia" 🤣)

  • @kritik_mb2144
    @kritik_mb2144 2 роки тому

    Thank you for the time and work you put into these videos, Its really helpful.👍

  • @000jimbojones000
    @000jimbojones000 2 роки тому +1

    hmmm for me Escoria dont show up in the assetlib. i even tried older versions of godot like the one in the video.

    • @valeriia8379
      @valeriia8379 2 роки тому

      same

    • @valeriia8379
      @valeriia8379 2 роки тому +1

      Ok, I figured it out. You need to create a project first, then it will be in AssetLib

    • @000jimbojones000
      @000jimbojones000 2 роки тому +1

      @@valeriia8379 rly... oh damn... haha.. ^^ thx.

  • @LawZist
    @LawZist 2 роки тому

    Great video. is there an equivalent Adventure Game Engine for unity as well that you can recommend?

    • @duncanbrown1393
      @duncanbrown1393 2 роки тому +2

      For what it's worth (I'm no Unity developer), I've heard (and seen!) great things from the folks who make PowerQuest.

    • @worldsendace
      @worldsendace 2 роки тому

      Adventure creator for unity.

  • @LORDSofCHAOS333
    @LORDSofCHAOS333 2 роки тому

    FINALY

  • @rewindcat7927
    @rewindcat7927 2 роки тому

    Cool!

  • @privateprivate5997
    @privateprivate5997 2 роки тому

    Nope we behind an Reddit GameDev group who loves anything about foliage

  • @MaxIzrin
    @MaxIzrin 2 роки тому +2

    Woah! We're in the future!
    The future looks... a lot like yesterday.
    Over-hyped.

  • @Dude_Slick
    @Dude_Slick 2 роки тому

    this thing don't work

  • @Andres-vo5uo
    @Andres-vo5uo Рік тому +1

    go-DOT. Love your content.