BOB BARTLETT is the mysterious unknown host in WWF Raw. He was one of the first host featured on the initial episodes of RAW, and fits the character profile.
One aspect of being a youngest child, i reaped the rewards with video games. I was born in 85 and grew up with a NES. Also had my older brother and sisters Atari 5200 and 7800's. I still remember seeing Sonic for the first time inside a local Walmart. My parents had joined a summer bowling league at an AMF house in 92. The team that finished first, each member got a Genesis. With my brothers being older and having jobs of their own. They bought the Sega CD from Blockbuster, when they were selling some of their former rental units off. Then the same brother bought a 3DO and then finally the 32X when it came out. All my friends had SNES's so they always wanted to come over my house. Playing MK2 on the 32x blew away the 16 bit ports. We played a lot of Virtua Racing, NBA Jam TE, Star Trek, Star Wars, Cosmic Carnage. I even really enjoyed Doom cuz our computer couldnt run it. We had a shareware for Wolf 3D and i had a friend a few houses up that had Doom so i had gotten a taste. I enjoyed it as a kid even though it didnt compare to the pc version. Then...since we had a CD and 32x, my brother had Night Trap. Me and my friends had always heard rumors it turned in to a porn once you got far enough in, but we werent very good lol. We loved playing Slam City and Fahrenheit. Just felt so above what everyone else was playing at the time. Still have a lot of love for these consoles. Please do a second part to this video!
22 years later and Penny Arcade's pronouncement that Kolibri is "arguably the finest hummingbird-based shooter available on the 32x' has truly stood the test of time.
The mystery commentator from the WWF Raw game is Stephanie Wiand. She was around when Todd Pettengill worked for them and she was there for less than I year.
Only 40 games developed? Wow. According to Wikipedia, there were over 50 additional games but were never released. Some of them ended up on the Saturn, but most were just canceled.
@@PatmanQC-Arcade-Documentaries The Sega CD was even worse. It's staggering the amount of games that were announced and/or in development, but never released for it.
My grandma always did her best too, I wanted double dragon for master system but she ended up buying Kung Fu master for the Atari 7800, I never let her become aware of the disappointment cause I know she tried her best, luckily I did have a 7800 and still played the game, it wasn't bad
Was a miracle my grandma could poor the tea without spilling it, she tried. But hey at 70 atleast she attempted to try to grasp pole position on the 7800.....looking back now a knitting game would have sold wonders
I always appreciate your videos and the hard work that you put into them, thank you for posting this. I wish that all that effort went in to Sega's overall ecosystem at that time.
Just in time for Sunday brunch :) I do appreciate the effort of compiling all of this gameplay video and information about the history also the way you effortlessly present It in an entertaining way. Another great video 😁
Another superb documentary Patman. I think if they did Outrun for the 32x it might have sold a few more units, but with Saturn on the horizon it didnt stand a chance.
Considering the Mega Drive already had a very good port of OutRun and the game was ancient by that time, i doubt it would've had any impact. If Doom couldn't do anything (granted, it's a horrible port, but Doom had massive name value back then) then OutRun would've accomplished nothing. Even if the 32X had some awesome exclusive game (let's say Streets of Rage 4 or something) i doubt it would've done anything. The 32X came a) way too late b) after the Mega CD (so people groaned that they had to buy another gadget) and was way too expensive for what it offered. I don't even know why this thing was greenlit to begin with. Had it come out in 1991 for half the price, yes, maybe. It really seems the sole reason why this was made, was that Sega USA wanted to "one up" those pesky japanese with whom they basically were in direct competition.
Yeah, you can't really be a $160 add on released only 7 months before the big 32-bit monster hits store shelves with some unknown price tag. Kalinske's plan was to sell the already developed $49.95 SVP Lock On cart that everyone was eager to see in action. What most people didn't know was that Daytona USA, Star Wars Arcade, Virtua Racer, and Virtua Fighter were already developed for the SVP and would've brought in millions in revenues and sold hundreds of thousands of Genesis consoles, preventing the money-losing retail buyback of 1994-95.
Japan wanted the Saturn, SOA would insist Saturn was too expensive and wanted to stick to the Genesis. 32x/Neptune/Jupiter was the compromise and that is why the hardware was developed by SOA's Joe Miller.
I still own my Sega 32X & WWF Raw is my favorite game I own to go back & play. These style of wrestling games are all nostalgia for me along with Rage in the Cage on Sega CD. Loved this rundown of the 32X! The mysterious woman on commentary? I always assumed it was legendary female wrestler/manager "Scary" Sherri Martel. This game came out right as she made the jump to WCW
It's Stephanie Wiand. Which is as obscure as it could get. What was it to hard too make a sprite of Charlie Minn or Rob Barlet. Okay I'm just making myself laugh.
Sherri wouldn't make sense, since she was fired in Summer 1993 after failing too many drug tests. WWF Raw was made in 1994 and the 32X Version came out in 1995 and by that time, she had already been with WCW for nearly a year. Wiand's a weird choice, as she was only with the WWF from December 1994 to July 1995 but it falls right in the time of hte development of the game.
Always said from Day 1 that even though I was impressed with the 32X, I also thought it was a dumb idea for it would have been better to create a Mega CD Elite/Pro/2/Next/Prime that combined all the 32X stuff but with more colours, better CPU, better sprint manipulation chips, better sound chip and more memory. If they did that, phased out the Mega CD and released the unit 2.5 years prior the launch of the Sega Saturn it would have been perfect. Heck, I remember saying all this when I learned about the 32X in "Mean Machines Sega" magazine. If they played their cards right, they would have been able to relax on the Saturn launch to release a superior machine after learning more about the Playstation instead of rushing it out. We would have gotten something much closer to the Model 2 as a result (A model 1.75 machine) instead of the rambled rushed out execution that only a select few can unleash that was done to the Sega Saturn. Oh man. WhY am I on this rant train again? I've been on this rant and what they should have done train over 20 years ago.
The 32X would have actually done fine if it had been released 12-7 months earlier; there was no need for a standalone Soopah-Doopah CD console, and one 2.5 years before is entirely unfeasible. Just avoid releasing the 32X under the shadow of the Saturn, and it would have maintained the strong sales it started with. Now for 'druthers, the 32X's VDP _should_ have had at least one (preferably two) extra scrolling BG layers in hardware that used the expanded color palette. As it was, the unit's VDP did hardly anything at, forcing coders to either create BG layers in software on the two SH-2 processors (and therefore becoming stuck with a 30 fps framerate), or use the MD/Genesis BG layers that have the base console's palette limitations. The truly most helpful change would have simply been larger numbers of devkits with better thought out development software. Of course, that crippled the Saturn early on as well, so it was a general Sega problem.
@@ostiariusalpha It never would've been a success. There's a reason why NO console expansion ever sold well, not even the Pocketstation for the Playstation was a success, neither was the CD Drive for the Jaguar, the Disk Drive for the N64 or anything else. People won't buy it, the vast majority will argue that they already paid for the console and all games should work on there. And given the price, no even 12 months earlier wouldn't have changed anything, because the next-generation was already on the market (Neo Geo being released in 1990, Jaguar, Amiga CD32 and 3DO in mid/late 1993, people already knew that there were bigger things on the horizon) Nobody would've bought it anyway. The CD at least somewhat made sense, as the CD-Rom was hailed as the next big thing everywhere in gaming but another cartridge based expansion, that seemingly did very little? It was a dumb idea from the get go.
@@ShadowAngel1860 It was a hundred and sixty bucks, let's not pretend like that was a lot of money in that context. No 32-bit console was that cheap, and it actually sold pretty fast initially; until people realized it only going to recieve a trickle of games and existed in the shadow of more powerful consoles. And add-ons do occasionally sell well when they are properly situated in the market. The PC-Engine CD-ROM units were very successful, for instance, as was the Famicom Disk System. The Jaguar and Amiga CD32 turned out to be complete jokes, they were not a threat to the 32X being released in 1993; and while the 3DO would have been stiffer competition, its absurdly high price would have not compared favorably against a well-supported 32X.
My brother had the Sega CD, I think he skipped the 32x and we both got Saturn's for Christmas. I always think about how much money we were throwing at Sega only to have basically abandon their system a year or so later.
Givro, the developer of Cosmic Carnage/Cyber Brawl and Mazin Saga also apparently made a 3 Vs. 3 fighter for the arcade called Burning Street. Published by Tecmo, Burning Street was only location tested in Japan and seems to be lost media at this point. Given the look of Cosmic Carnage/Cyber Brawl, it would have been interesting to see what Burning Street was like.
The Sega was doing weird a rapid fire of hardware releases between 94 and 95, in April of 94 they released the Sega CDX(Genesis, Sega CD, and "portable" CD player all in one that the 32X didn't fit well), the 32x in November, and the Sega Nomad(portable Genesis) in 95. These with the looming release of the Saturn(they had teased before the US release of the 32x) sunk Sega's console viability. This boondoggle of rapid fire planned obsolescent hardware made people worry about the long term viability of the Saturn in the US market and left the Dreamcast looking like a desperate last gasp.
I actually debated getting a 32X or more specifically a Neptune so I could catch up on all the Genesis games I missed out on (I had a Turbo Duo in the 16 bit years) and enjoy the "Next Generation of Gaming", but when that was cancelled I ended up just getting a Saturn instead. I kinda sorta made the right decision since I didn't miss out on much from the 32X, and now I'm going to be selling my Saturn library of games for a pretty penny since the collectability on those games (like Panzer Dragoon Saga, Magic Knight Rayearth, Shining Force III, etc.) has gone through the roof.
Definitely would love to hear about more of the game's and your personal take on whether they were any good or not. I really enjoy the overall feel of your channel. You come off as friendly, and conversational while still being knowledgeable without seeming as though you are lording it over people.
That's nice of you to say, I'm glad you enjoy my videos. If someone is nice enough to comment on my videos than I do my best to make sure and respond in a timely and friendly manner :-) thanks
@@nicholasvertucci2054 Who? Never heard that name. Do you mean Stephanie Wiand? I remember her having co-host duties alongside Todd Pettingill during the mid-90's.
My brother bought the 32x (still has it to this day). At the time, the only games he was able to play on it were rentals- finding 32x carts on sale was very difficult. It was the first gaming platform that made me realize games sold the system- not the hardware. Yes, we did also have a CD add-on and had everything hooked up. The final unit looked like a monstrosity. There was a barely noticeable hissing noise from the unit, when it was turned on. There were too many parts, creating some kind of electronic resistance. In the end, it was put in a glass case and hasn't been used in over 25-years.
I skipped this video by accident because the thumbnail looked like it was posted by SegaLordX and I've already watched him talk about the 32X, so I thought ANOTHER video by him on it that was 34 minutes was overkill. Then I saw it was Patman and clicked immediately ..... 3 weeks later.
Great history of the 32X, PatmanQC! I remember back then, waiting for some must-play 32X games and long term support before considering it, but not enough showed up and Playstation stole all its potential. I was hoping for a lot of Arcade ports, but sadly not enough. After Burner looks great and runs like the arcade on 32X however. Thanks!
I was the target demo for this stuff and I had completely forgotten how over the top and sort of disturbing a lot of the marketing and adverts for games were back then
I had the Sega 3d LCD shutter glasses for the Sega Master System. My God the we're tight on the head. They were ok but the experience was just that, ok, not great. I had four titles for the glasses: Space Harrier, Outrun, Missile Command and Zaxxon, which, I Believe, is exactly half of the bloody library that the add-on supported. Every one of the games was underwhelming and I just ended up playing the non-3d iterations that were also included on the supported SMS cartridges. Thanks for the great content young lad.
I enjoyed my 32X and the few games I had for it, but, in the end, I felt duped by Sega and that I'd have gotten more bang-for-my-buck elsewhere. Thanks for the trip down memory lane; I never knew most of the details!
16:25 It looks like you're fighting Wes Studi in this match... no doubt since he was pretty popular as the bad guy indian in Last of the Mohicans and Dances with wolves and at the height of his career at about this time.
I hate to be "that guy", but the villains in Night Trap are vampires, not aliens. Also, I think you were a little harsh on Doom. Sure, it's not perfect, but you have to remember it was rushed to market. A lot of titles for the 32X were. I'd hardly call it one of the worst ports when the 3DO exists. Overall, great video! Kinda wish those planned ports of Darkstalkers and AvP made it to fruition. And whatever Castlevania: The Bloodletting was gonna be.
The Starpath Supercharger was released in August of 1982. The intellivoice was released "summer" of 82, whatever that means. Star Raiders, which requires a specific controller was also released in this time frame, Sept of 82.
My sincere opinion about the 32X is, it could have worked if it came our later as a cost effective addition to the Genesis. And I mention this because in 1996 i was 12 years old and i came from a working class family. Thus no way we could have afforded any of the systems from that generation, not even the $299 PlayStation 1. And oddly enough, i got my first job at 15 working part time at a flea market stall next to my brother who was working another stall. With that we ended up going halfsies on a Super Nintendo that came packed with Killer Instinct. And i don't remember how much it ot cost us but it couldn't have been more than $100 in 1999. Bear in mind that year the Dreamcast was already being prepped for launch, Sony was gearing up for thr PS2 and rumors were floating around that Microsoft might enter the console arena. So you can imagine how many people were dumping their 16 bit consoles. That being said, if Sega had not bit the bullet and released the Genesis bundled with the 32X after say, 1997, i would have bought it. I got to play a few Saturn games including Virtua Fighter and Panzer Dragoon and i would have loved to play those on a 32x, even if the quality wasn't up there with the Saturn. But as usual Sega jumped the gun unlike Nintendo who at least had the virtue of being patient and not getting rid of their older systems. And thats how Nintendo won us over. Edit: now I'm remembering th Sega Neptune which was essentially a beefed up Genesis or 32x. If Sega has maybe released that instead of a 32x.
I was working at Best Buy in late 1996 when they slashed the price of the 32x to $19.99; that was enough to finally persuade people to open their wallets and clear out the inventory. Up to that point they were piled up at the end of a lower shelf collecting dust, not far off from the big bargain bin that housed the 3D0 games that nobody wanted.
I still have my Sega CD. It was my first in home CD player and I ended up adding real speakers to it and an equalizer at some point. I was a little kid and it was my first time playing with a sound system.
I'm not sure I'd call the 32X "ill-conceived." They really should've sustained it as the 32-bit system for people who can't afford a Saturn or PlayStation. Not everyone had $400+ to spend on new hardware. The biggest problem though was that way too many of the games just felt like 16-but titles. I remember seeing many of the games and being like, "Isn't this supposed to be 32-bit?" Only a few titles, like Star Wars Arcade, felt next-gen. It would be interesting to know how things might have been different once the developers really learned how to take full advantage of the hardware. Sadly, the system was killed off before it was even allowed to get to that stage.
Fair enough. I felt the same way about the Amiga CD32 which was Superior to a regular Amiga 500 in every way but a lot of titles were just ports of the regular Amiga version with better music and possibly slightly better colors.
Amazing video as always. I do think sega should invested in more new software and no in another add on. Maybe some enhanced cartridge as the snes ones, if they could shrink down the costs. Anyway, all this stay on the past. And I'm really impressed you could play and like the spider man game, i simply can't enjoy the gameplay and visuals when i tried myself. Good video Pat!
They did do the enhanced cartridge with Virtua racing For the Genesis which used the SVP chip but it also boosted the retail price of games up to $100. Thanks
@@PatmanQC-Arcade-Documentaries yeah i knew it to me sega should keep tried that way but with another games and tried to low the cost for the consumer but anyway now it's story, thanks pat!
I scraped together the money to buy a 32X when it first came out. At that time, it didn't come with a game, so I had to spend more for a game, and after I bought it, I found out the hard way that I also had to buy a cable to connect it to the TV because I had the original Genesis model and the 32X used the cable that came with the second Genesis model. I had made several calls to (800) USA-SEGA in the month before I made the purchase, and the people on the phone said that (1) it wouldn't come with a game because they thought it was unfair to include a game that not everyone will like and (2) it would be compatible with the original Genesis model (no acknowledgment of the cable issue). The biggest zinger to me in this video was the picture of the box that had the "includes Doom" message on it. I didn't know they had ever done that.
To quote MAD Magazine...more like 32 Ecch! I think that might be Sensational/Scary Sherri Martel on commentary next to Gorilla. Not sure, but it does look a little like her.
Definitely do a 2nd video with another slate of games including Mortal Kombat 2, Shadow Squadron, Zaxxon's Motherbase, Blackthorne, NBA Jam:TE, NFL QB Club, Primal Rage & Knuckles Chaotix. Including some of the game magazine reviews of these games from the time would be cool. I think if Sega had taken some more time with more thought, they would've aborted the 32X idea, put the Genesis hardware in the Saturn & had a cartridge slot to also be able to play Genesis games & developers could still develop games for it if they wanted. I also wonder if they could've used the Genesis processor as a co-processor when developing Saturn games to cut down on load time. I think if they had gone that route & it had been able to work, the Playstation might never have become the force it has. It also may have made Nintendo re-think the design of the N64 to include the SNES hardware inside for backward compatibility. Now that would've been cool
my buddy was so pumped for the 32x, and then spent it's life cycle only plays Knuckes Chaotix... he was jealous of my 3do. Man that's sad to think about on both counts
I can remember getting a 32x at a very young age. It would never work for me, I had a model 2 Genesis. After many tries, I couldn't get it to work and I believe I got rid of it. Many years into the future, I would come across the avgn. I watched his vid on the 32x and boom, figured out the problem I had so many years ago. I simply configured the av cords incorrectly. I would take another stab at the system years later and found success! At 1st though, I had only sound.
"Just stick it in your Genesis!" ...that ad was a lie! Not one ad showed the A/V cords and extra power supply mess 32X was..... I didnt even know 32X required that stuff until I got a 32X for like $10 on eBay and went to hook it up....The ads made it look like the hookup was as simple as a Game Genie!
@@MistaMaddog247 Maybe that was Sega's metaphor for discouraging gamers that age from becoming young parents....hooking up the 32X is as complex as being a parent....I talked about the wires....but I forgot about the prongs in the cart slot....I think those are FCC required but you can run without them, but still.....can you find a 32X ad showing the Genesis/MD clips you need?
Have you read the Sega Leaks that came out in the last couple of days? It’s like reading the captions log of the Titanic! In 1995 Sega was trying to support 4 different counsels, just pure madness.
@@martinmcfly4658 it’s on Sega retro you can also find it on time extension. It’s interesting to read Tom Kalinske realizing in real time that the Saturn was a platform on fire by 96. He pointed out that Sega sports was just not making good games to compete with what Sony was making. I always thought that was an underrated reason for Sega death as a console maker. Sports games were a major driver of the Genesis.
34:29 It's 2023 and that gag is, unfortunately, no longer a gag. In 2023, a man with a mustache in a woman's swimsuit is a woman!!! If you say otherwise, it's off the gulag. Would love to see another highlighting more 32x games. Also, the Doom Reloaded modern hack. It looks pretty good and I'd like to hear your take. Great video.
Bought my 32x back in 1997 at Ames Department store when they marked it down to $20 and it came with Doom. I originally passed on the Saturn but finally bought one of the white Japanese models a few months ago for $100. And uh Boxing rings aren't called Squared Circles. They say that in professional wrestling because amateur wrestling matches take place on mats inside a circular ring. Therefor professional wrestling rings are known as "squared circles". But it's not called that in boxing because boxing doesn't take place in a circle on any level. In WWF Raw on the 32X, the other announcer with Gorilla Monsoon is Vince McMahon.
Even if Night Trap was a good game and you had the 32x and a CD drive, there is still a major problem you cannot get over and that is the single speed CD ROM. 150k is simply not enough to fill a screen with full motion video, especially at a full 256 colors (8bpp). Uncompressed, a 1 full frame of video would require 71,680 bytes. We haven't added any audio yet. At even just 30FPS (as opposed to 60), it requires over 2megabytes per second. Even with compression and a smaller screen window (lower resolution video) simply does not allow 30fps at decent color depth. All of the FMV games for the PC require a double speed drive and it absolutely will not work with a singe speed drive. I was a fan of Dragon's Lair and even with a large cache, a single speed drive will not run the game. I upgraded to a double speed drive to play Dragon's Lair. So it was always going to be a very choppy affair. Even with a relatively smaller window, only 64 colors and really high compression (adding artifacts), the genesis couldn't offer FMV at anything other than a low frame rate. I believe Dragon's Lair, Space Ace and other FMV games on the Sega CD topped out at 10fps. Dragon's lair and Space ace are pretty good showings given the hardware.
@@tarstarkusz How were they able to get games with full screen videos when early games like Sewer Shark were in small windows? Did they just stretch the video to fit the screen?
@@ENiceGeo Probably just tricks to make it look like you are seeing a full screen video. I don't know for sure though. I'm not familiar with the games.
I rented the 32X from the ol' mom n pop video store when it came out for a period of about a month, because I just kept paying the late fee. 32X had the BEST home console version of MK II you could get back then, without owning a CD compatible PC... and it was the ONLY game I rented with the system. Played it for who the hell knows how many hours during that month... but I would venture to guess it was MOST hours that month... I still wish I had been able to buy one back then. The one thing that always confused/bothered me about the 32X was the music having no discernible audio upgrade from the Genesis... the music was all literally the same... and the Genesis model 2, which I had at the time was paper thin in the audio department already. Glad I have a model 1 still... I sold my model 2 over twenty years ago. Oh... and was it maybe Gorilla Monsoon and Todd Petengil? He never did commentary... but he was definitely all over the WWF back then. If not him, I would guess it was supposed to be ol' Vinnie Mac himself.
Two audio channels were added to the 32X for grand total of 12 so yes they could have done something better. Not unless that was Todd in drag. I think it was somebody named Stephanie wand
6:50 in light of how the 32x performed vs. The Nintendo Wii as a comparison point, this was a critical mistake to say. Add-ons do not sell like new consoles.
@PatmanQC - History of arcade game documentary Did you know, there's a code in Cosmic Carnage where you get to play the true version of that game Cyber Brawl?
Those 3D glasses sucked, I had them as a kid. I never got them to work. They looked cool, we pretended to be the Terminator with them but we never used them to play the 3D games the Master System had.
I don't agree with your assessment of the 32X's hardware. Particularly with the amount of polygons it can display at once. In 1994 it was one of the strongest home based machines when pushing polygonal based graphics. It was more capable than the 3DO and on par with the Jaguar. Finally, I would like to address the 32X port of Doom. When it released in 1994 it was seen as a technical marvel. Finally, Doom could be experienced on a home console featuring most of what made the game incredible. Bashing Doom on the 32X is a very modern phenomenon and often done by people who were not around to experience it when it was new. I know you were around PatmanQC...I'm guessing you've forgotten? At any rate, you got skills my friend. You can tell you know how to play these games. Nicely done and good video. Addendum- The 32X was definitely a huge failure despite how well received Doom was. I myself bought a Jaguar for Doom in 1994 because I couldn't find a 32X in stores (sold out everywhere).
The music is terrible, a lot of the levels are missing and the BFG cannot be access unless you use a cheat code. That doesn't sound like a great conversion to me.
@@PatmanQC-Arcade-Documentaries It was at least playable compared to the SNES version. Strafing took a bit to get the hang of, but once you got a feel for it you never look back to the inferior locked side stepping the SNES used.
I remember renting this at blockbuster and not being impressed at all, and it takes a lot to impress me WOW. THAT DOG HAS A PUFFY TAIL...COME HERE PUFF
Personally, I liked the 32X. It wasn't on the level of the Saturn or Playstation, but it could certainly do 3D better than the SNES and Genesis. I liked Doom, Star Wars Arcade, and Virtua Racing.
Like a sensitive circular muscle designed to regulate the flow of human feces, I let the 32x pass me by. I should have grabbed one if only for Afterburner, Space Harrier and Star Wars. But funds were limited back then.
It’s amazing how the diehard Sega fans defend them after they screwed them over with a add-on that they discontinued pretty quickly and cost a lot of money. Nintendo knew better, and they pushed the limits of the SNES and it worked in their favor quite nicely. Sega could’ve did the same with the Genesis. You don’t release a watered down system right before you’re releasing your main system, which was the Sega Saturn. That makes no business sense.
“The roster features 13 of your favorite wrestlers such as Luna Vachon, Lex Luger and The 1-2-3 Kid”. Lmaooooo. Was anyone else disappointed that the developers somehow forgot to add The Goon and TL Hopper? Or, as you mentioned Mantaur? I believe Iron Mike Sharpe was too busy taking an 8 hour shower to be featured in the game.
I really wanted to get this when I saw it announced in a gaming magazine. But adulting got in the way. Just stuck with PC and kinda skipped the 90s when it came to consoles.
yeah it was a shame people left this in the dust. i would've loved to seen a super street fighter 2 turbo for this. or outrun and a few other great sega arcade titles on here
Sega should have never released the 32X and made the Saturn stock with 4 megs of memory and the ability to play Saturn games from CD or through the cartridge port or a combination of both and also Genesis cart backwards compatibility. If they would have focused on top arcade ports with added content(a lot of arcade ports were left in Japan) they would have had a winner on their hands. They should have worked a deal with Midway or Nintendo to get the first Killer Instinct as a launch title. Also think of a first party conversion of Virtua Racing with a proper career mode and like 20 tracks instead of the mediocre Time Warner version we got. With a better conversion of MK2 because of 4megs of memory and also why did nobody do a home port of Konami's Run And Gun? There are a bunch of Konami/Capcom/Midway games from this era that were either bad ports or not brought home at all or should have been re-released for the upgraded hardware like a deluxe version of Final Fight or Cadilacs and Dinosaurs.
BOB BARTLETT is the mysterious unknown host in WWF Raw. He was one of the first host featured on the initial episodes of RAW, and fits the character profile.
Not Unless Bob is wearing lipstick at ringside:-)
In Drag? Lol. It's Stephanie Wiand
One aspect of being a youngest child, i reaped the rewards with video games. I was born in 85 and grew up with a NES. Also had my older brother and sisters Atari 5200 and 7800's. I still remember seeing Sonic for the first time inside a local Walmart. My parents had joined a summer bowling league at an AMF house in 92. The team that finished first, each member got a Genesis. With my brothers being older and having jobs of their own. They bought the Sega CD from Blockbuster, when they were selling some of their former rental units off. Then the same brother bought a 3DO and then finally the 32X when it came out. All my friends had SNES's so they always wanted to come over my house. Playing MK2 on the 32x blew away the 16 bit ports. We played a lot of Virtua Racing, NBA Jam TE, Star Trek, Star Wars, Cosmic Carnage. I even really enjoyed Doom cuz our computer couldnt run it. We had a shareware for Wolf 3D and i had a friend a few houses up that had Doom so i had gotten a taste. I enjoyed it as a kid even though it didnt compare to the pc version. Then...since we had a CD and 32x, my brother had Night Trap. Me and my friends had always heard rumors it turned in to a porn once you got far enough in, but we werent very good lol. We loved playing Slam City and Fahrenheit. Just felt so above what everyone else was playing at the time. Still have a lot of love for these consoles. Please do a second part to this video!
22 years later and Penny Arcade's pronouncement that Kolibri is "arguably the finest hummingbird-based shooter available on the 32x' has truly stood the test of time.
LOL, it's fantastic
The mystery commentator from the WWF Raw game is Stephanie Wiand. She was around when Todd Pettengill worked for them and she was there for less than I year.
It's a joy to relive nostalgia with you Patman. Thank you for content and history lessons.
How nice of you to say, enjoy thanks
18:00 That's probably Stephanie Wiand, Her and Gorilla Monsoon used to do some of the Coliseum Video exclusive matches i think.
Good call
Only 40 games developed? Wow. According to Wikipedia, there were over 50 additional games but were never released. Some of them ended up on the Saturn, but most were just canceled.
Only 40 games released, a lot more were developed or moved over to the Saturn like you said
@@PatmanQC-Arcade-Documentaries The Sega CD was even worse. It's staggering the amount of games that were announced and/or in development, but never released for it.
they shoud've just been on the Saturn in the first place
Star Wars Arcade is still a bona-fide hit. What an awesome conversion
Yes especially considering this was from 1994
Yeah, that was one of my favorites. . .except for Admiral Ackbar's voice. It wasn't as good as his voice in the movie.
Playing Virtua Fighter always made you feel like you were fighting on the moon
Yes but everything is so smooth
Playing virtua always made me want to play any other fighting game.
My anecdotal 32x story. Had only a sega genesis. Grandma bought me sonic for the 32x. She tried, love you grandma.
My grandma always did her best too, I wanted double dragon for master system but she ended up buying Kung Fu master for the Atari 7800, I never let her become aware of the disappointment cause I know she tried her best, luckily I did have a 7800 and still played the game, it wasn't bad
Was a miracle my grandma could poor the tea without spilling it, she tried. But hey at 70 atleast she attempted to try to grasp pole position on the 7800.....looking back now a knitting game would have sold wonders
@@RetroPlayer4000 sounds like she was a very cool lady! Pole position 2 on the 7800 was a great game!
There is no sonic on the 32x
@@shanksmare8 sure there is it's called invisible sonic 32x
Owning the Genesis, CD expansion AND a 32X was a great way to trip a breaker every time the whole Frankenstein monster was powered up.
LOL comment of the day
Uhhh... my breakers never tripped.
Unless someone turned on the A/C while I was playing...
It came out too close to Saturn and it needed its own Power adaptor. Those would be the main flaws not counting the lack of good games
I always appreciate your videos and the hard work that you put into them, thank you for posting this. I wish that all that effort went in to Sega's overall ecosystem at that time.
Thanks, I'm glad you enjoy them
Just in time for Sunday brunch :) I do appreciate the effort of compiling all of this gameplay video and information about the history also the way you effortlessly present It in an entertaining way. Another great video 😁
Glad you like them! Thanks for the nice words
Another superb documentary Patman. I think if they did Outrun for the 32x it might have sold a few more units, but with Saturn on the horizon it didnt stand a chance.
Thanks. I was always hopeful they would have done out run for the Sega CD but the 32X version would've been even better
Considering the Mega Drive already had a very good port of OutRun and the game was ancient by that time, i doubt it would've had any impact. If Doom couldn't do anything (granted, it's a horrible port, but Doom had massive name value back then) then OutRun would've accomplished nothing. Even if the 32X had some awesome exclusive game (let's say Streets of Rage 4 or something) i doubt it would've done anything. The 32X came a) way too late b) after the Mega CD (so people groaned that they had to buy another gadget) and was way too expensive for what it offered.
I don't even know why this thing was greenlit to begin with. Had it come out in 1991 for half the price, yes, maybe.
It really seems the sole reason why this was made, was that Sega USA wanted to "one up" those pesky japanese with whom they basically were in direct competition.
Yeah, you can't really be a $160 add on released only 7 months before the big 32-bit monster hits store shelves with some unknown price tag. Kalinske's plan was to sell the already developed $49.95 SVP Lock On cart that everyone was eager to see in action. What most people didn't know was that Daytona USA, Star Wars Arcade, Virtua Racer, and Virtua Fighter were already developed for the SVP and would've brought in millions in revenues and sold hundreds of thousands of Genesis consoles, preventing the money-losing retail buyback of 1994-95.
I loved virtua fighter on my 32x in the day. I had doom, virtua racing and fighter, metal head, star wars arcade... and thats about it
Except for doom that was the cream of the crop
Japan wanted the Saturn, SOA would insist Saturn was too expensive and wanted to stick to the Genesis. 32x/Neptune/Jupiter was the compromise and that is why the hardware was developed by SOA's Joe Miller.
I still own my Sega 32X & WWF Raw is my favorite game I own to go back & play. These style of wrestling games are all nostalgia for me along with Rage in the Cage on Sega CD. Loved this rundown of the 32X!
The mysterious woman on commentary? I always assumed it was legendary female wrestler/manager "Scary" Sherri Martel. This game came out right as she made the jump to WCW
That could be Sherry or Stephanie Wand, I loved rage in the cage and bought the Sega CD just for it
It's Stephanie Wiand. Which is as obscure as it could get. What was it to hard too make a sprite of Charlie Minn or Rob Barlet. Okay I'm just making myself laugh.
Sherri wouldn't make sense, since she was fired in Summer 1993 after failing too many drug tests. WWF Raw was made in 1994 and the 32X Version came out in 1995 and by that time, she had already been with WCW for nearly a year. Wiand's a weird choice, as she was only with the WWF from December 1994 to July 1995 but it falls right in the time of hte development of the game.
Always said from Day 1 that even though I was impressed with the 32X, I also thought it was a dumb idea for it would have been better to create a Mega CD Elite/Pro/2/Next/Prime that combined all the 32X stuff but with more colours, better CPU, better sprint manipulation chips, better sound chip and more memory. If they did that, phased out the Mega CD and released the unit 2.5 years prior the launch of the Sega Saturn it would have been perfect. Heck, I remember saying all this when I learned about the 32X in "Mean Machines Sega" magazine. If they played their cards right, they would have been able to relax on the Saturn launch to release a superior machine after learning more about the Playstation instead of rushing it out. We would have gotten something much closer to the Model 2 as a result (A model 1.75 machine) instead of the rambled rushed out execution that only a select few can unleash that was done to the Sega Saturn.
Oh man. WhY am I on this rant train again? I've been on this rant and what they should have done train over 20 years ago.
The 32X would have actually done fine if it had been released 12-7 months earlier; there was no need for a standalone Soopah-Doopah CD console, and one 2.5 years before is entirely unfeasible. Just avoid releasing the 32X under the shadow of the Saturn, and it would have maintained the strong sales it started with. Now for 'druthers, the 32X's VDP _should_ have had at least one (preferably two) extra scrolling BG layers in hardware that used the expanded color palette. As it was, the unit's VDP did hardly anything at, forcing coders to either create BG layers in software on the two SH-2 processors (and therefore becoming stuck with a 30 fps framerate), or use the MD/Genesis BG layers that have the base console's palette limitations. The truly most helpful change would have simply been larger numbers of devkits with better thought out development software. Of course, that crippled the Saturn early on as well, so it was a general Sega problem.
@@ostiariusalpha It never would've been a success. There's a reason why NO console expansion ever sold well, not even the Pocketstation for the Playstation was a success, neither was the CD Drive for the Jaguar, the Disk Drive for the N64 or anything else. People won't buy it, the vast majority will argue that they already paid for the console and all games should work on there.
And given the price, no even 12 months earlier wouldn't have changed anything, because the next-generation was already on the market (Neo Geo being released in 1990, Jaguar, Amiga CD32 and 3DO in mid/late 1993, people already knew that there were bigger things on the horizon)
Nobody would've bought it anyway. The CD at least somewhat made sense, as the CD-Rom was hailed as the next big thing everywhere in gaming but another cartridge based expansion, that seemingly did very little? It was a dumb idea from the get go.
@@ShadowAngel1860 It was a hundred and sixty bucks, let's not pretend like that was a lot of money in that context. No 32-bit console was that cheap, and it actually sold pretty fast initially; until people realized it only going to recieve a trickle of games and existed in the shadow of more powerful consoles. And add-ons do occasionally sell well when they are properly situated in the market. The PC-Engine CD-ROM units were very successful, for instance, as was the Famicom Disk System. The Jaguar and Amiga CD32 turned out to be complete jokes, they were not a threat to the 32X being released in 1993; and while the 3DO would have been stiffer competition, its absurdly high price would have not compared favorably against a well-supported 32X.
My brother had the Sega CD, I think he skipped the 32x and we both got Saturn's for Christmas. I always think about how much money we were throwing at Sega only to have basically abandon their system a year or so later.
Yes that really does suck which turned off a lot of its fan base
Givro, the developer of Cosmic Carnage/Cyber Brawl and Mazin Saga also apparently made a 3 Vs. 3 fighter for the arcade called Burning Street. Published by Tecmo, Burning Street was only location tested in Japan and seems to be lost media at this point. Given the look of Cosmic Carnage/Cyber Brawl, it would have been interesting to see what Burning Street was like.
Very cool, I didn't know that
The Sega was doing weird a rapid fire of hardware releases between 94 and 95, in April of 94 they released the Sega CDX(Genesis, Sega CD, and "portable" CD player all in one that the 32X didn't fit well), the 32x in November, and the Sega Nomad(portable Genesis) in 95. These with the looming release of the Saturn(they had teased before the US release of the 32x) sunk Sega's console viability. This boondoggle of rapid fire planned obsolescent hardware made people worry about the long term viability of the Saturn in the US market and left the Dreamcast looking like a desperate last gasp.
I actually debated getting a 32X or more specifically a Neptune so I could catch up on all the Genesis games I missed out on (I had a Turbo Duo in the 16 bit years) and enjoy the "Next Generation of Gaming", but when that was cancelled I ended up just getting a Saturn instead. I kinda sorta made the right decision since I didn't miss out on much from the 32X, and now I'm going to be selling my Saturn library of games for a pretty penny since the collectability on those games (like Panzer Dragoon Saga, Magic Knight Rayearth, Shining Force III, etc.) has gone through the roof.
YES!!! Definitely do another another part! To me add-ons is soo interesting to cover and you do a great job. Very entertaining..😂
Thanks my friend
I remember seeing the 32x on clearance in Kmart for $29.95.
Damn! I should've bought all of them.
You and me both my friend
5:16, 5:36 that hair though
😂
There's a better one posted later in the video :-)
Definitely would love to hear about more of the game's and your personal take on whether they were any good or not. I really enjoy the overall feel of your channel. You come off as friendly, and conversational while still being knowledgeable without seeming as though you are lording it over people.
That's nice of you to say, I'm glad you enjoy my videos. If someone is nice enough to comment on my videos than I do my best to make sure and respond in a timely and friendly manner :-) thanks
That’s sensational sherry, she was announcing in the mid 90’s of the wwf
She did one guest announce spot in 1989. Sherry had been gone from the company for two years when the game came out. It's Lisa Wyant.
@@nicholasvertucci2054 Who? Never heard that name. Do you mean Stephanie Wiand? I remember her having co-host duties alongside Todd Pettingill during the mid-90's.
@@markula_4040 You're right. I combined Lisa Wolf and her name.
My brother bought the 32x (still has it to this day). At the time, the only games he was able to play on it were rentals- finding 32x carts on sale was very difficult. It was the first gaming platform that made me realize games sold the system- not the hardware. Yes, we did also have a CD add-on and had everything hooked up. The final unit looked like a monstrosity. There was a barely noticeable hissing noise from the unit, when it was turned on. There were too many parts, creating some kind of electronic resistance. In the end, it was put in a glass case and hasn't been used in over 25-years.
The woman in WWF RAW at the announce table is Stepanie Wiand. She was a backstage interviewer and i think producer in the mid 90s for WWF.
Thanks for the info
I skipped this video by accident because the thumbnail looked like it was posted by SegaLordX and I've already watched him talk about the 32X, so I thought ANOTHER video by him on it that was 34 minutes was overkill. Then I saw it was Patman and clicked immediately ..... 3 weeks later.
LOL, no problem. I guess The thumbnail does look similar to the videos he produces
Great history of the 32X, PatmanQC! I remember back then, waiting for some must-play 32X games and long term support before considering it, but not enough showed up and Playstation stole all its potential. I was hoping for a lot of Arcade ports, but sadly not enough. After Burner looks great and runs like the arcade on 32X however. Thanks!
My video could have just been arcade ports but I wanted to mix it up. There were a lot of good ones for the system but not enough for me. Thanks
I was the target demo for this stuff and I had completely forgotten how over the top and sort of disturbing a lot of the marketing and adverts for games were back then
Oh yes, and the ones I had shown were very tame compared to what was over in Europe
I’m really stoned and your videos are prefect while I’m high!!
LOL, that's high praise. Thanks
Another excellent video, I would love to see part 2!
Thanks
I almost got a Genesis.... but I was saving for an Amiga 500. :) The rest is computer history....
I think you made the right choice :-)
I had the Sega 3d LCD shutter glasses for the Sega Master System. My God the we're tight on the head. They were ok but the experience was just that, ok, not great. I had four titles for the glasses: Space Harrier, Outrun, Missile Command and Zaxxon, which, I Believe, is exactly half of the bloody library that the add-on supported. Every one of the games was underwhelming and I just ended up playing the non-3d iterations that were also included on the supported SMS cartridges. Thanks for the great content young lad.
I enjoyed my 32X and the few games I had for it, but, in the end, I felt duped by Sega and that I'd have gotten more bang-for-my-buck elsewhere. Thanks for the trip down memory lane; I never knew most of the details!
Yes, they dropped support for this Way too soon. Thanks
16:25 It looks like you're fighting Wes Studi in this match... no doubt since he was pretty popular as the bad guy indian in Last of the Mohicans and Dances with wolves and at the height of his career at about this time.
Good call, could be
Love the Patman Sega parody opening. Nice work
Thanks!
Thanks! I think it’s Sherri on commentary in the WWF game.
Thank you so much. That very well could be
I hate to be "that guy", but the villains in Night Trap are vampires, not aliens.
Also, I think you were a little harsh on Doom. Sure, it's not perfect, but you have to remember it was rushed to market. A lot of titles for the 32X were. I'd hardly call it one of the worst ports when the 3DO exists.
Overall, great video! Kinda wish those planned ports of Darkstalkers and AvP made it to fruition. And whatever Castlevania: The Bloodletting was gonna be.
Nice truth in advertising for Night Trap!
LOL no doubt
The Starpath Supercharger was released in August of 1982. The intellivoice was released "summer" of 82, whatever that means. Star Raiders, which requires a specific controller was also released in this time frame, Sept of 82.
That was one I completely forgot about although I knew an enhanced version of frogger was available for the 2600
My sincere opinion about the 32X is, it could have worked if it came our later as a cost effective addition to the Genesis. And I mention this because in 1996 i was 12 years old and i came from a working class family. Thus no way we could have afforded any of the systems from that generation, not even the $299 PlayStation 1. And oddly enough, i got my first job at 15 working part time at a flea market stall next to my brother who was working another stall. With that we ended up going halfsies on a Super Nintendo that came packed with Killer Instinct. And i don't remember how much it ot cost us but it couldn't have been more than $100 in 1999. Bear in mind that year the Dreamcast was already being prepped for launch, Sony was gearing up for thr PS2 and rumors were floating around that Microsoft might enter the console arena. So you can imagine how many people were dumping their 16 bit consoles.
That being said, if Sega had not bit the bullet and released the Genesis bundled with the 32X after say, 1997, i would have bought it. I got to play a few Saturn games including Virtua Fighter and Panzer Dragoon and i would have loved to play those on a 32x, even if the quality wasn't up there with the Saturn. But as usual Sega jumped the gun unlike Nintendo who at least had the virtue of being patient and not getting rid of their older systems. And thats how Nintendo won us over.
Edit: now I'm remembering th Sega Neptune which was essentially a beefed up Genesis or 32x. If Sega has maybe released that instead of a 32x.
I was working at Best Buy in late 1996 when they slashed the price of the 32x to $19.99; that was enough to finally persuade people to open their wallets and clear out the inventory. Up to that point they were piled up at the end of a lower shelf collecting dust, not far off from the big bargain bin that housed the 3D0 games that nobody wanted.
It's crazy how low they slashed those prices. I wish I would've bought a couple hundred back then
I still have my Sega CD. It was my first in home CD player and I ended up adding real speakers to it and an equalizer at some point. I was a little kid and it was my first time playing with a sound system.
That is very cool.
Plz do a part two...btw your vids are amazing!!!!!
Thanks a lot
I had this. I called it the super nintendo attachment for my genesis.
No doubt, you can finally run a version of Mortal Kombat 2 which is slightly better than the super Nintendo version for an extra $170
I'm not sure I'd call the 32X "ill-conceived." They really should've sustained it as the 32-bit system for people who can't afford a Saturn or PlayStation. Not everyone had $400+ to spend on new hardware.
The biggest problem though was that way too many of the games just felt like 16-but titles. I remember seeing many of the games and being like, "Isn't this supposed to be 32-bit?" Only a few titles, like Star Wars Arcade, felt next-gen. It would be interesting to know how things might have been different once the developers really learned how to take full advantage of the hardware. Sadly, the system was killed off before it was even allowed to get to that stage.
Fair enough. I felt the same way about the Amiga CD32 which was Superior to a regular Amiga 500 in every way but a lot of titles were just ports of the regular Amiga version with better music and possibly slightly better colors.
Amazing video as always. I do think sega should invested in more new software and no in another add on. Maybe some enhanced cartridge as the snes ones, if they could shrink down the costs. Anyway, all this stay on the past. And I'm really impressed you could play and like the spider man game, i simply can't enjoy the gameplay and visuals when i tried myself. Good video Pat!
They did do the enhanced cartridge with Virtua racing For the Genesis which used the SVP chip but it also boosted the retail price of games up to $100. Thanks
@@PatmanQC-Arcade-Documentaries yeah i knew it to me sega should keep tried that way but with another games and tried to low the cost for the consumer but anyway now it's story, thanks pat!
Raspberry pi has no problem with emulating the 32X… problem is most if not all these games aren’t worth playing!
I scraped together the money to buy a 32X when it first came out. At that time, it didn't come with a game, so I had to spend more for a game, and after I bought it, I found out the hard way that I also had to buy a cable to connect it to the TV because I had the original Genesis model and the 32X used the cable that came with the second Genesis model. I had made several calls to (800) USA-SEGA in the month before I made the purchase, and the people on the phone said that (1) it wouldn't come with a game because they thought it was unfair to include a game that not everyone will like and (2) it would be compatible with the original Genesis model (no acknowledgment of the cable issue). The biggest zinger to me in this video was the picture of the box that had the "includes Doom" message on it. I didn't know they had ever done that.
Oh that sucks. I don't know why they would ever do that
To quote MAD Magazine...more like 32 Ecch!
I think that might be Sensational/Scary Sherri Martel on commentary next to Gorilla. Not sure, but it does look a little like her.
LOL, good call. It could be Sherry or it could be someone name Stephanie wand who works with monsoon on various projects
Definitely do a 2nd video with another slate of games including Mortal Kombat 2, Shadow Squadron, Zaxxon's Motherbase, Blackthorne, NBA Jam:TE, NFL QB Club, Primal Rage & Knuckles Chaotix. Including some of the game magazine reviews of these games from the time would be cool. I think if Sega had taken some more time with more thought, they would've aborted the 32X idea, put the Genesis hardware in the Saturn & had a cartridge slot to also be able to play Genesis games & developers could still develop games for it if they wanted. I also wonder if they could've used the Genesis processor as a co-processor when developing Saturn games to cut down on load time. I think if they had gone that route & it had been able to work, the Playstation might never have become the force it has. It also may have made Nintendo re-think the design of the N64 to include the SNES hardware inside for backward compatibility. Now that would've been cool
I agree 100%
Keep up the awesome work good sir. Love the videos !
Thanks, will do!
It wasn't a misstep to me. I loved it. =)
Me too
In the grand scheme of things. I liked mine though just wish it was used better
my buddy was so pumped for the 32x, and then spent it's life cycle only plays Knuckes Chaotix... he was jealous of my 3do. Man that's sad to think about on both counts
LOL that's funny
When you mentioned you would get to doom, I thought you were going to mention the homebrew version. It fixes all the issues with the retail one.
Played Star Wars for months lol. Great video as always.
Thanks a lot!
The TI-99/4A also had a speech synthesizer, along with a bunch of add ons as well. May have been earlier than the Intellevision, not sure.
It's possible, not really sure
I can remember getting a 32x at a very young age. It would never work for me, I had a model 2 Genesis. After many tries, I couldn't get it to work and I believe I got rid of it. Many years into the future, I would come across the avgn. I watched his vid on the 32x and boom, figured out the problem I had so many years ago. I simply configured the av cords incorrectly. I would take another stab at the system years later and found success! At 1st though, I had only sound.
I would eventually get it to work and got the chance to finally play some of the games I had for it. Awesome job with the vid Pat! 💪🔥🙌
LOL, that really sucks. At least you got it figured out. Thanks
"Just stick it in your Genesis!" ...that ad was a lie! Not one ad showed the A/V cords and extra power supply mess 32X was..... I didnt even know 32X required that stuff until I got a 32X for like $10 on eBay and went to hook it up....The ads made it look like the hookup was as simple as a Game Genie!
I should have mentioned that in the video. That ad was nowhere near as bad as some of the other ones that were released in Europe
Yeah that and the juvenile innuendo targeted at junior high kids...
@@MistaMaddog247 Maybe that was Sega's metaphor for discouraging gamers that age from becoming young parents....hooking up the 32X is as complex as being a parent....I talked about the wires....but I forgot about the prongs in the cart slot....I think those are FCC required but you can run without them, but still.....can you find a 32X ad showing the Genesis/MD clips you need?
Project Jupiter sounds like a better idea than the 32x.
Similar to mid gen refreshes of today.
New 3DS.
Oled Switch
PS4 pro
Xbox one x
LOLI agree
Ohh just in time for Sunday dinner.🤘😆🤘
Excellent, enjoy
@@PatmanQC-Arcade-Documentaries thank you my friend WE HAVE THE POWER.🤘😆🤘
Looks good. I'll watch later.
Hope you enjoyed it
Have you read the Sega Leaks that came out in the last couple of days? It’s like reading the captions log of the Titanic! In 1995 Sega was trying to support 4 different counsels, just pure madness.
link?
@@martinmcfly4658 it’s on Sega retro you can also find it on time extension. It’s interesting to read Tom Kalinske realizing in real time that the Saturn was a platform on fire by 96. He pointed out that Sega sports was just not making good games to compete with what Sony was making. I always thought that was an underrated reason for Sega death as a console maker. Sports games were a major driver of the Genesis.
No I haven't but I'll check it out, thanks
34:29 It's 2023 and that gag is, unfortunately, no longer a gag. In 2023, a man with a mustache in a woman's swimsuit is a woman!!! If you say otherwise, it's off the gulag.
Would love to see another highlighting more 32x games. Also, the Doom Reloaded modern hack. It looks pretty good and I'd like to hear your take. Great video.
Bought my 32x back in 1997 at Ames Department store when they marked it down to $20 and it came with Doom. I originally passed on the Saturn but finally bought one of the white Japanese models a few months ago for $100.
And uh Boxing rings aren't called Squared Circles. They say that in professional wrestling because amateur wrestling matches take place on mats inside a circular ring. Therefor professional wrestling rings are known as "squared circles". But it's not called that in boxing because boxing doesn't take place in a circle on any level.
In WWF Raw on the 32X, the other announcer with Gorilla Monsoon is Vince McMahon.
Heck of a deal on your 32x. That's not Vince McMahon unless he is wearing lipstick.
Even if Night Trap was a good game and you had the 32x and a CD drive, there is still a major problem you cannot get over and that is the single speed CD ROM. 150k is simply not enough to fill a screen with full motion video, especially at a full 256 colors (8bpp). Uncompressed, a 1 full frame of video would require 71,680 bytes. We haven't added any audio yet. At even just 30FPS (as opposed to 60), it requires over 2megabytes per second. Even with compression and a smaller screen window (lower resolution video) simply does not allow 30fps at decent color depth.
All of the FMV games for the PC require a double speed drive and it absolutely will not work with a singe speed drive. I was a fan of Dragon's Lair and even with a large cache, a single speed drive will not run the game. I upgraded to a double speed drive to play Dragon's Lair.
So it was always going to be a very choppy affair. Even with a relatively smaller window, only 64 colors and really high compression (adding artifacts), the genesis couldn't offer FMV at anything other than a low frame rate. I believe Dragon's Lair, Space Ace and other FMV games on the Sega CD topped out at 10fps. Dragon's lair and Space ace are pretty good showings given the hardware.
I always wondered about that, thanks
Wasn't Tomcat Alley a full screen FMV game?
@@ENiceGeo According to Wikipedia it is. Why do you ask?
@@tarstarkusz How were they able to get games with full screen videos when early games like Sewer Shark were in small windows? Did they just stretch the video to fit the screen?
@@ENiceGeo Probably just tricks to make it look like you are seeing a full screen video. I don't know for sure though. I'm not familiar with the games.
I rented the 32X from the ol' mom n pop video store when it came out for a period of about a month, because I just kept paying the late fee.
32X had the BEST home console version of MK II you could get back then, without owning a CD compatible PC... and it was the ONLY game I rented with the system. Played it for who the hell knows how many hours during that month... but I would venture to guess it was MOST hours that month... I still wish I had been able to buy one back then.
The one thing that always confused/bothered me about the 32X was the music having no discernible audio upgrade from the Genesis... the music was all literally the same... and the Genesis model 2, which I had at the time was paper thin in the audio department already.
Glad I have a model 1 still... I sold my model 2 over twenty years ago.
Oh... and was it maybe Gorilla Monsoon and Todd Petengil?
He never did commentary... but he was definitely all over the WWF back then.
If not him, I would guess it was supposed to be ol' Vinnie Mac himself.
Two audio channels were added to the 32X for grand total of 12 so yes they could have done something better.
Not unless that was Todd in drag. I think it was somebody named Stephanie wand
@@PatmanQC-Arcade-Documentaries Yikes... I thought we were talking about a completely different character model!
Awesome thanks 👍 great work Sir
Thank you too!
6:50 in light of how the 32x performed vs. The Nintendo Wii as a comparison point, this was a critical mistake to say.
Add-ons do not sell like new consoles.
I agree
UA-camr Stop Skeletons From Fighting is also a Doom fan, he's done many videos on the various ports of the game
Excellent, I'll check it out
@PatmanQC - History of arcade game documentary Did you know, there's a code in Cosmic Carnage where you get to play the true version of that game Cyber Brawl?
Thanks for the video Patman
You bet
Patman, I think it’s Stephanie Wiand in WWF Raw as the mystery announcer.
Good call, thanks
Got a 32x christmas 95 with star wars and virtua fighter it was SO awesome
Yes, Star Wars was great back in the day
Erm.... Cosmic Carnage's excuse plot was you're on a prison ship and there's only one escape pod...
Those 3D glasses sucked, I had them as a kid. I never got them to work. They looked cool, we pretended to be the Terminator with them but we never used them to play the 3D games the Master System had.
LOL that's fantastic
I don't agree with your assessment of the 32X's hardware. Particularly with the amount of polygons it can display at once. In 1994 it was one of the strongest home based machines when pushing polygonal based graphics. It was more capable than the 3DO and on par with the Jaguar.
Finally, I would like to address the 32X port of Doom. When it released in 1994 it was seen as a technical marvel. Finally, Doom could be experienced on a home console featuring most of what made the game incredible. Bashing Doom on the 32X is a very modern phenomenon and often done by people who were not around to experience it when it was new. I know you were around PatmanQC...I'm guessing you've forgotten? At any rate, you got skills my friend. You can tell you know how to play these games. Nicely done and good video.
Addendum- The 32X was definitely a huge failure despite how well received Doom was. I myself bought a Jaguar for Doom in 1994 because I couldn't find a 32X in stores (sold out everywhere).
The music is terrible, a lot of the levels are missing and the BFG cannot be access unless you use a cheat code. That doesn't sound like a great conversion to me.
@@PatmanQC-Arcade-Documentaries
It was a great conversion in 1994.
@@PatmanQC-Arcade-Documentaries It was at least playable compared to the SNES version. Strafing took a bit to get the hang of, but once you got a feel for it you never look back to the inferior locked side stepping the SNES used.
Please do a video on Namco's Time Crisis series
I remember renting this at blockbuster and not being impressed at all, and it takes a lot to impress me
WOW. THAT DOG HAS A PUFFY TAIL...COME HERE PUFF
LOL
Virtua Racing Deluxe is the definitive home port of Virtua Racing IMHO.
I think it is as well
5:16
That is a man who definitely isn't going bald.
LOL no doubt
Thanks Patman 🎉
You bet, thanks for watching
I remember this and my friend was not happy with the add on and ditched his Genesis over it. Saturn was a great unit.
I liked the Saturn As well
I think it's the fabulous Mula sitting down at ringside😂😂
LOL I think you're right
Personally, I liked the 32X. It wasn't on the level of the Saturn or Playstation, but it could certainly do 3D better than the SNES and Genesis. I liked Doom, Star Wars Arcade, and Virtua Racing.
I like it as well
Like a sensitive circular muscle designed to regulate the flow of human feces, I let the 32x pass me by. I should have grabbed one if only for Afterburner, Space Harrier and Star Wars. But funds were limited back then.
Yes, I know the feeling
Given the time period, the woman on commentary might be Stephanie Wiand.
Yes, that's it. Completely forgot about her. Good call
It’s amazing how the diehard Sega fans defend them after they screwed them over with a add-on that they discontinued pretty quickly and cost a lot of money. Nintendo knew better, and they pushed the limits of the SNES and it worked in their favor quite nicely. Sega could’ve did the same with the Genesis. You don’t release a watered down system right before you’re releasing your main system, which was the Sega Saturn. That makes no business sense.
“The roster features 13 of your favorite wrestlers such as Luna Vachon, Lex Luger and The 1-2-3 Kid”. Lmaooooo. Was anyone else disappointed that the developers somehow forgot to add The Goon and TL Hopper? Or, as you mentioned Mantaur? I believe Iron Mike Sharpe was too busy taking an 8 hour shower to be featured in the game.
LOL that would've been great
I really wanted to get this when I saw it announced in a gaming magazine. But adulting got in the way. Just stuck with PC and kinda skipped the 90s when it came to consoles.
I wish something like that would happen nowadays so I could buy up about 50 of those units
yeah it was a shame people left this in the dust. i would've loved to seen a super street fighter 2 turbo for this. or outrun and a few other great sega arcade titles on here
No doubt, out run would've been great
We sonic fans were upset when Knuckles Chaotix was not included in Sonic Gems Collection
Yes that should have been in there
Oh no 32 times the garbage......can't wait. Popcorned up and yes sir Im a need a beer for this one
LOLI hope you enjoy it
Part 2 please ❤
Sega should have never released the 32X and made the Saturn stock with 4 megs of memory and the ability to play Saturn games from CD or through the cartridge port or a combination of both and also Genesis cart backwards compatibility. If they would have focused on top arcade ports with added content(a lot of arcade ports were left in Japan) they would have had a winner on their hands. They should have worked a deal with Midway or Nintendo to get the first Killer Instinct as a launch title. Also think of a first party conversion of Virtua Racing with a proper career mode and like 20 tracks instead of the mediocre Time Warner version we got. With a better conversion of MK2 because of 4megs of memory and also why did nobody do a home port of Konami's Run And Gun? There are a bunch of Konami/Capcom/Midway games from this era that were either bad ports or not brought home at all or should have been re-released for the upgraded hardware like a deluxe version of Final Fight or Cadilacs and Dinosaurs.
Greetings from Poland! :)
Hello there! Greetings from the USA
The broadcaster with gorilla monsoon is Stefanie wiand she's an actress
Thanks