I Built a Boat With UNLIMITED FUEL Using Glow Worms! (Scrap Mechanic Survival Ep.16)
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- Опубліковано 4 жов 2024
- Hey everyone and welcome back to more Scrap Mechanic! Today we are looking at a very interesting concept which is using Glow Worms as fuel in Scrap Mechanic! As the cows will look for corn the glow worms will search for cardboard and we can actually use that energy to power a vehicle across the water! Check out the guy who suggested this crazy idea with the link below.
SML Chief Engineer: / smlchiefengineer
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#scrapmechanic #kangaming - Ігри
I think they should be called glow bugs but I actually went and checked the dev blog and they call it glow worms...
kAN Gaming hey Kan just wanna day you are awesome and i love watching you
Glowblugs*
Hey kan
Maybe you can play autonauts. It is a game where you need to program robots
Because you play a lot of scrap mechanic and this would change it up a bit
Turn with the wurm
You need to feed them
Thank you for the mention kan, you didn't have to but you did ~ as a result I need to mention Sir Gator, Dompan, smlturbobisciut, Scrap Savage Streams, LegoFr43k , sandwichlizard, Al Magma, and many many other Scrap mechanic legends without whos input my builds would not have been anywhere near as capable as they are.
Hey dude, I can’t find scrap mechanic labs on twitch and the UA-cam one was 10 months ago ?
@@chezzy00 kAN posted the link in the description
Chief has, and will always be a legend in my mind as well :°)
dude you copied me why would you do that i comented on one of hiv vida a couple of days ago and then i saw this video and im like OH MY GOSH HE SAW MY COMENT AND HE MADE A VID ON IT but nooo you stole the credit your nothing but a lier even though yo stole my idea you could have at least given me credit
@@noahsalem7615 Who are you talking to??
Other Scrap Mechanic UA-camrs: So i crafted a thruster
kAN: slavery haha
Hahahahahhahaha
@@mr_premier6868 oh dang... kAN didn't fav this comment for obvious reasons.
Faidz Arante, it’s called animal husbandry.
Lol
Squiddy enslaved caged farmers for vehicles
You should have a piece of cardboard at the back that activates for a second when you bring the walls up. That way they'll be pulled out of the wall to stop you moving and then it will deactivate before they start moving in the opposite direction. I tried this and with less than a second timing it works quite well. Hope this helps although you'll probably think of something smarter using 500 logic gates hahah /s
My thoughts exactly, was on my way to test it out, good to know it will work! thanks :)
What about piston that lowers a bit in middle so they go away from walls?
And one piston in front for forward movement
@@jakubpollak2067 Kan mentioned that in the video. In practice when I went to try it the movement of them all moving towards the centre was a bit janky and didn't completely cancel each other out. I think for the purposes of staying still the glow bugs need to not be trying to get to cardboard, as collisions in this game are strange as we all know.
@@Jack-mg8cj Seems like you could use one in the middle/rear that drops into range and then raises again a second or two later.
Or kan could get rid of the suspension glitch and make it work properly I know it is possible
Everyone's fuel free boats: water cannons, etc
kAN: ENSLAVE THE GLÖW
Poor ScrapMan, he had such high hopes
@@worldofoblivion977 so did i when i suggested it.
Ö
Lööps
just you wait im gonna make a speedboat out of water cannons.
This seems like perfectly sound science to me
@@samthehacker93 lmao what ever grad you're in this is Einstein level stuff
@@carterhammer9672 As someone who has studied his works, this isn't even close.
@@zarnox3071 it's light years ahead.
Especially as it is a closed system...... Physics - They don't exist! (At least in SM)
😃
24:48 I think they are dying cuz they are coliding with boat and when this boat get some velocity then game fire script that deal damege (same think as killing bots by crushing them or hiting by car)
Yeah that makes sense
They can be crushed by blocks so that’s what most likely happened, I had something similar happen with cardboard falling on them and they died.
Alex, crushed to death by their own food? What a way to go...
Could be fixed by doing something such as (I'm barely a programmer but this should explain it) a calculation with the car movement value being A and the glow worm value being B, say on a collision detected you do if(A=B)
Then (null); or smth like that. Sorry for my bad programming, but I'm new to it and only familiar with unity, not ogre.
I agree that's what I said but that collide damage I call suffecation
In the beginning of time there was light, and Kan making a boat using glowy worms but we dont talk about that.
The glowy worms provided the light.
This reminds me of an old old tale.
Friend: What kind of engine u got in that yacht?
kAN: 60 liter V6 Glowblok
Lol
20:11 “Raise it down”
-kAN 2020
Me:
“Umm dose yu engish?”
Edit:
R.I.P. Glowworm Test
R.I.P. Glowworm 2
R.I.P. Glowworm 3
R.I.P. Glowworm 4
R.I.P. Glowworm 5
R.I.P. Glowworm 6
R.I.P. Glowworm 7
R.I.P. Glowworm 8
R.I.P. Glowworm 9
R.I.P. Glowworm 10
R.I.P. Glowworm 11
R.I.P. Glowworm 12
R.I.P. Glowworm 13
R.I.P. Durf’s Glowworm
what a great vid, i like that part when he did that thing, and when he did the other thing, amazing!!
Yes!
That was my favorite part too
What about when he did that thing? That was something
And then when he made that thing so he could do that thing! That really was a thing
this guy copied me and did not give me credit not kan scrap mechanic labs kan is great kan did not know he was not giving me credit i have benn watching kan for years i love kan but scrap mechanic labs you stole my idea
KAN:they are adorable
Also KAN :enslave them
They die because of impact/collision when you go higher speed, just take one in your car and drive, it will die. Basicly it goes ragdoll state, get damage of falling and since i gues it at 1 hp, insta kill.
imagine a boat of warehouse keys and you put farmbots and you are the cardboard lol
they got more than one hp, they take a few good whacks to... never mind, I've never done whatever you may be thinking I did in an attempt to make glow stick blob without throwing glow sticks.
Nah they actually need water to stay alive
No, it's because the glow worms need water to stay alive.
@@Aarsha_22 nope infrequent feeding leads to despawnation evidence john bane has a pet one and it hasnt died
free energy?
_Electroboom would like to know your location_
oh god my water is on the floor now
Like it
You know im in 10th grade doing college level classes and im going to go to college for physics but kan makes me feel inferior
Remy Bartels well that’s kAN for ya
Well I'm a 62 yr old grandma playing Scrap Mechanic and if it weren't for you smart guys I would be running in the dark from a Boss bot, well I did run in the dark from a Boss but shh we won't go there lol, cause controllers and logic gates have me bumfuddled
@@sweett4rt bumfuddled, never heard that one before. If you wanna learn a little more about the logic gates copy a build that uses one then play with the settings some and watch the results. I'm really new to the game, not up to chaining gates yet but got some idea on them from just doing that. Basically, I figured out how how to use 2 switches to open and close a door from either switch. But hey, it's a start.
you can probably hang some cardboard from a piston on the ceiling, so when it's stopped, they walk to the middle
That's literally what he did lol
Could also be under the floor.
A charriot, Kan.
You have made
A **charriot.**
imagine taking a screebshot of a 1800s charriot and putting wood kan and glowbugs instead
Glowing Chariot
@@Silvyya thanks for the idea
More like a donkey with a carrot than a chariot lol
@@tarrantwolf yeah, a charriot pulled by a donkey is still a charriot
Scrapman when making boats:It’s hammer time. Kan: It’s a worm
6
Scrapman probably copied johnbane
26:47 u need do pistons on that front wood blocks that the pistons push the glows back
The problem is once those blocks are on pistons, it seems to just barely jitter and collide with the worms killing them.
8:26
The Great Glow Worm Revolt of 2020
and it just started... one day they'll control EVERYTHING ! MUAHAHAH ! xD
16:33 he got attracted to the cardboard
he hovered over
It just gets close to it because it knows it can't get it.
people: you cant just strap in a bunch of glowbugs and call it an engine
kAN: haha glowfriend go brrr
Glowfriend: you can’t just force us to push your boat and never even feed us! That’s slave labor!
kAN: haha slave go brrrr
Can we just agree that using them as an "engine" is different then using them as "fuel"?
technically it's consuming them in the end... xD
You were probably onto something. You can probably make open top cages, not the ones where pistons moved the cages, but instead the first simpler design. This avoids hurting the worms. However, make the front of the cage cells a solid wall and the back of the cells would be only blocks 1 layer above worm height. Then you could have ways to cut off lines of sight to cardboard in two locations, so instead of just having cardboard at front, you’d have one at front and back to alternate between. The worms can then be coaxed between front and back, but they’d only intersect the boat while moving forward by design. Meaning you can move forward, or shut down on command without having to remove the worms entirely or risk damaging them. Additionally, you could make the tops of cages shut entirely on an individual basis in order to make the boat variable speed possibly? But I could see that getting finicky without a more developed design, probably needing each worm to have its own individual cardboard module per each cage so that inactive worms didn’t intersect cage cells once sightline is broken to driving cardboard. Just food for thought.
@26:25, you could have some pistons in the front pushing that wall back and then returning to the start position. This would push the glowbugs away from the wall to stop them from glitching into it when you want to stop :-D
I agree
So kan literally uses those fish as rowing slaves.
Perfection.
Make it so when you press the "Brake" it briefly puts cardboard behind them so they move away from the front wall?
20:09 lift him up, raise it down, lift it up, lower it down, raise it up...
When then the glow worms yeeted out of the boat, I'm bursting with laughter
You often seem to want wedge pieces and curves in survival, and you can pretty easily add it yourself. you will need a program that can write code but considering that you have done blueprint editing in the past, I would assume you already have that. Rightclick your game on Steam and open properties, press local files and browse local files, Survival, crafting recipes open craftbot and item_names. from here, you can change or add any recipe from the craftbot, press controll+F to search for parts in Item_names. I would assume all you want to add for now is wedge pieces and duct corner for the prize of 1 metal block, so I'll just give you the IDs:
Duct Corner: d97a85c5-7c0f-4bfb-9ef4-ce6ecdab9539
Wedge block: e02620a5-371b-4d63-be35-fd8a0552eba9
Metal: 8aedf6c2-94e1-4506-89d4-a0227c552f1e
Keep in mind that the last item in a list CAN NOT have a comma, it will break your craftbot.
if your craftbot doesn't work, or you don't like your changes, validating game files should fix it.
Hey man you should put some lights put in fort of your base so we can see when the raids happen :)
What a great vid. When you gonna stop the boat you can have like an piston that put an carbord block in the middle off the bout then the small glow worms walks to the middle and the boat stop i think.
Add a cardboard in the back and lower it so that they "unglitch" them selves from the front static wall.
And you will have a reverse too
Brilliant! That should reenter them to a degree!
nice. the george drive has reached youtube. im the guy who found out about it and brought it to the r/ scrap mechanic discord and SML chief engineers discord. i edited the wiki a couple weeks ago to include the george drive as a use for glowbs. there are some tricks to enhance the power of george but a plain wood grid works too. im really happy to see sailor george the glow bug make it to youtube. i wish i could add pictures of my first george powered ships here
Edit: the chambers need to be 3x33 so that they dont get stuck in the roof of the chamber
they die because they collide with the piston suspended part. if you have the chambers in one piece they dont die anymore
18:12 "All We Had To Do Was Follow a The Damn Train CJ"
Hey Kan you should put a small piece of wood to the middle on the piston wall and put cardboard on the end. So when you lift up the wall they go forward and when you drop the wall they will go to the middle causing the boat to stop
"So let's just make a 2x2 box."
*Makes 4x4 box*
This is a really clever idea idea though, great job.
He meant 2×2 hole.
That's a big hole
Big things can pass through
Yea I meant 2x2 inside lol
@@kANGaming yea
Make a second piston with cardboard on top, in the back, which comes down for a second if you stop, in order for the worms to come out of the front wall
"Despawn". Does that mean when my dog got really sick, it really just despawned?
If they were a true gamer, they might have even respawned.
He also says that the bots "delete" blocks of his base when they attack it :-)
@@egodreas well, the blocks don't fall off, they do get deleted.
Maybe some bumpers inside the boxes that extend 1 at a time to reposition them in the center of the boxes. I've seen similar things in people's tree chippers on the sides that extend and pushed the trees and logs to the center of the chippers. Or to simply everything make the big open box design with the piston extending the cardboard box up to make them stop then have the front wall that they will be pushing on extend back to get them off the front wall then when it retracts they wont be colliding with the front wall. U may need to do the same for the side walls to if u have ten of them at the front they may bunch up on the sides aswell so making the sides bump them back to the center for side collisions will keep them off the sides aswell. Anyways that's my two cents, hope you get the bugs work out.
Kan: no worms were hurt during production of this video.
Also kan: why do these slaves keep dying? 🤔🤔🤔
Quick off the cuff thought: Put a piston that faces the rear of the boat behind the 'bar' you made to stop them getting killed by the cage blocks, and a logic unit or whatever it's called to control it on the same circuit that raises the cage. When the cage raises, have the piston/bar assembly give them a shove backwards from the wall and then immediately have the piston close back up. Now the little guys aren't pushing against the wall, and the cage is raised.
Doesn't solve the issue of them 'wandering' randomly, but it does solve the immediate problem of them keeping the boat moving when you control it to stop.
You're reading the comments while the video is playing. :D
Yes yes I am because my internet sucks
True but only because I had to go back a page and I didn't feel like pausing the video, and yes I'm on PC.
Maybe you could try that last boat idea, but you put a piston on a timer behind the seat, so when you extend the piston, the one behind the seat retracts for a second or two, attracting the glow worms away from the front wall, and stopping the boat.
20:22 Just ike my friend in the basement.
To stop, reposition the cardboard above the center of your cages. I'd use two cardboard-tipped pistons, too high to be noticed, pointed straight up. Lower the one in the front for "go" or the one in the center for "stop". I'd do four cells so the glow bros cancel each other out pushing toward the center.
Praise Clang. Greetings from a space engineer.
You could try using 2 pistons, one at the front to accelerate and one in the middle/back to reset them so they're not touching the wall. The middle/back one can just be extended briefly to stop. Instead of the piston pushing up to stop you could make it push down to accelerate and have the seat a little higher so you can see.
I think its a great vehicle concept, it just needs some more off camera research with this concept
🔥🔥 Great video! 🔥🔥
🧐Maybe try to put 1 block of cardboard in the middle and when you activate those pistons up, they will eat it and stay in the middle 🤷♂️
I like your idea but maybe make the cardboard static and their cages come up from under water and back down to stop. This could prevent them from clipping into the walls.
Yup. Definitely messing with this concept. Nice!
Thanks to both Kan and Scrap Mechanic Labs!
What a amazing idea so much creativity from all of players ! Sorry I'm not good enough in English to explain what I thought but maybe it's the same principle that bearing controller power but in horizontal way ! Maybe add some piston to center the worms in the cage with a low friction block !
I think the glow worms get squashed by the pistons maybe try different block pallets for the cage until something works out. Also try to surround the glow worms with wood, as you did at the front.
I think the big cage solution is better. Then you have 2-4 cardboards with buttons to precisely control them and just make sure none of the glow worms touches the edge when you don't want to move.
You should either have cardboard at the back of the boat to get them in the middle when not moving or add a piece in the middle again to try and centralised them when you don't want to move, this means you can remove the boxes suspension
Try putting another piston at the front that connects to the inner wall. When the outside wall raises, the new piston will push the inner wall back, forcing the glow worms toward the center of the boat so they stop glitching.
I wonder if your design with the cardboard on the piston could work, but have a secondary piston with cardboard dead centre, which activates (lowers) when the front one raises, that way the glow worms would all move towards the centre point and possibly cancel out each other's movement, meaning you'd be able to avoid drift without having to lift the frame if that was what was killing them?
Your first idea, moving the cardboard in the middle to stop, might work better; in combination with a height differential.
Steering by rotating the cardboard 120-ish° might work too.
Try makeing the cage of the glow bugs bigger maybe that will solve the die issues . Like they haveing there own big rooms
It's a separate entity when you have the top on a piston. Make the cage one whole chunk and move the cardboard up or down.
Edit: Just saw you said that
Try deleting your comment. Not trying to be mean tho
I would say, use your final design, but have a second piston to lower some cardboard at the back, that draws them away from the front, therefore stopping them from clipping into the wood, and stopping propulsion
I think an overhanging arm with an inverted piston with a piece of cardboard on it might solve the drifting issue. Connect it to lower the piece in their range when you lift the front piece up. Then they should all shuffle to the middle with no blocks to clip into.
Maybe to stop them from glitching into the wall on your last design, make a second piston with a piece of cardboard in the center of the boat. Just attach the piston on the side with the cardboard floating in the center so they don't have anything to push against. If you want to make them stop, lower the center piston and they will all move to the center of the boat but wont have anything to push against.
It might be a good idea to make a piston/cardboard thing on the other side of the boat, that way you can call them back to the centre and get them out of the wall ^^
make a dock that has cardboard and attracts them to the dock to stay still. another idea is to have a piston extension underneath the boat to retract when you dock and it will lift the boat.
Hey kAN! The glowbugs are with a whole group at the bottom of the water-caves. Then you can find some more at once... Just a tip! 😁
Place a cardboard block below the center of your boat under water, make the bug’s platforms and lock ins only a minimalistic t shape, make the “engine” 3x3 of 5x5 boxes, use 2 sets of pistons to basically make a crane game that can move the cardboard wasd style, use turning Only to make minute changes to docking, use only bubble blocks so you float better, they hit less hard, and you can see through them, should be quick, easy, and efficient, if you go for a farmer ball style movement instead (having them hooked into a ring of low friction under the car instead of a wheel) then you can make an all terrain vehicle
16:40 this is when kan should have realized that the worm needs taller cages because they can't move in a squished space.
Maybe try a not gate, so that when you use the piston to brake, it will raise another cardboard piece that was previously out of reach. The glow worms will start to go towards it, but the block will keep going up so that the glowworms stop before clipping into the other wall. Not sure if it would work flawlessly, but it's an idea
Other people: i finnaly crafted a thruster.
Kan:glöw go brrrrrrrrrrrrrrrrr.
Possibly set it up to lower cardboard into the middle for a split second to get them off the walls? Kinda like tapping a brake. That way you could lure them to the front to gas, then return them to a safe spot to brake.
Maybe some kind of anchor system. Like maybe have a piston hover over the water with something attached to it that creates enough drag, it becomes hard to move whenever it enters the water. Also, to store it, you can create an enclosed dock with a gate or you can extend the workshop out in the water a little bit more and have the back be like a boat house.
Khan, I have a way to fix it, you need to make it float higher above the water so the water doesn't clip through the floor. The reason why they were dying is because the water was stopping the worms from moving then your vehicle hit them at high speeds and killed them. All you have to do is make a thicker bottom to the boat to prevent the water from stopping the bugs. Hope this helps, love your videos.
Hey to stop it from moving couldn't you use 4 of them and get the cardboard to settle in the middle of the boat? So they would all walk torwards the center, canceling each others thrust.
Also if you add a back position to that you would have reverse. So basically forward, neutral and reverse (or brake?) with 3 different positions along the center. And eventually raise it to turn the "engine" off like you did :).
By the way they also die on their own for no apparent reason at all (or so it seems). I had 5 in a glass cage for days and eventually they died. I thought maybe they need food regularily. And in your case they're exercising all the time so maybe they need food even more often?
you could try getting the front wall to move forwards (but not vertically) very slowly while the cardboard goes up. That way you could perhaps be able to automatically unglitch them when you want to stop moving without hurting them.
If you listen really closely before they "die" you can hear some kind of "ouch" coming from the glow worms. After you put the static wall that sound wasn't there anymore.
Put another cardboard with piston in front or the seat and set it with timer so they will moving backwards in some seconds so they will be in the middle (sorry for my bad english😥)
U need to build a sorta dock that holds the boat, or make bigger cages for the bugs.
try using the follow range to control starting and stopping, maybe a piston on the front with cardboard on it so you can extend it outside the bugs follow range
U can test that:
1.Make ring with 9 box, 8 with(or 4 only on corner) glow bugs and in center box u make cardboard on piston to lure all glow bugs maybe that will stop boat.
2. on front try to center cardboard on 3 front box
some ideas
No you can just enslave creatures to power your creations!
Kan:haha boat go brrrrrr
I think it was the wobble of the ‘cages’ on the piston causing it to crush the glow worms.
Maybe try 4 pistons (one at each corner) for better stability of the cage?
Maybe play with a gap smaller than a full row by having the cage sides extend into the floor, making it so that they can’t actually get under the walls?
Also, can you put the worms into a chest? Maybe start & stop by using vacuum pumps to place and remove them? (Yes, I know that’s a lot of weight.)
Nibbler power!
Looks like the original idea may work the best. Large static 3-high cage so they don't bounce out and a cardboard block on a piston. To go forward the block is moved forward, to stop it is moved to the middle to kite the critters to the center and out of the wall.
You could add a piston mechanism that slides them to the center as you raise the cardboard? Like the bumpr on the last one could push them back to no longer clip!
If the glow bugs are dying from a bumpy ride and the impact of it, make a 2 layer boat with suspension inbetween, perhaps this will soften the blow to the glowbug allowing them to go faster!
They take damage when he turns as well. Every time there is a dark *splash* of water it's the glow worms taking damage. So it's the speed the bumps and when he turns or bounces from waves.
maybe use a pole on a bearing from the middle or back of the boat that sits 1 or 2 blocks from the botton. That way when you raise it they can't detect it, but when it's lowered it is just in front of them
This is a great idea with the exception that the glowworms disappear when you exit the game, same goes for wocs.
Try Dropping The floor down under the boat and then lifting it up to make it go
Hilariously awesome. I wonder if you can add an additional piston to back them off, then raise. like move the cage backwards a square then raise. That way when you stop, they aren't clipping? A custom dock that secures it might be cool too.
Loving the content! BTW just put the cardboard on a piston and bring the cardboard over the middle of the large open "cage" they will then just clip each other and not move the boat. Then just retract the cardboard towards the front to get them to clip the front of the boat. No need to list the walls. You can then have solid 3 high walls and cover the top except for the slow for the carboard to slid in.
you can put a cardboard on a piston on a back and it goes down for a second and again go up it will go back for a bit and stops it from glitching
I wonder if you can set a piston to slowly push them back to center.
Try adding wedges or curved pieces to help with the collisions against the bugs.
Since Kan said he's not been watching videos.... It seems your fastest speed was actually comparable with moombo's two thruster boat. So that's interesting.
I wonder, is it possible to place the "boat" on top of download pointing drills and get an all terrain bug powered vehicle? That can drill stone as it goes???
Kan: Oh lets make unli fuel using glow bugs
Me:TURTUREE!!!
Glow worms: sees the cardboard, also the glow worms: I AM SPEED
The speed was low because the glow worms were only one piece connected to the bottom of raft(where the piston attaches). Add more pistons/non-collision blocks in front
kaN is my favourite youtuber he is really helpful for my world x ❤️
Not sure if this has been suggested but maybe lower a bit of cardboard to draw them to the back when the boat is off, possibly on a timer if they still move the boat backwards
A few pinches, but mostly it was an X axis. wobble from the pistons not being static. Maybe extend the mold so that there is a fat pipe going through the boat so it only wants to wobble on the Y axis.
Built it myself and I found out that you have to build it wider to make it more stable to keep the glow worms from dying and it is best to upgrade the seat to level 5 to set the turning radius and speed all the way down for it to not turn so aggressively