Its always fun to listening to Sam Lake talk about how they create games narratively. From taking inspiration to doing something that's mostly a movie into a video game as well. Reminds me of the time I had when I spoke with Sam Lake
@@mechanicalmonk2020what could you possibly mean? Both creators are making what they want regardless of publishers or producers. They aren’t held back. At least kojima isn’t anymore. You can hate death stranding as much as Alan wake 2 or control. Not to be a stickler but if anyone is not self referential it’s kojima. Sam lake has to reference himself or break the fourth wall. Only now have we seen kojima in his own game. (An oil strand monster only recognizable by his glasses) not trying to make a big deal but seriously don’t know what you mean. If anyone’s worse it’s mister meta.
@@CanIHasThisName On public, sure. Hardly any point in making a feud in the industry, and Sam seems like a genuinely nice person. Or maybe he sincerely does like some of Kojimbo’s trash, to each their own, whatever
100%. I just watched The Return recently for the first time and was blown away by how close the story beats lined up with AW2. It's much more on the nose than even the original AW/TP comparisons.
Well, I started watching Twin Peaks, the first season. In the country where I live, there's no official way to watch it, so I had to resort to not-so-official means because I wasn’t going to pay for a VPN just to unlock content that should be available here. And honestly, it wasn’t worth the effort-terrible acting, a plot that branches out to various characters but doesn’t bother to develop any of them, a bunch of strange events that are just there to make the series seem different but have no purpose in the narrative, extremely repetitive music placed at times when it does more harm than good. If Sam Lake and so many others were inspired by Twin Peaks, I believe they turned trash into gold because this series is just terrible.
@@CorruptionManX I just watched through the whole thing for the first time recently. There's definitely aspects of it that haven't aged well at all. The odd soap opera subplots, the repetitive soundtrack, etc. are really hard to get through. The main hook is definitely the whodunnit mystery, which is solved early in Season 2, then it struggles to go anywhere until the end of the season when David Lynch returned to work on it. You have to come to it with a somewhat open mind and familiarity with David Lynch's unconventional storytelling and meta social commentary. Twin Peaks: The Return (2017) feels much more modernized. I'd recommend that - you'll most likely be a bit lost and won't feel a connection with some of the characters as much as if you watched the original series, but it really does share a striking resemblance with AW2, and maybe it retroactively gets you invested in the original series.
@@CorruptionManX You gotta remember it came out in the early 90's too. Nothing like that was on TV at the time so it was quite a big deal. Compared to today where many things take inspiration from it, be it other tv shows or even games. It took me a bit to get into initially but it became one of my favorite tv shows. As Sam Lake said, it mixes some very specific elements together that make it what it is. Is it perfect, no but it's still quite unique. It's ok that you didn't enjoy it though. The Return (Season 3) Is something else entirely and could pretty much be seen as its own thing. If you don't like weird stuff that makes you think and question whats going on then you wont like it. Certain characters and events all line up in the strangest of ways and I can't recommend it enough.
For the inspiration of the games, it feels like Alan Wake: 75% Stephen King + 20% Twin Peaks + 5% House of Leaves Control: 50% SCP + 40% House of Leaves + 10% Southern Reach Alan Wake 2: 50% Twin Peaks + 50% House of Leaves It’s quite apparent what his favorite show and book is
Sam Lake is incredibly talented game developer. Not only was my mind blown with Alan Wake 2, but I basically had my mouth open when playing through the game, I was in awe how they managed to put it together like that. Just awestruck and sometimes even tears in my eyes from overwhleming happiness while playing through the game. I just wish they made a PC version of the collectors edition available and with much better availability than what it was a few months ago with the Collectors editions for playstation and xbox. Iam such a huge fan of all the remedy games, so I was disappointed it sold out so soon.
The fact that you love Sam Lake and you have a Will profile pic is my daily confirmation that the Fandom of AW and the Fandom of Hannibal is basically the same ❤
@@alien_baby7924 Fun fact, I've had Kyle Rowley (the game director for AW2) confirm to me that Hannibal was a big inspiration for the game as well, Saga's mind place/Will's mind palace after I had asked him about it. I had even did a fan art piece that he reacted to on twitter back in july.
I don't know if you'll end up reading this, but Sam, you are one of my biggest inspirations. I played Alan Wake a few years ago as I started on my English degree and I was blown away by your narratives and how much you're able to put in. And the Alan Wake story is relatable to me (and I'm sure with you too since you wrote it and you're a writer). I've also always been a sucker for cyclical story telling, rich worlds and characters, the works. Control was my first remedy game before Alan Wake, and I have since dove into Max Payne with Alan Wake 2 being an obsession with me. I'm now in Gradschool for creative writing, and I hope to get a foot into video games. I don't know if it would ever be possible, but one day I'd love to collaborate and work on a project with you. Even if that doesn't happen, I'm driven to craft stories regardless.
Good luck, young man! My english professor always bugged me to write really graphic stuff so he could be entertained in the old folks home. I'm going to ask the same of you now 😂
@MeanStreamFraudCast I'm less into graphic and more into existential dread. A continously coagulation conglomerate of flesh and minds merging into a monstrosity? Child's play. Making people deeply unsettled with themselves and situation forcing them to confront their own thoughts so they can never view their life in the same way again? That's my bag. Okay, for real thank you. Right now I'm working my thesis that is a poetry-fantasy hybrid work, but I'm also in the early stages of a post-apocalyptic short story anthology. The latter is more philosophical and so far carries a "classic twilight zone" feel. I'm trying to practice writing very different mediums and genres.
I am so grateful for people like Sam Lake and Hideo Kojima for bringing that ultra-specific Lynchian influence to video games. It's something I've always craved more of. David Lynch's work and philosophies are one of my biggest inspirations in my own creative projects. There are quite a few games out there to fill that void, but there are none that look as appealing or as polished as Alan Wake 2. Sam is a very unique artist to a point where any perceived failures or successes don't matter to me. I trust his vision, and I am mostly just enamored by the fortune I have to share a world and a reality with him and other artists like him. Paljon onnea! Ja kiitos!
@@mechanicalmonk2020I guess I get it now. Both make great stories in their own way. Not saying you didn’t but you ever play mgs4? Basically a movie and masterfully done. Regardless both have their shlock. Sam lake the meta, hideo multiple shit. Good on ya.
i know this term gets thrown around a lot, but sam lake truly is a visionary. what him and the rest of the amazing remedy team are doing is second to none.
VERY thankful for Remedy's games. After playing CONTROL (1 of my GOATs), Alan Wake , Max Payne 2, Alan Wake II (1 of my GOATs), and Max Payne 1 (1 of my GOATs) (this is the messed up order I played them in lol)... I FINALLY decided to check out Twin Peaks. I wanted to see the work that inspired Sam Lake's work, one of my fav video game devs. And I was just mesmerized by that show. It was my introduction to David Lynch. I am now a fan of both Remedy AND Lynch.
Lucky you! I wish I could experience Twin Peaks for the first time again. That third season has so much replay value, though. It's so packed with information you're bound to miss alot on your first watch. Control is definitely on my "greatest of all time" list. I think Alan Wake 2 could make it on there too. I just finished it for the first time earlier today lol
For someone who thought the original Alan Wake was meh, do you think Alan Wake 2 is a stark improvement and potentially could reel in someone like myself?
I love it when a studio is so passionate about their projects. That is my Remedy takes the place of my favorite game developer. This passion encompasses all angles, the developer, the game itself and the community. Hope Remendy and Sam keep doing games for a long long time
I'm so happy that they have refused to be bought by a larger company like Microsoft or Take Two. most other studios in their position have taken the money and some have been destroyed because of it. long live Remedy and Sam Lake!
Alan Wake 2 was the best experience I had in form of a video game! An absolute masterpiece, so entertaining on so many levels! It felt like a conglomeration of many art forms! more than a game! Sam Lake da GOAT, without a doubt!
Max payne was one of the first games i played at just 4 years old when it came out. I still think that introduction is one of the best in games all these years later
The brilliant mind of this guy, along with the studio of incredibly talented people, had given us so much entertainment throughout the years, it's really awesome to live in the same age as him and them. I hope we can see Quantum Break 2 one day.
Alan Wake 2 was absolutely amazing game. The story is great, it's really atmospheric and creepy, looks amazing visually and is just utter masterpiece. Everybody should play it. Still a bit salty Baldurs Gate 3 kinda stole the show last year 😅 It sure is good and amazing game aswell but in a very different way. Alan Wake 2 is art.
One of the best Gaming-Studios nowadays! Their Games feel more like a good Mystery Serie or Movie than a Game. So yea, Im a fanboy in a Hypetrain on a long road till Control 2.
His story telling is unique and should be appreciated more.. because its a unique way to experience something compare to most games out there. Sadly alan wake 2 didnt make enough money...
*God* listening to Finns speak english will never get old. It almost sounds like its a constant struggle for them to speak english but in a good way. I love how english sounds when they speak it lmao
I mean, respect to him for admitting it. Alan Wake wouldn’t exist without Twin Peaks. Deadly Premonition wouldn’t exist without Twin Peaks. They call it Twin Peaks because it is “peak” fictional storytelling.
This guy should get out of his own way and stop putting himself in his own games and stop making games that are actually fun. Alan Wake two was a walk-in simulator, which was like an audiobook and a bloody musical. We need games like Control!
It's kind of annoying that Same lake doesn't talk about Max Payne and give it more praise or attention it quite literally deserves. If he really did the writing in the 1st Max Payne, it just has to be his magnum opus of all the titles remedy has worked on. The most viewed video of the 1st Max Payne is the entire cutscenes/graphic novel scenarios of the game. Even the character himself is such a relatable one to a lot of people too. Max Payne never tried to be this "show/movie" crap, instead it broke 4th walls by the writing of Max's dialogue. It naturally felt like a movie at times instead of forcing it. I think Sam Lake wouldn't be able to give Max a proper farewell the way Rockstar's own writers did with Max Payne 3.
Well, I started watching Twin Peaks, the first season. In the country where I live, there's no official way to watch it, so I had to resort to not-so-official means because I wasn’t going to pay for a VPN just to unlock content that should be available here. And honestly, it wasn’t worth the effort-terrible acting, a plot that branches out to various characters but doesn’t bother to develop any of them, a bunch of strange events that are just there to make the series seem different but have no purpose in the narrative, extremely repetitive music placed at times when it does more harm than good. If Sam Lake and so many others were inspired by Twin Peaks, I believe they turned trash into gold because this series is just terrible.
Alan wake was inspired in twin peaks and general stories from Stephen King. Alan Wake 2 was just a counterfeit Twin Peaks, with less alan wake than saga 🤡 I watched Twin Peaks after playing AW2 and honestly, got so disapointed with Remedy, they just copied David Lynch because it looked cool, and they wanted to be cool too. Sam Lake is trying to achieve something here he’s never going to. Ps: improve northlight engine, ps5 pro is able to run alan wake 2 and control with RT and 60fps, even if in the same resolution before on ps5
Well, I started watching Twin Peaks, the first season. In the country where I live, there's no official way to watch it, so I had to resort to not-so-official means because I wasn’t going to pay for a VPN just to unlock content that should be available here. And honestly, it wasn’t worth the effort-terrible acting, a plot that branches out to various characters but doesn’t bother to develop any of them, a bunch of strange events that are just there to make the series seem different but have no purpose in the narrative, extremely repetitive music placed at times when it does more harm than good. If Sam Lake and so many others were inspired by Twin Peaks, I believe they turned trash into gold because this series is just terrible.
Dude, you’re talking nonsense. If you're talking about a downgrade in the game's physics, that's not the focus of Alan Wake 2. It already has those two-in-one environments, and the developers mentioned that this requires a lot of processing power. The game has relatively better graphics and improved ray tracing. If this game had all the physics from Control, it would be way too heavy and totally unnecessary for what this game is aiming for.
AW 2 is not a great video game at heart. The mind place mechanic constantly pulls the player out of the immersion. It's no good. Control, though, now, that was a stylistic masterpiece. A brutalist postmodern weird fever dream. I really, really wish they would have kept the relatively simple premise of AW 1. The plot of AW 2 is convoluted, pretentious, filled with many tropes, not to mention that the movement and gunplay is like ripped off straight from the latest Resident Evil remakes. And not to mention the numerous technical glitches at launch. It was basically unplayable on the Series S at launch, at the end of the year 2023. I even wrote to Remedy about my distaste and disappointment and stated my firm intention NOT to buy the DLCs. I have kept my promise. No DLCs. I barely managed to complete the game, it was so mediocre. There were moments where some potential truly shone, like the pitch black bunker tunnels with Saga. That was a cool part. Great ambiance. Unfortunately, that's all that stuck. AW 2 is a giant disappointment for me and I hope they will make an actual videogame for Control 2. Also, I get that many people like this guy, and I get it, he must be nice and all, but putting literally yourself in your own videogame, that's like.... Jeez. Well. I hope he doesn't put himself in Control 2 though.
Overall i liked AW2 but i definitely agree with a lot of your takes. The mind places were a cool concept but its overkill. It wouldve been much better as something you did just at the beginning or end of every chapter and not every 5 mins. AW2 was just trying to do way too much where it hindered the overall experience. I think another part of the problem is Sam Lake brought in multiple writers and that crappy consultant group Sweet baby inc to help out on the game versus Control where it was just him. Even Controls dlc just absolutely destroyed the lake house dlc. The lake house was barely 2 hours long and just shoved a rushed story at you that didnt live up to its crazy hype as some supposed insane bridge leading up to Control 2. It was very disappointing! Both games need to just stick to playing as one character and hone back in on what they always done so well
I can understand your points-the "mind place" can indeed break immersion, though at least you have to be in a safe spot to access it since time continues to pass outside of it. I don’t think the gameplay in Alan Wake 2 copied Resident Evil's; the game simply shifted to the horror genre, and this shift is explained within the story itself, which I think is cool. So, the gameplay became more restrained, so you don’t feel like Alan Wake is super agile and skilled in a game that aims to create tension and fear. The item management is very similar, no denying that, but I don’t mind it too much. What really bothered me about this sequel is that I feel much of the charm from the first Alan Wake was lost. There are no longer possessed objects you have to face like in Alan Wake 1, the crows are gone-I thought wolves would replace them, but that wasn’t the case as they are rarely used. There are no more tornados created by the dark presence, and the possessed people just appear on patrol instead of suddenly popping up. Also, if I’m not mistaken, in the first Alan Wake, the dark possessed could only be killed by gunshots if light was used on them first. In the sequel, light only saves you ammo; you don’t even need the flashlight on them. I understand it must be difficult to make a limited item dependent on another limited item to defeat enemies. If the player runs out of one, they can’t defeat the enemies, and in the first Alan Wake you could brute force your way to the next checkpoint by sprinting past everything. I imagine that would disrupt the gameplay style of this one a bit, but I also believe that light no longer being essential takes away some of the characteristics of the dark presence itself. Anyway, I found the game very good; I just think it could have brought more features from the first. Barry not even appearing for a minute is also something I find disappointing. I remember that in the first game, whenever Barry was left alone, I would worry something would happen to him because I thought he was a great character. If Alan Wake 2 had brought all these elements from the first game, it would have been an objectively better game, but I still think Alan Wake 2 is excellent.
It was pointless to make a sequel to a game, call it Alan Wake 2 and then have to play as a boring stranger for more than half of it instead of playing as Alan. I put 53 hours into the game trying to find something compelling within and it’s just not a patch on the first game or even American Nightmare as far as atmosphere and story because the focus was taken off Alan way too often.
Sam lake is the goat
same lake is an ocean
No. Sam Lake is a loop@@mickleman52
@@prostofergus no, Sam Lake is a spiral.
Sam Lake is Max Payne:)
No. Its a spiral@@prostofergus
Its always fun to listening to Sam Lake talk about how they create games narratively. From taking inspiration to doing something that's mostly a movie into a video game as well.
Reminds me of the time I had when I spoke with Sam Lake
You did an amazing interview with him! One of the best I've ever seen.
@@soknheith3259 thank you ! I appreciate that very much
Sam Lake and Hideo Kojima are the two most creative game directors working today. Can’t wait to play The Lakehouse Sam ❤️
Please don't insult Sam like that
@@mechanicalmonk2020what could you possibly mean? Both creators are making what they want regardless of publishers or producers. They aren’t held back. At least kojima isn’t anymore. You can hate death stranding as much as Alan wake 2 or control. Not to be a stickler but if anyone is not self referential it’s kojima. Sam lake has to reference himself or break the fourth wall. Only now have we seen kojima in his own game. (An oil strand monster only recognizable by his glasses) not trying to make a big deal but seriously don’t know what you mean. If anyone’s worse it’s mister meta.
@@gimpscam9976 I think he means that Kojimba is a hack who makes senseless anime-style trash only appreciated by a handful of weeaboos
@@RealMuthaFSam Lake does appreciate Kojima.
@@CanIHasThisName On public, sure. Hardly any point in making a feud in the industry, and Sam seems like a genuinely nice person. Or maybe he sincerely does like some of Kojimbo’s trash, to each their own, whatever
Protect this man at all costs!
Frankly, I don't think we'd have Alan Wake 2 without Twin Peaks: The Return.
100%. I just watched The Return recently for the first time and was blown away by how close the story beats lined up with AW2. It's much more on the nose than even the original AW/TP comparisons.
Thats the tragedy and magic of video games. Masters at retelling cinema in an interactive way are rarely afforded the actual ip.
Well, I started watching Twin Peaks, the first season. In the country where I live, there's no official way to watch it, so I had to resort to not-so-official means because I wasn’t going to pay for a VPN just to unlock content that should be available here. And honestly, it wasn’t worth the effort-terrible acting, a plot that branches out to various characters but doesn’t bother to develop any of them, a bunch of strange events that are just there to make the series seem different but have no purpose in the narrative, extremely repetitive music placed at times when it does more harm than good. If Sam Lake and so many others were inspired by Twin Peaks, I believe they turned trash into gold because this series is just terrible.
@@CorruptionManX I just watched through the whole thing for the first time recently. There's definitely aspects of it that haven't aged well at all. The odd soap opera subplots, the repetitive soundtrack, etc. are really hard to get through. The main hook is definitely the whodunnit mystery, which is solved early in Season 2, then it struggles to go anywhere until the end of the season when David Lynch returned to work on it.
You have to come to it with a somewhat open mind and familiarity with David Lynch's unconventional storytelling and meta social commentary. Twin Peaks: The Return (2017) feels much more modernized. I'd recommend that - you'll most likely be a bit lost and won't feel a connection with some of the characters as much as if you watched the original series, but it really does share a striking resemblance with AW2, and maybe it retroactively gets you invested in the original series.
@@CorruptionManX You gotta remember it came out in the early 90's too. Nothing like that was on TV at the time so it was quite a big deal. Compared to today where many things take inspiration from it, be it other tv shows or even games.
It took me a bit to get into initially but it became one of my favorite tv shows. As Sam Lake said, it mixes some very specific elements together that make it what it is. Is it perfect, no but it's still quite unique. It's ok that you didn't enjoy it though.
The Return (Season 3) Is something else entirely and could pretty much be seen as its own thing. If you don't like weird stuff that makes you think and question whats going on then you wont like it. Certain characters and events all line up in the strangest of ways and I can't recommend it enough.
Hey, this Guy looks like Alex casey
Alex Casey? Seems Max Payne to me
@@erminioottone1344 Maybe he looks like the Guy from Address Unknown
Reminds me of Dick Justice
Isn't he that actor from "Lords & Ladies"?
now i remember, it's the creator of Captain Baseballbat-boy, Sammy Waters!
Sam is a true auteur. We are so lucky to have him making video games.
For the inspiration of the games, it feels like
Alan Wake: 75% Stephen King + 20% Twin Peaks + 5% House of Leaves
Control: 50% SCP + 40% House of Leaves + 10% Southern Reach
Alan Wake 2: 50% Twin Peaks + 50% House of Leaves
It’s quite apparent what his favorite show and book is
I mean, Poe is officially canon in the games as a parautilitarian
Sam Lake is probably the best creative mind of this era. Love the guy ❤
Sam Lake is incredibly talented game developer. Not only was my mind blown with Alan Wake 2, but I basically had my mouth open when playing through the game, I was in awe how they managed to put it together like that. Just awestruck and sometimes even tears in my eyes from overwhleming happiness while playing through the game. I just wish they made a PC version of the collectors edition available and with much better availability than what it was a few months ago with the Collectors editions for playstation and xbox.
Iam such a huge fan of all the remedy games, so I was disappointed it sold out so soon.
I’ve met this man actually at the BAFTAs. Him and the Remedy guys are as lovely and passionate as you might think, yes.
The fact that you love Sam Lake and you have a Will profile pic is my daily confirmation that the Fandom of AW and the Fandom of Hannibal is basically the same ❤
@@alien_baby7924 Fun fact, I've had Kyle Rowley (the game director for AW2) confirm to me that Hannibal was a big inspiration for the game as well, Saga's mind place/Will's mind palace after I had asked him about it.
I had even did a fan art piece that he reacted to on twitter back in july.
Loved Alan Wake 2 so much. Thank you sir 🙏
Remedy has slowly crept up and become my favorite game studio, I just love everything they've done, simply brilliant work.
I don't know if you'll end up reading this, but Sam, you are one of my biggest inspirations. I played Alan Wake a few years ago as I started on my English degree and I was blown away by your narratives and how much you're able to put in. And the Alan Wake story is relatable to me (and I'm sure with you too since you wrote it and you're a writer). I've also always been a sucker for cyclical story telling, rich worlds and characters, the works. Control was my first remedy game before Alan Wake, and I have since dove into Max Payne with Alan Wake 2 being an obsession with me. I'm now in Gradschool for creative writing, and I hope to get a foot into video games. I don't know if it would ever be possible, but one day I'd love to collaborate and work on a project with you. Even if that doesn't happen, I'm driven to craft stories regardless.
Good luck, young man! My english professor always bugged me to write really graphic stuff so he could be entertained in the old folks home. I'm going to ask the same of you now 😂
@MeanStreamFraudCast I'm less into graphic and more into existential dread. A continously coagulation conglomerate of flesh and minds merging into a monstrosity? Child's play. Making people deeply unsettled with themselves and situation forcing them to confront their own thoughts so they can never view their life in the same way again? That's my bag.
Okay, for real thank you. Right now I'm working my thesis that is a poetry-fantasy hybrid work, but I'm also in the early stages of a post-apocalyptic short story anthology. The latter is more philosophical and so far carries a "classic twilight zone" feel. I'm trying to practice writing very different mediums and genres.
Don't forget Quantum Break, its criminally underrated
@@Ivan111h It's on my steam wishlist I just haven't gotten around to it.
I am so grateful for people like Sam Lake and Hideo Kojima for bringing that ultra-specific Lynchian influence to video games. It's something I've always craved more of. David Lynch's work and philosophies are one of my biggest inspirations in my own creative projects. There are quite a few games out there to fill that void, but there are none that look as appealing or as polished as Alan Wake 2. Sam is a very unique artist to a point where any perceived failures or successes don't matter to me. I trust his vision, and I am mostly just enamored by the fortune I have to share a world and a reality with him and other artists like him. Paljon onnea! Ja kiitos!
Sam Lake makes coherent and deep things. Kojima makes horny things that look cool but are shallow.
@@mechanicalmonk2020I guess I get it now. Both make great stories in their own way. Not saying you didn’t but you ever play mgs4? Basically a movie and masterfully done. Regardless both have their shlock. Sam lake the meta, hideo multiple shit. Good on ya.
@@mechanicalmonk2020 you could reverse the descriptions and they would make sense. In the end they are both good game directors
Quantum Break is severely underrated.
i know this term gets thrown around a lot, but sam lake truly is a visionary. what him and the rest of the amazing remedy team are doing is second to none.
After playing Alan Wake I feel like he’s a visionary.
Sam lake is my favorite game creator. Every game sends me on a journey I long for in gaming. No one else does it like remedy.
We like Sam. We like Remedy. We like Wake. All around rad vibes.
VERY thankful for Remedy's games. After playing CONTROL (1 of my GOATs), Alan Wake , Max Payne 2, Alan Wake II (1 of my GOATs), and Max Payne 1 (1 of my GOATs) (this is the messed up order I played them in lol)... I FINALLY decided to check out Twin Peaks. I wanted to see the work that inspired Sam Lake's work, one of my fav video game devs. And I was just mesmerized by that show. It was my introduction to David Lynch. I am now a fan of both Remedy AND Lynch.
Lucky you! I wish I could experience Twin Peaks for the first time again. That third season has so much replay value, though. It's so packed with information you're bound to miss alot on your first watch. Control is definitely on my "greatest of all time" list. I think Alan Wake 2 could make it on there too. I just finished it for the first time earlier today lol
Hey, despite your messed up order of playing, I was wondering, what made Max 1 so much better for you that Max 2?
For someone who thought the original Alan Wake was meh, do you think Alan Wake 2 is a stark improvement and potentially could reel in someone like myself?
@@artheals8869 1000% do yourself a favour and play it
We're so lucky to live in the same time with this man and his brilliant mind
David Lynch and Remedy have both added so much to my life
We love you Sam
David Lynch and Mark frost shouldve gotten a story credit for Alan wake 2
Remedy are the best games developers in the industry 👏👏👏👏
Bruh… Rockstar Games, Naughty dog, Fromsoftware, Capcom?…
@@jhonethegreatest1261 each to their own!
I'm so excited to play lake house today! Thanks Sam, thanks Remedy team for being the best I'm the business, you guys rock!!
I love it when a studio is so passionate about their projects. That is my Remedy takes the place of my favorite game developer. This passion encompasses all angles, the developer, the game itself and the community. Hope Remendy and Sam keep doing games for a long long time
I'm so happy that they have refused to be bought by a larger company like Microsoft or Take Two. most other studios in their position have taken the money and some have been destroyed because of it. long live Remedy and Sam Lake!
Alan Wake 2 was the best experience I had in form of a video game! An absolute masterpiece, so entertaining on so many levels! It felt like a conglomeration of many art forms! more than a game! Sam Lake da GOAT, without a doubt!
We must protect this man at all costs
I could watch interviews with this man for hours.
I'll be short, so I'll just say that I love Sam Lake and Remedy
thank you for everything!
Lake - Lynch - Kojima dream blunt rotation
Max payne was one of the first games i played at just 4 years old when it came out. I still think that introduction is one of the best in games all these years later
This man is a national treasure thank you Sam Lake for all the great games!
Alan Wake 2 is one of my favorite games of all time and one of my favorite stories and pieces of art in general ❤☕️
The brilliant mind of this guy, along with the studio of incredibly talented people, had given us so much entertainment throughout the years, it's really awesome to live in the same age as him and them. I hope we can see Quantum Break 2 one day.
Its impossible to get bored while listening to Same Share his vision.. the truth.😋
Man, I want to play Alan Wake 2 again
Hands down my favorite ongoing video game universe! Theres not one Remedy game I have disliked!
Twin peaks is just fucking great.
David Lynch was present since Max Payne 1 for example with Max`s doppelganger on his nightmares also in the very first tv show of Address Unknown
Id kill to see a sit down conversation between Sam Lake and David Lynch
how does he not age
Must be the copious amounts of coffee
His is a very creative writer 👏🏻👌🏻
Never change, Sam Lake! ❤
Alan Wake 2 was absolutely amazing game. The story is great, it's really atmospheric and creepy, looks amazing visually and is just utter masterpiece. Everybody should play it. Still a bit salty Baldurs Gate 3 kinda stole the show last year 😅 It sure is good and amazing game aswell but in a very different way. Alan Wake 2 is art.
I suddenly crave a good cup of coffee.
One of the best Gaming-Studios nowadays! Their Games feel more like a good Mystery Serie or Movie than a Game. So yea, Im a fanboy in a Hypetrain on a long road till Control 2.
I can’t wait for max payne and 2 remake. I have again recently finished it on iOS. It would be mind blowing to play it on ps5 !!
remedy is the best, love alan wake, max payne, control, quantum break, etc.
David Lynch: 🐐
The western counterpart to Hideo Kojima
They must be protected at all costs
The nordic counterpart
I love Sam lake and remedy!!!
Cant wait to play the new dlc later today where we go to Sam Lake's Lake House. Just your normal, average house tour. Just an episode of MTV Cribs.
Love this dude
Control was one of the best games the last 5 years and Alan Wake was special too.
The streets will never forget you Sam Lake
His story telling is unique and should be appreciated more.. because its a unique way to experience something compare to most games out there. Sadly alan wake 2 didnt make enough money...
I love you so much Sam, I can spend hours hearing you talk.
Sam Lake is an inspiration for me too lol
We really need Quantum Break on the ps5!!
*God* listening to Finns speak english will never get old. It almost sounds like its a constant struggle for them to speak english but in a good way. I love how english sounds when they speak it lmao
Sam you rock!
ITS PAAAYYYNEEEEE!!
just when i needed something to smoke to WOOOOO
Ome of my favourite people
Sam Lake rules, and also he’s a vampire or something - dude has aged impossibly well he’s 54 now
need Alan Wake 3
They should do a FBC or a Bright Falls tv show. Or both
Alan Wake IS video game Twin Peaks
No, Deadly Premonition is.
Does anyone else look at this man and just want to be in his brain for five minutes... I need to know what you know about the remedy universe
This whole comment section is gamers version of "Thank you for your service" that US people say to war veteransand i love it! ❤
I mean, respect to him for admitting it. Alan Wake wouldn’t exist without Twin Peaks. Deadly Premonition wouldn’t exist without Twin Peaks. They call it Twin Peaks because it is “peak” fictional storytelling.
Is that Sam Lake?!?! With his Sam Lake face?!?!
Why is the last chapter named “RGB, Keyboard and Trackpad”?
We love em, but the line between "inspired" and "ripped off the whole deal" is really close hehe We all know it.
You are in graphic novel Sam
This guy should get out of his own way and stop putting himself in his own games and stop making games that are actually fun. Alan Wake two was a walk-in simulator, which was like an audiobook and a bloody musical. We need games like Control!
SAM LAKE you hack!
Also before you get offended this is a joke most people use to describe Sam lake
Yo, why’s Max Payne telling me about making games
It's kind of annoying that Same lake doesn't talk about Max Payne and give it more praise or attention it quite literally deserves. If he really did the writing in the 1st Max Payne, it just has to be his magnum opus of all the titles remedy has worked on. The most viewed video of the 1st Max Payne is the entire cutscenes/graphic novel scenarios of the game. Even the character himself is such a relatable one to a lot of people too. Max Payne never tried to be this "show/movie" crap, instead it broke 4th walls by the writing of Max's dialogue. It naturally felt like a movie at times instead of forcing it. I think Sam Lake wouldn't be able to give Max a proper farewell the way Rockstar's own writers did with Max Payne 3.
"Sam Lake you Hack"
Stay away from Sweetbaby!
Sam lake is like CW version of David Lynch
True!
Isn’t that an insult
É O MAX, ACERTEM O CRETINO!
Well, I started watching Twin Peaks, the first season. In the country where I live, there's no official way to watch it, so I had to resort to not-so-official means because I wasn’t going to pay for a VPN just to unlock content that should be available here. And honestly, it wasn’t worth the effort-terrible acting, a plot that branches out to various characters but doesn’t bother to develop any of them, a bunch of strange events that are just there to make the series seem different but have no purpose in the narrative, extremely repetitive music placed at times when it does more harm than good. If Sam Lake and so many others were inspired by Twin Peaks, I believe they turned trash into gold because this series is just terrible.
Creating unprofitable worlds
mf hasn't aged one bit
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
I just hope that you recover your soul after selling it to blackrock by hiring DEI consultants
Alan wake was inspired in twin peaks and general stories from Stephen King. Alan Wake 2 was just a counterfeit Twin Peaks, with less alan wake than saga 🤡 I watched Twin Peaks after playing AW2 and honestly, got so disapointed with Remedy, they just copied David Lynch because it looked cool, and they wanted to be cool too. Sam Lake is trying to achieve something here he’s never going to.
Ps: improve northlight engine, ps5 pro is able to run alan wake 2 and control with RT and 60fps, even if in the same resolution before on ps5
Well, I started watching Twin Peaks, the first season. In the country where I live, there's no official way to watch it, so I had to resort to not-so-official means because I wasn’t going to pay for a VPN just to unlock content that should be available here. And honestly, it wasn’t worth the effort-terrible acting, a plot that branches out to various characters but doesn’t bother to develop any of them, a bunch of strange events that are just there to make the series seem different but have no purpose in the narrative, extremely repetitive music placed at times when it does more harm than good. If Sam Lake and so many others were inspired by Twin Peaks, I believe they turned trash into gold because this series is just terrible.
The downgrade from control to aw2 is insane🤯🤯🤯
What
Alan wake isn’t a Jedi. Like in control.
Dude, you’re talking nonsense. If you're talking about a downgrade in the game's physics, that's not the focus of Alan Wake 2. It already has those two-in-one environments, and the developers mentioned that this requires a lot of processing power. The game has relatively better graphics and improved ray tracing. If this game had all the physics from Control, it would be way too heavy and totally unnecessary for what this game is aiming for.
AW 2 is not a great video game at heart. The mind place mechanic constantly pulls the player out of the immersion. It's no good. Control, though, now, that was a stylistic masterpiece. A brutalist postmodern weird fever dream.
I really, really wish they would have kept the relatively simple premise of AW 1. The plot of AW 2 is convoluted, pretentious, filled with many tropes, not to mention that the movement and gunplay is like ripped off straight from the latest Resident Evil remakes. And not to mention the numerous technical glitches at launch. It was basically unplayable on the Series S at launch, at the end of the year 2023. I even wrote to Remedy about my distaste and disappointment and stated my firm intention NOT to buy the DLCs. I have kept my promise. No DLCs. I barely managed to complete the game, it was so mediocre. There were moments where some potential truly shone, like the pitch black bunker tunnels with Saga. That was a cool part. Great ambiance. Unfortunately, that's all that stuck.
AW 2 is a giant disappointment for me and I hope they will make an actual videogame for Control 2. Also, I get that many people like this guy, and I get it, he must be nice and all, but putting literally yourself in your own videogame, that's like.... Jeez. Well. I hope he doesn't put himself in Control 2 though.
Overall i liked AW2 but i definitely agree with a lot of your takes. The mind places were a cool concept but its overkill. It wouldve been much better as something you did just at the beginning or end of every chapter and not every 5 mins. AW2 was just trying to do way too much where it hindered the overall experience. I think another part of the problem is Sam Lake brought in multiple writers and that crappy consultant group Sweet baby inc to help out on the game versus Control where it was just him. Even Controls dlc just absolutely destroyed the lake house dlc. The lake house was barely 2 hours long and just shoved a rushed story at you that didnt live up to its crazy hype as some supposed insane bridge leading up to Control 2. It was very disappointing! Both games need to just stick to playing as one character and hone back in on what they always done so well
I can understand your points-the "mind place" can indeed break immersion, though at least you have to be in a safe spot to access it since time continues to pass outside of it. I don’t think the gameplay in Alan Wake 2 copied Resident Evil's; the game simply shifted to the horror genre, and this shift is explained within the story itself, which I think is cool. So, the gameplay became more restrained, so you don’t feel like Alan Wake is super agile and skilled in a game that aims to create tension and fear. The item management is very similar, no denying that, but I don’t mind it too much.
What really bothered me about this sequel is that I feel much of the charm from the first Alan Wake was lost. There are no longer possessed objects you have to face like in Alan Wake 1, the crows are gone-I thought wolves would replace them, but that wasn’t the case as they are rarely used. There are no more tornados created by the dark presence, and the possessed people just appear on patrol instead of suddenly popping up. Also, if I’m not mistaken, in the first Alan Wake, the dark possessed could only be killed by gunshots if light was used on them first. In the sequel, light only saves you ammo; you don’t even need the flashlight on them. I understand it must be difficult to make a limited item dependent on another limited item to defeat enemies. If the player runs out of one, they can’t defeat the enemies, and in the first Alan Wake you could brute force your way to the next checkpoint by sprinting past everything. I imagine that would disrupt the gameplay style of this one a bit, but I also believe that light no longer being essential takes away some of the characteristics of the dark presence itself.
Anyway, I found the game very good; I just think it could have brought more features from the first. Barry not even appearing for a minute is also something I find disappointing. I remember that in the first game, whenever Barry was left alone, I would worry something would happen to him because I thought he was a great character. If Alan Wake 2 had brought all these elements from the first game, it would have been an objectively better game, but I still think Alan Wake 2 is excellent.
@@steviemac2377 preach, my man. you got it.
It was pointless to make a sequel to a game, call it Alan Wake 2 and then have to play as a boring stranger for more than half of it instead of playing as Alan. I put 53 hours into the game trying to find something compelling within and it’s just not a patch on the first game or even American Nightmare as far as atmosphere and story because the focus was taken off Alan way too often.
People say the last of us 2 is bad because Joel isn’t in it a lot. The story is about Alan wake. Even when you play as saga Alan is the main character