When Two Arrows are Better Than Five

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  • Опубліковано 28 вер 2024
  • Trushers HATE him!! Use this one simple trick to win 92.6% of tower battles!
    0:18 How one tower can beat two
    1:10 Which buildings this works against
    2:27 Are castles affected as well?
    3:40 Yasama towers
    Article on Age of Empires wiki: ageofempires.f...
    Patreon: / spiritofthelaw
    Background music from Epidemic Sound: www.epidemicsou...
    Game: Age of Empires 2 HD with Forgotten Empires, African Kingdoms, and Rise the Rajas expansions

КОМЕНТАРІ • 457

  • @fruchtvampir4348
    @fruchtvampir4348 5 років тому +694

    In every other game: "It's definitely a bug!"
    In AOE2: "It's a hidden mechanic!"

    • @luperteverett1271
      @luperteverett1271 5 років тому +42

      AOE2: "It is a surprise mechanic!"

    • @MoistTowelette125
      @MoistTowelette125 5 років тому +1

      I never really thought of it as a hidden mechanic. I mean, if you upgrade the tower, it’s gonna have more defense and attack. Common sense. I didn’t really need the manual to tell me that.

    • @fruchtvampir4348
      @fruchtvampir4348 5 років тому +15

      @@MoistTowelette125 I think, the weird part is when you consider the same total number of arrows doing different amounts of damage depending on how many are shot by a certain number of towers. Honestly, it would make zero sense in real life because you are not really upgrading the tower but just garrisoning more people inside :D

    • @RKBock
      @RKBock 3 роки тому +2

      the difference is, this behaviour has to be coded extra. it can't result as an error from normal code. it would have been simpler to make each arrow do the same damage...

    • @qsafex
      @qsafex Рік тому +2

      @@RKBock you really don't know that. Weird mistakes can happen for a variety of reasons.

  • @mr.mcfife4131
    @mr.mcfife4131 5 років тому +1296

    What kind of sick mind would put stuff this complicated that makes zero sense in real-life context into this game and expect people to figure it out in year 2000 with no internet. Really, this is beyond weird.

    • @rbnbadri1
      @rbnbadri1 5 років тому +91

      To paraphrase Barney Stinson: "Why? Why? Why do we let you be a game?"
      Ding-ding, somebody joined your lobby... Yay!
      Side note, however, I feel this was done specifically keeping trush in mind... Can you imagine how the game would be if Tower wars went on and on forever since they only do utmost 5 damage to each other... The defending player is crippled horribly...

    • @joaocaju3061
      @joaocaju3061 5 років тому +24

      Well, I don't particularly like but can understand the idea of not revealing all mechanics to avoid exploit/confusion/additional work.

    • @dvdsvtlk
      @dvdsvtlk 5 років тому +26

      Maybe it wasn't in the original and they added it later in HD because of those tower battles in multiplayer as a mean of self defense.

    • @mateeshbhave7988
      @mateeshbhave7988 5 років тому +84

      Well I kinda actually like the fact that there are these hidden bonuses not mentioned anywhere and for players to figure it out themselves. Even after 20 years, people keep exploring these hidden secrets that were built into the game which kind of makes it more fun.

    • @akfrost
      @akfrost 5 років тому +31

      That's because of the projectile duplication mechanic. When the game duplicates extra arrows, those arrows use their /own/ stats, presumably because their “origin” is the projectile and not the unit/building.
      The problem with this is that if you edit the tower's stats, it doesn't affect the arrows' stats unless you also remember to edit them too, and the es dev team was not nearly as careful with data editing as they could be.
      The bonus damage is probably a remnant from alpha/beta when towers did extra damage to each other, and remained because they forgot to edit the arrow itself.

  • @johnapple6646
    @johnapple6646 5 років тому +572

    AOE2 logic: If I shoot enough arrows at that building, it will eventually explode.

    • @abitofsupport601
      @abitofsupport601 5 років тому +79

      *arrow breaks through and hits a candle, sending it up in flames*

    • @theldraspneumonoultramicro405
      @theldraspneumonoultramicro405 5 років тому +72

      AOE logic: if i shoot enough arrows or stab that stone wall enough times it will burst into perpetual flames and eventually explode.
      also AOE logic: a burning wooden structure will remain on fire indefinitely, or at least until someone crouch down next to it and hit the ground with a hammer for a while.

    • @NeinStein
      @NeinStein 5 років тому +11

      @@abitofsupport601 Candle ignites the table! Table ignites the curtains!!
      Then the enemies leave and the situation stabilizes for the rest of the game -_-

    • @Pacemaker_fgc
      @Pacemaker_fgc 5 років тому +6

      Arthur J The wood in the building regenerates at the same rate that it burns, so it only gets worse if someone is actively adding more flames before the wood can react.

    • @Zappygunshot
      @Zappygunshot 5 років тому +11

      Look it makes total sense though. You can only fit so many arrows inside a building, so eventually it'll burst. The occupants will frantically try reducing the amount of arrows by setting them on fire, but it's never enough.

  • @napoleoncomplex2712
    @napoleoncomplex2712 5 років тому +261

    Obviously this is because of the turret-mounted RPGs which all villagers are born with but can only use from inside a structure. Do Town Centre arrows receive this bonus?

    • @sfisabbt
      @sfisabbt 5 років тому +10

      What about bombard towers?

    • @felipemonasterio6397
      @felipemonasterio6397 5 років тому +7

      Would be interesting to know for doing the persian rush

    • @Roechelrochen
      @Roechelrochen 5 років тому +2

      Without actually checking the stats I'd say yes. TCs are really quick at taking down towers

    • @felipemonasterio6397
      @felipemonasterio6397 5 років тому

      I mean tc vs tc. When i play persians i tend to delete my tc and put it in front of the enemy's tc and destroy it with my own, but it might take ages to do so. Anyways, its fun.

    • @Roechelrochen
      @Roechelrochen 5 років тому +6

      @@felipemonasterio6397 TCs are not classed as stone defences afaik, so it wouldn't help vs them.
      But checking the Age wiki it seems that TCs don't get the tower arrow bonus vs stone defenses. Their aroows don't act like towers do but they get a general bonus of +5 vs all buildings, not just stone defenses

  • @DtoZ24
    @DtoZ24 5 років тому +5

    from a strategic point all those unrealistic mechanics are quite interesting. It feels like they wanted to put as much variety as they can to create a masterpiece, an everlasting game - just like chess.
    And look. This game is 20 years old and we still play it.

  • @chungus816
    @chungus816 5 років тому +110

    Every time you upload, i just drop what i was doing and watch your vids they are so entertaining and i find it marvellous how you never run out of Content. Keep up the good work !

    • @DaspYDoog
      @DaspYDoog 5 років тому +3

      So... you gonna pick the baby up and change the dipers now?
      or what?

    • @chungus816
      @chungus816 5 років тому +1

      @@DaspYDoog when this Video came out i was doing stuff

    • @rentabledwarf578
      @rentabledwarf578 5 років тому +10

      Him not running out of content is a testament to the greatness of this game.

    • @mazraf4416
      @mazraf4416 5 років тому +1

      I know man. Same here

    • @DaspYDoog
      @DaspYDoog 5 років тому +1

      @@chungus816

  • @indigoblinoid
    @indigoblinoid 5 років тому +3

    There's also the fact that, in the situation of multiple towers vs. one garrisoned tower, the unmanned towers actually lose DPS when they're destroyed one by one while the single tower/castle will keep its full damage output until it hits zero. I suspect that the castle would have won the 1v5 even without the bonus.

  • @benjaminmaughan2957
    @benjaminmaughan2957 5 років тому +49

    Could you do more campaign vs history and also a video on how to properly use mangonels? You always talk about how good they are and I absolutely suck at using them.

    • @mthaygood3334
      @mthaygood3334 5 років тому +5

      Benjamin Maughan ik one important tip he’s mentioned is using the attack move command to manually target where units are going instead of letting it automatically target and attack.

    • @starcraft2own
      @starcraft2own 5 років тому +5

      @@mthaygood3334 Also if you only play against bots then mangonels are extra difficult to use as the AI are masters at splitting their units, Mangonels are good vs players and not AI

    • @Heroesflorian
      @Heroesflorian 5 років тому +2

      Also, if you can pull off the perfect timing / micromanagement, stagger their attacks if you have multiple mangonels, makes it considerably harder to dodge all shots than when they shoot all at once.

  • @Goldenblade14
    @Goldenblade14 5 років тому +3

    T90 at 2:37: "Nice."

  • @AceHawk37
    @AceHawk37 5 років тому +16

    I have played this game since 2000, at this point i'd like to think i am at least familiar with most mechanics (certainly not an expert by any means). But I seriously never knew this, how did i not notice it?

    • @jasv49
      @jasv49 5 років тому +1

      Maybe you never found yourself in a position where your towers fired at enemy towers and walls, understandable if you don't use them offensively

  • @juliuszameljan-kowalski5526
    @juliuszameljan-kowalski5526 5 років тому +6

    When two Arrows are better than five?
    When two hit and five miss.
    EEAAASYYY

  • @h3m75
    @h3m75 5 років тому +14

    I am not from an English speaking country, and I do not know English well, but for some reason, I still understand almost every word you say about the game. PS Where is the intro?

    • @Ben.....
      @Ben..... 5 років тому

      He speaks very clearly and uses pretty simple sentence structure. Makes sense

  • @TheNewMaxico
    @TheNewMaxico 5 років тому +14

    make video about comparing teutonic knights to elephants and how they fill similar roles pretty please

    • @shnoogums1
      @shnoogums1 5 років тому +8

      TheNewMaxico they both have similar speed and do melee damage. You’re welcome

    • @TheNewMaxico
      @TheNewMaxico 5 років тому +2

      @@shnoogums1 they also have good defense and are good against and with siege units

    • @JNCressey
      @JNCressey 5 років тому +3

      What about balista teutonic knights? 😁

    • @TheNewMaxico
      @TheNewMaxico 5 років тому +1

      @@JNCressey well uh, those not so much

    • @Yawyna124
      @Yawyna124 5 років тому +3

      Well, they're both hideously slow, very tanky, very high damage units. They both, in general, have a disdain for buildings, with war elephants getting a boatload of bonus damage against them on top of their already high base damage, and Teutonic Knights get a pikeman's worth of bonus damage against buildings on top of their already high base damage. That, combined with up to around 6 or so pierce damage makes them very hard to kill with arrows, but doable because they are, in fact, hideously slow.
      In addition to being anti-building, in general, their primary role is going to be absolutely messing up enemy units that are melee based. War elephants are one of the few units in the games capable of doing trample damage-- area of effect melee damage. This, with their insane damage numbers, makes facing them up close really dangerous, even for spearman-line units which will do absurd damage right back at them. Teutonic knights, on the other hand, while they have way less health, though still admittedly high, they are the melee equivalent to the Goth's Huskarl in that they have dopey amounts of armor, making facing them in melee one of the more impractical things to do.
      However, both units are not necessarily good alone-- however potent they may be when grouped up in large masses, for their weaknesses are just as heavy as their strengths. Once again, they are slow; archers, especially cavalry archers, will be able to kite these units around, and hand cannoneers will make teutonic knights not have the happiest of days. Pikemen, monks, and Mameluke will eat war elephants alive, while Teutonic knights will be destroyed by anti-special/anti-infantry units like the Japanese and Aztec unique units, and war elephants. Both will be absolutely eaten up by siege because they are so slow-- though massed Teutonic Knights alongside massed siege makes a good pairing, with the siege dealing with most things the TK's cannot and vica-versa. These units will tear down the world when they are in mass, but need assistance to do such things from units who are better equipped to deal with things that they cannot.

  • @mugenmasters8564
    @mugenmasters8564 3 роки тому +6

    2:38 that has to be a joke

    • @Suralin0
      @Suralin0 3 роки тому +1

      I immediately said "Nice..."

  • @MrOzzy281
    @MrOzzy281 3 роки тому +2

    Also with castles vs towers once one tower is taken out their attack is down but no matter how weak a castle is it has full attack

  • @nrggvrn5576
    @nrggvrn5576 5 років тому +2

    Age of empires II was one of the first games I consistently played. I didn't know this game was 5 years older than me

  • @PrinzEugen39
    @PrinzEugen39 5 років тому +2

    UA-cam recommendation: here's your 50% part of your childhood no need to thanks me
    Me: OOHHHH THIS IS WONDERFUL, MORE AOE2 videos please thank you

  • @bluedistortions
    @bluedistortions 9 місяців тому

    This is the video i have to go digging in your video history to find every year or two, as i can never remember the intracacies of extra garrisoned arrow damage

  • @Luisin88
    @Luisin88 5 років тому

    This was so helpful to know especially on Frances 'cleansing of the loire' mission where there's plenty of english guard towers protecting resources.

  • @levondarbinyan3934
    @levondarbinyan3934 5 років тому +11

    Hello Spirit Of The Law, is there anything special about Teuton TC garrisoned 25 villagers? How well can this technology be used?

    • @Royale9
      @Royale9 5 років тому

      We need answers!

    • @salytmacska4501
      @salytmacska4501 5 років тому

      If I remember correctly, the maximum number of arrows fired are limited and a town center reaches that point even before 15 vills (citation needed)

  • @tshepp89
    @tshepp89 5 років тому

    Such a fascinating game! So many hidden mechanics that it's still being analyzed in the year 2019!

  • @vegannegan9652
    @vegannegan9652 5 років тому +7

    Can you do a video about the most useless unique techs from castle age and how they could be buffed?

    • @nico5723
      @nico5723 5 років тому

      The original!
      The very first Peter Griffin on UA-cam!

  • @BrownFoxWarrior
    @BrownFoxWarrior 5 років тому +2

    New video, new game

  • @FulanoIluminado1582
    @FulanoIluminado1582 5 років тому +5

    Garrisioned units get obsidian arrows

  • @Pyroptere
    @Pyroptere 5 років тому

    Glad that my comment was helpful =)
    Being featured in a SOTL video, my dream comes true

  • @NAVI-dw7xe
    @NAVI-dw7xe 5 років тому +5

    how do arrows punch through ROCK walls yet has trouble punching through wooden walls ?! XD

  • @Sunlight91
    @Sunlight91 5 років тому +30

    AOE2 has so many hidden attack boni it makes the displayed attack value irrelevant.

    • @jonaswollenweber
      @jonaswollenweber 5 років тому +3

      Imagine all bonuses and armor classes showing in the tech tree. That would be nice

    • @jasv49
      @jasv49 5 років тому +16

      "boni" this guy Latins

    • @zeroyuki92
      @zeroyuki92 5 років тому

      I hope the remaster actually show all of this in an user friendly interface if you actually checked

    • @freefallintoflames
      @freefallintoflames 5 років тому

      @@jonaswollenweber No need to imagine it - just search for extended help in the steam workshop and your wish comes true ;)

  • @NeinStein
    @NeinStein 5 років тому

    Thank you Spirit! For not making your video title as shamefully clickbaity as your description text is, lol

  • @Phoenix-zu6on
    @Phoenix-zu6on 5 років тому +6

    hey Spirit, have you heard of a small youtuber called Marcel Vos?
    he does a similar thing for Rollercoaster Tycoon 2 like you do for AoE2.
    maybe you could make a video together

    • @Jixxor
      @Jixxor 5 років тому +1

      Where's the connection between RCT2 and AoE2?

    • @Phoenix-zu6on
      @Phoenix-zu6on 5 років тому +1

      @@Jixxor marvel vos made a q and a recently where he said he likes SotL and i wanna see them make a video together, would be awesome :D

  • @MrSafeTCam
    @MrSafeTCam 5 років тому +2

    2:37 Nice

  • @UnDeaDCyBorg
    @UnDeaDCyBorg 5 років тому

    Wow. This is actually something I didn't know. Unexpected, yet neat.

  • @eduard8555
    @eduard8555 5 років тому +1

    Great now the entire Aoe community knows about this
    I had figured it out a long time ago and used it very often
    So thanks Spirit... Thanks...

    • @Pacemaker_fgc
      @Pacemaker_fgc 5 років тому +1

      You can’t even enter towers you dumb mangonel.

    • @elliotkamper
      @elliotkamper 5 років тому

      Don't listen to him. Mangonels are excellent against towers!

  • @danchmelar7111
    @danchmelar7111 5 років тому

    This bad boi can fit so many hidden mechanics

  • @JznChou
    @JznChou 4 роки тому +1

    2:37 nice

  • @fedmcfederalson
    @fedmcfederalson 5 років тому +2

    I wonder why the devs added so many of the hidden and incredibly specific mechanics

    • @meneldal
      @meneldal 4 роки тому

      Most likely a bug like the camels being ships.

  • @lopez.jacinto.6726
    @lopez.jacinto.6726 5 років тому

    Oh yeah! It must be a referrence to when William of Normandy defeated the stone defenses of the City of London by building watch towers and puting villagers inside.

  • @wasilqayyum
    @wasilqayyum 5 років тому +1

    I don’t know why Im watching this at 2am on a weekday.

  • @N00bStArDamuS
    @N00bStArDamuS 5 років тому

    Spirit's video is the only that makes math looks fun lol

  • @GoranXII
    @GoranXII 5 років тому

    You ought to do a "Top five defensive civs" video.

  • @AllTheUsernamesRUsed
    @AllTheUsernamesRUsed 5 років тому +1

    2:37 noiiiice 69 damage

  • @atlas5525
    @atlas5525 5 років тому

    That talks a lot about the advantages of upgrading.

  • @haroharoid
    @haroharoid 5 років тому

    What amaze me is how tf this community still survive!?

  • @rentabledwarf578
    @rentabledwarf578 5 років тому

    Never would have guessed that to be the case.

  •  5 років тому

    I just realized how crazy can Teuton tower rush be, if you first tower rush, then get to castle age for two reasons :
    1. You can't be countered by enemy towers, because you do up to 49 damage per shot to enemy towers, if you get maximum garrison on your tower, as opposed to maximum 25 damage that enemy can deal. That of course would require you to get units that do 48 damage. Or in castle age 56 damage.
    2. Hence you need about 7 castle age crossbowmen to garrison the tower. Or three crossbowmen and seven villagers.
    3. If you upgrade them to Guard towers in castle age, you need 10 crossbowmen.
    4. If you upgrade them in imperial age, you will need to research chemistry and use hand cannoners instead, because they have higher attack.
    Also, if you get castle age fast enough, you will have free murder holes, so attacking your tower will not be great strategy.
    So, if you play Teutons you should probably combine archer rush AND tower rush, and go into castle age if you can.
    This strategy probably has never been tried, and might need some refining, but it could become incredibly potent if used right.
    You also need to remember : You only need those archers against TOWERS and STONE WALLS if you want to breach THRU a stone wall.
    Another fun fact, if you're making castle drop in arena, it basically means you can garrison your archers/infantry/peasants to destroy enemy walls very fast, and then start invading them.
    I realized that the Teutons have the untapped potential, that probably no one yet has realized...

    • @xthomas7621
      @xthomas7621 5 років тому

      I think you're right. With this new knowledge, Teutons should be able to tower rush on full-hp AOC strength walls in Arena even if they block corners.

  • @cbflazaro
    @cbflazaro 5 років тому

    all these bonuses/weaknesses etc should be in game

  • @fajarn7052
    @fajarn7052 5 років тому +2

    But..but...u can't calculate the 2 towers.as 2060 HP 2x attack..when the first one died, the damage output cuts in half.

    • @shinkiro403
      @shinkiro403 4 роки тому

      True, but even if the garrisoned tower would have attacked one tower then the other and so on and it would have been destroyed before the two enemy ones it would still have almost payed double for its cost, which was the point the video was set to prove

    • @fajarn7052
      @fajarn7052 4 роки тому

      @@shinkiro403 you replied 10 months later, i would have to watch it again to know what you were talking about, so in the meantime i agree with you

    • @shinkiro403
      @shinkiro403 4 роки тому

      @@fajarn7052 no worries, not that important anyway (it was mainly for whoever would have passed by)

  • @MisterLobb
    @MisterLobb 5 років тому

    My guess, a programming error no one noticed. Nice catch.

  • @Zeratul6666
    @Zeratul6666 5 років тому

    buildings shoot down buildings with arrows xD love this game

  • @dddmemaybe
    @dddmemaybe 5 років тому

    Yes but one thing was forgotten right? If looking at castles or other, single, fat unit vs many small units, the castle doesn't lose any DPS until it is completely dead while multiple towers are dropping dps during the war, making them already not as good.

  • @ChilledfishStick
    @ChilledfishStick 5 років тому

    I was going to ask how the hell did you find in your tests about the Malay docks? This is something that could have only been found out by accident. Finding it in the Wiki explains it of course.
    It's easy to forget that at least a bit of research goes into every episode like this. Even if you test everything.

    • @xthomas7621
      @xthomas7621 5 років тому

      There's a program called A.G.E (Advanced Genie Editor) that can read aoe2 data and edit it. Very useful.

  • @qwweewwq4444
    @qwweewwq4444 5 років тому +2

    Why i watch this at 4:00 am.

  • @hiphop2u
    @hiphop2u Рік тому

    Does it make a difference if you garrison with an archer or a villager?

  • @stommebanaan
    @stommebanaan 5 років тому

    Could you go in depth in a future vid on what kinds of hidden bonuses there are? When i hear that stuff like the +5 to buildings from Indians doesn't work against civs with masonry, it really makes me wonder how all that stuff works.

    • @freefallintoflames
      @freefallintoflames 5 років тому

      For an overview of all these bonuses. you can check out aoe2sheet.info

  • @Peronizador3000
    @Peronizador3000 5 років тому

    Cool video, keep it up!
    I was wondering, does the arrows of a TC have this bonus damage agains towers?

  • @gravijta936
    @gravijta936 5 років тому +2

    Love the clickbait in the description.

  • @kadirsar7637
    @kadirsar7637 5 років тому

    Useless information:exists
    Sotl: PRETTY IMPORTANT MECHANICC

  • @Dreska_
    @Dreska_ 5 років тому +1

    Harbours die quicker to garrisoned towers than docks do?
    Instant +1000 ELO

  • @FulanoIluminado1582
    @FulanoIluminado1582 5 років тому +1

    So a fully garrisioned castle ≈ 20 arrows totally destroys buildings with such vulnerability

  • @almirac3monk
    @almirac3monk 5 років тому +1

    legend game.

  • @esjb1191
    @esjb1191 5 років тому

    You forgot the most important thing! Does this mean its better to put your vills inside a tower when trushing on arena or have them smacking the wall when trying to break in?

    • @freefallintoflames
      @freefallintoflames 5 років тому

      Villagers deal 6 damage per attack to a stone wall, so you'd want them outside. Though if not all vills can reach the wall segment, you could put some in the tower.

  • @Mooooody786
    @Mooooody786 5 років тому

    Can you make a video with the best castle unit

  • @Atilolzz
    @Atilolzz 5 років тому

    Damn, I wish I knew this...
    *20 years ago!*

  • @SomethingEls
    @SomethingEls 5 років тому

    Hey Spirit, how about another vid of you doing tdm with some analysis?

  • @fenrir8405
    @fenrir8405 5 років тому

    just à simple question im trying To run some tests in aoe2 editor and i want some unite To fight each other but every time i try the blue Will attack but the red je veut running away and dont attack... how can i do ?

  • @TheKobasen
    @TheKobasen 5 років тому +1

    Stone defense that Made entirely out of wood...
    Seems like the harbor is too op

  • @equilibriajorvingia9705
    @equilibriajorvingia9705 5 років тому

    Well, I'm waiting for a History VS Campaign like other people...

  • @cuccooverlord9812
    @cuccooverlord9812 5 років тому

    Make a video talking deeply about eagle warriors.

  • @fernetstock1
    @fernetstock1 5 років тому

    Town centers should be also included, towers seem to always lose in mutual fire.

  • @amauriherrera6022
    @amauriherrera6022 5 років тому

    I saw this happen to me online I was tower rushing on nomad and the other guy destroy 3-4 of my towers with 2 towers with 1-3 vils inside. Also my towers had a hill bonus and I still lost the momentum. Needless to say I was furious because this made zero sense. I had the element of surprise, superior numbers, terrain bonus and I still lost.

    • @freefallintoflames
      @freefallintoflames 5 років тому

      Hill bonus doesn't matter in tower vs. tower fights as only the first arrow would be affected, which only does the minimum damage of 1 anyway.

  • @sean-e-boy
    @sean-e-boy 5 років тому

    wait so does this work with all CIVS or only Teutons who have the garrison bonus?

    • @freefallintoflames
      @freefallintoflames 5 років тому

      all civs, Teutons can just get more out of it (8 extra arrows max instead of 4)

  • @birlibirloco1711
    @birlibirloco1711 5 років тому

    Hey SotL, i recently started to learn the basic strategies of AoE 2 and is quite difficult (even with tutorial from workshop). Can you make a top five civs for noob players in your opinion? (Other videos about this topic centers in one specific map style that I don't really enjoy [deathmatch], so a more generic, or center in more comon maps, analisys would be great). Enjoy summer :D

    • @freefallintoflames
      @freefallintoflames 5 років тому +1

      Civs don't matter much at an early stage. All you need to know are the basic strategies (scouts, m@a->archers, etc.) which are very similar for most civs.

    • @birlibirloco1711
      @birlibirloco1711 5 років тому

      @@freefallintoflames thank you! And in your opinion, which strategy is the easiest/best for a noob (like me)? ^^

    • @freefallintoflames
      @freefallintoflames 5 років тому

      @@birlibirloco1711 That depends a bit. What settings are you usually playing? 1v1 Arabia? One fairly "easy" strategy is Fast Castle into Knights, because Knights are well armoured and you don't lose them as quickly when you're accidentally running into a TC or a spear that quickly.
      But that only works if your opponent isn't that quick. Longer term, the best strategy to get started is probably m@a into archers. Almost all civs can do it reasonably well and it can be a good strategy even at higher levels. It's a bit less forgiving though.

    • @birlibirloco1711
      @birlibirloco1711 5 років тому

      @@freefallintoflames i still didn't play any on-line match (only between I and my friends, as noobs as me), i just want ti be ready ti try that aspect when DE is live. But your last comment is really helpfull, thaks a lot :D

  • @T2266
    @T2266 5 років тому

    What about bombard tower?

  • @martinlisitsata
    @martinlisitsata 5 років тому

    And is it a good idea to risk 10 villagers on this tower strategy , it seems a lot to risk 10 of them ?

  • @FranciscoSilva84
    @FranciscoSilva84 5 років тому

    wow thanks for that

  • @UrielManX7
    @UrielManX7 5 років тому

    I hope definitive edition has no hidden mechanics and everything is told to the players. It is, a strategy game, after all.

    • @freefallintoflames
      @freefallintoflames 5 років тому

      It will have the same mechanics. Would be nice if they included better tooltips by default instead of relying on mods though.

  • @caelumarisen
    @caelumarisen 5 років тому

    can anyone else hear the panic in his voice in this vid

  • @diguinho6957
    @diguinho6957 5 років тому

    YO I WANT TO KNOW THE NAME OF THE MUSICS U HAVE PLAYING ON YOUR VIDEOS PLS!!!!!! THE FACT O PUTING JUST THE WEBSIT DOESNT HELP!! I NEED NAMES!!

  • @cornflakeshumunculus8373
    @cornflakeshumunculus8373 5 років тому

    Another great reason why Age of Empires series is still one of the greatest RTS games ever. 20 years old and still running strong.

  • @dontspikemydrink9382
    @dontspikemydrink9382 5 років тому

    why is your fire looking old school

  • @David-jw8zm
    @David-jw8zm 5 років тому +1

    Damn... You really have a lot of free time...

    • @elliotkamper
      @elliotkamper 5 років тому

      It's amazing what you can do when you don't spend 40 hours a week playing video games or watching TV!

  • @user-nw5bk6mm9f
    @user-nw5bk6mm9f 5 років тому

    Hey, you can dodge arrows, cannonballs and another projectiles

  • @fads90
    @fads90 5 років тому

    Top 5 Petard civs plz

  • @GunsAndRoses871
    @GunsAndRoses871 5 років тому

    Man u gotta do a video on age of mythology.

  • @Kalenz1234
    @Kalenz1234 5 років тому

    So teutons are best tower rushers?

  • @Winters989
    @Winters989 5 років тому

    I'm a simple man. If I see Spirit of the Law upload a new video, I click.

  • @suddenshotty
    @suddenshotty 5 років тому

    This feels like some sort of bug which has been accepted as a feature in the game..

  • @elgatofish
    @elgatofish 5 років тому

    16 times the damage. 4 times the cost of Fallout 4 today.

  • @ManthanPandYEAH
    @ManthanPandYEAH 5 років тому

    You need to do one vid on definative edition...... YOU HAVE TO PLZ ASAP

  • @AkahigeNoAmo
    @AkahigeNoAmo 5 років тому

    malay harbours are "towers" in a way ;)
    or do I think of the wrong civ here?

  • @huuvannguyen4656
    @huuvannguyen4656 5 років тому

    When you upgrade your dock to get more damage from towers

  • @acole5975
    @acole5975 5 років тому

    New reason for korean tower rush.

  • @itstimeforthes5330
    @itstimeforthes5330 5 років тому +2

    69 Damage. Nice.

  • @stefanandrejcik571
    @stefanandrejcik571 5 років тому

    Guys i have question.Can i download Aoe2 hd edition from internet while having steam version with all Dlcs

  • @coreylewis1355
    @coreylewis1355 5 років тому

    Hey could you make a beginner tutorial!!?? Please!!

  • @TheInnsanity
    @TheInnsanity 5 років тому

    Nice.

  • @swedichboy1000
    @swedichboy1000 5 років тому +1

    Slavs Redux

  • @frostkrypto7513
    @frostkrypto7513 5 років тому

    Can you do atleast 1 more vid on game of thrones overhaul it has recived alot of updates and balence changes

  • @noobsensei6264
    @noobsensei6264 5 років тому

    AGE II DE could learn a lot from SOTL -_-

  • @VineFynn
    @VineFynn 5 років тому

    Interesting title.

  • @LazyLee
    @LazyLee 5 років тому

    69 damage? nice