Did GGG Just Save Necropolis?
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- Опубліковано 1 жов 2024
- This 3.24 patch looks truly incredible. Huge W for GGG and the players.
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My biggest issue right now is the fact that when a corpse drops, the box for that corpse is on top of everything else, they need to make it be an item like everything else and the corpse box only appears once you mouse over it.
make it be like einhar beasts just let the dude auto capture them like niko does with deposits
Yeah, it's uber-irritating when you have to collect a corpse just to pick something else up.
Mine is the left click change, no way to skip mechanic, and it’s arguably the worst loot
Had a guild member say 1 in 200 maps gave them one for divine orbs.
And when they full cleared the map it didn't even drop any anyways lol
my first ever map had 1 that converted jewlery for Divs, did get any either
@@faustino6783 I had the same experience, "25% chance to replace pack leader jewellery drops with a divine" on a blue t3 map, even went and got a friend just to try and get some passable amount of quant and of course still got no divines.
Had a 3% chance for a divine orb drop and got 7 of them. It's definitely one of those "If you get it, you're rich, otherwise too bad." mechanics that I'm not a huge fan of. Like playing a slot machine.
At this point I just want to be able to opt out of the league mechanic. Eventually I’d come back when everything has been more fleshed out.
@@uzul7742 People are figuring out the crafting bit to it now, Recipes are floating around, made myself a +1 all +1 phys skills scepter and it had t1 crit chance for spells and t1 added fire to spells, t1 attack speed and good cast speed roll
i got the div one. said 75%. got a single div in the whole map. feelsbadman
Thought I was in the money, but didnt get one either. Surprised it rolled in white maps tho.
75% chance for agate amulet with three prefixes to be converted into divine orb
Did you put in the pack with highest number of monsters?
And also is it 75% increased chance. Or 75% chance to drop per pack. Or per mob. specifics matter. If it's 75% per pack and you killed 1 pack there you go.
If it's 75% inc. It could be like 1% +75% so like. 1.75% chance.
Poe is complicated man
Got 4 regal orbs in one map, twice, in the campaign, just got to maps last night, I'm blasting on ssf so far, depends on your luck tho'
I got one in white maps and dropped zero divs. I completed my atlas and nevee saw it again
They still make the league still forced instead of optional, huge L...
This.. in hc it is still going to be brutal
I JUST WANT TO OPT OUT OF IT
And bring back my left click
Yeah just makes campaign way worse
Huge W. Your SRS build got me into PoE last league so I'm looking forward to the changes and learning more about the game
looks good but even with these changes i dont think its saved for me. i'm just a map and go andy, no juicing, no big bosses. so it will still be pretty unrewarding unless i'm min-maxing it
Just give us the ability to skip the mechanic entirely. Seems like such an obvious thing, especially for newer players for whom PoE is already over-complex, without a forced league mechanic. If you don't click on the icon in map transition, it should be a normal map. I know that doesn't fix waypoint transitions, but they can figure it out.
Don't force league mechanics on people. Seems simple.
That corpse UI is terrible, I try to totally ignore the crap league mechanic but the corpse pop-ups block everything and then force me to wait for the slow useless guy to waddle out so I can click burn on a few of the corpses…
That's great, 10 years of content, and they still haven't added the content I NEED. wish I could u my controller and m&k like I can in le and d4 -_-
So I have to burn all the corpses I have atm? Maybe they could at a burn all/multiple option^^
Needs opt out.
6 negative, build-slapping, death mods for the 1/300 CHANCE at a corpse that has a 1/100 CHANCE to be a relevant crafting mod for you was ridiculous.
Canceling tiers will certainly help, but, my LORD this system was beyond tedious at league start for Those reasons alone.
This patch will address 10% of the mountain of friction they launched with.
I don't understand how they still launch with the same errors after so many years.
You are right on about the UI/UX as well. Huge oversight.
I really hope GGG learns from this, but they pretty consistently launch in this state.
Good for them for reacting in the right direction most of the time, but I'm so tired of them making the same mistakes league after league.
I hate they changed left click… I’ve never dropped a league faster than this
Too late for me I was pumped but these crafting league are just way too meh for me
I quit the League. If they fix their game might give it a second chance.
GGG making magic within a week. Savor it, boys. Lots of other kids have to wait many months or more after paying $100+ for their devs to even kind of care!
I am happy that they are making changes but let's not kid ourselves, this wasn't tested at all.
@@mattb1638 Why would you waste the time when everyone else can test in week 1.
For me it feels like they were too busy tweaking the core game and completely forgot to create a league mechanic for this league, so they had to scrape something together at the very last minute.
The crafting part is bad but the mapping is what really irks me. A league mechanic u cannot opt out of but u have to invest atlas points to make it somewhat rewarding. Without atlas investment its rippy for 0 rewards. Feels pretty awful especially with the location of the league mechanics wheels on the atlas tree are all over the damn place. The entire mechanic makes me really wonder who the hell play tested this and said yup this is really fun. Its really weird.
Here's hoping man, here's hoping.
I still have concerns with the monster mods and not being able to skip the mechanic. I play in hc and man it is so scary in white maps with no damage mods. I'm playing champion with full spell suppression grace determination. It's wild.
Great video! very good points. Keeping a positive attitude helps a ton and I'm grateful for your approach.
I appreciate their immediate response and the changes, but I just don't understand why its mandatory. A lot of this league's changes were making us be able to choose what we want to play, and then they stick a forced mechanic.
Personally, IDC if they make the mechanic incredibly op, I don't wanna deal with it. Just give us a button please
the button you are looking for is "standard"...as in how to play POE without the current league mechanic. I get not liking a league and all. However, the notion that you're going to exist in the league and tell them what should or shouldn't be in the game is strange to me. Sure, many league types are optional like sanctum/harvest/legion etc. They're not all optional tho...if there's rogue exiles in your map, you gotta run from them if you don't wanna fight them...kill too many mobs at once and beyond is in your map, well, now there may be a rare boss in your face....to quote Neon, this is a "deal with it" situation. In theory, they COULD put a node next to the other league mechanics to strike necropolis from the maps since they put it on the atlas tree. Still, I think that sets a bad precedent. If enough people completely dodge the mechanic, it significantly affects the supply/demand within the economy. As a dev, allowing that is probably a no go I would guess. I prefer their "let's fix it, make it better...and have people enjoy the mechanic" rather than, sure, remove it at will. There's VERY little forced upon you while playing POE with all the varying choices you can make, I think we're a bit spoiled in how much we can just cherry pick. If they decide a few things can't be ignored, I don't know that it's too big a deal. Every game from monopoly to POE has rules, after all.
@@TheTripleJski what?
literally look at affliction, the league 5 days ago. You didn't want to deal with it? just dont enter it. And its not comparable to standard because its not. I wanna play with other people the current league because its everyone starting new. There are also ways to disable most other leagues in the game from the atlas.
Most other mechanics either wont affect the map at all (rogue exiles, torment, beyond)
or you can just NOT do them.
Dont want legion? dont click the thing.
Dont want niko? dont click.
This applies to:
alva, niko, legion, deli, breach, expedition, essences, harvest, lab, strongboxes, abyss, blight.
Sure, they spawn in your map, but you dont have to interact with them, and they DEFINITELY dont affect the entire map and buff everything.
as for the ones that you mentioned, you kill them and move on. its not that every following mob is gonna be a beyond mob. its not comparable.
i just need them to tune down these modifiers im a bum im getting destoyed
it says in the notes at the bottom of the top section they will be adjusting some of the more dangerous mods especially at endgame
To me this looks already very cool. All I wanted basically itemized or less anoying corpse pickups. Like you know - not blocking and taking 10% of screen. Also - Fear of the Light is so worth picking up for me as well :D Spicy.
Glad someone else is reading the specific line about the tiers the same way I did. My immediate reaction was the same: "oh shit this could turn into late harvest league". I'm not gonna hold my breath, but these notes are enough to get me back to thinking about playing after quitting Sunday. Might just level a second build while waiting for the patch, cause at the very least these changes are probably enough to make it a mid-tier league, if not close to banger. The other stuff you mentioned can kind of be worked around by just ignoring the UI and just making sure you're 100% ready for every map before clicking on it. It really sucks that it auto-opens especially, but at least if you just prep 4-5 maps ahead of time and just keep it all in your inventory the whole time you can just run out of maps at the same time as the rest of the stuff you need for them.
should have asked them about a destroy button on ones you dont want. They get in the way of of trying to pick things up and stuff
This is exciting, I just got to act 10 so hopefully these changes are out once I hit maps
Video: Did they save the league?!
Answer: they already lost a huge amount of players so... no.
If you've already failed you've failed. The league will never go core, and it's just a huge miss for more players than a league has EVER missed for. Absolute trash.
I hope the monster mods will not go core. You have more faith than I do on that
the haunted modifiers on the atlas are both, the inc effect also affect the devoted ones
Great patch, but league itself got a slightly rocky start. Thank God they addressed it only 3 days after launch! How many devs react so quickly to player feedback?? I'm optimistic this'll be a good one
I am really happy that I stopped and took a break after campaign for 2-3 days. GGG always has this same philosophy of releasing extremely nerfed league mechanic and then buffing it very slowly.
Hopefully by next week, it gets better
Short answer: No.
Long answer: Nooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooooo!!
I disagree that theyve learned. This league launch contained every mistake they've make for the last 5 years. Overtuned and rippy , no rewards, tiny stash, clunky, unskippable.
It was a real walk down memory lane.
Artwork, music and lore were top tier as always though.
Does anyone know when stash tab sale is going to start
I rarely do the league stuff until then end of the first league so I haven't noticed how bad the crafting was. The map to map stuff though just seems awful. I like to alch and go and now I have to worry about moving random do nothing mods around. Also I feel like there is a phy reflect bug right now. I was playing my Ice shot build with 100% cold convert and I was still killing myself on maps. I have frenzy but that has never mattered in the past so I'm not sure what is going on with that. Might I am just not remembering right from other builds.
I hate the reddit drama queens but this league has been pretty ball busting. At first I thought I was lining up the corpses wrong or something because how could so many modifier effects produce such amazingly shit items? Still, glad GGG has switched things up and they've seen that if they want people to focus on crafting as opposed to mapping they're gonna have to make it at least a little bit OP.
Oh, some fixes. Too bad so many people already decided to skip the league
Kirac screwed my atlas. says the maps he's offering are T5 but actually T14. SUCKS
Aside from everybody apparently thinking the league is shit. Which I don't think it is. Maybe just realize how great of a state the game is in currently. Quit trying to bash the GGG after they just gave you a thousand great changes to the game.
Damn, and here I was planning a megajuiced craft for making a +1 chaos wand. Wonder if my old increased chance corpses will be buffed, and if they will buff the less occurence corpses too
I think the devoted modifiers are not rewarding by design, they added them just like something extra and the main reward was supposed to be the corpses/crafting but the way it was set up it was almost imposssible to get something good from the corpses(especially that even if you rolled good mods you still had to win the base type RNG)
Dunno there are still so much more.. Like automation... every1 using automation for guard skills... and then again potions to use on guard doesn't work. Kinda sus that i need to press my potions now cuz of it. LMB removal and potion stuff kinda miss with potions in my opinion
Ggg really just needs to give the game to the big name streamers for 2 days before release and then apply the inevitable buff patch before public release. They always put out something tedious and rippy and sub points out the complaints and they get fixed.
At this point i don't care anymore. It's the "Boring league where they destroyed all the fun stuff".
It's even worse than the league after the robots.
Where is "We made a Nameless Seer map icon, like we did with the strongboxes. Also he's no mud flavored and no longer blends into the terrain."
whats the point of ggg trying to make us spend atlas passive points on league content nodes? like what? is the league content. it wasnt meant to spend to interact with full potential of it. this league sucks. the whole idea of ggg to try to make it fun didn't work at all. why are we obligated to interact with the league mecanics? i'm just trying to open the atlas without get IK by a white mob
I thought corpse level was very important, AS it Limits ilvl and therefore modifier tiers
League mechanic was fine, don't get why people are complaining so much.
These changes sound great. Now they just need to tweak T17 maps and this is looking like a solid league after all
It was a bad schedule window a ton of games came out and stuff I am excited to play now. I was still playing but more casually now I will go harder at it.
Now that crafting has been turned online, I feel like rog is less worth it. My own personal L.
Crazy changes at a pace I didn't expect. Mark must have been sitting all Easter thinking of how to make this good.
Subtractem to become GGG's UI designer when?
I like the patch but as a non crafing player the league mechanic kinda sucks :(
I think it would still be important to be able to skip the mechanic entirely.
they clearly stated that they are working on it still... patch could easily be a week away
I was about to drop the league, as it is the worst league to date, but i'll stick around i guess. My only question is how the hell all of this wasn't in the game on leagues release? Do they even test them?
What about the corpse capacity of the morgue? 64 seems too low
The player retention must've been REALLY bad, huh. At least they're listening, that's good, I was about to drop the league. But I won't give them any praise for what they're planning, because in my eyes it's like a firefighter who first caused the fire just so they can put it out now.
Was apparently the lowest retention rate ever for a league
I don't think people realise how busted the modifier rating change is. I believe it's with 8 or 9 corpses (Maybes it's 10) u can guarantee only T1 mods on ur item. Then all u need is to scarce/increase the weightings and u can more or less gurantee a 6 T1 mod, 6 link item. Basically a mirror tier item. The only crafts that will not be possible are the ones that's require influence mods which will have to be gambled through tradition means.
Depending on the drop rate for the tier increase corpses either they will be divs each or crafters who know how to use the mech will be flithy rich
Someone will make a "corpse calculator" that will show exactly how the weighting and mod tiers change with x number of corpses which will make corpse selection much easier. The UI is god awful and the mechanic is not very fun or intuitive to interact with. How someone play tested this and thought yep this is super fun to do over and over. The crafting is not my biggest complaint of the league my problem is we have an in map mechanic that you cannot opt out of but you have to invest into on the atlas tree to make it somewhat rewarding. That to me is a big problem. Without atlas tree investment that mapping mechanic is rippy for 0 rewards. That kinda sucks. Hate being a doomer and complaining about stuff but that one pisses me off.
@@madhatten5123 I personally think corpse crafting is fun. And haven't been having any issues with the league mech I've been doing deli breach in t16s. The mobs just die before their modifiers actually matter but tuning them down is good and is exactly what they are doing
@@mas0ny149 I don't have any issues either, but the league mech exposed a lot of zero def builds out there, that's for sure.
Grimro already did, you can go check it out. 1000% increase guarntees you at least 9/10 for chosen modifier. Tier rating needs to be 500 to get at least t2 on the selected one@@madhatten5123
@@madhatten5123 its already out there ;)
we want to feel our OPness bigger than it is right now :D :D
I've never played a Righteous Fire Chieftain, but I looked at Pohx Kappa RF Chieftain and it looks similar to your build with most of same gems. In Act 9 with your build, doing good. some dying, using some equipment that dropped but kinda works, bought some stuff just for right gem color sockets. Need to fine tune Frostblink setup - not using it much for dmg, weak, , using Fire Trap and went back to Rolling Magma with it for better dmg right now.
im just trying to get currency with my league start....trying mines used what little currency i have to max my normal resists.....almost failed 2 T1 maps because of the modifiers from mobs....and just had a T4 brick because everything but 1 thing had a mod
the best mod i see is 500% increase chance/ 300% scare / 100 tier. the other meta is explaining it self. this will make crafting easier. a lot easier.
you want fire base just thrown like 5 500% fire chance and 300% scare to other. maybe add 500% chance for defend mod.
also if you really want a good gear you need to put +100 tier too.
t 16 Map drop rate = 0 , I used 2 scarab cartoraphy = 100 drop rate , but that map doesn't drop any maps
really GGG ~~
?
Aren’t the corpse levels influencing the item level? And thus it actually is important to have the corpse level sorting?
that's what I was thinking when he mentioned how unimportant they were...idk maybe i missed something
better question why does ggg continue to add stupid crap like that into the game when everyone hates it other then apparently the developers obviously who are not listening to advice lol the click on random shit mechanic like hey look a popup window everyone loves mini games were you see intrusive popup windows that you need to click to be rewarded with nothing hahaha so much fun keep adding these things we love them awesome
this league is worse then automation lol
On my first tier 2 map i got the nameless seer spawn mod which gave me a stormshroud havent gotten anything else good since
Lucky you. I've seen him 4 times and the best item I saw was Wake of destruction boots 😂
@@truuuupR oof ya i had all trash and a stormshroud and badge of the brotherhood to choose from. Funded fixing my gear/first 6 link. I never even found the nameless seer last league.
Bro LOVES to say "ui/ux"
I am willing to give them a chance to do whatever they need to do. You can't hit the mark everytime ^^ The game is still one of best games I've ever played, whether the league mechanic missed the mark or not ^^
Did they just add it or in a few days??
No opt out still is a massive failing.
made a couple pieces i used during the campaign, and then outside of that i think the whole league mechanic has made me about 10c by the time i finished the atlas
Only worthwhile thing I got from the corpses was a 10% movespeed boots in act 1, everything else has been garbage so far
These mods are insane. Great league to play a attack build. You will be able to print weapons with t1 prefixes attack speed and Crit.
I'll let other people mess with it first but as it stands it will continue to not be worth my time considering had -2000% chance to roll lightning and still rolled added lightning damage on a weapon
Gonna be interesting...
Calling the Embers mid is being super generous. I had a map mod for 400% increased quantity of drops, tossed on one of my tattoo embers and got a big fat goose egg by the end of the map. I mean yeah 400% of zero is technically zero, but that feels goddam awful. The ONLY good ember so far is frogs because it lets you go ignore a mob type or mod you are afraid of. Also I'm okay if this ends up busted. That's what we NEED. Right now it is worse fossil crafting but with extra steps.
For those who didn't know, the atlas passive that reduces/increases the haunted modifiers effect will be applied on BOTH haunted and devoted modifiers. Maybe that's the "high risk, high reward" logic but I found it weird. As during the live stream, Mark introduced as if they are separate from each other. And, in game, they were actually separated, affecting different group of monsters.
Had the div one, dropped exactly 0 divines. Scuffed.
thank god i've become a sanctum enjoyer for the first few days of the league
Surprise!! Patch notes are an April Fools joke!! Haha!!
APRIL FOOLS!!!
Cool vid, great changes, and sweet hoodie. Glad to see it!
in b4 its just an april fools joke, since they posted the notes on april 1st xD
Can someone explain to me what this W-thing is all about? Maybe it's because English is not my first language, but I don't get it ...
W for Win, L for Lose
@@andregericke2777 Ah, OK ... Thank you :)
April fools?
poe bad
Nice
Yes I agree, reducing the clutter of just pointless things.. Some sorting in the menu would be great though instead of having to copy paste like "caster" every time you open a window.
Love the state of the game, don't love the mechanic simply as I can put it
hellya i was about to skip this league but changed my mind will start tonight
Doesn't seem like enough for me to start the league just yet
They need to make the corpse mods stack in the ui and have a drop down for each mod that lets you select what corpse you want to use for the mod. Kinda like how the crafting station ui is with the drop down that lets you choose what tier of the craft you want.
Edit: watched further into the vid 😂. Their solution seems great excited for these changes
Thanks for the video - great recap
had a 25% chance for the pack leader to drop a divine, didnt get a single div xD
It is a W. However, I don't think handing out T1 for every craft is a good idea either.
That's why people are upset lol everybody wants perfect gear in 1 day of playing mechanic felt solid a little ripped but not bad and the crafting is good if you prepare long term short term it's still a good way to get a quick 5l and minor 1 or 2 mod targets
This is gonna be so broken lmao. I’m here for it
Did they add the ability to turn the mechanic off? Because that's what would save it.
Can u share pob for frostblink build !
I almost hope they revisit the "all modifier Tier rating" thingy. Getting harvest level Crafting might be almost boring, if I have a mirror level BiS item within 2 days of grinding corpses then what am I playing the league for any more?
What items are mirror worth even with just 6 regular t1 mods tho. Most items will use influenced or veiled mods or incursion or delve mods blabla
@@afscrew123 Yeah, I know, it was kind of a meme. Since I'm barely touching red maps yet (SSF) I honestly don't know what kind of "meta crafts" necropolis can get you. So idk if it can spit out influenced items or whatever. On the other hand though, influenced items are pretty rarely used these days so 6T1 regular affix for most items is very, very close to mirror tier (bar the synth implicit ofc)