Planetside 2 | Time To Gear Up Episode 59 | The Heavy Cheeser
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- Опубліковано 19 гру 2024
- The last episode of this series was all about the NC, and was about as "NC" as we could get in one loadout. What would the TR version look like? I think this is it... If you enjoyed the video backhand that like button! Feedback is always appreciated.
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►Ammunition Belt: Is it worth using now? | Planetside 2 Gameplay : • Ammunition Belt: Is it...
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#planetside2 #loadout #camikaze78
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The last episode of this series was all about the NC, and was about as "NC" as we could get in one loadout. What would the TR version look like? I think this is it... If you enjoyed the video backhand that like button! Feedback is always appreciated! If you enjoyed the video backhand that like button! Feedback is always appreciated!
►Become a member on the channel today : ua-cam.com/channels/mikaze78.htmljoin
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Connect with me!
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Can you make a vid of each faction{4} Araxium WEapon tutorial? Sucks you can't test them in VR. Things have changed over time so curious, also a new ish player and would love to know what to Arax first. Ok second, Godsaw is first i guess.
I have heard rumors that the shotgun under barrel shotgun does more damage than normal under barrel. Stuff like that.
Instead of battle hardened, use regeneration 5, and instead of the adictive seringes, use c4
The absolute Dakka loadout is the Chaingun + Anniversary edition Chaingun. BIGDAKKAAAAAAA
I got so many people because I'd fire the entire mag, then they'd come around, and I'd have the second one ready. Worst part was reloading
"How many chainguns do you want soldier?" Yes...
Beautiful
Just thought that I missed one point on that loadout ... Firestorm instead of ammo printer ... To be the embodiement of dakka. But hey, I got featured, I'm happy with that
Damn that would have been an interesting addition... always next time chief! Thanks for sharing!
lmao man stores his ammo where doom guy stores his weapons
Ah of course, this explains it all. These two have some next level inventory management skills.
"Overall it isn't the most impressive-sounding directive reward"
Damn, does that fuckin' sting. BECAUSE IT'S TRUE.
Sometimes the truth hurts my friend...
Loadout: BUFF BUNNY
Praetor Buff-Cheeks is a veteran of spandex squats and pre-workout induced rage. His hard ass doesnt understand flanking and angles. He believes in rushing into his own concussion grenade indoors and melting the first enemy in sight with superior time to kill.
Class: Heavy Assault
Primary: Eridani SMG + Laser + Soft-point
Secondary:Ns-44 Commisioner
Tool: Decimator
Ability: Adrenaline Shield
Suit: Ammunitiin belt
Grenade: Concussion
Utility: Med kits
Implants: Catlike + Occular Shield( Rank 5 must)
Melee: Lumine edge
This class makes indoor engagements as close to call of duty as it gets. Keep bouncing around, climb on every object and fence while you overdose on medkits and hit the Reload after every kill. This class is a true treat when your mind is impaired by intoxication.
Decimator is your true backup to finish the last enemy. Dont forget to put on the tightest purple leggings before you superset enemies.
Loadout: MLG Low
Class: Heavy Assault
Primary Weapon: Anchor, MSWR, Orion/Betelgeuse
Secondary Weapon: Commissioner
Launcher: Decimator
Ability: Adrenaline Mesh
Suit: Nanoweave
Grenade: Concussion
Utility: Medical Kit
Melee: Amaterasu
Implant 1: Carapace
Implant 2: Bionics
All this talk about nanoweave armor got me thinking, maybe we should take a more direct approach to closing the skill gap, starting with our very own Cami. Enter the "MLG Low" loadout. With the exception of the implants, this is a pretty standard meta build for the game today, but the implants mesh together simply to nerf the operator. Having both carapace and bionics on at the same time leaves the user 600 health and 0 shield. That's right a strait nerf. This challenging build will prove whether Cami is truly elite by giving himself only 60% of the active health of just about everyone he faces.
I've actually run with a similar loadout before. In small doses it can actually be a lot of fun, b/c you end up being much more ambush-y than a normal heavy would (b/c every bullet that hits you matters so much more)
Build; The Pyro
Class, Heavy
Thumper, Auto Mod, Fire Mod.
Xbow with Fire Bolt.
Grenade Belt, Con Grenade .,
Ammo Printer, Occular Shield,
Massamune.
Melee Weapon, NS Firebug.
Just my personal opinion but the scorpion with fire ammo would be more fitting tbh... anyways its your build not mine so do anything with it.
Try this one for size
Primary: MGR Promise (with forward grip and smart feeder)
Secondary: Emissary
Tool: Decimator
Ability: Resist shield
Suit: Nanoweave armor
Utility: Restoration kits
Implant1: Assimilate
Implant2: Firestorm
Melee: Amaterasu
This build made for crowd controll, you need to prepare carefully your position (preferably some chokepoint) , sting yourself with restoration kit and start shooting. You know how the promise works, never stop shooting.
0:45 Squid Pro Roe Mr. Powers…
Loved your spirit, and watching you empty out real bullets and not fricking lazer on people :D
Angels of Death are the NC equivalent for the TR.
Orks look upon this absolute unit and shed a few tears of joy.
🎶I've got BRRRRRTs that jingle jangle jingle...🎵
is this the double chaingun heavy? or butcher chaingun heavy?
how about another chaingun loadout, Murray?
Funny Crab Man:
primary: pump shotgun of your choice, any attachments
secondary: CHAAAIIINNNNGUUUUUUNNNNN. with laser site
other slots can be whatever you desire, however the implants, oh boy the implants
catlike
sidewinder
crouch and strafe into enemies while hipfiring your chaingun and laugh maniacally as they struggle to hit you as you pelt them with more cheese. strafe while crouched like your life depended on it. this loadout is comical and i use it from time to time. even if this doesn't get the most votes, i recommend you try it at least once when you get the chance. also blame bread for turning my attention to this crab meta build
To answer your own question 6:19 where does the cheese heavy store his ammo. I guess he is equipped with a bastion armor.
Other question: does an extended mag watchman contain less ammo + reserve than the butcher?
Wow you have really stick to this game content for more then 8years! Crazy Dedication...
Loadout: Smoke and Mirrors
After being exposed to anime, your NC Heavy Assault has become infatuated with Japanese culture (particularly Ninja and Samurai). Remembering the words “where there’s a will, there’s a way,” they embraced their inner Infiltrator. Not letting their hulking size or lack of a cloaking device stop them, this loadout is crafted with sneakiness in mind.
Cosmetics: Equip the most weaboo-inspired cosmetics you own
Class: NC Heavy Assault
Primary: Warden
Attachments: HS/NV (or if you have the Infravision Implant unlocked, use your preferred Scope), Suppressor, Underbarrel Smoke Launcher, High Velocity Ammunition
Secondary: NS-44L Blackhand or Hunter QCX
Attachments: optional Scope, optional Laser Sight, and in the case of the Hunter QCX, optional ammunition type
Melee: NSX Amaterasu
Tool: N/A
Grenade: If Smoke Grenade ASP unlocked, Smoke Grenades. If not, NSX Fujin or NSX Raijin
Ability: Any
Suit: If Smoke Grenade ASP unlocked, Grenade Bandolier. If not, any
Utility: Medical Kit
Implants: Infravision (if unlocked), Minor Cloak (if unlocked), Sensor Shield, Spring Step
Play style: Being and honorary Infiltrator, this Heavy Assault loadout focuses on long-range engagement and silent melee assassination. However, your weapon roles are the reverse of the standard, with your primary used for CQC engagements in your smoke clouds, and your secondary used for sniping. Use your undebarrel Smoke Launcher (and if unlocked, your ASP Smoke Grenades) to quickly disappear from your enemies’ line of vision. Finally, being a stealthy boi, you are not allowed to use explosives if any kind, including your Rocket Launcher.
You could probably live with a Watchman since that still has a ton of dakka
Your quips are on point my friend
Loadout: the hidden demolitionist
gear: primary-any you wont need it where were going
secondary- hunter QXC (attachments- your choice of scope, laser sight, explosive bolts)
tool- recon detective device
ability- stalker cloak
suit- nanite auto repair system
grenade- up to you
utility- auxiliary shield
melee- NSX Amaterasu
implants- ammo printer, deep operative (deep operative is optional if you think your stealthy enough to sit in clusters of tanks un-noticed)
Lore: ever since Johnny was a little boy he was a very smart unorthodox little lad when he grew up and joined the fight for Auraxis he always noticed the pesky things called vehicles.
he also noticed that these things got pretty banged up sometimes and would retreat to the back lines. Johnny wasn't like other soldiers he had his own way of dealing with these things.
Editors note: low or not this works surprisingly well against most vehicles and it makes for a good laugh when a big old tank see's a whimpy little infiltrator with a crossbow on there death feed
Loadout: Boomstick Surprise
Class: Light Assault
Ability: Ambushers
Implant 1: Nightmare 5
Implant 2: Covert Drop 4/5w
Primary: Your pump shotgun of choice
Plenty of room for interpretation, but you get the idea. Jump in, disappear, kill, disappear, rinse, repeat. I typically run Adrenaline Pump in the suit slot to get more distance while invisible, but Flight Suit or new Ammo Belt could be nice here.
Even Camikaze sees the weird Vanu cat fetish, take notes
I know what them VS are up to... kinda freaky if you ask me...
No soldier should be able to fire that many bullets in a minute
How do you use a Chaingun on your pistol slot?
why does koltyr look so good omg
I guess the purple/pink atmosphere?
Loadout: "Splish Splash your chokepoint is trash"
Faction: VS
Weapons:
Lasher X2 - HV/NV scope , High-cap mag
Emissary - 2x sight, Laser sight
NS Decimator
Default knife
(if you have ASP heavy weapon secondary, use Sirius + Lasher)
Gear:
Resist Shield
Grenade bandolier
Concussion grenades
C4 if you have medics around, Medkits otherwise
Implants:
Survivalist
Catlike
(rank 5 not required for both)
This loadout is made to lay down suppressive fire around corners, doors, corridors and covers, and is capable of melting entire squads if you manage your positioning correctly.
It is weak in 1v1 situations, but you can still use the Emissary (or the Sirius) to defend yourself if you need to.
Resist Shield and Survivalist will give you a lot of uptime. When your shields are about to go down, fall back, reload, wait for your overshield to recharge a bit, then go back lashing.
Catlike allows you to stay crouched and moving in front of your friendlies, thus allowing them to shoot above you, to avoid friendly fire from them and from you.
The concussions allows you to pin down a group of enemies and make them easy targets to sweep with the Lasher.
"Shiny Disco Balls of Doom shall rain upon your enemies.
Show them what enlightment is about.
Make Papa Vanu proud."
Quality narration right here ! :D
Thank you kindly sir!
I GOT A LOADOUT: Discount Light Assault?
Medic
Equipment: Pump-action shotgun of choice (Optic of choice, ext mags, slugs), NS-45 Pilot or NSX Yawara (Suppressor, optic of choice), Frag Grenade, Restoration kits, Powerknife
Ability: Nano-Regen
Suit: Adrenaline Pump
Implants: Springstep + Catlike
Basically, you use the pistol primarily and use the shotgun for distance where the pistol won't suffice. The pistol reload is fast, so you can trigger Springstep consistently, granting you uberfast sprint and crazy jumpheight. Use the mobility to abuse the environment and get the drop on people, because as annoying as it is to get killed by a roof-hopping LA, when it's a non-jetpack class it stings all the more. The bonus is that with a suppressed pistol, you can force a reload when you need the speed without putting yourself on the minimap (I prefer the Yawara for this as it's only one wasted bullet). It's also just a fun challenge-mode in that pistols are harder to use as a primary than most other weapons (coughcough except the Commissioner).
Jump gracefully, sprint fastly, and farm all the sanics- er, certs you can with a pistol. Damn good fun!
The Stealth Heavy
Wear your black camo for effect.
Feel free to fix the loadout. Been away for a month or so.
Primary: Viscount
Secondary: Suppressed pilot
Av: Deci
Grenade: concussion
Implant: Sensor shield 5
Implant: Athlete 5 or Surv 5
Mobility mesh
Resist shield
Have u tryed "the COSPLAYER" ?
This could be for the Idiot series. If u remember it.
someone who creates a class just to recreate some other game and its experience. For me it would be HALO- ODST troop with the standart loudout.
It woul be a NC light assault, running with the blitz mp, lasersight, silencer, a 3.4 scope. A rebel sidearm with 2 times scoap and lasersight.
The standart frag granate. The rocket rifel would be just dead weight but there are medkits in the utility slot.
For the Implants: There go in safe fall and carapace. (odst's dont have shields)
The knife remains the standart one.
Now would come in what makes the ODST what he is. This loadout is only alowed to drop into battel by drop pod or transported via vehicle.
So get the drop on your enemies and hit them with shock tactics.
As a Flavor text, this would come from your drill seargent:
You are now an O D S T. Orbital drop shock trooper, now get in your pod. Take your gun and start to dance, the musik is coming up.
What are you babeling about shields? You are no fancy shmancy SPARTAN. If you die, the next one drops in line.
Use your jetpack for an adavantage, you are a bullfrog now.
We do a moderate amount of Wagh.
A fair amount of Wagh.
I love to see the auraxium weapons used in kits so much clout
Throughout the entirety of this video I had a massive shit eating grin on my face as someone who exclusively plays TR.
The way to kill your headshot ratio. And the hit ratio too.
Loadout: Halo 2 Legendary
Faction: TR
Class: Engineer
Primary Weapon: PDW16 Hailstorm
Secondary Weapon: NSX Yawara
Ability: Spitfire Auto Turret
Suit: Advanced Shield Capacitor
Grenade: Sticky Grenade
Utility: Auxiliary Shield
Melee: Default
Implant 1: Regeneration
Implant 2: Cat Like (for the patented Halo 2 10ft vertical)
Supplied with a m6c magnum, m7 smg, and a Mark VI suit, ready yourself to fight against the Planetside 2 equivalent of aliens and militiamen. Your "extremely resilient" shields will give way to one sniper shot, but at least they recharge a lot faster.
Run Bionics over Regen for an even more authentic halo experience
Alright this loadout is the "upside down lag wizard." Why? Cause of the "input lag" for this loadout which is apptly named because I know Cami cannot stand this >:)
Heavy Assault
NS15 OR Punisher-chan either w/ preferred attachments
Thumper secondary if ASP (OR commi w/ preferred attachments)
Deci launcher
Amaterasu knife
Adrenaline Shield
Nanoweave
Conc nades
Med Kits
IMPLANTS:
Catlike and Sidewinder
Utility pocket flash
Enjoy your "input lag"!
V5 buddy. V5 >:)
The TR, where the currency is spent shell casings.
your scripts are just amazing
Appreciate it mate, always have fun with this series!
and the best footage of course comes from the Holly Church of Ti Alloys !
*shudders*
would love to see an in depth CAMI take on my surf class I just finished a challenge jump I set a while back from crossroads all the way to j908 (4 base tiles or so). i would say the overall feature of the build is more based around the movement than the gunplay because there are far better options for hardcore pvp than this. With that being said It is an absolute blast to play and feels really good when you manage to pull off something you previously didn't think was possible.
Build Name: BIZY Surfin
Primary: GD-7F ( you already know)
Secondary: Punisher Smg (impulse nade under barrel the x factor)
Tool: Rocklet (typhoon)
Ability: Icarus Jump Jets (Maxed helps Alot)
Suit: Flight suit (also Maxed helps alot)
Grenade: NSX Fujin ( Really the primary weapon as of late hit the surf with the intentions of a fly by headshot might go 1-20 but when you hit it you feel like a god)
Utility: C4 (Arx for style points. (also a main feature of this build or any lighty for that matter)
Mele: NSX Amaterasu ( the fall back to the Fujins when you miss if you want to be full ninja after you vows against lead)
Implant 1: Safe fall (A must Have for this class)
Implant 2 : I run Avoidance after the latest Update ( But you can mess with this one previously i ran sidewinder, survivalist , athlete )
Tactical: Corti Bomb or pocket flash to get ya going
clip for context: ua-cam.com/video/r4hB7pgo_uo/v-deo.html (also my latest video check it out if you get free time)
This will not be easy to get the hang of but well worth it when you fully understand the way it works.
The biigest thing is to look sideways while using your juice (< = Jumpjet fuel) this is how you maintain momentum and then you let go of the juice peak forward and repeat.
if you have any interest id be happy to show ya the ropes and get ya going. if you have any questions just lmk.
(Oh and people will call you a hacker alot so fair warning lol)
As always loved the vid and appreciate creators like you in this community much love and keep doin your THANG.
As a wise man once said: I am heavy weapons guy
No need to bring weapons if you ARE the weapon. Cheers mate.
The real teamplayer, TR combat medic with shield regen equipment, revive nades & grenade bandolier, your choice of implants, and c4 for you need to blow something up, for primary id say stick to good ole reliable cycler ar, for secondary the TS2 Inquisitor.
The financial cost of all those bullets is gonna be insane
Wohoo! Chaingun heavy!!
Wait how did you get the Mini gun for secondary slot?
ASP perk lets you carry heavy weapons in the secondary weapon slot.
I use it on my NC heavy to bring a jackhammer shotgun instead of a pistol.
ASP, you can unlock it after reaching br 100 or wait untill you reach br 120 so you don't miss out on the dreadnaught badge.
Not having firestorm makes me very disappointed
The original commenter just made that comment earlier, a miss opportunity sadly.
@@CAMIKAZE78 One shudders to think of the amount of dakka a MCG with firestorm active can vomit out
5:11 That was the worst "Y'all" I've ever heard in all my time in Texas.
Gotta put up a treaty to ban foreingners from ever saying it.
Edit: Good video though
And now with new nanoweave the survivability is more reasonable.
1 dislike is from the nc wishing they had this much dakka
Loved the video!
Thanks mate, appreciate it!
I wonder what an " NC build" (ultimate team killer build) would look like?
if its heavy assault then a skoprion is a must pick
Do you accept loadout suggestion in videoformat?
Only via comments mate, to allow for fair voting.
@@CAMIKAZE78 Well, for T7 i recommend one specific build what would make this weapon slightly more competetive in 1v1. I'm talking about Catlike 5.
One of the unique features of T7 is fixed CoF even while your character is mid air, this allows you to utilise catlike to dodge headshots while you spool up your gun and you still be able to shot relatively accurate while jumping. This effectively throw enemy's aim and give you more room to breath in CQC engagements.
Rest of the loadout: laser sight and never ADS, adrenaline, nanoweave - golden classic. For second implant there is 3 options. First is Sidewinder, really stacks with nonADSing minigun. Second option is Firestorm, this one of the few weapons in the game what doesn't turn in to uncontrollable garbage when implant triggered and doubled bloom is not a problem since 0*2=0. Third option is more of my personal preference and i use it on many different loadouts and classes - infravision + universal smoke granades ASP perk. Idea is simple, how can you fight someone if you can't see him :)
I'm not carry T7 as secondary, because i find myself not using it most of the time unless it's something with semi-auto. Anyway if you really curious to see how it works before trying i have vid called gayfrog assault, there is only 1minute of action and then just explanation in broken english.
400 Rounds? WE NEED MOAR DAKKA!!!!!!!!!!!!!!!!!!!!!! FOR THE EMPRAHHHH!!!!
This man is nothing but ammo
He has become the ammo
His ammo had ammo
Jesus is among us and he's made of bullets
He rejected humanity and returned to bullet
He doesn't have IQ he has ammo left in magazine
how can you carry two heavy weapons? Sorry, returning player, haven't played the game for years.
The new ASP system, which essentially acts as a prestige system lets you take a perk that lets you equip the Heavy Assault heavy weapon in your secondary slot. :)
You should have used watchman instead of Butcher i think. Higher RPM and all
Big dakk energy
When get Seeker Crossbow review? Crossbow go Brrrrrrrt.
NC approved.
Moooaaarrrrr
I wish I could use this
It is a good thing nobody is an engineer main for that obsolete joke....
Excuse me while I load my underbarrel grenade launcher with malicious intent....
Loadout: The gaussest saw.
Primary weapon: Piston with slugs and extended mag.
Apart from that, play heavy assault with the most meta equipment.
Hooked on the NCs high damage model, this soldier knew he couldn't rest until his automatic weapon did more damage than any other heavy had ever dreamed of.
P.S. rip Briggs.
i would discard the slug since Gauss SAW is good for range anyway
Uhhh
Carv-S has 200 rounds with the mag upgrade.
just sayin.
Haha Terrans go BRRRRRRR
Gatling good
comment for the almighty algorithm !!
man Heavies got all the unique weapon that ticked all my neuron in all 3 factions and im a god damn Light Assault main...the only weapon that is fun and unique is VS one for LA while NC and TR feel generic
I absolutely hate how good TR and VS at close range. I dislike their aesthetics so there was only one choice left for me and it an awful experience trying to defend or capture points as both vs and tr seems to constantly have an upper hand at doing so unless you just bury them in numbers which isn't possible at all times.
Yeah TR aren't broken at all
Walking meme XD
AHAH, TR go BRRRRRRR
The Overkill Loadout
Light Assault Class
Primary: Bruiser (whatever attachments you want)
Secondary: Blitz (or Emissary) with whatever attachments
Rocket Rifle
Ability Slot: Ambusher Jump Jets
Suit Slot: Grenade Bandolier
Grenade: Smoke Grenade
Utility: Restoration Kits
Knife: Carver
Implants: Carapace and Infravision
The point of this Loadout is to be the effective portal to the afterlife. Barge into a choke point or contested room and kill all there is. Give yourself a restoration kit and throw in a smoke grenade and jump in quickly with the ambusher jets and fire off the shotgun for some cheeky kills or use your high capacity SMG or Emissary to rack up a lot of kills before anyone can really react to the absolute chaos you unfold. The Carver is there for the juicy one shot knife kills. This is an expensive loadout but it is well worth it.
Keep it spicy!!
We need an option on the black market: the player can choose a weapon from other faction (this choose can be change every 48hrs)
This option use mérit points.
With this we can deal with the unbalance.
I NEED AMMO!
I want to like and play this game but man, every year or so I install it and uninstall a few hrs later. See ya next year
Democracy is a good thing isn’t it, well for you guys not for me. Interesting, didn’t someone else say that. Oh yeah STALIN
Do the no implant challenge
But... ma spandex :(
More dakka.
Dragoon with explosive ammo, any class. That in its self is torture
Ugg... Makes me wanna quit playing NC Heavy.
You say Dakka wrong, its pronounced Dak-kar not Daccar.
Is this Game still so god damn p2w?
Never has been boss man.