It's not just social media, just being online ruins my hype for games. Everywhere you see memes, secrets, clips of cutscenes and funny moments, bugs they found, etc etc etc. It completely ruins it for me. And if I somehow avoid all of that and play the game a few weeks after it comes out, all of a sudden it's old news or I get responded with headpats and oh you're just finding out now. Like if you don't partake when everyone else is, you completely missed out.
I feel this comment in my soul. I rarely watch or play things everyone talks about _while_ they still talk about it, usually it takes me several years to try it, when everyone's already moved on to the next thing; and a large part of it is what you're describing. I feel kind of pressured to commit my life to the new big thing from day 1, and even if I do, I need to keep at it and can't play at my own pace, or else I'll "fall behind". I don't mind being mocked for having a slower pace than others, but I don't want it to sour my experience, so I prefer to wait until others no longer feel the need to compare my progress to theirs (and vice versa). I understand the concept of "being good at video games", but the idea of "being good at enjoying things" sounds ridiculous to me.
Red Dead Redemption analogy intensifies. But Yes geocities, HTML, discovering how forums and online chatting works. Versus I don't even know what now@@judgedrekk2981
It feels overcrowded and over regulated, bland and repetitive. I think most of us millenials were the majority in the wild west era of the internet, boomers were too outdated and gen z wasnt a gen yet so it felt fresh, new and in a way more interesting, now everybody is in it, the amount of new channels and streamers that pop out everyday is insane, the algorithm throws me hundreds of channels with barely 70 subscribers everyday and theyre all doing the same race towards being the next big thing and most of those people are either boomers or gen z, its a new world and things always move forward ive actually found some good soul hearted content coming from new kids or old heads but it certainly feels like too much. Me personally have social anxiety and always get bothered when a 2 or 3 people reunion chatting and chilling turns into a 30+ party so the internet now feels that way, plus everything is so controlled, censured and washed down now.
Luckily they're all contained within the walled gardens now. We just need to go to niche platforms (as they were in the first place) to be free of them. Now, the problem is that these niche platforms are hard to find or are invite-only.
I worked as a marketing pro for small and medium businesses for a certain "social media company" and I can confirm this phenomenon is very well known. We aim to show people ads no more than three to four times, anything beyond is overexposure and drastically drops the likelihood of a purchase. Essentially, the more often you spam someone the less likely they are to buy your product.
UA-cam should learn from this, they’ve shown me a single advertisement more than 4 times countless times. UA-cam shouldn’t even be showing me ads because the only thing I’ve purchased from an ad was something I was already planning on purchasing.
I feel like your explanation of how intergroup threat creates toxic communities is right on the money. I noticed pretty much the same thing recently: that as soon as we start rooting for our favorite franchises/pieces of art like they’re sports teams, nuance dies.
Agree. That's happened with the Spiderman games here on YT and how some of them are too entitled, headace, and spoil. Plus, the same game studio who made those games has been hacked around December 2023.
It often seems like the most chill fans are the ones with the most pluralist attitudes, at least from what I’ve seen. Like the people I’ve seen with barely any beef are the ones that keep an open mind when engaging with some sort of media as opposed to tearing down a specific “group” of the franchise. Like a guy who enjoys all three trilogies of Star Wars for example. Now I’m not saying that everybody should have this attitude, be honest with your opinions and don’t let public opinion push you to follow along or to be contrarian. I’m just saying it’s interesting that people who just so happen to enjoy a franchise in general seem to be happier.
That's a bit narrow way to think about competition, you could extrapolate that to say life itself is toxic because life is a competition for survival@@rabbitcreative Competition can be fine, it's about what the motivation for competition is. If you're only motivation is to beat others then yes, it can be toxic. But I am competitive a different way, I like challenge. Competing isn't about winning, it's about challenging yourself to keep up with those that are better than you. Competition in my opinion is only toxic if you want to be the best, for the sake of being better than other people. If I want to be the best, it's because I want someone to rise up and challenge and beat me, to give me something new to aspire to improve. It's the same philosophy of Goku in Dragon Ball, he lets enemies live so they can continue to compete with him.
@@boyishdude1234 Wouldn’t saying that those who enjoy an aspect of a franchise that others find unpopular aren’t “true fans” of said franchise just perpetuate gatekeeping in fandoms? Like I said, the attitude I bring up is admittedly very pluralist, and some may agree or disagree with that approach, but I don’t think that means they have low standards. There was a time where the reception of the prequel trilogy and the sequel trilogy were flip-flopped. People who like what you don’t like aren’t necessarily media illiterate, you both just have differing perspectives.
Bobs burgers of all shows has a really good episode about this phenomenon. Everyone gets obsessed about a game played over recess except for Gene, who ends up being really good at it, despite resisting the whole episode. He admits to liking it, but really, he’s just fine with doing his own thing at recess. Doing his own thing in his own spare time, regardless of what’s popular. I think when your spare time is spent genuinely enjoying something, everyone else cannot stop talking about something else, that’s when rejection settles in. It’s like everyone else is going off topic.
I don't remember the last time I had this with a video game, but I experienced this phenomenon with Breaking Bad. To this day I have not watched a single minute of that show, despite people telling me how amazing it is and constantly pestering me to go watch it. I feel there is an element to this where your exposure to the thing has to be voluntary. You have to be excited about the show/game or whatever yourself first before interacting with others who are just as excited. When people try to infect you with their excitement it can either work or turn them off completely.
That awkward moment when someone wants to share a song with you so you have to sit through 4 minutes of them staring at the side of your head with hopeful excitement while you try to figure out how to tell them you feel no connection whatsoever.
Even worse is when you give the TV show a shot, but then end up getting bored and dropping it. I didn't watch GoT past Season 2, and I dropped Breaking Bad some 3 episodes into Season 2. In the case of the former, that's fine; in the case of the latter, I know I'm missing out, but, eh...
I think it would be interesting to explore this idea further with the idea of a “second hand burn out” where, by seeing it so much, you’ve experienced a version of it so much that it elicits a negative connotation and sets your nerves on end
This. But the second hand experience is also not 1:1 to the actual experience, which I'd say in most cases is worse, in some cases better (but those games will die quickly when people realize how it actually is). A secret to a game getting popular is to get people to play it quickly at the same time BEFORE this second-hand burnout happens. This can be accomplished by things like the game being immediately easy to understand or it being free to play/cheap, and by having no prior marketing.
Something I felt wasn't mentioned here is a very simple reason I personally become averse to popular games: when enough hype builds and enough people talk about it, it's not that I get tired, but rather the expectations become so high that they're impossible to meet. It happened enough to me that I simply checked out of the mainstream for a while because I couldn't enjoy basically anything because it always fell short of what was promised. I've since changed my mindset to enjoy things as they are as opposed to what was promised, but setting expectations too high, even when you really want to enjoy something, can lead to nosediving interest as well.
I think it's also an issue of people praising specific aspects so much that they become boring to focus on, while the untouched negative aspects become more interesting to inspect and talk about. If a game has a fantastic story but terrible gameplay, people will praise the story and completely ignore the gameplay, and newcomers will be blindsided at best. That's how you get contrarians who talk about all of a game's faults with no mention of it's good parts, or if they do the latter it's undermined through the titular "not for me".
@@Ra18ToSo I’m not the only one! I just started playing botw about a week ago because I only recently got a Switch and it’s just not the flawless masterpiece people tried to sell me. I still intend to finish it, but I’m getting really sick of every fight feeling excessively weighted against me like I’m still too low level to have left the Great Plateau in the first place. Way too much grinding for a Zelda game.
I feel this way a lot. Recent example, when I got told BG3 was the best game ever, as soon as I'd start playing it I was 100% going to LOVE it and spend 300+ hours on it and Astarion is the bestest character ever who WILL ABSOLUTELY be your favourite for sure I just... the pressure is too high. I might like the game but when I get told it will be a masterpiece there's just no way anything can live up to that expectation. I've had things ruined by too much hype and I also don't want to go into something that's supposed to be fun feeling pressure that I "must" like it or else I'm somehow failing since everyone else loved it. My current solution is that I'm fine with waiting, I don't need to play things day 1 and if I feel this way I won't. I expect I'll like BG3 when I get to it but until this pressure feeling is gone I won't try it since I'd rather let it be just a fun game I wanna play than a mountain of impossible expectations. If it's good, it'll still be good a year from now and I'll probably like it more then than if I played it now.
That'd be Baldur's Gate 3 for me to an extent. It was lauded like the second coming of Christ, but ended up being buggy, unfinished barely entertaining slob that's been merely from a niche that's been dead for a decade or two (it's actually wrong, the two Pathfinder games exist and so does Divinity Original Sin 2 which BG3 ended up being copy-paste of). Or Elden Ring which is literally just Dark Souls 2 or 3 copy pasted into a badly designed open world. I already played Dark Souls games and I've long realized that I liked Nioh more, because it actually innovated on the "Soulslike" formula. Elden Ring didn't do squat about it.
That mere exposure effect causing people to stop liking something (later on, after 15 exposures or whatever) is fascinating. I've seen so many articles mention the mere exposure effect without mentioning that part of it.
it's so real. i hate being contrarian and i hate people who reject things solely for being "too popular" but if my friends and also random people and articles and videos start telling me to play a game, my desire to actually play it decreases and keeps getting lower. it's very annoying to be told to check something out over and over.
@@mistydayremainsofthejudgment So true. I've had this exact thing happen with so many shows/games. In fact i think my head might have an aversion to shows in general since i keep hearing people talk about random popular shows they like all the freaking time. And it is honestly quite annoying to hear even if i'd want to like them.
Some say that exposure effect is what caused, or contributed to, Nickelback to be so despised back in the day. People heard "How you remind me" just so many times that after some time they just couldnt stand it and the band. (the fact that all their popular songs are kinda samey doesn't help)
I wonder why this exists, evolutionarily speaking. Perhaps it's a built-in method to encourage groups of humans to divide up tasks, rather than all doing the same one? For instance, groups of humans who ALL wanted to hunt, and only ever talked about hunting, died off because nobody knew how to built houses or forage. I don't actually have any clue, I'm just spitballing ideas here. It seems logical to me, but it may not be the case. Sociologists and anthropologists may be able to come up with a better theory.
For me part of it comes down to the sense of discovery. Experiencing something on a personal level, feeling like *I* found something special, to me fells more poignant than jumping on a band wagon.
i absolutely get this angle, i have a lot of albums that are primarily, if not entirely, indie albums, and part of the appeal comes from the fact that not many people have heard them. some of these albums are indeed ones that millions have heard, but others are ones that maybe only tens of thousands have heard. and i have one album that i'm very certain only a hundred or so people have heard. it took some digging to find it, and i have a bit of a personal connection to it solely due to the fact i'm one of the few hundred that found this obscure album from the early 2010's that went overlooked.
Lol yeah. Ironically enough, I could never get into shows and games recommended to me by my friends, but games especially. People tried to get me to play Fortnite with them, it was boring as hell (tried it alone and with them) and I never went back. Same goes for Minecraft ha, which is nostalgia for like everyone, I don't give a shit, I just never connected to it and so many people have tried to get me to play it. But I got into Elden Ring myself and I still play it with my friend who found it by himself as well (actually love that game ha, totally counting up the days to the DLC release everyday).
I'm in this weird middleground where I'm not against popular things but also not really drawn to it. The bigger issue to me is that, once I do like something, I'm with most certainty the one person to enjoy it for way longer than any of my friends will. Leading to me being completely alone with what I enjoy, everyone had their fill, nobody really wants to hear about it, so all I can do is either give it up like everyone else or continue enjoying it. But now it always serves as a reminder of when it used to be a thing I could share And from how much this has happened, I've become more distant to anything that I dont have an innate reason to get for simply myself. If I dont want it for "just myself" then I'm more against getting into it
In the same boat. Well, I'm more of a retro gamer so it's pretty difficult to hop on trends. I play games to the highest completion I can until I get bored, which is rare because I love every video game I've ever played. I've recently gotten into Terraria after a decade and love it, even though at the time I thought it was overrated. Same goes for Final Fantasy, another franchise I loathed until playing 13 because 7 is overrated. I've been in comments before when someone says "if you're not buying on release, you're missing out", and my usual reply is "if it's any good, it'll be preserved".
I'm more or less in the same boat lol, it's less an aversion and more of just a lack of care for my case, it's the big reason why i never really stay or use a mainstream social media for long, it really helped me come to terms with just the fact that i can't buy most things people can as soon as they release and helped me cope with not having anyone to share it with once a long time had passed around it. i just end up taking things at my own pace nowadays so not caring and distancing yourself from group think or caring about what people in general think seems to work out for me.
Pretty similar, rarely get the FotM games, if I buy a game at or close to launch it something that I've been hyped for for a long time and am either a big fan of the studio or if the game is a sequel a big fan of the original. When I eventually get a game that is or was at one point FotM if I enjoy it by the time I'm pretty much done playing it ill have multiple times more playtime than all my friends who were trying to get me to play it. I also have a more niche taste in most media than my friends. Love rpgs specifically crpgs, strategy games not a big shooter person. Thought I didn't like anime for a long time because I would always try to watch the popular fight heavy shows my friends recommend and wasn't until I sat down and watched a slow near action less show that I figured out its not the medium but the content I didn't like. It does get a bit lonely, like all my friends were playing helldivers and it just doesn't interest me. But in the back of my mind I know they'll bounce off it quick and they already have.
This was something I've been scratching my head over for a while as to why I would frequently be repulsed by certain shows, anime, and videogames. Really glad you touched on this topic. There's also another possible reason for someone to start disliking when something gets popular. I've had many times where I've tried to get my friends to check out a game or anime and they tell me they aren't interested, then have someone else in my friend group suggest the same damn thing and they decide it's one of the greatest things they've seen. This has led to me feeling sick of things I've enjoyed and despising even the thought of trying out things my friends pitch for me to try.
This has little to do with what this video tries to establish. What you're describing is a "friend" that's most likely a sociopath that have so little care, personal trust towards anything you say or they find you so low on the "social hierarchy", things you may suggest or recommend is having the opposite effect. This kind of relationship is incredibly toxic and i highly suggest ending it.
@@Coecoo Sorry, I legitimately thought these kinds of social issues were relevant. Had a rough day and could barely think clearly when I typed that up.
@Coecoo did you just give a strangers friends a diagnosis based on half a story? The fuck dude? Not everyone who behaves in ways you don't like is as sociopath, and chucking around terms like that casually is entirely inappropriate.
I've seen this happen at work. When me and my colleague had an idea that we wanted to do, we explained it to the boss and he said: "Nope, no way, we're not doing that." But we noticed that when we casually mentioned the idea in the next meeting, and the meeting after, that at some point the boss would come to us and say: "Guys, I have the best idea ever, we should totally do this right now!" and guess what? That was our idea. So for us it just became a strategy to do some casual exposure to get the boss to think he came up with it himself. So maybe you were too insistent and you should have just mentioned things like "Ooh, I'm playing this game now, called XYZ and it's awesome! Have you heard of it?", "Aaah, XYZ is really one of my favourites, I go back to it often.", "Yeah, the combat is just like in XYZ, it's awesome!", "XYZ has awesome music, I listen to it while I'm at work!". With like one or two weeks in between.
@@snowenn Part of the problem is they'd give someone else the credit for the suggestions while somehow ignoring that I made the same suggestions only days, weeks, or even months prior.
I find it interesting when the inverse of this happens in a way, when you find something and you really like it only to find out that it's widely hated, which usually leads to you becoming more attached to and defensive of that thing.
That was kind of my experience with Balan Wonderworld. I enjoyed it as a perfectly middle of the road platformer, but people online exaggerate its flaws so much that for a while I got really defensive about its quality
9 times out of 10 that's just a reaction to buyers remorse. When people buy something that is widely regarded to be "bad", people become insecure about their financial decision, and become defensive about it, trying to convince everybody that it's actually a good game, when in reality, they're just trying to convince themselves that their money wasn't wasted. I am not immune to this btw, I pre-ordered starfield, and defended that pile of shit for way too long.
@@kumatorahaltmanndreemurr tbh yeah I like Balan Wonderworld too I think it's a fun game. It's too bad the story is sold separately buuuut I like it anyway. I don't really care if other people dislike it though unless they get mad at you for liking it when they don't or something lol. And yes, I've seen that so many times and the mental gymnastics of people that hate something that get upset and call anyone that like what they don't like shills for the company or paid off by the company when it is simply people that have a different opinion than them. They'd literally rather believe a conspiracy theory rather than admit that there are people that don't feel the same way they do. Yes, I saw that when I looked up why people hate the Percy Jackson 2024 series lol, there were people saying anyone that liked the series were fake and paid by Disney and all kinds of nasty things because they couldn't accept there were people like me that like the series a lot (and yes, I did read the books so as a book fan I love it even more) lol. Now I'm really curious what causes that, I assume it's a herd mentality where you fear being excluded for having a different opinion than another person in the group and being kicked out or the group that is the internet or something?
Honestly, it's pretty nice hearing you say "sometimes, Fine is fine." I often times tell my friends that I like to play games that most people would consider "bad" or "mid" because they are palette cleansers. They are a return to form to the kind of games I played as a kid. Sometimes just popping in a generic JRPG is exactly what I want. Sometimes a bland or average racing game just hits the right spot. I don't WANT every single experience to be this crazy mind blowing thing, because then I get exhausted of that kind of "grandness" and it doesn't feel as grand as it should. This might get me crucified, but I really don't think Elden Ring is anything special. I liked it well enough at first, but as the game just keep going, kept going, kept going, I was getting more and more irritated with it. Everyone else was like "But it's just more of a great thing, why is that a bad thing?" I can tell you there were five separate times where I felt like I should be reaching a natural conclusion to the game, and then I'd find a NEW HUGE portion of map that needed to be explored. It was honestly exhausting. I honestly think Elden Ring personally is in the lower half of Fromsoft games. I liked Bloodborne, Dark Souls 3, Sekiro, and Armored Core 6 more than Elden Ring. And maybe I wouldn't be as harsh on Elden Ring, except that everyone else LOVES it, claims it's one of the greatest games ever made, when I thought it was only "good." So I'll admit, I am that friend in the case of Elden Ring.
I agree wholeheartedly about Elden Ring. I loved it at first, everything was new and exciting and it was all around fun. But the more I played, the more cracks began to show. Discovering something new was amazing the first time, but when that thing was repeated, it began to wear down more and more. A good example of this is with the boss Astel. When I first fought it, it was amazing and really unique for something you find in a side story rather than the main story. It felt like a proper reward for seeing it through to the end... Then I find Astel again, the same exact boss fight on top of a random ass tunnel with no buildup or anything. That's when the magic finally completely faded for me. And then in the end game the bosses only became more and more overtuned and I could barely bring myself to finish it. It left me wondering if I even played the same game as everyone else. I just don't see how any Souls fan could see experience the quality of their last three games and not see how much of a dip this one was compared to them. Of course, I think a lot of it comes down to the hardcore reputation of Souls games. The immediate thought of people when you criticize the game is that you're mad because you're bad and it really ruins efforts to have a nuanced discussion about the game.
I can relate to that first statement. A lot of Sonic's recent outings have pretty mixed receptions, like Origins, Frontiers and Superstars, but I nevertheless enjoy them and come back to them. I'll gladly acknowledge that they have problems, but still.
I completely disagree with your take on Elden Ring but I also completely understand it. I think it being my first From game changes how I view it. To me it’s an evolution of a formula and not a continuation of it. I went back and tried DS1, DS3, and Sekiro and was left feeling like they were missing something, although Pontiff is still my favorite Souls boss out of all of them.
@@DADA-yt1pt There's a meme in the underworld that Sonic hasn't released a good game past its 2D platformer era except for Mania. I recall this comment on Frontiers that said: "A 7 is a 10 to a SEGA fan"
If you said that latter statement on Elden Ring's release date you would be called an Activision shill and stomped into the ground. This is why I keep my opinions to myself *on games I play.*
@@DarylTalksGames This "internet influencing media" series has come out great. I hope if you revisit it you can do it a way that's more fun for you to write.
The thing about your favorite turning into content to be pumped out perfectly fits into my feeling on so many fandoms I use to be a part of. These fandoms don't offer me the refuge they once did, but I also feel that is part of becoming an adult. I also think some of the reason some of us turn away from popular content is that some of our identities were never made to feel accepted in popular spaces, so when something turns popular we no longer feel welcome.
Some of us subconsciously want to stay outsiders. I never vibed with the social conformists as a kid and im a afraid the habbit has only strengthened after passing adolescence.
That's a nice take on the topic, you are absolutely correct. I would also add that most of us who've had this popularity averted upbringing usually sought to develop our own identities by finding things that made us unique. Once said thing is mainstream then a part of that identity gets compromised as well. Its that unconscious feeling of "god dammit that was MY thing" that most of us have even when we reach the stage of fully realized adulthood.
I would take it 10 steps further and say that hippy/punk culture from the 70's onward has conditioned everyone to crave rebellion. You have to be a nonconformist to fit in.
So I actually got Lethal Company the day it launched. There were 0 Guides, making my group actually test mechanics and experiment with how the game was played while falling in love with it. Exactly a week later, it blows up on the internet.
I think playing the game blind is the best experience Whenever new content is added I hope people don’t instantly spoil the optimal strat around it lol I think the only knowledge one needs going into it is how the gameplay loop works without mentioning how the wildlife works
@@EaszyInitials I think playing it blind initially definitely increased the fear factor and wtf moments, but a couple of the enemies were unclear on how to deal with them until the internet figured it out. Either way I still dumped 70 hours into the game and still enjoy it!
Humans are so very interesting. I have OCD and a lot of the time if someone tells me to do something, every bone in my body tells me not to. However, when it comes to seeking out games, I usually look for the most critically acclaimed games to play, and it doesn’t bother me one bit. It might be somewhat different is an actual person told me to specifically play a game, but even still I don’t think it would matter to me too much. Gaming is the one hobby where I actually think I welcome the idea of listening to others input when decided what games to get
Becouse in the other someon example that someone says to you play this and our instings says not,, and when you disscover something new by yourself, you wanted to try and you fell exicited for that discove, the feeling is not the same with the other example
I think a cause for losing interest after so much exposure is because the flaws start being easier to point out (Btw, I didnt watch the entire video, so if he already mentioned this, then my fault)
Yes, that's part of the thing earlier in the video where Daryl stated that our brains enjoy recognizing and understanding things and will drive us towards them. You start seeing flaws as you learn more, and after the flaws stop being interesting, the dopamine (learning hormone!) response starts to drop off a cliff.
This just in, more attention equals more scrutiny. Hearing that something is popular also tends to coincide with the honeymoon phase where people are outright ignoring every issue.
and that traduce that the cain of people that wet to defensible of a popular thing ,may be Couse they just love that feeling and don't pass true that is the same cain of people that lost interest in a romantic relationship beyond the love phase(i m exaggerating things to make a point) @nonoki
Twist! Now, after you watched the video, have you noticed (from your reply) that you had to give your opinion on the matter?! social media and the internet have grounded their influence on us. 👀
To be honest, I'm guilty of being exactly that type of person. Whenever everyone around me or online suddenly is in love with a new game, a new anime, a new TV show or whatever, my gut reaction is to immediately get repulsed by it and not even consider checking it out. I feel like in my case it comes from some desire to be unique and not be influenced by whatever is currently mainstream, but I guess oversaturation with content about the new thing is also a big part of it. But I've made peace with my role of a snob - it's not like I ever bash the things I dislike in front of other people, it's just a personal thing. That being said though, there are still some games, like Persona 5 and Elden Ring, that I played and absolutely loved even though they were immensely popular at the time. The human psyche sure is weird, huh.
I think in my case it's because my preferences are usually not very in line with what's commonly liked, so if a lot of people like something, there's a good chance I won't. It's not always the case, eg Spy x Family is genuinely good, but it often is, eg Demon Hunter is bollocks.
Souls games became very popular overtime and never been bashed by the public. Persona took a very long time to finally became mainstream thanks to 5 since its the easiest to play and that’s the flaw about p5.
It's because we were trained on a pattern. Stuff that gets popular usually sucks because most people are dumb as shit so we know to avoid it. Sucks but it's true. I've noticed that quality things that get popular are usually for the wrong reasons, like dark souls got popular because big youtubers got good reactions out of it, elden ring even more popular because they advertised GRRM's involvement. It's always something very surface level and stupid that gets something popular rather than actually being a complex piece of art crafted with love and detail. It's cool when the stars align and a popular thing is actually good, but that's never why it was popular. And it's all about marketing and manipulation too. Most things that are popular today are by design from a large corporation that knows how to control where people spend their money.
Hey, I know you didn’t have fun making this video, and I am not the type to make comments, but this one deserves it since it just feels super timely. I have felt like an outsider at work in so many ways- and this video really helped me sort out some major feelings about that. It’s annoying because I’ve always kind of had a theory like this in the back of my head so having this video explain the studies done on this topic expands my understanding to some actual healthy use for grounding through a healthy reminder that my emotions are valid, but they also need that extra encouragement to slow down, take it easy and listen beyond my gut reactions and insecurities. Thanks again! Your videos mean so much to me and I show them to my gamer and non-gamer friends all the time to explain so much of myself. They provide clarity, comfort and entertainment. It’s a lot of work and you’re a bad ass for doing it bro.
I'm the kind of guy who instinctively rejects popular stuff but when I finally check it out (after everyone else lost interest) I'm usually like 'damn this shit was actually good I should have listened from the start' lmao
While I find I'm the same, I find there's a sort of satisfaction to not have the copious amounts of hype with it, it's like enjoying it without clouds of noise to it
Honestly, im the guy who hates having popular fad shoved in my face 24/7 for the next few weeks to month. It makes me have a irrational hatred of stuff I know I shouldn't hate, but do.
I tend to buy games months or years after they come out so I can get them on sale. This has the added benefit of allowing me to avoid any hype cycles and to just get the games that look interesting to me based on their own merits, not what others say
On top of saving money! 😁 I’m also at that point, especially on Steam. I play mostly 2-4 years old games (doesn’t help that my backlog is huge). Sometimes something from a series I love might make it jump up the queue but it’s pretty rare.
Heh. Replace "months or years" with "years or decades" and add "so I can get them DRM-free" to the list of reasons and I'm in the same situation. Granted, I have such a backlog across so many hobbies that it's not really a burden. Playing games at all has become something I specifically need to PLAN FOR because, while I enjoy it, there's far too much else that I enjoy which I'm more likely to do on impulse. (eg. programming, reading tech articles, reading fanfiction (but not print fiction. That must be budgeted for.), watching UA-cam documentaries, etc.)
Same here pretty much just wait for a good sale, if it takes a year it takes a year. I mean it takes that long for them to patch their unfinished releases anyway 🤷♀
@@marcosdheleno it's not, it looks and plays like it was ai generated finished it years ago, don't remember a single line of dialogue or any character or quest it's like white noise mixed with rainbow vomit
"Shut the world out and pretend that you found it on your own" Not a video game, but I tried this with Star Wars of all things. I grew up with the LEGO video games, but could never really get into the movies until late last year my dad and I watched Episode 4. I thought if I didn't think about it as "Star Wars like I've seen everywhere" and more as "an old space sci fi movie" I'd like it more. Because of that, I ended up LOVING it. Since then, I've seen all the other movies and I'm in the middle of the Clone Wars. I love Star Wars now!
@metallboy25 I'm sorry they weren't for you. I admit the sequel series were kinda meh all around, no matter how you look at it. I used to also think they were boring, but watching in the order 4, 5, 6, 1, 2, 3 kinda made a difference for me, don't know if it would for you
One factor that probably also plays a roll in the dislike of popular things is what I'll call the "Late-Comer Effect." You pick up a game or something else everyone is talking about, but are unable to really enjoy it for what it is, because whether consciously or subconsciously you feel like you're behind, and that feeling of being left behind is something most people do not like. A story rich game may have you rushing through to avoid getting spoiled. A fighting game may have you labbing it out for hours at a time just to try and make up for lost ground not having the game. You're trying to get "caught-up" and end up focusing more on the process of getting "caught-up" than the experience itself. Being able to enjoy and play games, and not just games but things in general, at your own pace is such an important thing, but now a days, especially with the internet, the focus is less about the journey and more about the destination, but it's the journey that makes that destination worth while. People optimize the fun out, and that's part of what leads to that inherent distaste after a few cycles of it happening.
Anything multiplayer focused triggers that for me pretty much. I don't get that sense of urgency when I'm alone with a game, alone to experience the story, or whatever else. It's when I get to play with someone else, especially competetively, that I just stop dead in tracks unable to continue trying if I'm "late to the party" with the game.
@@DarylTalksGamesfantastic example. I’m currently on break from it and my little brothers shot past me. They keep on nagging about what chapter I’m on lol I don’t wanna rush and get sick of it
My first playthrough of Dark Souls was still incredible, but it was definitely ruined a little bit by the decade of cultural osmosis I got surrounding it before I got around to playing it.
@@DarylTalksGames "Somethings been on your mind and all the sudden you see it everywhere" Damn you! lol I stopped reading One Piece in 2019 or so and now I'm frantically trying to catch back up as of the last week or so 🤣 Freaking more than 1000 chapters! 🙄
@@BaldorfBreakdownsNot necessarily. If where you normally spend time ends up exposing you to something, it's natural for FOMO to creep in as you get glimpses of others discussing it. You can takes steps to mitigate it and prevent it from majorly affecting your decision making, but that's not the same as it being entirely self inflicted.
@@gunnarschlichting9886 Sorry, I should clarify. FOMO is self inflicted when it comes to things like media. It's fine to be upset you couldn't be part of an experience, but you move on and get over it. When it becomes, "I have to play/watch this! If I don't, I'll miss out and my friends will make fun of me!" or something like that, you're being irrational and probably need new friends. FOMO when it comes to spending time with family members, for instance, would be perfectly natural, of course.
@@BaldorfBreakdowns As someone who often didn't follow popular culture when I was younger (and have fallen off again now that I'm older), I think the FOMO is actually a rational fear. It's surprising how much of our social behaviour involves sharing common interests and experiences. Popular culture is that commonality that the majority of people share. But if you missed out on it, then you can't join in with the same stories and jokes and memories. It makes you an outsider, if only for a moment. And yeah, it happens even with friends, even with excellent friends. I'll find some of my best friends talking about a JRPG I've never played and I end up sitting on the sidelines unable to share in the moment. I hear people make jokes or otherwise make references to movies I never watched and I find myself lost in the conversation. A lot of popular media and memorable events become part of our common language, but if you missed out on that, then its missing from your language. It makes it difficult to relate to other people, even if they aren't trying to ostracize you for it. I think it's even harder now that we have access to so much media because there's too much to fit into a common experience; instead, there are infinite niches that small groups each share. It can be genuinely difficult to relate to random people because we often don't share the same cultural language. And while it can be interesting to explore each other's cultures, it's a separate thing all of its own; in the middle of another conversation, you can't reasonably interject and turn the subject to teaching you about the culture you're missing out on. The result is that, to avoid being left out of the conversation and to make it easier to relate and fit in, you want to try to keep up with the popular culture. It doesn't have to be as pointed as people making of you; it's enough that you lack the common ground from which to relate. One look no further than boomers vs zoomers to see how much that difference in shared experience and cultural languages can interfere with our ability to relate.
In my opinion, I feel like not liking popular things stems from feeling like you missed out. Like you'll feel like if you start liking it, you're finding things out alone. Then for not liking it when a game you liked gets popular, I feel like it stems from video games being an escape. They're essentially a place you go to escape from reality, and when other people start showing up and populating that place, it changes the feeling of it.
There's a moment I had in one instance where it was a story that got popular in its niche subcommunity to the extent that pointing out even some basic problems that you might have with it, something that doesn't overall detract but becomes more noticeable when you are subjected to having to see it constantly, makes those flaws stand out more. It's not just a reaction to exposure, it's that having more exposure makes it so that issues that you glossed over on the initial exposure are more easy to notice simply because the project is brought into your mind more often. Plus the community having this guttural reaction of, "You just didn't get it" only makes someone dig their heels in and fixate on that issue. If you just experienced the story once and didn't spend a lot of time being exposed to it, the memories of the standout parts are what sticks but if you have a lot of people talking about it then small nitpicks, plot holes, or more subtle things like pacing issues will be more apparent so a story you might have said was an 8 or 9 out of 10 could get slowly bumped down to like a 6. I think that people who are into more niche products can be more appreciative of them and willing to be chill about addressing the flaws, in particular if someone's being respectful about it. Someone who says, "I like Assault Spy but feel the controls are a bit stiff" will get a response of, "Hey, someone else who likes Assault Spy, cool." There's also an instance of how a lot of things that are trendy on social media don't actually appeal to everyone. This is more true in anime than games most likely but with anime the stuff that trends often ends up being stuff that's easy to share. Stuff that is more style than substance, that can easily fit into a Tweet. Higher production values, or more ripe meme potential, or frontloading the plot - there are a lot of ways that anime in particular pulls the wool over a general audience's eyes and obfuscates a series that isn't really that great by making it easier to get people onboarded. For an apples to apples comparison, gambling anime like Kaiji or Akagi are great but not for everyone because FKMT's art style is so stylized and rough (intentionally so) and his writing is designed to be a slow boil. Kakegurui, however, has art that is more easily shared with waifus and meme faces and it's episodic so it's easier to share - you don't have any instance where you have to say, "Trust me, you might see that he'll be spending over 12 episodes playing Pachinko but it's GREAT." A lot of the big trendy anime are ones that you can see everywhere but that nobody actually really puts into words why they enjoy them, they just basically say, "It's the hit of the season." And I've been through enough anime seasons to know that when the anime stops airing generally people will completely forget about the anime, which makes me look at the hit show of the season and not feel obligated to watch it if it didn't already catch my interest. That last bit is probably key to it. If you've seen enough popular media within a certain subcategory of media you start to recognize what you can expect from something that becomes trendy and it might just not be what you enjoy. Sometimes a thing becomes popular that vibes with you and you're cool with that but it stops being a standard by which you judge a thing. For games I've tried a handful of Souls games and always found that after the first couple bosses I get bored and drop them (in part because I'm more intrinsically motivated when it comes to games) so whenever some new game is getting hyped up and I see Souls-style combat, even if the game is popular and even if there are parts of the game that might vibe with me I know, "Yeah, probably won't be my thing."
I think with stuf like anime at least in my personal experience there is this progression. For me, it was like this with attack on titan. Everybody sang to the glory of this new show of the decade. I wazched the first two seasons and didn't care to watch more after that. And it's not because I disliked it. I wanted to get back to it eventually. But the more hype around the show got to me, it didn't really motivate me to continue. It sparked a certain curiosity why people are now this hyped. But the curiosity was quickly overshadowed by the overwhelming amount of eagerness of the discourse. I got through different avenues many different snippets of information that some could call spoiler. But the more I learned the more I felt like I already knew everything I needed to know to get a rough grasp on the story. But not enough to actually have any more substantial idea what's going on. Which is when I start to either entirely ignore something or rather just look up a quick synopsis of the story to be able to put all these snippets of information into proper place. Which kills any desire to actually watch the series now. Eventually I did because someone wanted to discuss some themes. And I'd say I understand why people hype the show. But due to my intellectual angle while watching I didn't have much to any real emotional connection to the characters or world.
This was stranger things for me, when season 1 came out everyone kept telling me I “Had to watch it” and nobody would stop telling me how amazing it was. I watched the first episode and was like “Nah this shits mid”. It wasn’t until later after season 3 was out that I decided to watch it of my own free will that I truly loved it. When it’s my idea to watch something I love it, if I feel forced or pressured then I don’t want to enjoy it for some reason.
I can definitely relate to this ! :) As Al Stewart sang: " ... If it doesn't come naturally, leave it ... ". It's on the Year of the Cat album. I won't say too much more. :)
@@MaxIronsThird No I absolutely love season 1 and it’s definitely the best one for sure! I just mean the first time I watched it I hated it because everyone kept telling me how much I had to watch it and love it. When I came back on my own and gave it a shot without anyone pressuring me, I absolutely loved it
I'm definitely the friend in the beginning. I try to not be, but normally I end up just playing games that I enjoy and ignoring the mainstream...which is a little annoying bc its hard to talk to anyone about the games. Or I play a game after all the hype has passed, like I'm currently on my first run through of Elden Ring.
5:35 Deathloop marketing did this. The ads were everywhere, they REALLY wanted that game to be seen but i know a lot of people were getting sick of seeing it everywhere. Me personally, i adore the game, i think it's a genuine masterpiece and somehow underrated. I think they did the right thing to go ham on the marketing, even for those that got sick, everyone being aware of it is important nonetheless
Deathloop did this?? Yet again I seem to have missed the hype train... Partner finally got a PS5 like a year ago and I tried it on PS+ while we were sampling games. I found it used in GameStop for like $8 and was stoked, I've been having tons of fun with it!
Deathloop was the first thing that came to mind for me too. A game that everyone would have talked about if they had just let us play it ourselves. Instead it felt like they showed us the entire game before it even came out.
....This confirms my theory that this idea is cope because Deathloop was a very mediocre game and it's very little surprise that Redfall followed it. The reality is most big budget games are design Boardroom first, and played later.
@tachytack that might matter more if they produced products that didn't show a clear change in top down management. There is s reason most of the developers left arkane.
I think a large reason for this, is that when a game gets extremely popular, even if you avoid any kind of spoilers or information about it, a lot of the sense of mystery gets lost around it. Games that were just meant to be played through and enjoyed, without much difficulty, suddenly have people discovering the Meta builds, gameplay strategies and every secret in the game. So instead of a tight-knit community that discovers the secrets and all of the content on their own because of their love for the game, the whole world is discovering a little something from each of their playthroughs, breaking the feeling that the game is meant to be art, and instead making it feel like a dissected bunch of code. There is suddenly no feeling of discovery or your playthrough being unique, because you feel like you are just playing the same way as someone else.
This is why I dislike the current state of smash. I was lucky to be a kid when melee came out and back then it was just fun to play as a character you liked and fight your friends. But trying to get into smash now is such a chore if you want to do anything other than lose.
back in the day games used to have a reason to exist in the space/genre. people worked on a game for years and what you were presented with was someones fully realized brainchild. now theres so much asset flip garbage coming out you basically have to watch a playthrough just to see if its worth your money
the thing people have to understand is that, popularity doesnt equal its universal, the same way a game being unpopular or bashed, doesnt translate to a terrible experience. as someone who has many good experiences with bad games, but also cant stand some of the popular ones. this is a lesson i learned and live by. i loved the gameplay of mass effect andromeda, while i couldnt stand the first mass effect for more than a few hours. i cant stand competitive games, but i genuinely love playing fighting games in arcade/story mode. each person has things that they find fun, but many others cant stand, and they also may have things they hate, that are absurdly popular. its similar to enjoying a game vs completing it, for example i loved zelda ocarina of time, but never managed to finish it, but i 100% all achievements of lords of the fallen(the first one), even though i had a miserable time playing it.
I find that the internet has an issue understanding nuance, for instance if a piece of art is REALLY good in one aspect and is really bad in others, to some people this will be the perfect product because they can look past the flaws but the internet has a hard time understanding that flaws can be glossed over. My favorite anime of all times is Star Driver and my favorite game is Astebreed. Why do you not know it? Because besides one aspect they are rather mid
I never played Mass Effect until the ME edition came out, I got Andromeda soon after and I never understood the problem with either the ending of ME3 nor with Andromeda in general. Another example: Starfield. Ever since the first announcement of building ships and outposts, I knew I was going to like doing that and guess what, I like playing Starfield in the same way I play FO4, freeroam and shoot up the galaxy. Yet more examples: I have never played any CoD, Fortnite or any of these things. I play Mortal Kombat consistently for storymode and have NEVER had a PS online thing for it. I played Cyberpunk from launch on base PS4 (back then) and never had the excessive bugs or crashes other claim ad I have always had a good time. So in sumary (and conclusion) yes you are correct. We each love, hate or are apathetic to certain things and no amount of random snivel on the internet will change what you like or dont like.
@@skorpion7132 to me, ME3 is the most fun of the trilogy, but, at the same time, its the one that least care about choices, as at the end of the day, it doesnt matter in the slightest what you picked, if you had enough military whateveritscalled, or who you saved/let die. andromeda on the other hand, was fed a hard pickle to eat. it got shafted during development due to bioware acting like wankers to the people working on it. and people who always say "graphics dont matter" came in hard to bash the game because it had model issues. the game also had choices that didnt really matter, because they were buildups for the "next game". but since we will never get it, those choices are just fluff as well. as a side note, i love andromeda's gameplay, and wish EA stuck with it for the sequel, before dumping it.
This is why it's so annoying when people call things overhyped or mid as if it's an objective fact when it's nothing more than personal preference. It's perfectly fine to not like something someone else likes and admit to it, I don't know why it must be "it's not that I don't like it, it just sucks and y'all are wrong". Everyone would enjoy things a lot more if they coped less and just called things how they are.
Thank you for finally helping me figure out why my love for certain game series and genres of music that I grew up with has wavered. My little quiet vista has been overrun with people making “content” about it and overpopulating it with opinions nobody asked for. While I’ve been here for years and even “bullied” for liking it for YEARS and sometimes *DECADES*. It’s frustrating. But sometimes you just gotta shut the internet out and move through it as best you can.
ikr, no idea why people online have a need to present their personal preferences/feelings as if it's an objective truth, it serves no purpose besides being annoying (unless that's the point lol)
I feel like with media like games or anime part of the fun is discovering it, feeling like an explorer that found a new, beautiful land. And another huge part is sharing my fascination with others. Neither is possible if everyone already knows it...
Also, I think if something is popular at launch, there's a huge risk that its quality is shallow. I don't really play mainstream games anymore (not much free time so I limit myself to games I find so satisfying that an hour a month is enough). But even back when I played more, I generally didn't buy games until like 5 years after release. Partly because of money and system requirements, but also because if it's still considered good after the hype dies down, then it's probably really good.
In writing about online discussions recently, I found myself considering how important 'sharing' any experience is for humans. A lot of people out there express confusion at why anyone would find negative opinions of their favorite games troubling, because 'it was still fun for YOU, right?'. While that's a reasonable point to bring up, I think the issue is that people also inherently want to SHARE that experience with others. If they see a lot of people dismissing or mocking their point of view, their worry is not about 'those' comments or commenters, but about their prospects for sharing that feeling down the road, with other people. To any human, the thought of one of their favorite topics of interest becoming a stigma constantly hanging over their head in social interactions is a real problem.
I hated Undertale for years when it came out (I was like 14 years old). Thought rather much about it and it was probably because it turned into the "best game on earth" online, and what bothered me was that meanwhile, when I'd have creative ideas (I was playing music), no one would semmingly care, other than the few adults at the local contests where I usually performed really well. Pretty much the "meh I'd have done it" syndrom. It felt like "everyone rejects creativity, but when it manages to bloom, everyone praises it", amplified by the "no one understands me" we all felt as a kid. Though Devil May Cry 3 hit a bit different. I bought the 3 titles last year after seeing stuff about it on YT, and it was freaking great, but my experience was kinda wasted. When you hear about DMC online, you probably see Vergil first and sick combos. I remember when I started my first playthrough of the 3, I was like "omg theres gonna be Vergil and its gonna be good" Excepted it kinda ruined it, like I already knew it was a great game, so even though the first hours were very good, it was pretty much "meh" because I expected it to be great on the first place, and I was also mostly thinking about fighting Vergil later. I think that a core aspect of loving something is to discover it's good by myself. If people everywhere tells me it is, then I won't have the surprise and will just expect it, killing the discovery. I visited a ton of Minecraft servers and tried most of Steam's free releases for a while, and that's where I had the most fun. Trying stuff that no one heard about, maybe it's good, maybe it's not, but if it is, I wouldn't have expected it and would get the satisfaction of striking gold by myself. So yea, now when I talk about stuff I like, I don't say "it's great, try it", I just mention I loved it so it's up to others to check it out. I think UA-cam is great for that, like you can get flooded with trendy content, but also get a taste of fresh things that you'd end up checking out and loving
A big part of what you mentioned about DMC 3 has to do with going in with the wrong expectations or assumptions. I've been there before with other games as well, with all the hype either giving the wrong impression or everyone focusing on one small part and not accurately representing the majority of the game. Nowadays I try to either not have an expectation going in, or have a more factual expectation by looking past biased/cherry picked responses when trying to understand a game. It makes games usually much more enjoyable. I also try to avoid overexposing myself before I actually play it for the same reason.
I'm in that weird group of people where the popularity of said media doesn't negatively impact my enjoyment of it, but rather the complete opposite. I'm glad more people are discovering the same thing because it means they can connect with others of similar interests and build a community around it. I remember when Elden Ring got released and our whole school talked about it for months. It was fun and engaging. Of course, that hinges on if you're willing to put yourself out there and talk with people about it. It doesn't hit the same when it's just you enjoying said media, but that's just me.
For sure! I didn’t talk about that much but when you love a game AND it’s kind of the social norm to be playing it, it’s a beautiful thing. The exact thing you’re talking about there happened to me in high school when everyone was on heart gold and soul silver. We even had a teacher playing lol, shit was legendary
i loved the popularity of elden ring because it meant all sorts of people of varying skill levels were playing it! soulsborne type games very quickly become primarily people who already know how to play the game and are good at it but elden ring had like a year of getting new people into the series and thats awesome. i built a shield-only tank character called "sir shieldsly" that could only really beat the game because of some balancing oversights at the time and being overleveled for everything. but being summoned in as a silly character with two shields and helping people beat bosses by just smashing the boss over the head with a big tombstone was very fun.
@@DarylTalksGames Yeah. For me personally the type of games I play are almost never popular on social media, so it's nice when it happens. When totk was blowing up with people's crazy contraptions it was fun to see what everyone was building, and it definitely added to the experience.
1:36 One thing I will say about this that I think is funny is I am one of the people that wasn't interested in Elden Ring, or Tears of the Kingdom or Palworld. But all three of those games have a very similar base structure, gigantic open world with hundreds of hours of gameplay. And that's just a format I haven't enjoyed since I was 13 and had endless time to play games. For me, I find myself not hating things for being popular (in fact often I can recognise why they are popular), it's more just a lot of the popular things fall into categories of gaming I really don't enjoy. That being massive maps, tons of hours, usually an overwhleming amount of mechanics and loot. I love a game with a very simple game loop, where the complexity comes from applying the few mechanics (see puzzle games like Baba Is You, or Rogue-likes like Spelunky and Binding of Isaac). So many popular games these days seem to have 20 different mechanics to memorise, a ton of lore, a ton of stats, and it really itches my need to optimise which makes me hate a game. Outer Wilds though is one game from your examples where I'm the opposite end of, I can see why people hate it but that directionless, "at-your-own-pace" learning and exploration is what I love. There's like 2 mechanics, it's really easy to play, it's just a medium for telling a fantastic story.
Most of the time, I just happen to not like some of the genres that are popular right now. But one game I started disliking because of overexposure was Palworld. I don't really like survival crafting games to begin with, so I was indifferent about it. But because I watch video's about Pokémon and Palworld was trending at the time, recommendations for the game were shoved down my throat. It didn't help that most of the video's were negative in tone, from drama to Pokémon comparisons. At this point I'm completely sick of hearing about it. I even tried blocking the name from my UA-cam recommendations. My friends like Palworld, but they at least seemed understanding when I said the game just wasn't for me.
this really helped me understand why I always loved Undertale, but I didn't really liked Deltarune I found out about undertale when it wasn't really that famous, SPECIALLY on my country, and I didn't really consume media in english at that time (but now it's the only language I consume media in without subtitles) but when deltarune released... I played it for a bit and went to bed. The next day, everything exploded. Everything was about deltarune, and that... that ruined the game for me. I tried to play it a couple of weeks ago bc some friends pressured me into it. And fuck, I hated it. Chapter one was good because I played it months ago on my own will and without a lot of exposure. But now there was a lot of exposure and pressure. anyway, thanks for the video again.
Oh god. For me it's just undertale. I've been exposed to too much of it, to have any remaining interest in ever playing it myself. Same thing with anime like Jujutsu Kaisen or Attack on Titan which I watched the first seasons of. Well, I got around to AoT eventually but not really for enjoyment and more for an essay, effectively.
funny thing how I'm usually *super* overprotective of media I like but undertale might be my favorite thing ever and I'm the exact opposite. I don't care how popular it gets I want it to get even *more* popular! Maybe it's because in the beginning everyone was calling the game overhyped and that the Fandom was toxic and watch the game get even more popular despite all the criticisms was a very cathartic experience for me. Also having more people in the fandom made it so making huge sweeping generalizations like "the whole fandom is toxic" is harder to do when it's so big. You'd never hear anyone saying that "the GOT fandom is toxic" because *so* many people love that show it's ridiculous to call the millions of people who tune into every episode "toxic". That's like calling an entire country "toxic" lmao. anyway, weird rant over.
For me, a lot of it has to do with how careless ppl are with spoilers. My first exposure to Invincible was someone telling me the twist that happens at the end of the first episode, and that _immediately_ made me less enthusiastic than if I had been able to experience it on my own terms
literally. I never got attached to omniman like others did bcoz of that. Can't imagine what it was like for the people who got that _I'll have you dad_ scene ruined due to the omni man twerking memes.
@@Digger-Nick it's not actually a new concept for people to wanna experience things blind. and the end of an episode is not the same as the 1st few minutes
@@fortunamajor7239 That's not how it works. People get mad at spoilers because they tell them huge plot points that they wouldn't know about until they get deeply invested into the show, not something that happens in the very first episode... This isn't the huge deal you think it is
Not exactly the same, but I was similar with Kirby planet robobot. I watched everything about that game when it released, wanting to get the game myself but never did. When I finally got to play it years later, I just couldn't jive with it because all the best parts were already spoiled to me. I don't expect that disappointment to last much longer though, since I replayed triple deluxe and found it better than I remember for the most part.
Really good points! I had a similar experience with various manga but most clearly with Steven Universe. I got into the show early, but as it got more popular, I pretty much fully disengaged with the fandom that sprung up. I think part of the culprit, which overstimulates the mere exposure, is the mental fatigue of playing a game or experience media, then a mentally uncountable number of other people doing the same. Playing a game for 8 hours, then watching UA-camrs or streamers play for 8 hours is exhausting for anyone.
_Fleetwood Mac_ is an incredible band, but it took me over twenty years to admit this to myself because of how not cool it seemed. Now middle-aged, I don't give a squirt what's popular or not, and finally realizing just how little the mass opinion of something matters has been incredibly liberating. To you younger people out there who are thinking _I don't care what other people think!,_ well, you aren't being totally honest with yourself yet; this is because you are actually caring about what other people think on some level, but you just don't realize _how_ yet, and it's keeping you from doing what you want. Count this as one of the few perks of age-that you will only be able to see what you couldn't see before when you can finally see it. I know, sounds ridiculous. But stick around. In the meantime, just try to enjoy what you really enjoy.
love that. If you need to shout on every roof that you dont care, it probably means that you do care. And it’s fine to care what other people think but you just cannot let it mold your whole life !!
You can go your own waaaay~ You can call it another lonely day~ (Yes that is basically the only Fleetwood song I know thanks to GH/RB. Yes, I like it. No, I don't care about knowing others, not that you specifically are suggesting that.)
Hello. Hadn't seen you in a while for some reason. For sure used to watch you 5-7 years ago. There's a lot of things i used to hate back in the day 20-30 years ago but now look back at fondly, but i think a big factor in this is plain nostalgia, that these are things that now tickle the familiarity loving bit of the brain without oversaturation. I can hate Blackpink now, so the cycle of hating things may continue.
Waiting for the good deals later on is so worth it cuz ya it's pretty nuts, in Canada it's around 80 to 90 dollars for a brand new AAA game, this is why I buy into a lot more indie titles at launch since you get so much content with a reasonable price
I'm poor and like to play the good games and this is my main reason I don't jump with the bandwagon. The push and pull of new games coming out is appealing, but you gotta be practical with this things. 1-2 years on, the 70$ "good to great" games would eventually have discounts.
I've never felt the need to because there's already so many fantastic games to play, many of which are $20 or less but will still keep you entertained for dozens of hours.
Honestly, this video is applicable to the whole internet. I, and I imagine most people reading this, have been in all the groups/situations you've described. The internet being an amplifier/catalyst for emotions really made something click in my understanding of it as a whole. Thank you, this feels like one of those critical lessons in maturity and simply human-ing. Good video. Thanks dude.
Something I've also thought about in regards to this conversation plays off that ease of having an opinion on the internet. I have a desire to add something to the conversation. If I hear people hyping things, I don't want to just parrot or amplify their thoughts, I want to bring in a perspective that isn't being spoken on, to be a part of and keep that conversation going, and often the easiest thing to acknowledge there is the faults. If you like or hate it I try to balance that, and at first I thought it was because I was a contrarian. I also thought it came from a desire to seem smart and original. Those things can be true but what I actually think it is: is a fear of no reaction. If someone loves something or hates something a conversation/connection occurs. If you don't feel anything notable, it ends. I'm that guy on Facebook who's timeline is full of videos and music that I really like and want to talk about because they illicit something strong in me, but the majority of my posts have little to no interactions and ultimately make me feel invisible. I would rather people disagree with me/interact with me at all than not give it the time of day or not have any emotions at all. If something that inspires me/brightens my existence is received with indifference, my whole existence feels empty and undeserving(I know this is an unhealthy depressive leap in logic). These days even positive reactions to things can end a conversation early, thanks to how much media there is to consume. You experience it, you like it, your friend likes it, ya'll move on almost as if you didn't experience it. This may be way off the rails of what this conversation is about, and maybe a bit more of an optimistic take on the pessimism? I think the older I get and more isolated I can feel, the more I have a desire to add anything to the conversation that can keep it going. The idea that people can put years of their life into something that exists and is seen fully only for a brief moment is terrifying to me. What does that say about me, who doesn't feel like they have much to offer? So, I want to add anything to help it live longer. (This isn't a cry for help or a need for emotional assurance, but I am curious if anyone else feels something similar)
Wouldn't say that I have similar feelings, but I do like to add to conversations, provided the environment isn't super tense and it's something I'm interested in. Preferably I like to communicate in small circles. If I get heard, the conversation continues. If not, no big deal; I move on. I guess it helps that there's always something that takes my time so these conversations aren't too frequent.
I get you. Oftentimes I feel the exact same way, even if our reasons are - seemingly - somewhat different. I am a person who really likes to argue and discuss things, and as such I am always on a lookout for interesting comments that can spark a good discussion (although this is mostly limited to UA-cam comment sections, since I have a personal distaste for both online forums and social media). Having said that, engaging in a debate, at least to me, is not a "game" where my "win condition" is making the other person admit defeat and "converting" them into my camp - instead it is a way to enlighten myself by exploring a completely different perspective and seeing if it has any merit when judged by my personal system of values. By arguing with someone I am not putting just my opponent's opinion under scrutiny, but my own, as well. It's not a matter of who is right or wrong, but *why* we think the way we do, and whether our spoken/written words truly reflect how we honestly feel about the subject. After all, if they *do* manage to convince me, then that just means that there was a discrepancy between my current reasoning and my actual values, and I can fix that discrepancy by changing how I think. And if they don't, then I can be assured that my mind and my heart are in perfect harmony, and there is no need to change anything. Likewise, I always hope that my opponent will also learn something new from our exchange and gain a different perspective on the topic, regardless of which one of us ends up "winning" the argument, or even in the case when we both end up keeping our respective opinions and simply agree to disagree. No matter what, there *should* be no way for me to lose, since either outcome is ultimately a positive one, and yet... And yet there *is* such a way, and it's not having a debate in the first place. It's when I spend literal hours meticulously writing an argumented and well-structured response, only to get completely ignored and never get one back. I *want* to have a proper and respectful conversation, I want to exchange opinions, but if the other person *doesn't*, then there is not much I can do, is there?
.... It sounds like you might enjoy Tumblr more than Facebook, my friend. The whole site is built around fostering the interactions you're looking for 😊
@@TZMHBT I definitely feel that. I also prefer more closer/intimate conversations and I'm lucky to have two best friends that I meet with every week to talk about all the things we want to engage with. It takes a lot of pressure off trying to find connection, or validation, in interactions that aren't meant to be. At the same time, I think there'll always be part of my brain that remembers times where I'd add so little to the conversation people would genuinely forget I was at events. Edit: I might not need to say it but just as a reminder, I'm not looking for sympathy here. I'm rereading and realizing how sad some of my comments could seem but that's more so to add my context than anything lol. I really appreciate everyone who's taken the time to like and respond to this post cause this is exactly the type of community that I love and, in itself, makes me feel less alone. Thank you!
@@charlottewiltshire6076 I feel this on so many levels. I'm also big on debate in order to push our knowledge and understanding. I feel like there's nothing more satisfying than when two people of opposing standpoints can come to, at least, appreciate the other perspective and consider it going forward. I had to reflect on this mindset though, at least the way I do it. It became a consistent thing that when exes felt they were trying to be open about their experiences and understandings, they felt like I was gearing up for battle. Instead of sympathizing and working toward a conclusion together they felt like I always had my shield up and trying to see a battle through. They were looking to connect emotionally with a man they thought they trusted and I was trying to raise my intellectual understanding, and that came across as cold and insensitive. I had to recognize that we both weren't coming to those conversations from the same place and learn how harmful I was in those interactions and relationships, which also helped me learn there are conversations/experiences that I don't want to engage with in that way either. That's not to say it can't be done in a healthy way. But to say, maybe some of the people who choose not to respond are just setting their boundaries. Even something that seems silly could have a lot of emotional weight tied to it that requires a conversation handled with more care than with someone on the internet, and maybe it was reading your response that they recognized that. (Heck, it was through reading your response that I had to reflect on all this lol) It definitely hurts after putting in a lot of effort, but I think something that will allow healthy debates to flourish is when both parties know they can enter and exit the debate safely whenever they need to, whether it be a brief breather or completely disengaging entirely. All that said, I hope you keep finding people willing and excited to engage with your responses!
I’ve done that for movies and tv shows and games too outside of a few exceptions not because I think they’re bad or “mid” but because they get enough love when there’s something out there not getting enough attention that deserves it
i would argue that its a bell curve the more you get exposed to it, it does as you say, until it just dissolves into the background and the WAY its exposed to you ends up increasing that fondness, or souring it
This video definitely resonated with me. Titles like BoTW and Elden Ring genuinely do not interest me and it’s so annoying when people think you’re just being contrarian. I know you said this was something that exhausted you but it was a good watch for me!
I personally don't give a shit if a game is popular or not what i care about is what I see and what I like in the gameplay,Art,Mechanics. If a game i like gets popular or popular from the get go thats just a + for me because i know it wont be abandoned by the devs/company and they will invest for into it in some form.
im a bit of a hipster about media, moreso music n movies than games, but think of it this way... what kind of place is more special to you: a beautiful place occupied by 500 people or a slightly less beautiful location with only 7 peeps? to me, theres something magical about knowing about a movie or a song that not everyone else does. I mean, you cant go up to a friend and be like "id like to introduce you to a song called Free Bird" "have you heard of the movie... The Dark Knight?" but if you have something not many people know of, it becomes yours to introduce
I wonder if there is a term for the phenomenon of people (like me) liking stuff that is polarizing. All of my favorite media tends to be stuff that you either REALLY like it, or you REALLY hate it, and that attitude generally doesn't change over time. And for the most part I've formed my opinion in a vacuum only to find out later about the polarizing effect when I get a metaphorical shovel to the face. It's always quite a shock but I've gotten used to it over the years. For some reason this video reminded me about it. Something about the visceral reaction, I suppose.
I feel like there shouldn't be a term for it honstly. What I observe is that many people like to label things and even invent labels that make wonder like: "What on earth does that mean?" usually it is around that point where I realise the label given to something either does not fit (or at least in my view) or is labeled for the sake of shoving into some category. And I feel more and more that this 'exercise' is already a detriment in general.
This video should have more views this totally explains everything about us popular game sceptics 😅😂 I've never seen your content before now, and I'm sorry these were so sucky to write, but this was spot on and I really thank you for pushing through and explaining this perspective so gd well 💚
i think the keyword you seek is, Learn how to appreciate the game, learn how to feel inside the game, like living in the game, take the characters in the world said seriously. take time to just wander around and actually see the environment walk at the pace like you're walking in real world. Max out the Difficulty so that everything feels more Real & Danger like in real world. the Game didn't need to be more realistics, instead Our Brain should taking the world more seriously, and actually like Roleplaying yourself into the game. or else you'll treat every game like a COD, and running all the time, all of the Environment & character will become a Background noise. learn how to exist inside the game, think like the character. because the older we get the more we thought that "i already know this" and skip everything.
This helped me make peace with TotK. It just wasn't for me or the type of thing I liked that much. Combine that with the fact that it came out at a time when I wasn't super into gaming while everyone else was SUPER hyped about a new Zelda game coming out. It felt like everyone was saying my happy memories of Breath of the Wild weren't valid anymore, and it made me feel like I was missing something amazing when I wasn't as excited for Tears of the Kingdom and even more disappointed when it didn't change my life like everyone said it would. So thank you, Daryl, for helping me untangle my TotK conundrum.
I do the opposite most of the time. I watch reviews and such. Too many games just suck and I'm not gonna waste my money or time on an experience that will just make my brain numb.
@@Gandhi_Physiqueyou’re making your brain numb by letting other people tell you how you should feel about something. Go into something blind and I guarantee you’ll have a different opinion than most review sites. And it will be your own.
@@TheBLTclub My previous reply jumbled itself up somehow. I'll try again: I don't go to review sites. Also, no, that's not the case. Horizon Zero Dawn was trash. Ghost Recon: Breakpoint was trash. Elder Scrolls Online is boring. I'll stop listing names, but after constant disappointment I started watching reviews and seeing gameplay. Since then I've bought way fewer games and have had fun with the ones I do buy.
@@myweirdsecondchannelwithap9070 that’s fair, definitely should use reviews as a guide to see what you might be into, but maybe don’t let it be the only reason you don’t buy a game. There’s so many incredible games that I’ve played and loved that critics hate, or overplay the bad stuff. The issue is they can’t review games based on your personal preferences, based on who you are and what speaks to you specifically. Sonic 2006 is objectively a terrible game, but I love it to death. It is a shitty game, but there’s so much to it that I can’t help but love for example.
Out of pocket but, one thing I miss from my childhood during the PS1 and PS2 era is just trying and buying any games cuz they were cheap and I had the time and patience. Now as an adult, I have money but no time and patience to test new games blindly and let the game just sink in. Sigh..
As a young gamer I would go through demo disks and play every single thing that was on them. As an old goober my reaction to most games (which are far more accessible than back in the day, money aside) is "no". Guess it's true that we get more entrenched in our specific preferences the older we get.
There’s a sense of discovery when you stumble across a masterpiece, that you don’t get from following mainstream or hype. However, a true masterpiece would stand the test of time. Seeing it 50th time would bring nostalgia rather than contempt
I'm ngl I've been bingeing quite a few of your videos and this may be my favorite yet. There are so many points and conclusions in this video that, as a frequent social media user, can be hard to come to on your own, due to a mind clouded by consumption of so much media. "The internet tends to amplify your feeling for things, positively OR negatively. It makes it harder to just... *not* have an opinion." has struck the biggest chord with me. We are all familiar with the rage that comes with reading other people's outrageous opinions, and we all know how dreadful the weight of that feeling can be. It seems, on the Internet, even a shared interest can cause an immense rift between users when all we still thirst for is that same shared experience and enjoyment that we got from video games in our childhood.
Sometimes we form personal connections over a shared interest in certain media - like a band or TV show. When things get popular, that goes away; it's no longer special.
I play games but never been part of any gaming "community" and games I play are usually obscure. I've never had any friends either so this has never been an issue. I never played "popular" games, but the popularity of games never deterred me from playing them.
I'm not gonna lie, I am that guy. My issue with "mainstream games" are due to the over exaggerated hype and toxic fans. Now a days everything that's good or above average is labeled a masterpiece and if you dare point out any of its flaws, you will be bombarded with loyal fanboys who treat your different opinion as a personal attack.
Yeah, but also the opposite is true, a soon as some random person on the internet doesn't like something, for whatever arbitrary reason they immediately label is as 'shit' or 'trash'. And what I personally cannot stand is that these people factualize something that is still just their subjective view.
And... you missed the point of the video. Most people who haven't played OW will not be inspired to play it after reading this comment, and in fact this comment is more likely to repel people.
i got stuck half way through the game and then kinda forgot about it, now i dont want to start from the beginning and i also dont want to start half way through
@@ajvast If you would like one of the most glorious and satisfying exploration games of your life, y'gotta pick one. I'd say start from the beginning of the game, and take a different exploration path this time than you did last time.
I think another aspect with regards to normative social influence is that whether or not people know that phrase to describe it, they are aware that the phenomenon exists, and the desire to overcome it, to be your own person and to demonstrate your free will is stronger than the desire to play the game/engage with a piece of media. The irony though is that I suspect that a lot of that comes from not sharing the same interests as your peers during your developmental years, like preferring to sit indoors and play yu-gi-oh rather than play sports with the cool kids, and the isolation from that popularity festering resentment, and ultimately manifesting years later in lashing out at the community you have found, full of people just like you. And it becomes a point of pride that you don't get the hype around popular media and prefer to sit in your niche, because "I'm not a sheep, I like what I like, not what the majority likes" while simultaneously enslaved to a different subconscious neurological process. And yes, I'm projecting and using "you" when I mean "me" because it's easier to pretend to be examining the mentality of others from the outside than admit I'm analysing my own thought processes 🤣🤣
If you dislike a popular game because it's popular, you are a wart. If you dislike a popular game because you dislike it, that's a valid opinion to have
@@CommanderRedEXE you should probably not like or dislike any game you havent personally played, that's like saying "i don't like mint icecream even though ive never had it but all my friends hate it and it looks gross, green yuck"
I avoided Pokémon growing up cuz one of the characters has my name and I kinda resented that. Everyone associated me with a show I hadn’t been watching and it annoyed me. I collected a few of the cards and watched one of the movies since then but yea
A reflection of the principles in this video (Taylor Swift edition): I’ve never particularly been a fan of her music. Some songs I thought were okay, but most were absolutely not my music. Today, I have been saying that I don’t like her music at all. Weird. Why? Now that I’m constantly INUNDATED by Taylor Swift as the media latches onto the last time she took a dump and what she had for dinner last night, it frankly makes me want to puke. You can only force so much down my throat before my body rejects it. And here’s the funny thing: I haven’t even listened to any of her music since that single Shake It Off hit the world by storm. And I think I haven’t because I keep being told that I should.
I don't hate popular games because they're popular, I hate them because they're fads. Palworld is already not popular anymore, Fall Guys is gone, Lethal Company is dying, and Hell Divers will be next mark my words. I have such little trust in what people say is good if that opinion is sudden and everywhere. If people are still playing Hell Divers in 2025, maybe I'll give it a shot. Elden Ring is on my list of games to play because to this day people still rave about it.
The hidden vista becoming a bustling resort analogy is spot on for me. But mostly because I have friends with more free time than me and will devour a game and tell me all about every nuance and intricacy of it. The bustle up the whole resort on their own.
For me, hype feels like not people sharing their excitement, but more of social pressure "you HAVE to play this game, it's so good!" nah thanks, don't tell me what to do
Yeah all that keyboard smashing and constantly saying it is like the 2nd coming of christ is not making me want to play it. Hell all it does is inflantes my expectations and then i get dissapointed in the end and then probably I'll call it mid out of dissapointing malice because it felt like i wasted my time with something that turned out to be ok.
I experienced this phenomenon with squid game, no matter where you go, what you do you will see squid game. You will see so much spoilers, parody's, memes, people saying that you should watch it NOW that at some point i just started hating everything squid game related. To this day i havent watched a single episode of squid game and dont think i ever will
I don't like some popular and some genres yet my friends keep trying to convince me how "this game" is good. I don't care about Palworld I don't care about Lethal company MORE AND MORE yet friends keep insisting how my opinion is invalid because i dislike something. I'm 34 almost and already played shit tons of games in my life, it's natural to me not liking popular games or something not catching my attention. Simply i already experienced gaming way more than most of my friends.
With some anime I have had this feeling that something I was watching was supposed to be good. Like I know it’s “objectively” good, but don’t really vibe with it. While other shows are just dumb fun and it’s just simple and nice. I also liked Tears of the kingdom. I knew I was going to play it anyway, because I loved Breath of the wild. But as the high rating came in I got a weird feeling in the back of my mind. Something I like can’t be that good. It was as if the more praise it got the more it pushed me away. If it’s a 10/10 game, why wouldn’t I like it. I still liked it and completed it, but it still felt weird
For me its mostly just my interests dont really match with what's currently popular. But sometimes my interests do match and I get to be part of the crowd!
Mere exposure is the reason why I listen to music that at first I was repulsed by. And now, I'm going to go listen to some of those sweet, sweet av undercover songs.
Nice video, thanks for the talk on a topic. I find myself the "friend" that hates popular games for no good reason outside of letting it's crowded, constant chatter in my usual spaces get to me. I got past this barrier of closed mindedness by making a targeted mental effort to not be such a downer every time my friend group wanted to chat about stuff, and be open to hearing why they like something. And even now as a result of my effort, although I don't play Helldivers when I'm NOT playing with my group, it's a total blast when we get the chance for game nights together.
Just a quick comment as a scientist to thank you for putting the publications on the description, that is awesome work buddy, more people need to do that.
An interest perspective I have as a manga reader is that sometimes there are some really good manga that get some mid anime adaptation and suddenly I'm not socially allowed to enjoy it because anime watchers consider it bad because the anime is bad. In games a similar feeling happens with remakes sometimes.
Your current browser is bad. Get a better one here: operagx.gg/DarylTalksGames6
Thanks for watching! What popular game is *your* body rejecting?
Im sorry, but, chrome
please don't actually, get Firefox instead, Opera GX uses chromium (which has privacy issues, alongside Opera GX's own tracking.)
The funny thing is that I was thinking to change try opera last night but completely forgot about it. Thank you for the reminder
Chinese Spyware
I don't know. I see everyone recommend Opera GX and I'm turned off by it now.
It's always funny how calling something "mid" is somehow more of an insult than calling it "bottom tier".
Something something the opposite of love is not hate, but indifference something
Your comment is mid.
Have an acceptable day.
Yeah I have to agree it makes me be like hmmm but if someone says a game is mid then I’ll wait for it to go on sale half off to be the judge of that 😂
Wow that's so true. Sonic Forces was mid and I've seen so many people call it worse than the broken glitch fest that was Sonic 06.
The mediocre are forgotten, the worst are remembered as the worst
It's not just social media, just being online ruins my hype for games. Everywhere you see memes, secrets, clips of cutscenes and funny moments, bugs they found, etc etc etc. It completely ruins it for me.
And if I somehow avoid all of that and play the game a few weeks after it comes out, all of a sudden it's old news or I get responded with headpats and oh you're just finding out now. Like if you don't partake when everyone else is, you completely missed out.
I feel this comment in my soul. I rarely watch or play things everyone talks about _while_ they still talk about it, usually it takes me several years to try it, when everyone's already moved on to the next thing; and a large part of it is what you're describing. I feel kind of pressured to commit my life to the new big thing from day 1, and even if I do, I need to keep at it and can't play at my own pace, or else I'll "fall behind". I don't mind being mocked for having a slower pace than others, but I don't want it to sour my experience, so I prefer to wait until others no longer feel the need to compare my progress to theirs (and vice versa).
I understand the concept of "being good at video games", but the idea of "being good at enjoying things" sounds ridiculous to me.
@@myuten. Fuck him, not in the literally sense but you know what I mean. Its your money and time, spend it however you want.
and where do you see all these things outside of social media?
Thankfully, I stay off social media, avoid spoilers and don't talk to people about games I play. You should try it.
@@RenegadeVile I have, it sucks cause I start hearing the voices to burn everything.
"Suddenly that hidden vista becomes a bustling resort overrun with tourists." I get such feelings when I compare the internet before and now...
naww this was never a resort, it was the wild west now it's a friggin resort...they turned the frontier town into a resort megacity!
Red Dead Redemption analogy intensifies. But Yes geocities, HTML, discovering how forums and online chatting works. Versus I don't even know what now@@judgedrekk2981
It feels overcrowded and over regulated, bland and repetitive. I think most of us millenials were the majority in the wild west era of the internet, boomers were too outdated and gen z wasnt a gen yet so it felt fresh, new and in a way more interesting, now everybody is in it, the amount of new channels and streamers that pop out everyday is insane, the algorithm throws me hundreds of channels with barely 70 subscribers everyday and theyre all doing the same race towards being the next big thing and most of those people are either boomers or gen z, its a new world and things always move forward ive actually found some good soul hearted content coming from new kids or old heads but it certainly feels like too much. Me personally have social anxiety and always get bothered when a 2 or 3 people reunion chatting and chilling turns into a 30+ party so the internet now feels that way, plus everything is so controlled, censured and washed down now.
Luckily they're all contained within the walled gardens now. We just need to go to niche platforms (as they were in the first place) to be free of them. Now, the problem is that these niche platforms are hard to find or are invite-only.
Bro just described gentrification
I worked as a marketing pro for small and medium businesses for a certain "social media company" and I can confirm this phenomenon is very well known. We aim to show people ads no more than three to four times, anything beyond is overexposure and drastically drops the likelihood of a purchase.
Essentially, the more often you spam someone the less likely they are to buy your product.
Weird, considering I tend to see the same 4 or so commercials ad nauseum.
UA-cam should learn from this, they’ve shown me a single advertisement more than 4 times countless times. UA-cam shouldn’t even be showing me ads because the only thing I’ve purchased from an ad was something I was already planning on purchasing.
Yeah someone should notify to UA-cam and even more to effing *Spotify*
Raid Shadow Legend effect.
@@IAMNOTRANA this should be featured in next essay.
I feel like your explanation of how intergroup threat creates toxic communities is right on the money. I noticed pretty much the same thing recently: that as soon as we start rooting for our favorite franchises/pieces of art like they’re sports teams, nuance dies.
Agree. That's happened with the Spiderman games here on YT and how some of them are too entitled, headace, and spoil. Plus, the same game studio who made those games has been hacked around December 2023.
All competition is toxic. The goal in a competition is to beat the other, not to excel at the task.
It often seems like the most chill fans are the ones with the most pluralist attitudes, at least from what I’ve seen. Like the people I’ve seen with barely any beef are the ones that keep an open mind when engaging with some sort of media as opposed to tearing down a specific “group” of the franchise. Like a guy who enjoys all three trilogies of Star Wars for example.
Now I’m not saying that everybody should have this attitude, be honest with your opinions and don’t let public opinion push you to follow along or to be contrarian. I’m just saying it’s interesting that people who just so happen to enjoy a franchise in general seem to be happier.
That's a bit narrow way to think about competition, you could extrapolate that to say life itself is toxic because life is a competition for survival@@rabbitcreative
Competition can be fine, it's about what the motivation for competition is. If you're only motivation is to beat others then yes, it can be toxic. But I am competitive a different way, I like challenge. Competing isn't about winning, it's about challenging yourself to keep up with those that are better than you.
Competition in my opinion is only toxic if you want to be the best, for the sake of being better than other people. If I want to be the best, it's because I want someone to rise up and challenge and beat me, to give me something new to aspire to improve. It's the same philosophy of Goku in Dragon Ball, he lets enemies live so they can continue to compete with him.
@@boyishdude1234 Wouldn’t saying that those who enjoy an aspect of a franchise that others find unpopular aren’t “true fans” of said franchise just perpetuate gatekeeping in fandoms? Like I said, the attitude I bring up is admittedly very pluralist, and some may agree or disagree with that approach, but I don’t think that means they have low standards. There was a time where the reception of the prequel trilogy and the sequel trilogy were flip-flopped. People who like what you don’t like aren’t necessarily media illiterate, you both just have differing perspectives.
Bobs burgers of all shows has a really good episode about this phenomenon.
Everyone gets obsessed about a game played over recess except for Gene, who ends up being really good at it, despite resisting the whole episode. He admits to liking it, but really, he’s just fine with doing his own thing at recess. Doing his own thing in his own spare time, regardless of what’s popular.
I think when your spare time is spent genuinely enjoying something, everyone else cannot stop talking about something else, that’s when rejection settles in. It’s like everyone else is going off topic.
ironically bobs burgers has the popularity problem to. who many time somobody thought they would force me to watch and like this show.
@@dragonwattersince that didnt happen to me, i might go watch it later...
I don't remember the last time I had this with a video game, but I experienced this phenomenon with Breaking Bad. To this day I have not watched a single minute of that show, despite people telling me how amazing it is and constantly pestering me to go watch it.
I feel there is an element to this where your exposure to the thing has to be voluntary. You have to be excited about the show/game or whatever yourself first before interacting with others who are just as excited. When people try to infect you with their excitement it can either work or turn them off completely.
Same, but with Game of Thrones. And Supernatural.
That awkward moment when someone wants to share a song with you so you have to sit through 4 minutes of them staring at the side of your head with hopeful excitement while you try to figure out how to tell them you feel no connection whatsoever.
It is... uh... dope, though.
@@GnarledStaff That happens to me so much! Music is just very emotionally stimulating sometimes.
Even worse is when you give the TV show a shot, but then end up getting bored and dropping it. I didn't watch GoT past Season 2, and I dropped Breaking Bad some 3 episodes into Season 2. In the case of the former, that's fine; in the case of the latter, I know I'm missing out, but, eh...
I think it would be interesting to explore this idea further with the idea of a “second hand burn out” where, by seeing it so much, you’ve experienced a version of it so much that it elicits a negative connotation and sets your nerves on end
This. But the second hand experience is also not 1:1 to the actual experience, which I'd say in most cases is worse, in some cases better (but those games will die quickly when people realize how it actually is). A secret to a game getting popular is to get people to play it quickly at the same time BEFORE this second-hand burnout happens. This can be accomplished by things like the game being immediately easy to understand or it being free to play/cheap, and by having no prior marketing.
Me with Palworld and Hogwarts Legacy
me with evil company or whatever. got sick of it at the third meme i saw.
Something I felt wasn't mentioned here is a very simple reason I personally become averse to popular games: when enough hype builds and enough people talk about it, it's not that I get tired, but rather the expectations become so high that they're impossible to meet. It happened enough to me that I simply checked out of the mainstream for a while because I couldn't enjoy basically anything because it always fell short of what was promised. I've since changed my mindset to enjoy things as they are as opposed to what was promised, but setting expectations too high, even when you really want to enjoy something, can lead to nosediving interest as well.
I also feel the excitement circle starts far to early. The game has not even come out but videos about it are popping up.
I think it's also an issue of people praising specific aspects so much that they become boring to focus on, while the untouched negative aspects become more interesting to inspect and talk about. If a game has a fantastic story but terrible gameplay, people will praise the story and completely ignore the gameplay, and newcomers will be blindsided at best. That's how you get contrarians who talk about all of a game's faults with no mention of it's good parts, or if they do the latter it's undermined through the titular "not for me".
@@Ra18ToSo I’m not the only one! I just started playing botw about a week ago because I only recently got a Switch and it’s just not the flawless masterpiece people tried to sell me. I still intend to finish it, but I’m getting really sick of every fight feeling excessively weighted against me like I’m still too low level to have left the Great Plateau in the first place. Way too much grinding for a Zelda game.
I feel this way a lot. Recent example, when I got told BG3 was the best game ever, as soon as I'd start playing it I was 100% going to LOVE it and spend 300+ hours on it and Astarion is the bestest character ever who WILL ABSOLUTELY be your favourite for sure I just... the pressure is too high. I might like the game but when I get told it will be a masterpiece there's just no way anything can live up to that expectation. I've had things ruined by too much hype and I also don't want to go into something that's supposed to be fun feeling pressure that I "must" like it or else I'm somehow failing since everyone else loved it.
My current solution is that I'm fine with waiting, I don't need to play things day 1 and if I feel this way I won't. I expect I'll like BG3 when I get to it but until this pressure feeling is gone I won't try it since I'd rather let it be just a fun game I wanna play than a mountain of impossible expectations. If it's good, it'll still be good a year from now and I'll probably like it more then than if I played it now.
That'd be Baldur's Gate 3 for me to an extent.
It was lauded like the second coming of Christ, but ended up being buggy, unfinished barely entertaining slob that's been merely from a niche that's been dead for a decade or two (it's actually wrong, the two Pathfinder games exist and so does Divinity Original Sin 2 which BG3 ended up being copy-paste of).
Or Elden Ring which is literally just Dark Souls 2 or 3 copy pasted into a badly designed open world. I already played Dark Souls games and I've long realized that I liked Nioh more, because it actually innovated on the "Soulslike" formula. Elden Ring didn't do squat about it.
That mere exposure effect causing people to stop liking something (later on, after 15 exposures or whatever) is fascinating. I've seen so many articles mention the mere exposure effect without mentioning that part of it.
😅
it's so real. i hate being contrarian and i hate people who reject things solely for being "too popular" but if my friends and also random people and articles and videos start telling me to play a game, my desire to actually play it decreases and keeps getting lower. it's very annoying to be told to check something out over and over.
@@mistydayremainsofthejudgment So true. I've had this exact thing happen with so many shows/games. In fact i think my head might have an aversion to shows in general since i keep hearing people talk about random popular shows they like all the freaking time. And it is honestly quite annoying to hear even if i'd want to like them.
Some say that exposure effect is what caused, or contributed to, Nickelback to be so despised back in the day. People heard "How you remind me" just so many times that after some time they just couldnt stand it and the band. (the fact that all their popular songs are kinda samey doesn't help)
I wonder why this exists, evolutionarily speaking. Perhaps it's a built-in method to encourage groups of humans to divide up tasks, rather than all doing the same one?
For instance, groups of humans who ALL wanted to hunt, and only ever talked about hunting, died off because nobody knew how to built houses or forage.
I don't actually have any clue, I'm just spitballing ideas here. It seems logical to me, but it may not be the case. Sociologists and anthropologists may be able to come up with a better theory.
For me part of it comes down to the sense of discovery. Experiencing something on a personal level, feeling like *I* found something special, to me fells more poignant than jumping on a band wagon.
i absolutely get this angle, i have a lot of albums that are primarily, if not entirely, indie albums, and part of the appeal comes from the fact that not many people have heard them. some of these albums are indeed ones that millions have heard, but others are ones that maybe only tens of thousands have heard. and i have one album that i'm very certain only a hundred or so people have heard.
it took some digging to find it, and i have a bit of a personal connection to it solely due to the fact i'm one of the few hundred that found this obscure album from the early 2010's that went overlooked.
Lol yeah. Ironically enough, I could never get into shows and games recommended to me by my friends, but games especially. People tried to get me to play Fortnite with them, it was boring as hell (tried it alone and with them) and I never went back. Same goes for Minecraft ha, which is nostalgia for like everyone, I don't give a shit, I just never connected to it and so many people have tried to get me to play it.
But I got into Elden Ring myself and I still play it with my friend who found it by himself as well (actually love that game ha, totally counting up the days to the DLC release everyday).
It's great the internet can put us on the radar of great games, but some of my favorite titles I found on my own.
I'm in this weird middleground where I'm not against popular things but also not really drawn to it.
The bigger issue to me is that, once I do like something, I'm with most certainty the one person to enjoy it for way longer than any of my friends will.
Leading to me being completely alone with what I enjoy, everyone had their fill, nobody really wants to hear about it, so all I can do is either give it up like everyone else or continue enjoying it. But now it always serves as a reminder of when it used to be a thing I could share
And from how much this has happened, I've become more distant to anything that I dont have an innate reason to get for simply myself. If I dont want it for "just myself" then I'm more against getting into it
In the same boat. Well, I'm more of a retro gamer so it's pretty difficult to hop on trends. I play games to the highest completion I can until I get bored, which is rare because I love every video game I've ever played.
I've recently gotten into Terraria after a decade and love it, even though at the time I thought it was overrated. Same goes for Final Fantasy, another franchise I loathed until playing 13 because 7 is overrated. I've been in comments before when someone says "if you're not buying on release, you're missing out", and my usual reply is "if it's any good, it'll be preserved".
I'm more or less in the same boat lol, it's less an aversion and more of just a lack of care for my case, it's the big reason why i never really stay or use a mainstream social media for long, it really helped me come to terms with just the fact that i can't buy most things people can as soon as they release and helped me cope with not having anyone to share it with once a long time had passed around it.
i just end up taking things at my own pace nowadays so not caring and distancing yourself from group think or caring about what people in general think seems to work out for me.
Pretty similar, rarely get the FotM games, if I buy a game at or close to launch it something that I've been hyped for for a long time and am either a big fan of the studio or if the game is a sequel a big fan of the original.
When I eventually get a game that is or was at one point FotM if I enjoy it by the time I'm pretty much done playing it ill have multiple times more playtime than all my friends who were trying to get me to play it.
I also have a more niche taste in most media than my friends. Love rpgs specifically crpgs, strategy games not a big shooter person. Thought I didn't like anime for a long time because I would always try to watch the popular fight heavy shows my friends recommend and wasn't until I sat down and watched a slow near action less show that I figured out its not the medium but the content I didn't like.
It does get a bit lonely, like all my friends were playing helldivers and it just doesn't interest me. But in the back of my mind I know they'll bounce off it quick and they already have.
This was something I've been scratching my head over for a while as to why I would frequently be repulsed by certain shows, anime, and videogames. Really glad you touched on this topic.
There's also another possible reason for someone to start disliking when something gets popular. I've had many times where I've tried to get my friends to check out a game or anime and they tell me they aren't interested, then have someone else in my friend group suggest the same damn thing and they decide it's one of the greatest things they've seen. This has led to me feeling sick of things I've enjoyed and despising even the thought of trying out things my friends pitch for me to try.
This has little to do with what this video tries to establish. What you're describing is a "friend" that's most likely a sociopath that have so little care, personal trust towards anything you say or they find you so low on the "social hierarchy", things you may suggest or recommend is having the opposite effect. This kind of relationship is incredibly toxic and i highly suggest ending it.
@@Coecoo Sorry, I legitimately thought these kinds of social issues were relevant. Had a rough day and could barely think clearly when I typed that up.
@Coecoo did you just give a strangers friends a diagnosis based on half a story? The fuck dude? Not everyone who behaves in ways you don't like is as sociopath, and chucking around terms like that casually is entirely inappropriate.
I've seen this happen at work.
When me and my colleague had an idea that we wanted to do, we explained it to the boss and he said: "Nope, no way, we're not doing that." But we noticed that when we casually mentioned the idea in the next meeting, and the meeting after, that at some point the boss would come to us and say: "Guys, I have the best idea ever, we should totally do this right now!" and guess what? That was our idea. So for us it just became a strategy to do some casual exposure to get the boss to think he came up with it himself.
So maybe you were too insistent and you should have just mentioned things like "Ooh, I'm playing this game now, called XYZ and it's awesome! Have you heard of it?", "Aaah, XYZ is really one of my favourites, I go back to it often.", "Yeah, the combat is just like in XYZ, it's awesome!", "XYZ has awesome music, I listen to it while I'm at work!". With like one or two weeks in between.
@@snowenn Part of the problem is they'd give someone else the credit for the suggestions while somehow ignoring that I made the same suggestions only days, weeks, or even months prior.
I find it interesting when the inverse of this happens in a way, when you find something and you really like it only to find out that it's widely hated, which usually leads to you becoming more attached to and defensive of that thing.
I feel that one.
@@TheJadeFist Same.
That was kind of my experience with Balan Wonderworld. I enjoyed it as a perfectly middle of the road platformer, but people online exaggerate its flaws so much that for a while I got really defensive about its quality
9 times out of 10 that's just a reaction to buyers remorse.
When people buy something that is widely regarded to be "bad", people become insecure about their financial decision, and become defensive about it, trying to convince everybody that it's actually a good game, when in reality, they're just trying to convince themselves that their money wasn't wasted.
I am not immune to this btw, I pre-ordered starfield, and defended that pile of shit for way too long.
@@kumatorahaltmanndreemurr tbh yeah I like Balan Wonderworld too I think it's a fun game. It's too bad the story is sold separately buuuut I like it anyway. I don't really care if other people dislike it though unless they get mad at you for liking it when they don't or something lol.
And yes, I've seen that so many times and the mental gymnastics of people that hate something that get upset and call anyone that like what they don't like shills for the company or paid off by the company when it is simply people that have a different opinion than them. They'd literally rather believe a conspiracy theory rather than admit that there are people that don't feel the same way they do.
Yes, I saw that when I looked up why people hate the Percy Jackson 2024 series lol, there were people saying anyone that liked the series were fake and paid by Disney and all kinds of nasty things because they couldn't accept there were people like me that like the series a lot (and yes, I did read the books so as a book fan I love it even more) lol.
Now I'm really curious what causes that, I assume it's a herd mentality where you fear being excluded for having a different opinion than another person in the group and being kicked out or the group that is the internet or something?
Honestly, it's pretty nice hearing you say "sometimes, Fine is fine."
I often times tell my friends that I like to play games that most people would consider "bad" or "mid" because they are palette cleansers. They are a return to form to the kind of games I played as a kid. Sometimes just popping in a generic JRPG is exactly what I want. Sometimes a bland or average racing game just hits the right spot. I don't WANT every single experience to be this crazy mind blowing thing, because then I get exhausted of that kind of "grandness" and it doesn't feel as grand as it should.
This might get me crucified, but I really don't think Elden Ring is anything special. I liked it well enough at first, but as the game just keep going, kept going, kept going, I was getting more and more irritated with it. Everyone else was like "But it's just more of a great thing, why is that a bad thing?" I can tell you there were five separate times where I felt like I should be reaching a natural conclusion to the game, and then I'd find a NEW HUGE portion of map that needed to be explored. It was honestly exhausting. I honestly think Elden Ring personally is in the lower half of Fromsoft games. I liked Bloodborne, Dark Souls 3, Sekiro, and Armored Core 6 more than Elden Ring. And maybe I wouldn't be as harsh on Elden Ring, except that everyone else LOVES it, claims it's one of the greatest games ever made, when I thought it was only "good." So I'll admit, I am that friend in the case of Elden Ring.
I agree wholeheartedly about Elden Ring. I loved it at first, everything was new and exciting and it was all around fun. But the more I played, the more cracks began to show. Discovering something new was amazing the first time, but when that thing was repeated, it began to wear down more and more. A good example of this is with the boss Astel. When I first fought it, it was amazing and really unique for something you find in a side story rather than the main story. It felt like a proper reward for seeing it through to the end... Then I find Astel again, the same exact boss fight on top of a random ass tunnel with no buildup or anything. That's when the magic finally completely faded for me. And then in the end game the bosses only became more and more overtuned and I could barely bring myself to finish it. It left me wondering if I even played the same game as everyone else. I just don't see how any Souls fan could see experience the quality of their last three games and not see how much of a dip this one was compared to them.
Of course, I think a lot of it comes down to the hardcore reputation of Souls games. The immediate thought of people when you criticize the game is that you're mad because you're bad and it really ruins efforts to have a nuanced discussion about the game.
I can relate to that first statement. A lot of Sonic's recent outings have pretty mixed receptions, like Origins, Frontiers and Superstars, but I nevertheless enjoy them and come back to them. I'll gladly acknowledge that they have problems, but still.
I completely disagree with your take on Elden Ring but I also completely understand it. I think it being my first From game changes how I view it. To me it’s an evolution of a formula and not a continuation of it. I went back and tried DS1, DS3, and Sekiro and was left feeling like they were missing something, although Pontiff is still my favorite Souls boss out of all of them.
@@DADA-yt1pt There's a meme in the underworld that Sonic hasn't released a good game past its 2D platformer era except for Mania. I recall this comment on Frontiers that said: "A 7 is a 10 to a SEGA fan"
If you said that latter statement on Elden Ring's release date you would be called an Activision shill and stomped into the ground. This is why I keep my opinions to myself *on games I play.*
It's not my body that rejects popular games. It's my wallet.
my hard drive
My torrent accepts all😂
Can't afford to get every funny flavor of the month coop game before never touching it again
It stays sealed shut 😂😂
the system requirements, ergo, the wallet
I know you said you were kinda frustrated writing this one, but it definitely still came out really well!
I appreciate it!
@@DarylTalksGames This "internet influencing media" series has come out great. I hope if you revisit it you can do it a way that's more fun for you to write.
@@gregorymansour1763 thanks so much for that 🙏🏼
The thing about your favorite turning into content to be pumped out perfectly fits into my feeling on so many fandoms I use to be a part of. These fandoms don't offer me the refuge they once did, but I also feel that is part of becoming an adult. I also think some of the reason some of us turn away from popular content is that some of our identities were never made to feel accepted in popular spaces, so when something turns popular we no longer feel welcome.
Exactly this
Some of us subconsciously want to stay outsiders. I never vibed with the social conformists as a kid and im a afraid the habbit has only strengthened after passing adolescence.
That's a nice take on the topic, you are absolutely correct. I would also add that most of us who've had this popularity averted upbringing usually sought to develop our own identities by finding things that made us unique. Once said thing is mainstream then a part of that identity gets compromised as well. Its that unconscious feeling of "god dammit that was MY thing" that most of us have even when we reach the stage of fully realized adulthood.
I would take it 10 steps further and say that hippy/punk culture from the 70's onward has conditioned everyone to crave rebellion. You have to be a nonconformist to fit in.
@@ultimasurge When everyone is unique, no-one will be. You got played by reverse psychology buddy.
5:29 UA-cam ads, essentially. Not only is it a product i dont want, but seeing the ad all the time actively makes me hate it
I didn't choose this name, it was thrust upon me
@@Eienlanzer I was born to boil!
yet that niche product that I've never heard of before but has a funny ad I will buy and be super loyal to.
Genshin Impact. Overly cutesy advertising intruding on every video I try to watch.
That's why I won't use Opera past the year 2002.
So I actually got Lethal Company the day it launched. There were 0 Guides, making my group actually test mechanics and experiment with how the game was played while falling in love with it. Exactly a week later, it blows up on the internet.
did u like it any more/less after i blew up ?
I think playing the game blind is the best experience
Whenever new content is added I hope people don’t instantly spoil the optimal strat around it lol
I think the only knowledge one needs going into it is how the gameplay loop works without mentioning how the wildlife works
When I first played it, it was with a set of mods that make the game painfully easy so it was really boring
same happened to me with amongus
I stopped playing, but also liked the memes😅
@@EaszyInitials I think playing it blind initially definitely increased the fear factor and wtf moments, but a couple of the enemies were unclear on how to deal with them until the internet figured it out. Either way I still dumped 70 hours into the game and still enjoy it!
Humans are so very interesting. I have OCD and a lot of the time if someone tells me to do something, every bone in my body tells me not to. However, when it comes to seeking out games, I usually look for the most critically acclaimed games to play, and it doesn’t bother me one bit. It might be somewhat different is an actual person told me to specifically play a game, but even still I don’t think it would matter to me too much.
Gaming is the one hobby where I actually think I welcome the idea of listening to others input when decided what games to get
Becouse in the other someon example that someone says to you play this and our instings says not,, and when you disscover something new by yourself, you wanted to try and you fell exicited for that discove, the feeling is not the same with the other example
I think a cause for losing interest after so much exposure is because the flaws start being easier to point out
(Btw, I didnt watch the entire video, so if he already mentioned this, then my fault)
Yes, that's part of the thing earlier in the video where Daryl stated that our brains enjoy recognizing and understanding things and will drive us towards them. You start seeing flaws as you learn more, and after the flaws stop being interesting, the dopamine (learning hormone!) response starts to drop off a cliff.
This just in, more attention equals more scrutiny. Hearing that something is popular also tends to coincide with the honeymoon phase where people are outright ignoring every issue.
and that traduce that the cain of people that wet to defensible of a popular thing ,may be Couse they just love that feeling and don't pass true that is the same cain of people that lost interest in a romantic relationship beyond the love phase(i m exaggerating things to make a point) @nonoki
Twist!
Now, after you watched the video, have you noticed (from your reply) that you had to give your opinion on the matter?!
social media and the internet have grounded their influence on us. 👀
To be honest, I'm guilty of being exactly that type of person. Whenever everyone around me or online suddenly is in love with a new game, a new anime, a new TV show or whatever, my gut reaction is to immediately get repulsed by it and not even consider checking it out. I feel like in my case it comes from some desire to be unique and not be influenced by whatever is currently mainstream, but I guess oversaturation with content about the new thing is also a big part of it. But I've made peace with my role of a snob - it's not like I ever bash the things I dislike in front of other people, it's just a personal thing.
That being said though, there are still some games, like Persona 5 and Elden Ring, that I played and absolutely loved even though they were immensely popular at the time. The human psyche sure is weird, huh.
I think in my case it's because my preferences are usually not very in line with what's commonly liked, so if a lot of people like something, there's a good chance I won't. It's not always the case, eg Spy x Family is genuinely good, but it often is, eg Demon Hunter is bollocks.
same here, but i suspect it's due to my conceited nature: that i tend to think any idea as bad unless it came from me :D
Souls games became very popular overtime and never been bashed by the public. Persona took a very long time to finally became mainstream thanks to 5 since its the easiest to play and that’s the flaw about p5.
It's because we were trained on a pattern. Stuff that gets popular usually sucks because most people are dumb as shit so we know to avoid it. Sucks but it's true. I've noticed that quality things that get popular are usually for the wrong reasons, like dark souls got popular because big youtubers got good reactions out of it, elden ring even more popular because they advertised GRRM's involvement. It's always something very surface level and stupid that gets something popular rather than actually being a complex piece of art crafted with love and detail. It's cool when the stars align and a popular thing is actually good, but that's never why it was popular.
And it's all about marketing and manipulation too. Most things that are popular today are by design from a large corporation that knows how to control where people spend their money.
@@Doctorzzim you can say the same with JRPGs too such as Xenoblade, fire emblem, Nier, dragon quest, Pokemon, final fantasy, etc.
Hey, I know you didn’t have fun making this video, and I am not the type to make comments, but this one deserves it since it just feels super timely.
I have felt like an outsider at work in so many ways- and this video really helped me sort out some major feelings about that.
It’s annoying because I’ve always kind of had a theory like this in the back of my head so having this video explain the studies done on this topic expands my understanding to some actual healthy use for grounding through a healthy reminder that my emotions are valid, but they also need that extra encouragement to slow down, take it easy and listen beyond my gut reactions and insecurities.
Thanks again!
Your videos mean so much to me and I show them to my gamer and non-gamer friends all the time to explain so much of myself. They provide clarity, comfort and entertainment.
It’s a lot of work and you’re a bad ass for doing it bro.
I'm the kind of guy who instinctively rejects popular stuff but when I finally check it out (after everyone else lost interest) I'm usually like 'damn this shit was actually good I should have listened from the start' lmao
While I find I'm the same, I find there's a sort of satisfaction to not have the copious amounts of hype with it, it's like enjoying it without clouds of noise to it
You expressed my thoughts better than myself 😭😭
Noise sensitivity/aversion
Honestly, im the guy who hates having popular fad shoved in my face 24/7 for the next few weeks to month. It makes me have a irrational hatred of stuff I know I shouldn't hate, but do.
@@aaronlaughter6471 not irrational, perfectly reasonable limbic response imo
I tend to buy games months or years after they come out so I can get them on sale. This has the added benefit of allowing me to avoid any hype cycles and to just get the games that look interesting to me based on their own merits, not what others say
On top of saving money! 😁 I’m also at that point, especially on Steam. I play mostly 2-4 years old games (doesn’t help that my backlog is huge). Sometimes something from a series I love might make it jump up the queue but it’s pretty rare.
Also means you have to avoid spoilers though. I didn't play God of War 2018 until last year and I'm shocked I never had any of it spoiled.
Heh. Replace "months or years" with "years or decades" and add "so I can get them DRM-free" to the list of reasons and I'm in the same situation. Granted, I have such a backlog across so many hobbies that it's not really a burden. Playing games at all has become something I specifically need to PLAN FOR because, while I enjoy it, there's far too much else that I enjoy which I'm more likely to do on impulse. (eg. programming, reading tech articles, reading fanfiction (but not print fiction. That must be budgeted for.), watching UA-cam documentaries, etc.)
@@ssokolow True, I did just play Fallout 1 a couple weeks ago haha
Same here pretty much just wait for a good sale, if it takes a year it takes a year. I mean it takes that long for them to patch their unfinished releases anyway 🤷♀
TVTropes laconically calls this "It's Popular, Now It Sucks!"
There's always that one UA-camr that makes a three hour long video essay on why "new popular game" is actually "overrated garbage."
With the entire script most likely being misinformation
and they're right every time
I enjoy those too because it helps me see things I didn't.
@@unblorbosyourshows9635how dare a Celeste-pfp-haver say such a thing!
@@unblorbosyourshows9635 Technically, every game is overrated garbage. We are only judging games based on our HUMAN standarts.
I appreciate that Outer Wilds was the one game in that example list that didn't get any gameplay footage. ::)
thats a good example of a game i have absolutely no doubt is amazing, but at the same time, i have 0 desire to play.
The "will you stab someone if they mention Outer Wilds again" part was not a joke I imagine.
I did feel called out on it.
Outer wilds... is fine.
¯\_(ツ)_/¯
@@marcosdheleno it's not, it looks and plays like it was ai generated
finished it years ago, don't remember a single line of dialogue
or any character
or quest
it's like white noise mixed with rainbow vomit
@@mommyanddaddywerealiengodsQuest? You never played the game LOL
"Shut the world out and pretend that you found it on your own"
Not a video game, but I tried this with Star Wars of all things. I grew up with the LEGO video games, but could never really get into the movies until late last year my dad and I watched Episode 4. I thought if I didn't think about it as "Star Wars like I've seen everywhere" and more as "an old space sci fi movie" I'd like it more. Because of that, I ended up LOVING it. Since then, I've seen all the other movies and I'm in the middle of the Clone Wars. I love Star Wars now!
I cant stand Star Wars. 😒
The old movies I found boring and sleep inducing. And the new ones are also full of woke garbage.
@metallboy25 I'm sorry they weren't for you. I admit the sequel series were kinda meh all around, no matter how you look at it. I used to also think they were boring, but watching in the order 4, 5, 6, 1, 2, 3 kinda made a difference for me, don't know if it would for you
Casually seeing it with a loved one has always been the best way.
One factor that probably also plays a roll in the dislike of popular things is what I'll call the "Late-Comer Effect."
You pick up a game or something else everyone is talking about, but are unable to really enjoy it for what it is, because whether consciously or subconsciously you feel like you're behind, and that feeling of being left behind is something most people do not like. A story rich game may have you rushing through to avoid getting spoiled. A fighting game may have you labbing it out for hours at a time just to try and make up for lost ground not having the game. You're trying to get "caught-up" and end up focusing more on the process of getting "caught-up" than the experience itself.
Being able to enjoy and play games, and not just games but things in general, at your own pace is such an important thing, but now a days, especially with the internet, the focus is less about the journey and more about the destination, but it's the journey that makes that destination worth while. People optimize the fun out, and that's part of what leads to that inherent distaste after a few cycles of it happening.
Precisely why I struggle to find the motivation to start One Piece lol
Anything multiplayer focused triggers that for me pretty much.
I don't get that sense of urgency when I'm alone with a game, alone to experience the story, or whatever else. It's when I get to play with someone else, especially competetively, that I just stop dead in tracks unable to continue trying if I'm "late to the party" with the game.
@@DarylTalksGamesfantastic example. I’m currently on break from it and my little brothers shot past me. They keep on nagging about what chapter I’m on lol
I don’t wanna rush and get sick of it
My first playthrough of Dark Souls was still incredible, but it was definitely ruined a little bit by the decade of cultural osmosis I got surrounding it before I got around to playing it.
@@DarylTalksGames "Somethings been on your mind and all the sudden you see it everywhere"
Damn you! lol I stopped reading One Piece in 2019 or so and now I'm frantically trying to catch back up as of the last week or so 🤣
Freaking more than 1000 chapters! 🙄
Our only weapons for the war against FOMO are double-edged swords
That's a great line that should be used in something.
FOMO is a self inflicted status.
@@BaldorfBreakdownsNot necessarily. If where you normally spend time ends up exposing you to something, it's natural for FOMO to creep in as you get glimpses of others discussing it. You can takes steps to mitigate it and prevent it from majorly affecting your decision making, but that's not the same as it being entirely self inflicted.
@@gunnarschlichting9886 Sorry, I should clarify.
FOMO is self inflicted when it comes to things like media.
It's fine to be upset you couldn't be part of an experience, but you move on and get over it.
When it becomes, "I have to play/watch this! If I don't, I'll miss out and my friends will make fun of me!" or something like that, you're being irrational and probably need new friends.
FOMO when it comes to spending time with family members, for instance, would be perfectly natural, of course.
@@BaldorfBreakdowns As someone who often didn't follow popular culture when I was younger (and have fallen off again now that I'm older), I think the FOMO is actually a rational fear. It's surprising how much of our social behaviour involves sharing common interests and experiences. Popular culture is that commonality that the majority of people share. But if you missed out on it, then you can't join in with the same stories and jokes and memories. It makes you an outsider, if only for a moment. And yeah, it happens even with friends, even with excellent friends. I'll find some of my best friends talking about a JRPG I've never played and I end up sitting on the sidelines unable to share in the moment. I hear people make jokes or otherwise make references to movies I never watched and I find myself lost in the conversation. A lot of popular media and memorable events become part of our common language, but if you missed out on that, then its missing from your language. It makes it difficult to relate to other people, even if they aren't trying to ostracize you for it.
I think it's even harder now that we have access to so much media because there's too much to fit into a common experience; instead, there are infinite niches that small groups each share. It can be genuinely difficult to relate to random people because we often don't share the same cultural language. And while it can be interesting to explore each other's cultures, it's a separate thing all of its own; in the middle of another conversation, you can't reasonably interject and turn the subject to teaching you about the culture you're missing out on.
The result is that, to avoid being left out of the conversation and to make it easier to relate and fit in, you want to try to keep up with the popular culture. It doesn't have to be as pointed as people making of you; it's enough that you lack the common ground from which to relate.
One look no further than boomers vs zoomers to see how much that difference in shared experience and cultural languages can interfere with our ability to relate.
In my opinion, I feel like not liking popular things stems from feeling like you missed out. Like you'll feel like if you start liking it, you're finding things out alone. Then for not liking it when a game you liked gets popular, I feel like it stems from video games being an escape. They're essentially a place you go to escape from reality, and when other people start showing up and populating that place, it changes the feeling of it.
There's a moment I had in one instance where it was a story that got popular in its niche subcommunity to the extent that pointing out even some basic problems that you might have with it, something that doesn't overall detract but becomes more noticeable when you are subjected to having to see it constantly, makes those flaws stand out more. It's not just a reaction to exposure, it's that having more exposure makes it so that issues that you glossed over on the initial exposure are more easy to notice simply because the project is brought into your mind more often.
Plus the community having this guttural reaction of, "You just didn't get it" only makes someone dig their heels in and fixate on that issue. If you just experienced the story once and didn't spend a lot of time being exposed to it, the memories of the standout parts are what sticks but if you have a lot of people talking about it then small nitpicks, plot holes, or more subtle things like pacing issues will be more apparent so a story you might have said was an 8 or 9 out of 10 could get slowly bumped down to like a 6. I think that people who are into more niche products can be more appreciative of them and willing to be chill about addressing the flaws, in particular if someone's being respectful about it. Someone who says, "I like Assault Spy but feel the controls are a bit stiff" will get a response of, "Hey, someone else who likes Assault Spy, cool."
There's also an instance of how a lot of things that are trendy on social media don't actually appeal to everyone. This is more true in anime than games most likely but with anime the stuff that trends often ends up being stuff that's easy to share. Stuff that is more style than substance, that can easily fit into a Tweet. Higher production values, or more ripe meme potential, or frontloading the plot - there are a lot of ways that anime in particular pulls the wool over a general audience's eyes and obfuscates a series that isn't really that great by making it easier to get people onboarded.
For an apples to apples comparison, gambling anime like Kaiji or Akagi are great but not for everyone because FKMT's art style is so stylized and rough (intentionally so) and his writing is designed to be a slow boil. Kakegurui, however, has art that is more easily shared with waifus and meme faces and it's episodic so it's easier to share - you don't have any instance where you have to say, "Trust me, you might see that he'll be spending over 12 episodes playing Pachinko but it's GREAT."
A lot of the big trendy anime are ones that you can see everywhere but that nobody actually really puts into words why they enjoy them, they just basically say, "It's the hit of the season." And I've been through enough anime seasons to know that when the anime stops airing generally people will completely forget about the anime, which makes me look at the hit show of the season and not feel obligated to watch it if it didn't already catch my interest.
That last bit is probably key to it. If you've seen enough popular media within a certain subcategory of media you start to recognize what you can expect from something that becomes trendy and it might just not be what you enjoy. Sometimes a thing becomes popular that vibes with you and you're cool with that but it stops being a standard by which you judge a thing. For games I've tried a handful of Souls games and always found that after the first couple bosses I get bored and drop them (in part because I'm more intrinsically motivated when it comes to games) so whenever some new game is getting hyped up and I see Souls-style combat, even if the game is popular and even if there are parts of the game that might vibe with me I know, "Yeah, probably won't be my thing."
I think with stuf like anime at least in my personal experience there is this progression. For me, it was like this with attack on titan. Everybody sang to the glory of this new show of the decade. I wazched the first two seasons and didn't care to watch more after that. And it's not because I disliked it. I wanted to get back to it eventually. But the more hype around the show got to me, it didn't really motivate me to continue. It sparked a certain curiosity why people are now this hyped. But the curiosity was quickly overshadowed by the overwhelming amount of eagerness of the discourse. I got through different avenues many different snippets of information that some could call spoiler. But the more I learned the more I felt like I already knew everything I needed to know to get a rough grasp on the story. But not enough to actually have any more substantial idea what's going on. Which is when I start to either entirely ignore something or rather just look up a quick synopsis of the story to be able to put all these snippets of information into proper place. Which kills any desire to actually watch the series now.
Eventually I did because someone wanted to discuss some themes. And I'd say I understand why people hype the show. But due to my intellectual angle while watching I didn't have much to any real emotional connection to the characters or world.
This was stranger things for me, when season 1 came out everyone kept telling me I “Had to watch it” and nobody would stop telling me how amazing it was. I watched the first episode and was like “Nah this shits mid”. It wasn’t until later after season 3 was out that I decided to watch it of my own free will that I truly loved it. When it’s my idea to watch something I love it, if I feel forced or pressured then I don’t want to enjoy it for some reason.
Damn, so you didn't like the best season and loved the worse ones?
@@MaxIronsThird
He initially didn't like the FIRST episode and dropped it
Then later on he watched the entire series and loved the _entire_ series.
I can definitely relate to this ! :)
As Al Stewart sang: " ... If it doesn't come naturally, leave it ... ". It's on the Year of the Cat album. I won't say too much more. :)
@@MaxIronsThird No I absolutely love season 1 and it’s definitely the best one for sure! I just mean the first time I watched it I hated it because everyone kept telling me how much I had to watch it and love it. When I came back on my own and gave it a shot without anyone pressuring me, I absolutely loved it
I'm definitely the friend in the beginning. I try to not be, but normally I end up just playing games that I enjoy and ignoring the mainstream...which is a little annoying bc its hard to talk to anyone about the games. Or I play a game after all the hype has passed, like I'm currently on my first run through of Elden Ring.
5:35 Deathloop marketing did this. The ads were everywhere, they REALLY wanted that game to be seen but i know a lot of people were getting sick of seeing it everywhere. Me personally, i adore the game, i think it's a genuine masterpiece and somehow underrated. I think they did the right thing to go ham on the marketing, even for those that got sick, everyone being aware of it is important nonetheless
Deathloop did this?? Yet again I seem to have missed the hype train... Partner finally got a PS5 like a year ago and I tried it on PS+ while we were sampling games.
I found it used in GameStop for like $8 and was stoked, I've been having tons of fun with it!
Deathloop was the first thing that came to mind for me too. A game that everyone would have talked about if they had just let us play it ourselves. Instead it felt like they showed us the entire game before it even came out.
....This confirms my theory that this idea is cope because Deathloop was a very mediocre game and it's very little surprise that Redfall followed it. The reality is most big budget games are design Boardroom first, and played later.
@@LevattWolfheart deathloop was developed by arkane lyon, redfall was developed by austin. they separate from each other.
@tachytack that might matter more if they produced products that didn't show a clear change in top down management. There is s reason most of the developers left arkane.
I think a large reason for this, is that when a game gets extremely popular, even if you avoid any kind of spoilers or information about it, a lot of the sense of mystery gets lost around it. Games that were just meant to be played through and enjoyed, without much difficulty, suddenly have people discovering the Meta builds, gameplay strategies and every secret in the game. So instead of a tight-knit community that discovers the secrets and all of the content on their own because of their love for the game, the whole world is discovering a little something from each of their playthroughs, breaking the feeling that the game is meant to be art, and instead making it feel like a dissected bunch of code. There is suddenly no feeling of discovery or your playthrough being unique, because you feel like you are just playing the same way as someone else.
This is why I dislike the current state of smash. I was lucky to be a kid when melee came out and back then it was just fun to play as a character you liked and fight your friends. But trying to get into smash now is such a chore if you want to do anything other than lose.
it is code to be dissected though it's a computer progaam
back in the day games used to have a reason to exist in the space/genre. people worked on a game for years and what you were presented with was someones fully realized brainchild. now theres so much asset flip garbage coming out you basically have to watch a playthrough just to see if its worth your money
Great point. It loses its magic and wonder. Trailers these days really suck it out of you.
@@bealight5141 asset flipping is strong bad
the thing people have to understand is that, popularity doesnt equal its universal, the same way a game being unpopular or bashed, doesnt translate to a terrible experience.
as someone who has many good experiences with bad games, but also cant stand some of the popular ones. this is a lesson i learned and live by.
i loved the gameplay of mass effect andromeda, while i couldnt stand the first mass effect for more than a few hours.
i cant stand competitive games, but i genuinely love playing fighting games in arcade/story mode.
each person has things that they find fun, but many others cant stand, and they also may have things they hate, that are absurdly popular.
its similar to enjoying a game vs completing it, for example i loved zelda ocarina of time, but never managed to finish it, but i 100% all achievements of lords of the fallen(the first one), even though i had a miserable time playing it.
I find that the internet has an issue understanding nuance, for instance if a piece of art is REALLY good in one aspect and is really bad in others, to some people this will be the perfect product because they can look past the flaws but the internet has a hard time understanding that flaws can be glossed over.
My favorite anime of all times is Star Driver and my favorite game is Astebreed. Why do you not know it? Because besides one aspect they are rather mid
I never played Mass Effect until the ME edition came out, I got Andromeda soon after and I never understood the problem with either the ending of ME3 nor with Andromeda in general.
Another example: Starfield. Ever since the first announcement of building ships and outposts, I knew I was going to like doing that and guess what, I like playing Starfield in the same way I play FO4, freeroam and shoot up the galaxy.
Yet more examples: I have never played any CoD, Fortnite or any of these things. I play Mortal Kombat consistently for storymode and have NEVER had a PS online thing for it.
I played Cyberpunk from launch on base PS4 (back then) and never had the excessive bugs or crashes other claim ad I have always had a good time.
So in sumary (and conclusion) yes you are correct. We each love, hate or are apathetic to certain things and no amount of random snivel on the internet will change what you like or dont like.
@@skorpion7132 to me, ME3 is the most fun of the trilogy, but, at the same time, its the one that least care about choices, as at the end of the day, it doesnt matter in the slightest what you picked, if you had enough military whateveritscalled, or who you saved/let die.
andromeda on the other hand, was fed a hard pickle to eat.
it got shafted during development due to bioware acting like wankers to the people working on it.
and people who always say "graphics dont matter" came in hard to bash the game because it had model issues.
the game also had choices that didnt really matter, because they were buildups for the "next game". but since we will never get it, those choices are just fluff as well.
as a side note, i love andromeda's gameplay, and wish EA stuck with it for the sequel, before dumping it.
This is why it's so annoying when people call things overhyped or mid as if it's an objective fact when it's nothing more than personal preference. It's perfectly fine to not like something someone else likes and admit to it, I don't know why it must be "it's not that I don't like it, it just sucks and y'all are wrong". Everyone would enjoy things a lot more if they coped less and just called things how they are.
Thank you for finally helping me figure out why my love for certain game series and genres of music that I grew up with has wavered.
My little quiet vista has been overrun with people making “content” about it and overpopulating it with opinions nobody asked for. While I’ve been here for years and even “bullied” for liking it for YEARS and sometimes *DECADES*.
It’s frustrating. But sometimes you just gotta shut the internet out and move through it as best you can.
one of the biggest things the internet needs to learn is that opinions about media, by their nature, are subjective.
ikr, no idea why people online have a need to present their personal preferences/feelings as if it's an objective truth, it serves no purpose besides being annoying (unless that's the point lol)
I feel like with media like games or anime part of the fun is discovering it, feeling like an explorer that found a new, beautiful land. And another huge part is sharing my fascination with others. Neither is possible if everyone already knows it...
Also, I think if something is popular at launch, there's a huge risk that its quality is shallow. I don't really play mainstream games anymore (not much free time so I limit myself to games I find so satisfying that an hour a month is enough). But even back when I played more, I generally didn't buy games until like 5 years after release. Partly because of money and system requirements, but also because if it's still considered good after the hype dies down, then it's probably really good.
In writing about online discussions recently, I found myself considering how important 'sharing' any experience is for humans. A lot of people out there express confusion at why anyone would find negative opinions of their favorite games troubling, because 'it was still fun for YOU, right?'. While that's a reasonable point to bring up, I think the issue is that people also inherently want to SHARE that experience with others.
If they see a lot of people dismissing or mocking their point of view, their worry is not about 'those' comments or commenters, but about their prospects for sharing that feeling down the road, with other people. To any human, the thought of one of their favorite topics of interest becoming a stigma constantly hanging over their head in social interactions is a real problem.
I hated Undertale for years when it came out (I was like 14 years old). Thought rather much about it and it was probably because it turned into the "best game on earth" online, and what bothered me was that meanwhile, when I'd have creative ideas (I was playing music), no one would semmingly care, other than the few adults at the local contests where I usually performed really well. Pretty much the "meh I'd have done it" syndrom.
It felt like "everyone rejects creativity, but when it manages to bloom, everyone praises it", amplified by the "no one understands me" we all felt as a kid.
Though Devil May Cry 3 hit a bit different.
I bought the 3 titles last year after seeing stuff about it on YT, and it was freaking great, but my experience was kinda wasted.
When you hear about DMC online, you probably see Vergil first and sick combos.
I remember when I started my first playthrough of the 3, I was like "omg theres gonna be Vergil and its gonna be good"
Excepted it kinda ruined it, like I already knew it was a great game, so even though the first hours were very good, it was pretty much "meh" because I expected it to be great on the first place, and I was also mostly thinking about fighting Vergil later.
I think that a core aspect of loving something is to discover it's good by myself. If people everywhere tells me it is, then I won't have the surprise and will just expect it, killing the discovery.
I visited a ton of Minecraft servers and tried most of Steam's free releases for a while, and that's where I had the most fun. Trying stuff that no one heard about, maybe it's good, maybe it's not, but if it is, I wouldn't have expected it and would get the satisfaction of striking gold by myself.
So yea, now when I talk about stuff I like, I don't say "it's great, try it", I just mention I loved it so it's up to others to check it out.
I think UA-cam is great for that, like you can get flooded with trendy content, but also get a taste of fresh things that you'd end up checking out and loving
A big part of what you mentioned about DMC 3 has to do with going in with the wrong expectations or assumptions. I've been there before with other games as well, with all the hype either giving the wrong impression or everyone focusing on one small part and not accurately representing the majority of the game.
Nowadays I try to either not have an expectation going in, or have a more factual expectation by looking past biased/cherry picked responses when trying to understand a game. It makes games usually much more enjoyable. I also try to avoid overexposing myself before I actually play it for the same reason.
I still hate undertale/deltarune lol
I'm in that weird group of people where the popularity of said media doesn't negatively impact my enjoyment of it, but rather the complete opposite. I'm glad more people are discovering the same thing because it means they can connect with others of similar interests and build a community around it. I remember when Elden Ring got released and our whole school talked about it for months. It was fun and engaging.
Of course, that hinges on if you're willing to put yourself out there and talk with people about it. It doesn't hit the same when it's just you enjoying said media, but that's just me.
For sure! I didn’t talk about that much but when you love a game AND it’s kind of the social norm to be playing it, it’s a beautiful thing. The exact thing you’re talking about there happened to me in high school when everyone was on heart gold and soul silver. We even had a teacher playing lol, shit was legendary
i loved the popularity of elden ring because it meant all sorts of people of varying skill levels were playing it! soulsborne type games very quickly become primarily people who already know how to play the game and are good at it but elden ring had like a year of getting new people into the series and thats awesome.
i built a shield-only tank character called "sir shieldsly" that could only really beat the game because of some balancing oversights at the time and being overleveled for everything. but being summoned in as a silly character with two shields and helping people beat bosses by just smashing the boss over the head with a big tombstone was very fun.
@@DarylTalksGames Yeah. For me personally the type of games I play are almost never popular on social media, so it's nice when it happens. When totk was blowing up with people's crazy contraptions it was fun to see what everyone was building, and it definitely added to the experience.
1:36 One thing I will say about this that I think is funny is I am one of the people that wasn't interested in Elden Ring, or Tears of the Kingdom or Palworld. But all three of those games have a very similar base structure, gigantic open world with hundreds of hours of gameplay. And that's just a format I haven't enjoyed since I was 13 and had endless time to play games. For me, I find myself not hating things for being popular (in fact often I can recognise why they are popular), it's more just a lot of the popular things fall into categories of gaming I really don't enjoy. That being massive maps, tons of hours, usually an overwhleming amount of mechanics and loot. I love a game with a very simple game loop, where the complexity comes from applying the few mechanics (see puzzle games like Baba Is You, or Rogue-likes like Spelunky and Binding of Isaac). So many popular games these days seem to have 20 different mechanics to memorise, a ton of lore, a ton of stats, and it really itches my need to optimise which makes me hate a game.
Outer Wilds though is one game from your examples where I'm the opposite end of, I can see why people hate it but that directionless, "at-your-own-pace" learning and exploration is what I love. There's like 2 mechanics, it's really easy to play, it's just a medium for telling a fantastic story.
Most of the time, I just happen to not like some of the genres that are popular right now. But one game I started disliking because of overexposure was Palworld.
I don't really like survival crafting games to begin with, so I was indifferent about it. But because I watch video's about Pokémon and Palworld was trending at the time, recommendations for the game were shoved down my throat. It didn't help that most of the video's were negative in tone, from drama to Pokémon comparisons. At this point I'm completely sick of hearing about it. I even tried blocking the name from my UA-cam recommendations.
My friends like Palworld, but they at least seemed understanding when I said the game just wasn't for me.
this really helped me understand why I always loved Undertale, but I didn't really liked Deltarune
I found out about undertale when it wasn't really that famous, SPECIALLY on my country, and I didn't really consume media in english at that time (but now it's the only language I consume media in without subtitles)
but when deltarune released... I played it for a bit and went to bed. The next day, everything exploded. Everything was about deltarune, and that... that ruined the game for me. I tried to play it a couple of weeks ago bc some friends pressured me into it. And fuck, I hated it. Chapter one was good because I played it months ago on my own will and without a lot of exposure. But now there was a lot of exposure and pressure.
anyway, thanks for the video again.
Huh, usually its the other way around where
Oh god. For me it's just undertale. I've been exposed to too much of it, to have any remaining interest in ever playing it myself. Same thing with anime like Jujutsu Kaisen or Attack on Titan which I watched the first seasons of. Well, I got around to AoT eventually but not really for enjoyment and more for an essay, effectively.
funny thing how I'm usually *super* overprotective of media I like but undertale might be my favorite thing ever and I'm the exact opposite. I don't care how popular it gets I want it to get even *more* popular!
Maybe it's because in the beginning everyone was calling the game overhyped and that the Fandom was toxic and watch the game get even more popular despite all the criticisms was a very cathartic experience for me.
Also having more people in the fandom made it so making huge sweeping generalizations like "the whole fandom is toxic" is harder to do when it's so big. You'd never hear anyone saying that "the GOT fandom is toxic" because *so* many people love that show it's ridiculous to call the millions of people who tune into every episode "toxic". That's like calling an entire country "toxic" lmao.
anyway, weird rant over.
13:12 Thank you, this really opened my eyes about why I needed to have an opinion about everything.
"So unplug and go plug-in" is such a clever outro line for this topic.
For me, a lot of it has to do with how careless ppl are with spoilers. My first exposure to Invincible was someone telling me the twist that happens at the end of the first episode, and that _immediately_ made me less enthusiastic than if I had been able to experience it on my own terms
literally. I never got attached to omniman like others did bcoz of that. Can't imagine what it was like for the people who got that _I'll have you dad_ scene ruined due to the omni man twerking memes.
Dude it's the first episode lol, that's not a "spoiler".
@@Digger-Nick it's not actually a new concept for people to wanna experience things blind. and the end of an episode is not the same as the 1st few minutes
@@fortunamajor7239 That's not how it works. People get mad at spoilers because they tell them huge plot points that they wouldn't know about until they get deeply invested into the show, not something that happens in the very first episode...
This isn't the huge deal you think it is
Not exactly the same, but I was similar with Kirby planet robobot. I watched everything about that game when it released, wanting to get the game myself but never did. When I finally got to play it years later, I just couldn't jive with it because all the best parts were already spoiled to me. I don't expect that disappointment to last much longer though, since I replayed triple deluxe and found it better than I remember for the most part.
Really good points! I had a similar experience with various manga but most clearly with Steven Universe. I got into the show early, but as it got more popular, I pretty much fully disengaged with the fandom that sprung up. I think part of the culprit, which overstimulates the mere exposure, is the mental fatigue of playing a game or experience media, then a mentally uncountable number of other people doing the same. Playing a game for 8 hours, then watching UA-camrs or streamers play for 8 hours is exhausting for anyone.
_Fleetwood Mac_ is an incredible band, but it took me over twenty years to admit this to myself because of how not cool it seemed. Now middle-aged, I don't give a squirt what's popular or not, and finally realizing just how little the mass opinion of something matters has been incredibly liberating.
To you younger people out there who are thinking _I don't care what other people think!,_ well, you aren't being totally honest with yourself yet; this is because you are actually caring about what other people think on some level, but you just don't realize _how_ yet, and it's keeping you from doing what you want.
Count this as one of the few perks of age-that you will only be able to see what you couldn't see before when you can finally see it. I know, sounds ridiculous. But stick around. In the meantime, just try to enjoy what you really enjoy.
love that. If you need to shout on every roof that you dont care, it probably means that you do care. And it’s fine to care what other people think but you just cannot let it mold your whole life !!
You can go your own waaaay~
You can call it another lonely day~
(Yes that is basically the only Fleetwood song I know thanks to GH/RB. Yes, I like it. No, I don't care about knowing others, not that you specifically are suggesting that.)
Hello. Hadn't seen you in a while for some reason. For sure used to watch you 5-7 years ago.
There's a lot of things i used to hate back in the day 20-30 years ago but now look back at fondly, but i think a big factor in this is plain nostalgia, that these are things that now tickle the familiarity loving bit of the brain without oversaturation. I can hate Blackpink now, so the cycle of hating things may continue.
Okay but Fleetwood Mac slaps
I love Fleetwood Mac, but I totally get that. Someone can start ranting about it and I'll suddenly feel myself being a little less fond of that band.
I just refuse to pay $70 for a game.
Waiting for the good deals later on is so worth it cuz ya it's pretty nuts, in Canada it's around 80 to 90 dollars for a brand new AAA game, this is why I buy into a lot more indie titles at launch since you get so much content with a reasonable price
I'm poor and like to play the good games and this is my main reason I don't jump with the bandwagon.
The push and pull of new games coming out is appealing, but you gotta be practical with this things. 1-2 years on, the 70$ "good to great" games would eventually have discounts.
@@sisyphusatrest5703Oops, something just fell off that pirate ship
I've never felt the need to because there's already so many fantastic games to play, many of which are $20 or less but will still keep you entertained for dozens of hours.
Honestly, this video is applicable to the whole internet. I, and I imagine most people reading this, have been in all the groups/situations you've described. The internet being an amplifier/catalyst for emotions really made something click in my understanding of it as a whole. Thank you, this feels like one of those critical lessons in maturity and simply human-ing.
Good video. Thanks dude.
Well that Wild Arms intro music makes me happy
OMG Thank you! I could not for the life of me remember where I heard that before.
Something I've also thought about in regards to this conversation plays off that ease of having an opinion on the internet.
I have a desire to add something to the conversation. If I hear people hyping things, I don't want to just parrot or amplify their thoughts, I want to bring in a perspective that isn't being spoken on, to be a part of and keep that conversation going, and often the easiest thing to acknowledge there is the faults. If you like or hate it I try to balance that, and at first I thought it was because I was a contrarian. I also thought it came from a desire to seem smart and original. Those things can be true but what I actually think it is: is a fear of no reaction.
If someone loves something or hates something a conversation/connection occurs. If you don't feel anything notable, it ends.
I'm that guy on Facebook who's timeline is full of videos and music that I really like and want to talk about because they illicit something strong in me, but the majority of my posts have little to no interactions and ultimately make me feel invisible. I would rather people disagree with me/interact with me at all than not give it the time of day or not have any emotions at all. If something that inspires me/brightens my existence is received with indifference, my whole existence feels empty and undeserving(I know this is an unhealthy depressive leap in logic).
These days even positive reactions to things can end a conversation early, thanks to how much media there is to consume. You experience it, you like it, your friend likes it, ya'll move on almost as if you didn't experience it. This may be way off the rails of what this conversation is about, and maybe a bit more of an optimistic take on the pessimism?
I think the older I get and more isolated I can feel, the more I have a desire to add anything to the conversation that can keep it going. The idea that people can put years of their life into something that exists and is seen fully only for a brief moment is terrifying to me. What does that say about me, who doesn't feel like they have much to offer? So, I want to add anything to help it live longer.
(This isn't a cry for help or a need for emotional assurance, but I am curious if anyone else feels something similar)
Wouldn't say that I have similar feelings, but I do like to add to conversations, provided the environment isn't super tense and it's something I'm interested in.
Preferably I like to communicate in small circles. If I get heard, the conversation continues. If not, no big deal; I move on. I guess it helps that there's always something that takes my time so these conversations aren't too frequent.
I get you. Oftentimes I feel the exact same way, even if our reasons are - seemingly - somewhat different.
I am a person who really likes to argue and discuss things, and as such I am always on a lookout for interesting comments that can spark a good discussion (although this is mostly limited to UA-cam comment sections, since I have a personal distaste for both online forums and social media). Having said that, engaging in a debate, at least to me, is not a "game" where my "win condition" is making the other person admit defeat and "converting" them into my camp - instead it is a way to enlighten myself by exploring a completely different perspective and seeing if it has any merit when judged by my personal system of values.
By arguing with someone I am not putting just my opponent's opinion under scrutiny, but my own, as well. It's not a matter of who is right or wrong, but *why* we think the way we do, and whether our spoken/written words truly reflect how we honestly feel about the subject. After all, if they *do* manage to convince me, then that just means that there was a discrepancy between my current reasoning and my actual values, and I can fix that discrepancy by changing how I think. And if they don't, then I can be assured that my mind and my heart are in perfect harmony, and there is no need to change anything. Likewise, I always hope that my opponent will also learn something new from our exchange and gain a different perspective on the topic, regardless of which one of us ends up "winning" the argument, or even in the case when we both end up keeping our respective opinions and simply agree to disagree. No matter what, there *should* be no way for me to lose, since either outcome is ultimately a positive one, and yet...
And yet there *is* such a way, and it's not having a debate in the first place. It's when I spend literal hours meticulously writing an argumented and well-structured response, only to get completely ignored and never get one back. I *want* to have a proper and respectful conversation, I want to exchange opinions, but if the other person *doesn't*, then there is not much I can do, is there?
.... It sounds like you might enjoy Tumblr more than Facebook, my friend. The whole site is built around fostering the interactions you're looking for 😊
@@TZMHBT I definitely feel that. I also prefer more closer/intimate conversations and I'm lucky to have two best friends that I meet with every week to talk about all the things we want to engage with. It takes a lot of pressure off trying to find connection, or validation, in interactions that aren't meant to be.
At the same time, I think there'll always be part of my brain that remembers times where I'd add so little to the conversation people would genuinely forget I was at events.
Edit: I might not need to say it but just as a reminder, I'm not looking for sympathy here. I'm rereading and realizing how sad some of my comments could seem but that's more so to add my context than anything lol. I really appreciate everyone who's taken the time to like and respond to this post cause this is exactly the type of community that I love and, in itself, makes me feel less alone. Thank you!
@@charlottewiltshire6076 I feel this on so many levels.
I'm also big on debate in order to push our knowledge and understanding. I feel like there's nothing more satisfying than when two people of opposing standpoints can come to, at least, appreciate the other perspective and consider it going forward.
I had to reflect on this mindset though, at least the way I do it. It became a consistent thing that when exes felt they were trying to be open about their experiences and understandings, they felt like I was gearing up for battle. Instead of sympathizing and working toward a conclusion together they felt like I always had my shield up and trying to see a battle through. They were looking to connect emotionally with a man they thought they trusted and I was trying to raise my intellectual understanding, and that came across as cold and insensitive. I had to recognize that we both weren't coming to those conversations from the same place and learn how harmful I was in those interactions and relationships, which also helped me learn there are conversations/experiences that I don't want to engage with in that way either.
That's not to say it can't be done in a healthy way. But to say, maybe some of the people who choose not to respond are just setting their boundaries. Even something that seems silly could have a lot of emotional weight tied to it that requires a conversation handled with more care than with someone on the internet, and maybe it was reading your response that they recognized that. (Heck, it was through reading your response that I had to reflect on all this lol)
It definitely hurts after putting in a lot of effort, but I think something that will allow healthy debates to flourish is when both parties know they can enter and exit the debate safely whenever they need to, whether it be a brief breather or completely disengaging entirely.
All that said, I hope you keep finding people willing and excited to engage with your responses!
I’ve done that for movies and tv shows and games too outside of a few exceptions not because I think they’re bad or “mid” but because they get enough love when there’s something out there not getting enough attention that deserves it
i would argue that its a bell curve
the more you get exposed to it, it does as you say, until it just dissolves into the background
and the WAY its exposed to you ends up increasing that fondness, or souring it
This video definitely resonated with me. Titles like BoTW and Elden Ring genuinely do not interest me and it’s so annoying when people think you’re just being contrarian. I know you said this was something that exhausted you but it was a good watch for me!
Those games do genuinely suck. Play Bloodborne instead
@@Ten_Thousand_Locusts Because that certainly isn't over-hyped by the dedicated niche audience that souls-borne games have attracted :P
@@haruhirogrimgar6047 no, it isn't actually.
@@haruhirogrimgar6047 every excellent game is overhyped until you try it, then it becomes a masterpiece
@@haruhirogrimgar6047 @Ten_Thousand_Locusts you guys seem like fun people to hang out with.
Thank you for talking about games, Daryl. I very much enjoyed this video, even more with how much attention you put into subtitles. Means a lot to me!
Thank you for doing this. Actually seeing the research and tying it to what we all relate to is missing so much in this day and age. Keep it up.
I personally don't give a shit if a game is popular or not what i care about is what I see and what I like in the gameplay,Art,Mechanics.
If a game i like gets popular or popular from the get go thats just a + for me because i know it wont be abandoned by the devs/company and they will invest for into it in some form.
im a bit of a hipster about media, moreso music n movies than games, but think of it this way... what kind of place is more special to you: a beautiful place occupied by 500 people or a slightly less beautiful location with only 7 peeps? to me, theres something magical about knowing about a movie or a song that not everyone else does. I mean, you cant go up to a friend and be like "id like to introduce you to a song called Free Bird" "have you heard of the movie... The Dark Knight?" but if you have something not many people know of, it becomes yours to introduce
That "What did you just say to me?!" was perfectly delivered. :)
I wonder if there is a term for the phenomenon of people (like me) liking stuff that is polarizing. All of my favorite media tends to be stuff that you either REALLY like it, or you REALLY hate it, and that attitude generally doesn't change over time. And for the most part I've formed my opinion in a vacuum only to find out later about the polarizing effect when I get a metaphorical shovel to the face. It's always quite a shock but I've gotten used to it over the years.
For some reason this video reminded me about it. Something about the visceral reaction, I suppose.
I feel like there shouldn't be a term for it honstly. What I observe is that many people like to label things and even invent labels that make wonder like: "What on earth does that mean?"
usually it is around that point where I realise the label given to something either does not fit (or at least in my view) or is labeled for the sake of shoving into some category. And I feel more and more that this 'exercise' is already a detriment in general.
This video should have more views this totally explains everything about us popular game sceptics 😅😂
I've never seen your content before now, and I'm sorry these were so sucky to write, but this was spot on and I really thank you for pushing through and explaining this perspective so gd well 💚
7:05 this whole topic is above my pay grade but these counter culture contrarians are something else. They are surprisingly popular too
actually they aren't that popular tbh
Playing games for 35 years made me desensitised to most big budget games
i think the keyword you seek is, Learn how to appreciate the game,
learn how to feel inside the game, like living in the game, take the characters in the world said seriously.
take time to just wander around and actually see the environment
walk at the pace like you're walking in real world.
Max out the Difficulty so that everything feels more Real & Danger like in real world.
the Game didn't need to be more realistics, instead Our Brain should taking the world more seriously,
and actually like Roleplaying yourself into the game.
or else you'll treat every game like a COD, and running all the time,
all of the Environment & character will become a Background noise.
learn how to exist inside the game, think like the character.
because the older we get the more we thought that "i already know this" and skip everything.
@@jensenraylight8011 i couldnt have said it any better
This helped me make peace with TotK. It just wasn't for me or the type of thing I liked that much. Combine that with the fact that it came out at a time when I wasn't super into gaming while everyone else was SUPER hyped about a new Zelda game coming out. It felt like everyone was saying my happy memories of Breath of the Wild weren't valid anymore, and it made me feel like I was missing something amazing when I wasn't as excited for Tears of the Kingdom and even more disappointed when it didn't change my life like everyone said it would.
So thank you, Daryl, for helping me untangle my TotK conundrum.
Didn't help that people were also calling botw obsolete despite holding up in plenty of ways that totk didn't, saying this as a fan of both.
@@lukebytes5366100%! It was presented as a "less than/greater than" situation even though both games are really good.
This is why I wait to look at people’s opinion on a game until I finish playing a game. I want to form my own thoughts
I do the opposite most of the time. I watch reviews and such. Too many games just suck and I'm not gonna waste my money or time on an experience that will just make my brain numb.
@@Gandhi_Physiqueyou’re making your brain numb by letting other people tell you how you should feel about something. Go into something blind and I guarantee you’ll have a different opinion than most review sites. And it will be your own.
@@TheBLTclub My previous reply jumbled itself up somehow. I'll try again:
I don't go to review sites. Also, no, that's not the case. Horizon Zero Dawn was trash. Ghost Recon: Breakpoint was trash. Elder Scrolls Online is boring. I'll stop listing names, but after constant disappointment I started watching reviews and seeing gameplay. Since then I've bought way fewer games and have had fun with the ones I do buy.
@@TheBLTclubthe problem then is that if you don't watch reviews then you won't know if the game is good or if you'll like it.
@@myweirdsecondchannelwithap9070 that’s fair, definitely should use reviews as a guide to see what you might be into, but maybe don’t let it be the only reason you don’t buy a game. There’s so many incredible games that I’ve played and loved that critics hate, or overplay the bad stuff. The issue is they can’t review games based on your personal preferences, based on who you are and what speaks to you specifically. Sonic 2006 is objectively a terrible game, but I love it to death. It is a shitty game, but there’s so much to it that I can’t help but love for example.
Thank you for utilizing the intro song from Wild Arms 1. Best intro ever.
Out of pocket but, one thing I miss from my childhood during the PS1 and PS2 era is just trying and buying any games cuz they were cheap and I had the time and patience. Now as an adult, I have money but no time and patience to test new games blindly and let the game just sink in. Sigh..
As a young gamer I would go through demo disks and play every single thing that was on them. As an old goober my reaction to most games (which are far more accessible than back in the day, money aside) is "no". Guess it's true that we get more entrenched in our specific preferences the older we get.
I'm just a contrarian.
There’s a sense of discovery when you stumble across a masterpiece, that you don’t get from following mainstream or hype.
However, a true masterpiece would stand the test of time. Seeing it 50th time would bring nostalgia rather than contempt
I'm ngl I've been bingeing quite a few of your videos and this may be my favorite yet. There are so many points and conclusions in this video that, as a frequent social media user, can be hard to come to on your own, due to a mind clouded by consumption of so much media. "The internet tends to amplify your feeling for things, positively OR negatively. It makes it harder to just... *not* have an opinion." has struck the biggest chord with me. We are all familiar with the rage that comes with reading other people's outrageous opinions, and we all know how dreadful the weight of that feeling can be. It seems, on the Internet, even a shared interest can cause an immense rift between users when all we still thirst for is that same shared experience and enjoyment that we got from video games in our childhood.
Sometimes we form personal connections over a shared interest in certain media - like a band or TV show. When things get popular, that goes away; it's no longer special.
Hey man I tried breath of the wild and I just really didn’t like it.
I play games but never been part of any gaming "community" and games I play are usually obscure. I've never had any friends either so this has never been an issue. I never played "popular" games, but the popularity of games never deterred me from playing them.
I'm not gonna lie, I am that guy. My issue with "mainstream games" are due to the over exaggerated hype and toxic fans. Now a days everything that's good or above average is labeled a masterpiece and if you dare point out any of its flaws, you will be bombarded with loyal fanboys who treat your different opinion as a personal attack.
Yeah, but also the opposite is true, a soon as some random person on the internet doesn't like something, for whatever arbitrary reason they immediately label is as 'shit' or 'trash'. And what I personally cannot stand is that these people factualize something that is still just their subjective view.
1:46
I will chain you in the basement. You WILL play Outer Wilds.
And... you missed the point of the video. Most people who haven't played OW will not be inspired to play it after reading this comment, and in fact this comment is more likely to repel people.
@@zmaj12321 Bro I'm having a goof, it is not that deep.
i got stuck half way through the game and then kinda forgot about it, now i dont want to start from the beginning and i also dont want to start half way through
@@ajvast If you would like one of the most glorious and satisfying exploration games of your life, y'gotta pick one.
I'd say start from the beginning of the game, and take a different exploration path this time than you did last time.
I think another aspect with regards to normative social influence is that whether or not people know that phrase to describe it, they are aware that the phenomenon exists, and the desire to overcome it, to be your own person and to demonstrate your free will is stronger than the desire to play the game/engage with a piece of media. The irony though is that I suspect that a lot of that comes from not sharing the same interests as your peers during your developmental years, like preferring to sit indoors and play yu-gi-oh rather than play sports with the cool kids, and the isolation from that popularity festering resentment, and ultimately manifesting years later in lashing out at the community you have found, full of people just like you. And it becomes a point of pride that you don't get the hype around popular media and prefer to sit in your niche, because "I'm not a sheep, I like what I like, not what the majority likes" while simultaneously enslaved to a different subconscious neurological process. And yes, I'm projecting and using "you" when I mean "me" because it's easier to pretend to be examining the mentality of others from the outside than admit I'm analysing my own thought processes 🤣🤣
Don’t forget microtransactions and greed also play a part in this too, MWIII is really good example of this
If you dislike a popular game because it's popular, you are a wart. If you dislike a popular game because you dislike it, that's a valid opinion to have
If you dislike a popular game because X streamer said it was bad and you don't bother to firm your own opinion, what terms do we use then?
@@CommanderRedEXE you should probably not like or dislike any game you havent personally played, that's like saying "i don't like mint icecream even though ive never had it but all my friends hate it and it looks gross, green yuck"
When you started talking about the way a star was born, I was fully hooked and mesmerized. Your voice is perfect for that kind of thing.
I just don't like Pokemon, there I said it, don't kill me please.
I avoided Pokémon growing up cuz one of the characters has my name and I kinda resented that. Everyone associated me with a show I hadn’t been watching and it annoyed me.
I collected a few of the cards and watched one of the movies since then but yea
@@helpumuch6887OK, Officer Jenny, calm down.
@@TheZanzibarMan was actually Brock, wish it was officer Jenny that’s a dope first name😂
@@helpumuch6887 then enjoy knowing that brock's real name is actually takeshi
A reflection of the principles in this video (Taylor Swift edition):
I’ve never particularly been a fan of her music. Some songs I thought were okay, but most were absolutely not my music. Today, I have been saying that I don’t like her music at all. Weird. Why?
Now that I’m constantly INUNDATED by Taylor Swift as the media latches onto the last time she took a dump and what she had for dinner last night, it frankly makes me want to puke. You can only force so much down my throat before my body rejects it.
And here’s the funny thing: I haven’t even listened to any of her music since that single Shake It Off hit the world by storm. And I think I haven’t because I keep being told that I should.
The funny thing is that I don't know where all these Taylor fans came from lol
They just magically spawned some years ago
Relatable. Helldivers 2 being jammed down my throat left right and center till I am sick of hearing about it and not going to play.
I don't hate popular games because they're popular, I hate them because they're fads.
Palworld is already not popular anymore, Fall Guys is gone, Lethal Company is dying, and Hell Divers will be next mark my words.
I have such little trust in what people say is good if that opinion is sudden and everywhere. If people are still playing Hell Divers in 2025, maybe I'll give it a shot. Elden Ring is on my list of games to play because to this day people still rave about it.
The hidden vista becoming a bustling resort analogy is spot on for me. But mostly because I have friends with more free time than me and will devour a game and tell me all about every nuance and intricacy of it. The bustle up the whole resort on their own.
For me, hype feels like not people sharing their excitement, but more of social pressure
"you HAVE to play this game, it's so good!" nah thanks, don't tell me what to do
Yeah all that keyboard smashing and constantly saying it is like the 2nd coming of christ is not making me want to play it. Hell all it does is inflantes my expectations and then i get dissapointed in the end and then probably I'll call it mid out of dissapointing malice because it felt like i wasted my time with something that turned out to be ok.
I experienced this phenomenon with squid game, no matter where you go, what you do you will see squid game. You will see so much spoilers, parody's, memes, people saying that you should watch it NOW that at some point i just started hating everything squid game related. To this day i havent watched a single episode of squid game and dont think i ever will
I don't like some popular and some genres yet my friends keep trying to convince me how "this game" is good.
I don't care about Palworld
I don't care about Lethal company
MORE AND MORE yet friends keep insisting how my opinion is invalid because i dislike something.
I'm 34 almost and already played shit tons of games in my life, it's natural to me not liking popular games or something not catching my attention. Simply i already experienced gaming way more than most of my friends.
My reaction is to cheer wildly! I have also never played Among Us. You are not alone! We need a support group!
Neither have I. Admittedly, I wanted to a couple of years ago, but I never use PC hardware for gaming, so I haven’t any time finding an imposter.
With some anime I have had this feeling that something I was watching was supposed to be good. Like I know it’s “objectively” good, but don’t really vibe with it. While other shows are just dumb fun and it’s just simple and nice. I also liked Tears of the kingdom. I knew I was going to play it anyway, because I loved Breath of the wild. But as the high rating came in I got a weird feeling in the back of my mind. Something I like can’t be that good. It was as if the more praise it got the more it pushed me away. If it’s a 10/10 game, why wouldn’t I like it. I still liked it and completed it, but it still felt weird
For me its mostly just my interests dont really match with what's currently popular. But sometimes my interests do match and I get to be part of the crowd!
Mere exposure is the reason why I listen to music that at first I was repulsed by.
And now, I'm going to go listen to some of those sweet, sweet av undercover songs.
Nice video, thanks for the talk on a topic.
I find myself the "friend" that hates popular games for no good reason outside of letting it's crowded, constant chatter in my usual spaces get to me.
I got past this barrier of closed mindedness by making a targeted mental effort to not be such a downer every time my friend group wanted to chat about stuff, and be open to hearing why they like something.
And even now as a result of my effort, although I don't play Helldivers when I'm NOT playing with my group, it's a total blast when we get the chance for game nights together.
Just a quick comment as a scientist to thank you for putting the publications on the description, that is awesome work buddy, more people need to do that.
An interest perspective I have as a manga reader is that sometimes there are some really good manga that get some mid anime adaptation and suddenly I'm not socially allowed to enjoy it because anime watchers consider it bad because the anime is bad.
In games a similar feeling happens with remakes sometimes.