Thank you for taking the time to make this, very clear, concise, and helpful!! Loved this era and style of game, great to see people still making games in this fashion! ❤️
God, finally. I had an idea to make a game like this and couldn't find any guidelines or tutorials. I literally just found out that the style is "myst style game"
This is fantastic! Huge Myst and Mystlike fan here too. I’ve been searching for a tool to create a first person prerendered game. Looking forward to your next video on puzzles!
Just found your channel and I'm very interested into making a point and click game. Since I have absolutely zero experience with modelling, I plan on making the scenes on Minecraft. Please, keep making videos like this.
I just discovered your channel tonight. Looking for tutorials on making an adventure game. I just got started working on my own recently. This tutorial helped me out a ton and hope to see more in the future like a tutorial on creating puzzles. :)
0:39 whoahh dude, paying some homage to Cosmic Osmo! I'm impressed. Myst like games are one of my favorite genre's, I am familiar with alot of the old ones
Thank you much for video, and special thanks for mentioning Bryce :) not only it's the champion of 90s vaporwave aesthetics, but also it's DTE (material editor) is basically granddad of modern substance designer, with difference that you can not just synthesize material but also use it for terrains or whatever. Totally experimental stuff
Love this! Is there a way to update this tutorial for GameMaker Studio 2? I'm trying to follow along but I'm having trouble since the interface and options are different; For instance, there's no "Backgrounds" folder in the assets browser. :/
yes! I plan to release a followup to this as well as possible tutorials on making a rail shooter. Currently occupied with 2 game dev projects, but will hopefully have time for this soon n.n
Hello, I loved your video, but I would like to know how to introduce puzzles to the game of this style, that react when you click on them, a video about this would be very cool, but if you can explain it to me in the comments it would also be very cool, it is the only thing I need know to start my game :)
And yeah, interesting idea to do mystoid with GMS. Well, AGS seems better with pixel 2d ones, and great Wintermute Engine is abandoned and who knows if win10 likes it lol
Can i ask how you disabled the view of the obj colors ? (the "zone" where the cursor change) cause i think if i use the HIDE they don't work, if i bring down the opacity to zero; same thing happened. i'm missing this step
It depends, what do you want it to do? I’ll probably go more into this in a future video, but for a basic dialogue Ive had the screen or segment of the screen the animated character on as a looping sprite. For Butterfly Collector I animated the characters in blender and built them into the scene, but it depends what you need them to do
Thank you for taking the time to make this, very clear, concise, and helpful!! Loved this era and style of game, great to see people still making games in this fashion! ❤️
thank you so much! I'm glad it was helpful, and I can't wait to see what you make!
God, finally. I had an idea to make a game like this and couldn't find any guidelines or tutorials. I literally just found out that the style is "myst style game"
This is fantastic! Huge Myst and Mystlike fan here too. I’ve been searching for a tool to create a first person prerendered game. Looking forward to your next video on puzzles!
Excellent watching a tutorial from someone who really knows what they're doing. thanks for putting this together!
thank you for watching n.n
Thank you so much for making this tutorial! I've daydreamed about making a point & click game for ages, so I'm going to give it a try! :D
So concise and easy to follow, you clearly know your stuff. Please keep this series going.
I've been looking for a run down on how to do this for ages! thank you so much for making this video! very keen for more :D
Just found your channel and I'm very interested into making a point and click game. Since I have absolutely zero experience with modelling, I plan on making the scenes on Minecraft. Please, keep making videos like this.
I just discovered your channel tonight. Looking for tutorials on making an adventure game. I just got started working on my own recently. This tutorial helped me out a ton and hope to see more in the future like a tutorial on creating puzzles. :)
Thanks very much!! Are you interested more in the programming of the puzzles, or the design?
@@uncannyvallerie i'm more interested in learning in the puzzle design aspect please.
Not _exactly_ what I'm looking for but I subscribed because I like your strats.
0:39 whoahh dude, paying some homage to Cosmic Osmo! I'm impressed. Myst like games are one of my favorite genre's, I am familiar with alot of the old ones
This is a great "quick start" guide, thank you!
Thank you much for video, and special thanks for mentioning Bryce :) not only it's the champion of 90s vaporwave aesthetics, but also it's DTE (material editor) is basically granddad of modern substance designer, with difference that you can not just synthesize material but also use it for terrains or whatever. Totally experimental stuff
And what I meant, use material u created to influence 3d structure of terrain, not just apply visually
So it's like procedural heightmap/displacement
Great video, I love your games and had no idea this tutorial was by the same person!
Hi! Yes it's me, the same person - or is it? 👁👄👁 Yay I'm glad you like my games! Are you a dev too?
this was so helpful, i hope there will be more tutorials coming out
Thank you so much for this tutorial!! I'm really looking forward to your next video so pleaseeeee keep this series going!! :)))
Finally I can make Nancy drew-like game!
bravo buddy - thanks for sharing!
Great video!
underrated
Thank you so much for this! This was super helpful :]
This will be helpfull for my horror game haha thanks a lot
This is great!
Thank you so much for this video. 🙌
try to find a open source or free engine like myst exile... the adventure game studio can do a good job but lack the panorama feature
Thanks! Enjoyed this a lot. Make some more stuff, or show off some of your creations!
Love this! Is there a way to update this tutorial for GameMaker Studio 2? I'm trying to follow along but I'm having trouble since the interface and options are different; For instance, there's no "Backgrounds" folder in the assets browser. :/
amazing
nice ! Do you plan to make more tutorials on this subject?
yes! I plan to release a followup to this as well as possible tutorials on making a rail shooter. Currently occupied with 2 game dev projects, but will hopefully have time for this soon n.n
Hello, I loved your video, but I would like to know how to introduce puzzles to the game of this style, that react when you click on them, a video about this would be very cool, but if you can explain it to me in the comments it would also be very cool, it is the only thing I need know to start my game :)
ever thought about doing an updated version of this for the latest version of gamemaker?
Yes! Im planning on switching engines since GMS2 has video capabilities and Im tired of grappling with animated sprites for cutscenes haha
And yeah, interesting idea to do mystoid with GMS. Well, AGS seems better with pixel 2d ones, and great Wintermute Engine is abandoned and who knows if win10 likes it lol
Pls make the second part !!!
Can i ask how you disabled the view of the obj colors ? (the "zone" where the cursor change) cause i think if i use the HIDE they don't work, if i bring down the opacity to zero; same thing happened. i'm missing this step
Uncheck object as visible in object properties :)
where can I get brist 3D?
This is the tutorial I have always wanted! thx Val. How would you do animated/interactive npc with this workflow?
It depends, what do you want it to do? I’ll probably go more into this in a future video, but for a basic dialogue Ive had the screen or segment of the screen the animated character on as a looping sprite. For Butterfly Collector I animated the characters in blender and built them into the scene, but it depends what you need them to do
@@uncannyvallerie Yeah, just basic dialogue and simple interaction with the environment. Thx! I will check butterfly collector
Hey I would love more info I'd even pay for a new tutorial lol
Hey! What kind of info are you looking for?
0:45 Game?
Butterfly Collector (my game! XD) valerie-paris.itch.io/
@@uncannyvallerie wow! I like that!! Congratulation!
@@uncannyvallerie So amazing, man!
Name of the game at 0:40??
that would be the manhole by cyan worlds
@@uncannyvallerie Omg thank you so much! I love the bitmap style and would like to do something along the lines of this game