Did you play Soldiers of Anarchy ? Yes, systems are sometimes simpler, but AI when set to in editor, will be able to recrew vehicles. Some of the mechanics are pretty unrefined, compared to newer games, but dealing with unit inventory felt much better than in any MoW.
There is an easier way to finish off the mission….. there is a signal guy or equipment in the truck by the river, I think… call in artillery to take out most of the batteries near the bridge ….. push the city there a signal person on city side
The great battle for the bridge. All you gotta do is not die.
"Arn-hem" lol
Speaking of babysitting, I'm surprised there isn't a legit "Babysitting Simulator" by now.
Did you play Soldiers of Anarchy ? Yes, systems are sometimes simpler, but AI when set to in editor, will be able to recrew vehicles. Some of the mechanics are pretty unrefined, compared to newer games, but dealing with unit inventory felt much better than in any MoW.
There is an easier way to finish off the mission….. there is a signal guy or equipment in the truck by the river, I think… call in artillery to take out most of the batteries near the bridge ….. push the city there a signal person on city side
there are mods that enhance the med and other features
How can you use enemy vehicles?
Rap you claim this as Band of brothers but this is clearly a senrio of the bridge to far