Glad to see you back dude, your videos are super informative and have a unique charm to them. Man I miss the prevalence of arcade games, it's a sorry state of affairs now lol.
Your from Aurora.. sweet channel 50 was out there lol.. I'm from Chicago.. anyhow another great video.keep up the good work.. . me and my wife love's your voice
How funny you reviewed this game. I have this arcade game in my game room. I got it at an auction from a gaming center that filed Bankruptcy and held an auction for its arcade games to liquidate them. It's completely restored and works just fine. I love the full motion of it, and the game play is just like I remembered. I got a lot of my vintage arcade games from that auction. Great video!!
@@PatmanQC-Arcade-Documentaries It is. LOL My wife said If I keep buying anymore, she is going to scalp me. LOL When I had my house built some years back, I had them design a game room that is attached to the main house, because I had this goal in mind to have a nostalgia arcade room like the ones, we all use to spend hours in as kids. I really miss those days; it was a better time back then. (On a side note, I actually got it for a decent price at auction, nobody else bid against me for it, which shocked me)
@@PatmanQC-Arcade-Documentaries Then some of the other arcade games they had there went for about the same price. Since power drift had been fully restored it cost a little more than the other games auctioned. I was happy to get it. I was also able to get Donkey Kong for $1,178. Sorry again for not responding back right away. I was out of town and got back home this evening. Take care.
One of the things I love about you Pat...is that despite your situation - you can actually play spectrum games...and get enjoyment from them...i mean I have been playing them for nearly 40 years and I still can't get my head round half of them...I still have nightmares about trying to play target: renegade with a keyboard 😅😅 eitherway, thanks for another great video pat
This is one of my favourites. Always used to play this when the fare came to town! So glad you covered it- and i certainly play it a lot today under emulation. It really was a roller coaster of a ride of a game.
Neat coverage of Power Drift, which looks like a tough game falling off the edges, but great to hear you enjoy it, Patman! The Saturn, 3D 3DS versions looks good too. This game reminds me of the classic but very tough Arcade Sega Super Monaco Grand Prix.
Power Drift was so dope, that sit in cabinet was a game changer & i remember ply'n & clocking it here in london & i think it was 50p but definitely have great memories ply'n this
Power Drift has a special place in my heart. Like others in these comments, I used to hunt down the game whenever I visited arcades. I wasn't very good at it but it just fascinated me as a game. I don't know what it is about the game, but it inspired me so much to the point of mimicking sprite scaling in my advertising animation job in the early 90's using Commodore Amiga's. Sega's classics also inspired me to get into game development, something that i'm still pursuing with a racing game funny enough.... I've tried to keep access to the best versions of the game and currently have the 3DS version and also the Dreamcast version which came with the Yu Suzuki arcade history book which I gladly still have. The 3DS version is so overlooked as its the only place to play SEGA arcade classics in 3D!!! I'll be getting the Saturn version soon. Thanks for sharing your love of the game.
I remember playing this when it first came out. I was at Walt Disney world's Contemporary resort and I immediately fell in love with the cabinet. This review brought back many great memories for me.
Awesome video, I remember first seeing this in the Arcade Round-Up-section of Commodore User-magazine, and then got it when it came out on the C64, amaaaazed at the graphics and gameplay, so many hours of fun with my friends, thanks for this trip back in time :)
@@PatmanQC-Arcade-Documentaries Considering his impressive line of C64 games one shouldn’t be surprised, but Power Drift is in a league of it’s own :) He did the c64 Commando version, but have you seen his «Arnie»-game from 1992? That’s a weird one :)
My all-time favorite driving game! The F-14 actually had one difficulty - it doesn't turn as well as the karts. Or maybe it just seemed that way, because the F-14 was so much faster. I don't know how different the motorcycle is, because after getting to the bonus stage on A, C, and E, I mistakenly assumed B and D were the same, so I stopped playing after placing but not getting 1st on all tracks. Doh!
Yea i did that too...didn't realise hang on was in there too. Because i play it on mame; on my phone i only have an 8bitdo mini controller thats digital that I keep hung up on my car interior mirror - so selecting B and D are very tricky as its a digital pad lol
Great fun on the C64. Would have to be one the best racing games on there. Never saw the full cabinet here in Australia but would give it a go for sure, that looks awesome. Fantastic video PatmanQC.
Absolutely loved 'Power Drift' as a teenager. Used to save up weeks of paper round money, then take a day trip by train to the coast and feed all my money into the arcades. The SEGA arcades with the hydrolic cabinets were the best - whether it was Out Run, Afterburner or Power Drift, getting flung from left to right as I steered my vehicle was such a feeling back in the day... 😊
Love Powerdrift. I have the PC Engine version and bought the Arcade1up cabinet that has it on there, the Outrun cabinet. Adore the game and I recently got a ZX Spectrum and played that version and was rather shocked at how great it was! Thanks for the video, love your histories
I was very curious about this game when I found out about it because I really like the sprite scalers that Sega did back in the day. I ordered it for my Sega Saturn on ebay, it's a great port I played it quite a bit.
Fox Valley Mall.... Nice name drop... Man did I spend allot of time there... Arcade there was always a stop... Same with Louis Joliet Mall... NuVision Bowling Alley in Downers Grove was a big hangout... Oh the early 90's
This is the game that was present in Sindbad's Wonderland in Dubai for many years (until its closing) but I never played it. I just like its presence and the charm of the attract screen!
it's amazing to see the home ports, which obviously seem pretty poor in comparison but back in the day, as a teenager, the chance to play arcade ports at home was just mind-blowing 😀 Who could forget the ZX Spectrum version of Outrun for example, which I think came with a cassette featuring the arcade sound track so you could play that in the background as you played your monochrome jerky mess
Power Drift was my first introduction to the Sega Y-board game. I just didn't think the sprites, scaling, colors, and graphical power could be beaten from the X-board gamess (Out Run, After Burner, and so forth). Seeing the entire screen rotation, the size of the sprites, the color changes as you went around the circuit, and scaling was just so mind blowing. I would go to the arcades and just watch the screen because I couldn't believe graphics like this could exists. At the time, the most powerful home machines were the Amiga 500, Atari ST, Sega Master System, and so forth... this game could not be converted with any level of the arcade experience. Even when the 16-bit systems came, there was still no way to port this game. Even with Sega's System-32 wasn't able to produce the sprite generation of the Y-board.
Thank you so much for this. I’ve loved this game since riding in that cabinet all those years ago. Heck, early Genesis ads were mentioning it for a cartridge release. So sad we didn’t get a home conversion in the States. Shared this on twitter, which is something I seldom do.
I love power drift, the mall here in po-dunk TN had a full motion cabinet and it was the first thing I would play (until they got a full sit down cab of starblade)
@@PatmanQC-Arcade-Documentaries it doesnt move but its a massive sit in cockpit game with a large projector screen and this weird fisheye lens over it so it kind of makes the image warp (I guess the effect is to make it have more depth as it kind of looks like your looking outside a portal or something) and its got a pretty beefy sound system with a sub under the chair ... its an experience
I remember this at my local pool....it was great. It was next to Chase HQ. I never saw it anywhere else or on home console....loved the music and the sprite scaling...
Quick note to say that to play the 3DS version, it's in the Sega 3D Classics Collection, but if wanting to download it, you need to grab it from the store quickly as it closes on the 27th of March, nine days from now! There is a cartridge version too though, which for now isn't too unreasonable in price. The equivalent Japanese carts are expensive though. Thank you for covering one of my all time favourite games. I'll add that the arcade machines also featured headphone sockets, which was unusual. And with so many circuits and so much in motion at once, there's lots of beautiful details that may be easy to miss, like how sometimes the sky changes colour as the sun sets.
My local Keystone arcade had both the Power Drift motion cabinet and Atari's 3D polygonal Race Drivin'. I always wanted a combination of the frenetic excitement of the former ("Hurry up! Hurry up!") and the realistic weighty physics of the latter. They had a completely different feel. Race Drivin's Super Stunt track had a roller coaster hill and it was very hard to maintain control as you crested and tipped over, whereas in Powsr Drift the only problem was it obscured the next part of the track.
Unless it was a major hit, arcade games were very random in distribution. There are tons of arcade game that I never knew existed in till the last few years on UA-cam. I never saw Jurassic Park arcade game in the wild and I would have been all over it if I had.
Yeah there's a few Sega Super Scalers that aren't known as well as Outrun, Afterburner, Space Harrier, Hang On. Power Drift is one, then there's Galaxy Force and Thunderblade that aren't as well know. They are on the 3ds though.
Power Drift was very popular on the 8-bit machines such as the Commodore 64. SEGA gave themselves a MAJOR disservice by not providing an decent port on the Megadrive and the arcade perfect port on the 32X and the Mega-CD. Back in the 90s, Power Drift was located in tons of arcades, especially at the fair grounds and sea fronts. The only Arcade perfect version of Power Drift in existence is actually on the Dreamcast, not Mame. I LOVE Power Drift and saddens me to this day that there wasn't an awesome sequel on the model 3 board.
@@jasonking3182 Yeah. In the UAE where I grew up, in the Twilight of arcades in the late 90s (Arcades were quite abundant in the late 90s in Dubai, but by that time many of them felt quite static since there were fewer and fewer new releases and many Arcade owners didn't bother getting the more expensive newer stuff when Arcades were clearly on their way out even back then). In one place you had fairly new stuff like the later Street Fighter 2 games, King of Fighters 97 and the newer Fatal Fury games in addition to older stuff like Bomb Jack and Rygar.
Greetings from Brazil!! Thanks for this nice video, man!!! I was so curious to see Axel Stone, Blaze Fielding and Adam Hunter from Streets of Rage/ Bare Knuckle in this racing game!!! But It's hard to see a nice gameplay with them...
Love you Man💯 Your videos are like therapy for me I can always count on them to be the best quality! You got your own lane carved out and always different from everyone else's!!🫡
I played Power Drift on Amiga 500 back in the day too. Just curious would it run better on the A 500 mini seeing that runs much faster than an A500 or can do? Nobody has as much passion or as much knowledge that i have come across that does this sort of content. I really appreciate the effort you put in as it really brings back memories in a big way for me :)
The actual processor in the A500 Mini certainly runs far faster than an A500, but the emulation is slowed down so it runs at the correct speed. A lot of software would not work otherwise.
I own the stand up arcade machine and its awesome! You can still find them around for under 1000$ Canadian. Also there aren’t really as many tracks as advertised, once you beat the first round of tracks you have to then race them in reverse.
I remember exactly when i red in magazine of Power Drift in 1989. I recently revisited that magazine in online archive! Oh, the memmories! I had same feeling of wonder as I had as a kid who knows nothing, and like I didnt play all the versions and games on hardware million times better since then. Remember, Street Fighter 2 is not going to be a thing for another 2 years, much less texture mapped polygons. It was scored average for 8 bit home conversions in magazines. Imagine my shock when I got stumbled upon C64 version. I thought (still do) that it was best racing game on C64 if not the best game. I was amazed how much graphics, speed and gameplay were they able to squeze on game without multiload! What a fun game. In arcades there were super scalers left and right by that time already, and although Space Harrier and Super Hang On, were still impressive and popular, Power Drift in arcades didnt do nothing for me. In fact, for 11 year old me it was a step down from awe and wonder of Space Harrier's Fantasy Zone! And then, i got Amiga version of Power Drift-it must be better, right? Wrong, it was a slow and jerky let down! C64 even outdid Amiga in music and sound, although I admire what they were trying on Amiga. Space Harrier on Amiga wasn't to bad! On C64 was crap, as expected!
Great video. PD is one of my favorite arcade racers. I was lucky enough to play the tilting cabinet version at a golf-and-games in the mid 90s. I'd take the C64 PD over the Amiga one. Chris Butler worked within the limits of the system while keeping the basic feel. Sega should've hired Chris to make a Master System version. As for the Amiga's, it does look nice in screen shots. But once it's in motion... yuk, I can't bear that frame rate. Maybe Activision told ZZKJ to ask too much of the hardware.
I was fortunate enough to see not only a motion cabinet of Power Drift, but some years later I also got to play Rad Mobile on a motion cabinet. I honestly like Rad Mobile even better.
Wait, wait, wait what was that first games in this video? The one flipping upside down? My first arcade game that moved was Afterburner. Powerdrift was absolutely incredible when it came out. I wanted it so badly for my Sega Genesis but as you know that was impossible. Even though I got my Saturn in 1995 (same-day as my Playstation) I didn't find out Powerdrift released for it until many years later. I still haven't played the conversion yet.
Coma-Cola!!! That Sonic Drift looks fun, I'm kinda sad we didn't get it here in the states. The MS-DOS version looks trippy AF, with the road going into the sky and the TV static...
If you have a Gamecube or an RVL-001 Wii, you could play them through Sonic Adventure DX or Sonic Gems Collection(though, you only get Drift 2 in Gems Collection).
Hello Pat noticed with this video you made mention of the amiga framerate being quite low which got me thinking as to how various consoles and computer produced images at various speeds,. Would you be able to educate me as to why this game on the amiga was so slow in frame rate, or is there any literature somewhere you can suggest that would educate me in understanding what determines a games frame rate, id assume it would the video ram capabilities but interested in understanding the formula that would determines how much data can bet written to the screen in said period of time . Cheers Franky
The slower clock speed of the Amiga plus there weren't any scaling and rotation chips for the computer to use. It also depends on the abilities of the programmer at the time
This was one of the most memorable games ever- I remember just being in awe of that cabinet. I would stand and watch people play for hours. I myself never had the balls. For one, if u weren’t good at it, a game could last less than 2 minutes. And also, it was the only game there that cost a dollar to play. That’s 4 credits for the Simpsons. A bit too steep for my liking.
Great video. Loved this game in the arcade . What was sega thinking not releasing for the 32x or mega cd The c64 was altered to better suit the hardware and this tested in a brilliant racing game .😊
If you look on one of the advertisements I posted in the video at the bottom it mentions mega drive but the text is in Japanese. At least a mega CD or 32X version. Thanks
Whoa, guess it's not surprising that Midway (with the Nintendo branding) lifted the vehicle select transition, where the selected vehicle lifts up, spins and drives through a garage door to the stage, from Power Drift for its Cruisin USA series. Designers had it so easy back then and never got called out for copying!
I don't think people cared as much back then and probably just saw it more as an honour if someone copied something they had done for their game. It wasn't too long after everyone started suing everyone for everything though lol.
We had a different cabinet version at Arcade 222 in Laval, Camada... where the machine turned instead of twisted. It was the only 75-cent game I'd seen.
@@PatmanQC-Arcade-Documentaries Hello there. I tried it in the arcades back in the day, and on mame using an xbox controller. I never could get a grip of the steering.
I dont know why the Amiga version was ragged on so much, I agree with you in that it was enjoyable, I actually loved it at the time. The frame rate was the letdown but hey, for the most part it brought the Powerdrift experience to the home and I really loved it, I mean coming from the C64 not too long prior, to this, how could you complain. People did though.
No it doesn't do a 360° screen rotation on Saturn. Probably because the edge of the drawing area would be too visible, since its size is smaller on Saturn than on Y-board. You can see that edge in the corners when the screen rotates in the track turns.
was this game licensed by Sega? or was it a time where you just could make similar games as they didn't receive any assets for the game. I guess if you pay for a license you also get some tools or at least the assets to make it look as close to the arcade as possible
@@PatmanQC-Arcade-Documentaries i would have thought it was in Segas interest to deliver the best possible looking game. like today where devs collaborate on ports. maybe at that time a license was only to use the actual name and then hope for the best outcome
The C64 version is one of the very, very few good games for that system. The technical limitations of its CPU and the fact that you can't do much with sprites in racing games usually means crap games, but they managed to nail it, which makes me wonder what the devs of other C64 games, like Cisco Heat, were high on.
Are you referring to just racing games? There are still some good racing games such as turbo outrun and Lotus for example. If it's all games then there are a ton of really good games for the 64 just not necessarily arcade conversions
Even though I'm a huge Sega fan and visited arcades on a regular basis when I was younger I had never seen or heard about this game before at all. I didn't get to play it until the late 90s on Magic Engine emulator for Turbo Grafx 16. Then years later I got to try it on Mame but honestly I just don't like the game. It's way too easy falling off the track and it's hard to see what's coming when you go over steep hills. Other than that it has fantastic music, good graphics, and it's nice to know Sega helped pioneer a gameplay style that influenced all Cart Racers.
I only ever saw one moving cabinet and that was at the arcade mentioned in the video which was about two hours from where I live. I always thought it was popular here in the states but it wasn't until researching this video that it really wasn't.
@@PatmanQC-Arcade-Documentaries Yeah isn't that amazing how a game could be hype or huge in one region of the country but not the other? Maybe it had to do with me being in NY for a short time and growing up down here in West FL. I've heard a similar thing happen with Outrun 2 and After Burner Climax where people said they saw those a lot in the 2000s. But thank goodness for Chuck E Cheese because that's the only place that had Climax with the hydraulic seat. Btw the Sega racing games that I do love to bits are Super Hang-On and Outrun. I got to play both full-sized models as a kid in NY. 😄
I always loved that TOP GUN game, it was like a mini rollercoaster but $1-$2 a game was BIG MONEY back in the day.
It still is when you consider it’s for one play.
Considering the average pinball machine costs $1.00 to play these days, it's par for the course. But yeah, back then, $1.00/play was a LOT.
Glad to see you back dude, your videos are super informative and have a unique charm to them.
Man I miss the prevalence of arcade games, it's a sorry state of affairs now lol.
Your from Aurora.. sweet channel 50 was out there lol.. I'm from Chicago.. anyhow another great video.keep up the good work.. . me and my wife love's your voice
How funny you reviewed this game. I have this arcade game in my game room. I got it at an auction from a gaming center that filed Bankruptcy and held an auction for its arcade games to liquidate them. It's completely restored and works just fine. I love the full motion of it, and the game play is just like I remembered. I got a lot of my vintage arcade games from that auction. Great video!!
That must be one heck of a game room :-) thanks
@@PatmanQC-Arcade-Documentaries It is. LOL My wife said If I keep buying anymore, she is going to scalp me. LOL When I had my house built some years back, I had them design a game room that is attached to the main house, because I had this goal in mind to have a nostalgia arcade room like the ones, we all use to spend hours in as kids. I really miss those days; it was a better time back then. (On a side note, I actually got it for a decent price at auction, nobody else bid against me for it, which shocked me)
@@thedarkknight7287 That is awesome. How much did you get for if you don't mind my asking?
@@PatmanQC-Arcade-Documentaries Sorry I did not respond. I just saw the notification tonight. LOL I got for $3200.00
@@PatmanQC-Arcade-Documentaries Then some of the other arcade games they had there went for about the same price. Since power drift had been fully restored it cost a little more than the other games auctioned. I was happy to get it. I was also able to get Donkey Kong for $1,178. Sorry again for not responding back right away. I was out of town and got back home this evening. Take care.
One of the things I love about you Pat...is that despite your situation - you can actually play spectrum games...and get enjoyment from them...i mean I have been playing them for nearly 40 years and I still can't get my head round half of them...I still have nightmares about trying to play target: renegade with a keyboard 😅😅 eitherway, thanks for another great video pat
This is one of my favourites. Always used to play this when the fare came to town! So glad you covered it- and i certainly play it a lot today under emulation.
It really was a roller coaster of a ride of a game.
Yes it wasAnd so much fun to play
Neat coverage of Power Drift, which looks like a tough game falling off the edges, but great to hear you enjoy it, Patman! The Saturn, 3D 3DS versions looks good too. This game reminds me of the classic but very tough Arcade Sega Super Monaco Grand Prix.
Power Drift was so dope, that sit in cabinet was a game changer & i remember ply'n & clocking it here in london & i think it was 50p but definitely have great memories ply'n this
Was that down the Trocadero in London? i remember the Battletech pods were phenomenal...
@@nicwhatmore7630This was in Kingston down Fife St, can't remember the name of tha arcade that's now gone
Power Drift has a special place in my heart. Like others in these comments, I used to hunt down the game whenever I visited arcades. I wasn't very good at it but it just fascinated me as a game. I don't know what it is about the game, but it inspired me so much to the point of mimicking sprite scaling in my advertising animation job in the early 90's using Commodore Amiga's. Sega's classics also inspired me to get into game development, something that i'm still pursuing with a racing game funny enough....
I've tried to keep access to the best versions of the game and currently have the 3DS version and also the Dreamcast version which came with the Yu Suzuki arcade history book which I gladly still have. The 3DS version is so overlooked as its the only place to play SEGA arcade classics in 3D!!! I'll be getting the Saturn version soon.
Thanks for sharing your love of the game.
I remember playing this when it first came out. I was at Walt Disney world's Contemporary resort and I immediately fell in love with the cabinet. This review brought back many great memories for me.
my favorite arcade racer of all time! so glad to see you cover it ❤
Awesome video, I remember first seeing this in the Arcade Round-Up-section of Commodore User-magazine, and then got it when it came out on the C64, amaaaazed at the graphics and gameplay, so many hours of fun with my friends, thanks for this trip back in time :)
I can't believe how good it turned out on the 64
@@PatmanQC-Arcade-Documentaries Considering his impressive line of C64 games one shouldn’t be surprised, but Power Drift is in a league of it’s own :) He did the c64 Commando version, but have you seen his «Arnie»-game from 1992? That’s a weird one :)
My all-time favorite driving game! The F-14 actually had one difficulty - it doesn't turn as well as the karts. Or maybe it just seemed that way, because the F-14 was so much faster. I don't know how different the motorcycle is, because after getting to the bonus stage on A, C, and E, I mistakenly assumed B and D were the same, so I stopped playing after placing but not getting 1st on all tracks. Doh!
Yea i did that too...didn't realise hang on was in there too.
Because i play it on mame; on my phone i only have an 8bitdo mini controller thats digital that I keep hung up on my car interior mirror - so selecting B and D are very tricky as its a digital pad lol
That F-14 wouldn’t go around the corners. I too didn’t realise that the Hang-On motorcycle was also there. Happy times
@@thedad7313 gotta ease off the gas with the f14, which is counter intuitive as the whole game you are flat out.
I just want to point out the phenomenon job you do on your thumbnails. Two thumbs up!
Great fun on the C64. Would have to be one the best racing games on there. Never saw the full cabinet here in Australia but would give it a go for sure, that looks awesome. Fantastic video PatmanQC.
Thanks the full cabinet is awesome
Played the full cabinet in Brisbane in the early 90s. Time traveller too 😂
I couldn't get used to the C64 not having the track though. It looks like a road lol
Absolutely loved 'Power Drift' as a teenager. Used to save up weeks of paper round money, then take a day trip by train to the coast and feed all my money into the arcades. The SEGA arcades with the hydrolic cabinets were the best - whether it was Out Run, Afterburner or Power Drift, getting flung from left to right as I steered my vehicle was such a feeling back in the day... 😊
Love Powerdrift. I have the PC Engine version and bought the Arcade1up cabinet that has it on there, the Outrun cabinet. Adore the game and I recently got a ZX Spectrum and played that version and was rather shocked at how great it was! Thanks for the video, love your histories
Yesterday I was looking for a history of Arch Rivals and I thought you made one. I wish you would, sir.
Bought this when I was a kid on C64 from kmart in Australia, loved it and love your content.
Thanks mate
Glad you enjoy it!Thanks so much
I was very curious about this game when I found out about it because I really like the sprite scalers that Sega did back in the day. I ordered it for my Sega Saturn on ebay, it's a great port I played it quite a bit.
I missed out on a Saturn. I have a Dreamcast but only used a friend's Saturn and the only game i remember was Something Saga where you ride a dragon.
Fox Valley Mall.... Nice name drop... Man did I spend allot of time there... Arcade there was always a stop... Same with Louis Joliet Mall... NuVision Bowling Alley in Downers Grove was a big hangout... Oh the early 90's
damn... just reminded me of Aladdin's Castle in Lombard.... We had so many arcades back in the days in Chicago suburbs... good times
We had a lot where I grew up as well but nowhere near as many as you guys.
I love your vids. They're just such a good format! Keep up the amazing work!
Fantastic video and insights, thank you!
I loved this game when I was a kid. I found this in a laundry mat with a sit-down cabinet & couldn't stop playing it.
The full size moving cabinet was awesome
Hey cool, a video from the Pac dude while I'm waiting for Sleazy P to stream his Japanese Spiderman episodes on Twitch🤟
I bought the Arcade1UP cabinet, when I heard it included Power Drift I was totally sold on it and it works great!
This is the game that was present in Sindbad's Wonderland in Dubai for many years (until its closing) but I never played it. I just like its presence and the charm of the attract screen!
Absolutely, I could just sit and watch the attract screens and be mesmerized
Patman!!!! I’m
From Joliet! I grew up at fox valley mall! Huge fan keep up the awesome work
Greetings ! Thanks for the nice words
Thank you pacmanqc! Awesome video
Glad you liked it!
Thank you PatmanQC for another fantastic and detailed video!
Glad you enjoyed it!Thank you
it's amazing to see the home ports, which obviously seem pretty poor in comparison but back in the day, as a teenager, the chance to play arcade ports at home was just mind-blowing 😀
Who could forget the ZX Spectrum version of Outrun for example, which I think came with a cassette featuring the arcade sound track so you could play that in the background as you played your monochrome jerky mess
Power Drift was my first introduction to the Sega Y-board game. I just didn't think the sprites, scaling, colors, and graphical power could be beaten from the X-board gamess (Out Run, After Burner, and so forth). Seeing the entire screen rotation, the size of the sprites, the color changes as you went around the circuit, and scaling was just so mind blowing. I would go to the arcades and just watch the screen because I couldn't believe graphics like this could exists. At the time, the most powerful home machines were the Amiga 500, Atari ST, Sega Master System, and so forth... this game could not be converted with any level of the arcade experience. Even when the 16-bit systems came, there was still no way to port this game. Even with Sega's System-32 wasn't able to produce the sprite generation of the Y-board.
I agree, I was in total awe of just watching the scaling and rotation of although sprites
Tom looks like Jack Tripper from "Three's Company". Cool video Pat🏆
Thanks, Supposedly all the drivers are based on American comics but aside from Lucy I didn't recognize anyone
@@PatmanQC-Arcade-Documentaries John Ritter came to mind right away... Rip John Ritter.
Thank you so much for this. I’ve loved this game since riding in that cabinet all those years ago. Heck, early Genesis ads were mentioning it for a cartridge release. So sad we didn’t get a home conversion in the States. Shared this on twitter, which is something I seldom do.
One of the Japanese advertisements in my video mentions a mega drive version at the bottom. Glad you enjoyed it
I love power drift, the mall here in po-dunk TN had a full motion cabinet and it was the first thing I would play (until they got a full sit down cab of starblade)
I have never seen an arcade cabinet of star blade I'm so jealous
@@PatmanQC-Arcade-Documentaries it doesnt move but its a massive sit in cockpit game with a large projector screen and this weird fisheye lens over it so it kind of makes the image warp (I guess the effect is to make it have more depth as it kind of looks like your looking outside a portal or something) and its got a pretty beefy sound system with a sub under the chair ... its an experience
I remember this at my local pool....it was great. It was next to Chase HQ. I never saw it anywhere else or on home console....loved the music and the sprite scaling...
Did you play the full moving cabinet?
@@PatmanQC-Arcade-Documentaries no, it was just a stand up unit with a wheel and pedal....still fun though....it had great sound
Quick note to say that to play the 3DS version, it's in the Sega 3D Classics Collection, but if wanting to download it, you need to grab it from the store quickly as it closes on the 27th of March, nine days from now! There is a cartridge version too though, which for now isn't too unreasonable in price. The equivalent Japanese carts are expensive though.
Thank you for covering one of my all time favourite games. I'll add that the arcade machines also featured headphone sockets, which was unusual. And with so many circuits and so much in motion at once, there's lots of beautiful details that may be easy to miss, like how sometimes the sky changes colour as the sun sets.
Excellent info there, I will pin this to the top
So much fun. Didn't even know about the extras. Just played for the fun
Great game. Loved playing at the arcade and probably my favorite racing game in my old 128k specy
My local Keystone arcade had both the Power Drift motion cabinet and Atari's 3D polygonal Race Drivin'. I always wanted a combination of the frenetic excitement of the former ("Hurry up! Hurry up!") and the realistic weighty physics of the latter. They had a completely different feel. Race Drivin's Super Stunt track had a roller coaster hill and it was very hard to maintain control as you crested and tipped over, whereas in Powsr Drift the only problem was it obscured the next part of the track.
I had this on C64 and it was amazing at the time. Butler did a really good job (as always) and better than all the other home versions imo.
OMG I loved this game! Thanks for bringing back some good memories 😊
Absolutely, thanks for watching
Wow, this is apparently an arcade classic, but I had never even heard of it before this video.
Unless it was a major hit, arcade games were very random in distribution. There are tons of arcade game that I never knew existed in till the last few years on UA-cam. I never saw Jurassic Park arcade game in the wild and I would have been all over it if I had.
Yeah there's a few Sega Super Scalers that aren't known as well as Outrun, Afterburner, Space Harrier, Hang On. Power Drift is one, then there's Galaxy Force and Thunderblade that aren't as well know. They are on the 3ds though.
Power Drift was very popular on the 8-bit machines such as the Commodore 64. SEGA gave themselves a MAJOR disservice by not providing an decent port on the Megadrive and the arcade perfect port on the 32X and the Mega-CD. Back in the 90s, Power Drift was located in tons of arcades, especially at the fair grounds and sea fronts. The only Arcade perfect version of Power Drift in existence is actually on the Dreamcast, not Mame. I LOVE Power Drift and saddens me to this day that there wasn't an awesome sequel on the model 3 board.
@@jasonking3182 Yeah. In the UAE where I grew up, in the Twilight of arcades in the late 90s (Arcades were quite abundant in the late 90s in Dubai, but by that time many of them felt quite static since there were fewer and fewer new releases and many Arcade owners didn't bother getting the more expensive newer stuff when Arcades were clearly on their way out even back then). In one place you had fairly new stuff like the later Street Fighter 2 games, King of Fighters 97 and the newer Fatal Fury games in addition to older stuff like Bomb Jack and Rygar.
Same
Another 1980s based game review. I love it!
I was born and raised in Aurora, IL. Plus, I worked at that mall. That's awesome!
Very cool :-)
Greetings from Brazil!! Thanks for this nice video, man!!! I was so curious to see Axel Stone, Blaze Fielding and Adam Hunter from Streets of Rage/ Bare Knuckle in this racing game!!! But It's hard to see a nice gameplay with them...
Greetings from the USA, I'm glad you enjoyed the video thank you
Love you Man💯 Your videos are like therapy for me I can always count on them to be the best quality! You got your own lane carved out and always different from everyone else's!!🫡
I always loved this game, I had the Commodore 64 version too!
It was really good
I played Power Drift on Amiga 500 back in the day too. Just curious would it run better on the A 500 mini seeing that runs much faster than an A500 or can do? Nobody has as much passion or as much knowledge that i have come across that does this sort of content. I really appreciate the effort you put in as it really brings back memories in a big way for me :)
Excellent, glad you enjoyed it. Thank you
The actual processor in the A500 Mini certainly runs far faster than an A500, but the emulation is slowed down so it runs at the correct speed. A lot of software would not work otherwise.
I own the stand up arcade machine and its awesome! You can still find them around for under 1000$ Canadian. Also there aren’t really as many tracks as advertised, once you beat the first round of tracks you have to then race them in reverse.
I wasn't aware there were mirror tracks
Yu Suzuki is an absolute legend. One of my favorite games. In fact, I love all the taikan games.
Yes he is
try doing space harrier next to stay with the sega series ;)
DUDE I use to go to that mall! I'm from Plainfield, IL. I had friends that worked there, Aladan's Castle if I recall.
I saw this game somewhere years ago.
Think it was the shopping center or
The skate arena can't remember.
Very interesting stuff. I would have been all about that moving cabinet but I never saw it in arcades. It was all just After Burner everywhere.
We never had a full-size out run cabinet around here or afterburner for that matter
I remember this game well. Very interesting video thx
This game is one of those little things in life that you never really forget. :)
I agree 100% :-)
Little? The motion cabinet was huge!
@@skierpage Yeah... and out of nowhere, some idiot steps on it, and it stops moving right when it's totally tilted!
the gfx looked so advanced at the time!
I remember exactly when i red in magazine of Power Drift in 1989. I recently revisited that magazine in online archive! Oh, the memmories! I had same feeling of wonder as I had as a kid who knows nothing, and like I didnt play all the versions and games on hardware million times better since then. Remember, Street Fighter 2 is not going to be a thing for another 2 years, much less texture mapped polygons. It was scored average for 8 bit home conversions in magazines. Imagine my shock when I got stumbled upon C64 version. I thought (still do) that it was best racing game on C64 if not the best game. I was amazed how much graphics, speed and gameplay were they able to squeze on game without multiload! What a fun game. In arcades there were super scalers left and right by that time already, and although Space Harrier and Super Hang On, were still impressive and popular, Power Drift in arcades didnt do nothing for me. In fact, for 11 year old me it was a step down from awe and wonder of Space Harrier's Fantasy Zone! And then, i got Amiga version of Power Drift-it must be better, right? Wrong, it was a slow and jerky let down! C64 even outdid Amiga in music and sound, although I admire what they were trying on Amiga. Space Harrier on Amiga wasn't to bad! On C64 was crap, as expected!
I wish super-scaler style games were still popular and getting newly released. 1024-layer parallax scrolling... ooh yeah
There was an indie superscaler racing game that came out last year, called Slipstream. It’s on several platforms.
Gawd loved that game when was younger, so fun
Great video. PD is one of my favorite arcade racers. I was lucky enough to play the tilting cabinet version at a golf-and-games in the mid 90s.
I'd take the C64 PD over the Amiga one. Chris Butler worked within the limits of the system while keeping the basic feel. Sega should've hired Chris to make a Master System version.
As for the Amiga's, it does look nice in screen shots. But once it's in motion... yuk, I can't bear that frame rate. Maybe Activision told ZZKJ to ask too much of the hardware.
I was fortunate enough to see not only a motion cabinet of Power Drift, but some years later I also got to play Rad Mobile on a motion cabinet. I honestly like Rad Mobile even better.
We never had the full rad mobile cabinet only the stand up but it was a lot of fun
Wait, wait, wait what was that first games in this video? The one flipping upside down? My first arcade game that moved was Afterburner. Powerdrift was absolutely incredible when it came out. I wanted it so badly for my Sega Genesis but as you know that was impossible. Even though I got my Saturn in 1995 (same-day as my Playstation) I didn't find out Powerdrift released for it until many years later. I still haven't played the conversion yet.
I have the PC Engine HuCard of this game .... it kicks my butt ALL the time!
I was pleasantly apprised with it
Coma-Cola!!! That Sonic Drift looks fun, I'm kinda sad we didn't get it here in the states. The MS-DOS version looks trippy AF, with the road going into the sky and the TV static...
Sonic drift would've been killer back in the day
If you have a Gamecube or an RVL-001 Wii, you could play them through Sonic Adventure DX or Sonic Gems Collection(though, you only get Drift 2 in Gems Collection).
Hello Pat noticed with this video you made mention of the amiga framerate being quite low which got me thinking as to how various consoles and computer produced images at various speeds,. Would you be able to educate me as to why this game on the amiga was so slow in frame rate, or is there any literature somewhere you can suggest that would educate me in understanding what determines a games frame rate, id assume it would the video ram capabilities but interested in understanding the formula that would determines how much data can bet written to the screen in said period of time .
Cheers Franky
The slower clock speed of the Amiga plus there weren't any scaling and rotation chips for the computer to use. It also depends on the abilities of the programmer at the time
@@PatmanQC-Arcade-Documentaries Thanks Pat for the reply
This was one of the most memorable games ever- I remember just being in awe of that cabinet. I would stand and watch people play for hours. I myself never had the balls. For one, if u weren’t good at it, a game could last less than 2 minutes. And also, it was the only game there that cost a dollar to play. That’s 4 credits for the Simpsons. A bit too steep for my liking.
Great video buddy
Thanks 👍
Great video. Loved this game in the arcade . What was sega thinking not releasing for the 32x or mega cd
The c64 was altered to better suit the hardware and this tested in a brilliant racing game .😊
If you look on one of the advertisements I posted in the video at the bottom it mentions mega drive but the text is in Japanese. At least a mega CD or 32X version. Thanks
Whoa, guess it's not surprising that Midway (with the Nintendo branding) lifted the vehicle select transition, where the selected vehicle lifts up, spins and drives through a garage door to the stage, from Power Drift for its Cruisin USA series. Designers had it so easy back then and never got called out for copying!
Good call, forgot about that
I don't think people cared as much back then and probably just saw it more as an honour if someone copied something they had done for their game. It wasn't too long after everyone started suing everyone for everything though lol.
We had a different cabinet version at Arcade 222 in Laval, Camada... where the machine turned instead of twisted. It was the only 75-cent game I'd seen.
Very interesting, thanks
Power drift was kick ass
Used to love Fox Valley mall; many good memories.
Next to the mall of America, one of the best malls I ever went to
That Commodore 64 music though!! 🤯
Out Runners was a cool similar name too. I get that mixed up with Power Drift sometimes.
Super hang on "outride a crisis" is 16bit perfection
The 3DS version of Power Drift is a lot of fun
Yes it is especially the 3D version
I'd say the super hang on bike looks like a natural fit. 🏍️🏆
I think so too!
Ahhh. Aladdin's Castle at Fox Valley. Oh the memories.
nice vid bro
Thanks a lot
Another awesome video PatMan excellent stuff. Got to say tho Power drift would not make my top 100, just cant get a grip on the handling.
Are you trying to play it on Mame or the actual arcade game?
@@PatmanQC-Arcade-Documentaries Hello there. I tried it in the arcades back in the day, and on mame using an xbox controller. I never could get a grip of the steering.
I dont know why the Amiga version was ragged on so much, I agree with you in that it was enjoyable, I actually loved it at the time. The frame rate was the letdown but hey, for the most part it brought the Powerdrift experience to the home and I really loved it, I mean coming from the C64 not too long prior, to this, how could you complain. People did though.
Now I wanna see Patman with Elton John glasses XD ;) =)
LOL comment of the day
In the Saturn version, if you crash, the course doesn't spin around like the arcade?
No it doesn't do a 360° screen rotation on Saturn. Probably because the edge of the drawing area would be too visible, since its size is smaller on Saturn than on Y-board. You can see that edge in the corners when the screen rotates in the track turns.
This was one of the first games where you see the lead change etc
I hard about power drift for a long time and I will play this radical game. 😀👍🎮
Have fun!
I remember it well was a fun game to play 👍
I never used the seat belt but I was nearly thrown out of game once! Lol
It almost threw me as well the first time I played it LOL
was this game licensed by Sega? or was it a time where you just could make similar games as they didn't receive any assets for the game. I guess if you pay for a license you also get some tools or at least the assets to make it look as close to the arcade as possible
Yes it was license by Sega usually all they would receive from the big companies were the actual arcade game themselves no tools or assets provided
@@PatmanQC-Arcade-Documentaries i would have thought it was in Segas interest to deliver the best possible looking game. like today where devs collaborate on ports. maybe at that time a license was only to use the actual name and then hope for the best outcome
I've always wanted to play this in the arcade. But I was so intimidated because it look so difficult. So I never did.
The C64 version is one of the very, very few good games for that system. The technical limitations of its CPU and the fact that you can't do much with sprites in racing games usually means crap games, but they managed to nail it, which makes me wonder what the devs of other C64 games, like Cisco Heat, were high on.
Are you referring to just racing games? There are still some good racing games such as turbo outrun and Lotus for example. If it's all games then there are a ton of really good games for the 64 just not necessarily arcade conversions
i remember after burner had a motorized motion version, back in 1990
We never had one in my area
Even though I'm a huge Sega fan and visited arcades on a regular basis when I was younger I had never seen or heard about this game before at all. I didn't get to play it until the late 90s on Magic Engine emulator for Turbo Grafx 16. Then years later I got to try it on Mame but honestly I just don't like the game. It's way too easy falling off the track and it's hard to see what's coming when you go over steep hills. Other than that it has fantastic music, good graphics, and it's nice to know Sega helped pioneer a gameplay style that influenced all Cart Racers.
I only ever saw one moving cabinet and that was at the arcade mentioned in the video which was about two hours from where I live. I always thought it was popular here in the states but it wasn't until researching this video that it really wasn't.
@@PatmanQC-Arcade-Documentaries Yeah isn't that amazing how a game could be hype or huge in one region of the country but not the other? Maybe it had to do with me being in NY for a short time and growing up down here in West FL. I've heard a similar thing happen with Outrun 2 and After Burner Climax where people said they saw those a lot in the 2000s. But thank goodness for Chuck E Cheese because that's the only place that had Climax with the hydraulic seat. Btw the Sega racing games that I do love to bits are Super Hang-On and Outrun. I got to play both full-sized models as a kid in NY. 😄
Would be nice if this came to Evercade
The MSX has a cool Power Drift ripoff called Coaster Race, check it out.
Very nice
I played this game in the arcades but didn't do very well. I had a good time playing it though.
Lots of fun
Aurora IL? I'm in the 618! Flatlanders in the house!
YesBut I'm actually from 309 which is about two hours away
Fox Valley Mall! ❤
"Arcade hits"... shows Shenmue, a game that was NOT an arcade hit.
To be fair you can play Suzuki's Hang On in that game, but still :D