It's just basic a* just modified for 3d. You can see plenty of resources online about the topic but the one that I based mine off of was the video by Sebastian League
@@Xxelijah3314xX I did an a* pathfinding but when it reached far distances my game starts to run slow, is there an option to optimize it to longer distances?
tutorial?
It's just basic a* just modified for 3d. You can see plenty of resources online about the topic but the one that I based mine off of was the video by Sebastian League
@@Xxelijah3314xX I did an a* pathfinding but when it reached far distances my game starts to run slow, is there an option to optimize it to longer distances?