Blender 4.2 Alpha - New Brush Asset System! [ Now Operational ]

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  • Опубліковано 9 лип 2024
  • The New Brush Asset System is now operational and can be explored and tested prior to the release of blender 4.2
    Blender Addons: bit.ly/3jbu8s7
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    ████████████████████████████.
    00:00 Intro
    00:42 Getting the version
    01:00 Getting Started
    01:26 Exploring the Brushes
    03:10 Working with the Brushes
    04:00 Layout
    05:20 [Broken]
    06:20 Custom Brush Asset Creation
    08:08 Updating the Brush Asset
    09:06 Texturing
    10:07 Tools and Maps
    11:15 More Features In 4.2
    11:45 Material Output Thickness
    12:00 Viewport Camera Lock
    12:58 General
    13:15 Final Words
    Get Free 3D Content Here: tinyurl.com/bdh28tb5
    #asknk #blender #b3d #update #art #assets #free #free3d #blender3d #3dart #3d
    **Artworks used on thumbnails are to support artists.
    who used the principal or third-party tools discussed within the video. #SupportsArtist

КОМЕНТАРІ • 69

  • @PeterMoueza
    @PeterMoueza 4 місяці тому +7

    2:37 all 2:58 zoom 4:00 substract bool 4:48 masking 5:45 own 9:23 paint 10:08 displacement 11:43 locking cam

  • @MetalGearMk3
    @MetalGearMk3 4 місяці тому +32

    Painting performance needs to be improved a lot. I hope they address this in 4.2

    • @hammerheadcorvette4
      @hammerheadcorvette4 4 місяці тому

      System performance?

    • @ZorakYT
      @ZorakYT 4 місяці тому +3

      I feel you. When I texture paint directly on the model, blender feels so slow. It’s not even that my pc is bad (3070 + 64gb of ram). It’s just not good

    • @pankeczap
      @pankeczap 3 місяці тому

      Agreed, but i am in fact excited that texturing is finally getting some love.

    • @user-ro7bj5lz8u
      @user-ro7bj5lz8u 2 місяці тому

      @@ZorakYT There is an experimental feature called sculpt texture paint, that works faster.

    • @user-ro7bj5lz8u
      @user-ro7bj5lz8u 2 місяці тому

      You can use the experimental sculpt texture paint function, it works faster.

  • @Polimat-76
    @Polimat-76 4 місяці тому +1

    Это прекрасная новость. Как же долго я ждал этого скульптинга.

  • @sevenseven31
    @sevenseven31 4 місяці тому +7

    8:18 brush with collision effect

  • @hamidmohamadzade1920
    @hamidmohamadzade1920 3 місяці тому +1

    cool it will finally make the blender sculpting tools useful :)

  • @MrCowyedeater
    @MrCowyedeater 4 місяці тому +6

    Better than Zbrush’s brush asset browser, navigating the ‘lightbox’ in there is so slow to load and then the brush is only in your obnoxiously large brush menu until you close Zbrush then you need to reload it again every time you open it. Meanwhile if you press B there are hundreds of brushes you almost never use, the palette is so big you can’t even use it alongside a program like Pure Ref because it will go underneath the always on top window. So thanks again Blender for doing it better.

    • @wallacesousuke1433
      @wallacesousuke1433 4 місяці тому +1

      Doing it better? Blender is nothing compared to Zbrush, never will come close to it

  • @MikeMike-wc8on
    @MikeMike-wc8on 4 місяці тому +1

    Interresting! I hope they will implement it into the main release - it has big potential, because now it is soo inconvenient to add brushes and to sort them.

  • @hassan4gd622
    @hassan4gd622 4 місяці тому +2

    Nice I love that thanks

  • @NicCrimson
    @NicCrimson 4 місяці тому +6

    So hyped for this update!

  • @godsofentropy
    @godsofentropy 4 місяці тому +14

    Brushes on bottom? What a waste! In case you didn't notice - we have more space for vertical toolbars than for horizontal. Even names are cut, which looks super clunky. And restricting brushes for some workspace is also a terrible and limiting idea. Blender Foundation needs some senior UX designer, because it looks like it's another feature, after Asset Browser that will be super-counterintuitive and hard to use. And I am afraid it will break many addons that I use.

  • @christinekellylouisehaylet3724
    @christinekellylouisehaylet3724 4 місяці тому +3

    Wish we had a scuplting update, being that many users are switching from main stream software due to subscribtion fees.

  • @DredenotVFX
    @DredenotVFX 4 місяці тому +1

    Very nice, I just hope that with the texturing update we will actually get a proper access to vertex color channels.

  • @charlesabju907
    @charlesabju907 4 місяці тому +1

    Both Godot and Blender at version 4.2 at the same time? It must be a sign from the gods!

  • @PCgmesforever
    @PCgmesforever 4 місяці тому +10

    I hope we won't be bound to use workspaces if we want to use asset shelf since up until this point blender UI was fully customizable. Really nice demonstration btw ! Keep it up :) love your videos

    • @NicCrimson
      @NicCrimson 4 місяці тому +1

      I'm pretty sure you can use it in any workspace.

    • @PCgmesforever
      @PCgmesforever 4 місяці тому

      @@NicCrimson yeah I thought that was the case originally but I'm not sure how to get it in default workspace. Doesn't matter much tho because I'm sure it will be covered in plenty of videos by the release time.

    • @BoboTheImp
      @BoboTheImp 4 місяці тому

      It's not workspace bound, just mode bound

    • @nandaje
      @nandaje 4 місяці тому

      it was just like n panel you can hide an unhide it

    • @pedrogomes693
      @pedrogomes693 4 місяці тому +2

      Nothing in Blender is workspace specific, workspaces are just UI templates.

  • @polatkemalakyuz2021
    @polatkemalakyuz2021 4 місяці тому +4

    I love Blender

  • @user-qi2tz6pw9x
    @user-qi2tz6pw9x 4 місяці тому +1

    Really hope this makes it to blender main, and since this is going to be an lts they should take their time to properly

  • @EuMestre
    @EuMestre 4 місяці тому +11

    Susanne of War😂

  • @adriank8792
    @adriank8792 4 місяці тому +5

    Lock camera to view has been a feature for the longest time. You just have to press N and in the View panel click "camera to view"

  • @kwynintelligence435
    @kwynintelligence435 3 місяці тому

    Looking forward to the procedural texture extension

  • @sanjaux
    @sanjaux 4 місяці тому +9

    11:39 So I'm guessing this is View Lock -> Camera to View but in a more noticeable spot?

  • @Crayoness
    @Crayoness 3 місяці тому

    so cool!!!!

  • @ege.the.engineer
    @ege.the.engineer 4 місяці тому +2

    I really want procedural texturing & masking features so bad (like in substance / houdini etc) and I guess these are on the way, yay

    • @hammerheadcorvette4
      @hammerheadcorvette4 4 місяці тому

      I thought that was coming to Nodes?

    • @AephVeyniker
      @AephVeyniker 3 місяці тому +1

      They already are in Blender's shader nodes.

  • @user-cn9jy9hw6z
    @user-cn9jy9hw6z 4 місяці тому +6

    I hope someday blender will surpass the functionality of zbrush💋

  • @ItsWesSmithYo
    @ItsWesSmithYo 4 місяці тому

    2024 year of the core software tools

  • @michaelwsheeler
    @michaelwsheeler 4 місяці тому +4

    When will they adjust the paintbrush cursor to follow the normals of the surface being painted on? Is that a real coding problem? 3D Coat has it. Substance Painter has it. When will Blender have it?

  • @christopherschinkelcarlsen7639
    @christopherschinkelcarlsen7639 4 місяці тому

    Nice Kratos Suzanne

  • @322ss
    @322ss 4 місяці тому +4

    Gee - I hope that bottom of the window brush bar can be made vertical - horrible waste of vertical space otherwise.

  • @achi9869
    @achi9869 4 місяці тому

    Why I can't used the features?, Like Custom brush creation, just downloaded 11 March version.

  • @jonathanfawcett
    @jonathanfawcett 4 місяці тому

    will performance be better with super high poly count like how zbrush handles super high poly counts so smoothly?

  • @Y4NMasked
    @Y4NMasked 3 місяці тому

    When sculpting layers?

    • @wr31rf
      @wr31rf 3 місяці тому

      get the addon

  • @nosirve9458
    @nosirve9458 4 місяці тому +2

    how can blender devs be so amazing and talented? Go open source gooo!

  • @flioink
    @flioink 4 місяці тому

    looks excellent but I'll wait for a stable version

  • @user-nj4pc8kv2w
    @user-nj4pc8kv2w 4 місяці тому

    好好好

  • @nenghuo
    @nenghuo 4 місяці тому +9

    a little bit strange

  • @zedeon6299
    @zedeon6299 4 місяці тому

    Best update ever

  • @sanjaux
    @sanjaux 4 місяці тому +3

    Why are they workspace locked? What about people with custom workspaces, personally I removed all the default ones in favor of my custom ones

    • @BoboTheImp
      @BoboTheImp 4 місяці тому +1

      Not work space locked, mode locked

    • @7oca7hos7
      @7oca7hos7 4 місяці тому

      This is an experimental version in early development, we don't even know when these features will be ready

  • @Damian_h
    @Damian_h 4 місяці тому +3

    man these tools looks super nice but something keeps telling me to stay in 3.6.ver feels smooth as fuck.

  • @IspyrGameDev
    @IspyrGameDev 4 місяці тому

    Must have been removed, I don't see them unfortunately. Looks like a nice step tho

    • @askNK
      @askNK  4 місяці тому +2

      it's still there, use the link in the description and select branch section on the experimental page!

  • @youcefaoufi6182
    @youcefaoufi6182 4 місяці тому +1

    when will blender get multi touch suport ?

  • @CHETcheteron
    @CHETcheteron 4 місяці тому +4

    The most terrible and useless decision of the developers. Instead of improving the brush engine so that they work well with different mesh densities, the Blender developers instead add complexity and slow down the user experience!

  • @hemzabomb
    @hemzabomb 4 місяці тому +1

    they constantly change the interface and it's really annoying, I haven't followed the new features of the program for a long time, they're all useless

  • @AradijePresveti
    @AradijePresveti 4 місяці тому +6

    Worst update ever

    • @barndoorbangers4364
      @barndoorbangers4364 4 місяці тому +8

      What? This is an amazing upgrade to the sculpting system and brush system more widely. What an odd opinion.

    • @sebbosebbo9794
      @sebbosebbo9794 4 місяці тому +1

      Why.....3.6LTS to 4.2. LTS is amazing...

    • @AradijePresveti
      @AradijePresveti 4 місяці тому +1

      @@barndoorbangers4364 I don't like the placement, and it's just gonna take more time to select the same brush I had right there on my left side. It's cluttering the screen.

    • @AradijePresveti
      @AradijePresveti 4 місяці тому +1

      @@sebbosebbo9794 I'm talking about "updating" the way brushed are used from 4.0 to 4.2 or whatever. It sucks.

  • @ruslandad365
    @ruslandad365 3 місяці тому

    Blender Amazing!!!