My Boyfriend played this one for me I mostly watched and repeated the most annoying audio cues. It's fun and charming and the presentation really aged well.
This game is really a charmfest with each mini game played. The games' tutorials are explained pretty well for the most part, but the controls, judging by watching this video, do look like they do take some getting used to. The graphics are cute and very nice to look at, especially the designs of the various characters. While I don't think this game would have a very high replay value after completing all the mini games it has to offer, it would be worth playing over and over again if you happen to have friends come over to play with you. Overall, a solid collection of rhythm mini games for players of any age.
The controls are as simple as it can get. Press A and sometimes both A and B at once. It‘s simpler than Megamix on the 3DS which used A, B and the D-Pad, and it‘s way simpler than the DS Game which is played with mostly the Touchscreen
As someone who was born musically talented, this game (I mostly played the DS one) was very special to me, because it was something I really enjoyed, but something I needed to work on, specifically. I was born with perfect pitch, and I knew how to play almost any instrument I picked up by ear, but I wasn't the best at keeping the beat. I still struggle with it, to this day. It sounds cheesy, but the best I ever did was whenever I wasn't focusing too hard on it. I had played the maps enough to know what they each sounded like, but when I thought too hard about keeping the rhythm, I would hyperfocus and end up choking. After enough time passed, I had gotten perfects on every single level (the hardest one for me and the last one I got a perfect on was Moai Doo Wop 2). If anything, my word of advice, for this game (again, it's pretty cheesy), is to trust your instincts and go with the flow. You're better at keeping a rhythm when you're relaxed. Do what feels right in the moment without putting too much thought into it. Perfectionists will always admit that hyperfixating has always been their biggest flaw, because the more they choke, the likelier they are at practicing doing it _wrong_ instead of celebrating getting it _right._ A lot of musical professionals use the saying: _"Don't practice until you get it right; practice until you can't get it wrong."_ and while this is inherently true, it's also important to give yourself time to ground yourself after each attempt, or else you'll think too hard about it. This is also a good strategy for musicians with ADHD, which I also have. On a side note, serious props to the player for playing the demos too late _and_ too early to let the game demonstrate its rhythm teaching skills (giving advice on how to keep the beat and whatnot)! I'm not sure if this was intentional, but you were doing pretty badass in the real game portions and kept getting superbs, so honestly, a top notch longplay! This UA-cam channel is amazing, and so are the players. Keep up the great work! ⭐ Edit: (Sorry I have so much to say abt this game I love it so much) I've always absolutely adored this game's ability to incorporate each level into a remix with a common theme, and each remix always ends up being a real bop, too! Like, remix 8 from the DS was always my favorite (the ninja one!), because it was so fast, but so pleasing to listen to when you got a perfect on it, because you really hear the effort and flow put into the soundtrack. It's so unbelievably charming, and they always do it so well. This is a fantastic game series, really.
Thank you, my bf really enjoyed recording this one for me cause i'm musically impared (i was tge second controller monkey for most of the 2 player games). I believed that including the demos was important cause otherwise the gameplay makes no sense and seems much more complicated than it is (while it's really only 2 button control scheme). We wanted to get superbs on everything in the main menu going for perfect on each stage would have been possible but too time consuming.
This game is basically warioware: the musical. It has very simple but addictive gameplay. And everything about it is just so charming. I could see myself playing this for hours trying to get everything perfect
I played this for the first time when I was about 11 or 12. I remember struggling a lot with later games like Tap Troupe and Cheer Readers but now I'm 26 and they're some of my favorites to play
As you're being a Rhythm player. It sometimes a bit hard to know when the next beat comes. You always need to pay and listen close attention to the game. But always have the perfect timing of the Rhythm. Doing it late and early isn't a rhythm. Keep the rhythm and keep the beat.
My Boyfriend played this one for me I mostly watched and repeated the most annoying audio cues. It's fun and charming and the presentation really aged well.
BA BA BA BUM
@@usernametaken017 BA BUM BUM BUM
@usernametaken017 💀
This game is really a charmfest with each mini game played. The games' tutorials are explained pretty well for the most part, but the controls, judging by watching this video, do look like they do take some getting used to. The graphics are cute and very nice to look at, especially the designs of the various characters. While I don't think this game would have a very high replay value after completing all the mini games it has to offer, it would be worth playing over and over again if you happen to have friends come over to play with you. Overall, a solid collection of rhythm mini games for players of any age.
The controls are as simple as it can get. Press A and sometimes both A and B at once. It‘s simpler than Megamix on the 3DS which used A, B and the D-Pad, and it‘s way simpler than the DS Game which is played with mostly the Touchscreen
Dude made an hole esay
"You know what I like when I'm flying? Badminton"
2:32:09 that offbeat is always great
aLL aBouT yoU, crAzY intO YOu
but just ok.
Daisuki, daisuki
Superb! You earned a medal.
As someone who was born musically talented, this game (I mostly played the DS one) was very special to me, because it was something I really enjoyed, but something I needed to work on, specifically. I was born with perfect pitch, and I knew how to play almost any instrument I picked up by ear, but I wasn't the best at keeping the beat. I still struggle with it, to this day.
It sounds cheesy, but the best I ever did was whenever I wasn't focusing too hard on it. I had played the maps enough to know what they each sounded like, but when I thought too hard about keeping the rhythm, I would hyperfocus and end up choking. After enough time passed, I had gotten perfects on every single level (the hardest one for me and the last one I got a perfect on was Moai Doo Wop 2).
If anything, my word of advice, for this game (again, it's pretty cheesy), is to trust your instincts and go with the flow. You're better at keeping a rhythm when you're relaxed. Do what feels right in the moment without putting too much thought into it. Perfectionists will always admit that hyperfixating has always been their biggest flaw, because the more they choke, the likelier they are at practicing doing it _wrong_ instead of celebrating getting it _right._ A lot of musical professionals use the saying: _"Don't practice until you get it right; practice until you can't get it wrong."_ and while this is inherently true, it's also important to give yourself time to ground yourself after each attempt, or else you'll think too hard about it. This is also a good strategy for musicians with ADHD, which I also have.
On a side note, serious props to the player for playing the demos too late _and_ too early to let the game demonstrate its rhythm teaching skills (giving advice on how to keep the beat and whatnot)! I'm not sure if this was intentional, but you were doing pretty badass in the real game portions and kept getting superbs, so honestly, a top notch longplay! This UA-cam channel is amazing, and so are the players. Keep up the great work! ⭐
Edit: (Sorry I have so much to say abt this game I love it so much) I've always absolutely adored this game's ability to incorporate each level into a remix with a common theme, and each remix always ends up being a real bop, too! Like, remix 8 from the DS was always my favorite (the ninja one!), because it was so fast, but so pleasing to listen to when you got a perfect on it, because you really hear the effort and flow put into the soundtrack. It's so unbelievably charming, and they always do it so well. This is a fantastic game series, really.
Thank you, my bf really enjoyed recording this one for me cause i'm musically impared (i was tge second controller monkey for most of the 2 player games).
I believed that including the demos was important cause otherwise the gameplay makes no sense and seems much more complicated than it is (while it's really only 2 button control scheme).
We wanted to get superbs on everything in the main menu going for perfect on each stage would have been possible but too time consuming.
This game is basically warioware: the musical. It has very simple but addictive gameplay. And everything about it is just so charming. I could see myself playing this for hours trying to get everything perfect
And, the two games even have the same artist team!
@@DaniTheSpriter256same devs in general
@@thatonedumbe same company (not nintendo, but a partnership, i think...)
2:36:29
The way the game doesn't zoom in the robot only when it's NOT screwed
0:38 long head 😭
Thank you for the time stamps, from Orbulon
for some reason this game is called "BEAT THE BEAT: RHYTHM PARADISE" in the PAL release
3:00:00 Damn P1 chill
My sister Dahria literally danced to Air Rally
I played this for the first time when I was about 11 or 12. I remember struggling a lot with later games like Tap Troupe and Cheer Readers but now I'm 26 and they're some of my favorites to play
As you're being a Rhythm player. It sometimes a bit hard to know when the next beat comes. You always need to pay and listen close attention to the game. But always have the perfect timing of the Rhythm. Doing it late and early isn't a rhythm. Keep the rhythm and keep the beat.
This is the only acceptable way to play ringside
@@usernametaken017 we had to do the meme.
Just watching this gameplay brings back memories of Jaiden Animations’s gruesome speedrun of this game
Wabadabadaba'sdat True?
1:51:50 I HATE THAT SO MUCH
Me too, I hate that he speaks slowly in that part HAHA
The faces the other tappers make when you mess up get me everytime lmao 😂😂
Are u planing on Epic Mickey for Wii?
Yeah!!! Rhythm time
BA BUM BUM BUM
Why is this girl wearing a dress? @0:07
?????????
Uhh, because it is a girl???
?
What a weird game!
it should be on the playstation store asap!
Not gonna happen it's a first party Nintendo game.
@@nikodem123asdf i know, but i can dream... ;)
@@oliverbaba1882 i recommend playing it on the emulator. The game only uses 2 buttons and no motion controls so you can easily map it on a controller
@@nikodem123asdf that's right, but i still have the wii version and my wiiU is still hooked up (comfortably between my ps4 and ps5) 😄
You forgot to superb love rap :|
Good riddance
I did a fake play to this
I refuse to believe you weren’t cheating at the tambourine game somehow-
And the watch game-
@@Lovebug2458 actually this was done on a real Wii as opposed to the emulator. My bf (who recorded it) is just very good at music games.
@@nikodem123asdf Wow
3 hours
Phone lpa
Reupload Lol