Alright having gotten paranoid from one actually quite valid "why didn't you do this" which was Winstons jump, ult, jump again. He tied with Rein+Tracer in none assisted sprint so there you go! Nice spot guys! (Genji Dash, Ult, Dash is fractionally slower than Trace+Rein too). Once again apologies for not being 100% perfect, about 15 hours went into this but I am only human!
I've been wondering what's the maximum healing you can have at once mercy healing ANA biotic grenade zen harmony orb (his ultimate is cheating) (basically infinite heals
Okay so I would like to clear things up. Tracer's blink is *ONLY LIMITED IN GAME* for balance reasons. Basically she can just blink infinitely so she would win all race in no time!
Kashmir Duchien Of course they're talking about the game stats! If tracer can blink unlimitedly, then other characters bound to be able to use their abilities the same way. So it becomes incredibly unbalanced.
you should find out how fast you can get one person to walk. so tracer+ Ana boost + Lucio + custom game settings etc. I would test myself but I don't have friends.
Just by the way, the method of Junkrat travel was inadequate because he can place a mine behind him mid air and fire it then allowing him to go much faster and I bet almost tie with tracer.
...Can we make it more than 10 minutes before a "Why not this?"!? Having gone and checked it's very quick but not Tracer quick. And doesn't get affected by Ana.
I used to watch the build battles along time ago and was looking up random overwatch videos and found your channel again. Subbed and ready for more hilarious moments.
A tip on Mercy's flight, you can skip going slower at the end by pressing shift right before the slowness kicks in. You'll manually stop the flight, but maintain the speed you had, giving you just that little bit of extra distance.
If you jump as soon as you land with lucio you can gain momentum if you jump down a sloped surface (stairs). You also do not lose momentum unless you run into something. Lucio also gains a slight boost from wall riding... Lucio can be insane if he isn't run on a flat surface in a straight line... Oh if your wondering... only lucio gains momentum like this... Its because of the way he 'skates'
2 seconds into the video and I hear, "Gotta go fast! Really fast!" in the voice of Rage trying to imitate Tracer's legitimate British accent. Brilliant! XD
What about Pharah's rocket jump? There was nothing in this saying what direction the player had to travel. I am thinking that Pharah boosting upward might be faster then Tracer teleporting forward? Not trying to annoy you AT ALL, just an idea :)
"Dino, you take me, and then Veno can take Twitch" "I'll take you anytime you want, baby" "I was planning on it" - bwah!! Rage's reactions are always priceless.. I love how hard he tries to be cute when responses like that happen, even though I can usually tell that he's not quite expecting it.. and oh, how moments like that *make* group videos like this for me
You overlooked the fact that Lucio has the unique property of retaining his speed through repeatedly jumping or bunnyhopping. Test him with the Amped Up speed boost with him constantly jumping. I hear he can gain momentum going downhill too.
Wow rage the first time I found your channel was when you started the quick build challenge and I havnt found your channel in a few years and when I finally found BOY your channel has grown good job mate
Incidentally Rage, I think Pharah is capable of faster travel than you managed when you tested her. I don't think it's close to winning, but if you aim the concussion blast directly down whilst moving forwards, and rocket jump immediately afterwards, it propels her much farther forward than with a concussion blast on its own. This being because by the time the concussion blast hits the floor, Pharah has already moved slightly in front of it, meaning that it is in the closest proximity possible and results in the greatest momentum. Combined with the rocket jump, Pharah is launched at approximately 45 degrees, which is ideal for attaining the greatest distance. This works particularly well on stairs, though I couldn't explain why.
Do a new version with Sombra, that'd be interesting. Also, what about Genji swift striking into low HP enemies? He could dash nonstop with Ghost Dashes. Sure that's enemy assistance, but it's not insanely difficult to calculate
If you changed mercy's shift ability to 'fly when holding down' and then let go before you start to slow down and/or have the person she's flying to above the ground, so she has a chance to fall, she might be able to beat rein or tracer.
Rage in the elimination stages you should have switched the characters between everyone and tried it again to eliminate the faults caused by different reaction times ( hope you understand what i mean because its very badly worded
I have an interesting suggestion. What's the fastest decaying overtime possible? You could have everyone sit on a control point for like an hour while you do something else then have some people go off and measure how long the overtime lasts. For in-field application you could make friends on a control point match and see who kills everyone *cough* BETRAYS *cough* first. It's not as action packed as your normal things, but I'm quite curious. You could also do a bunch of tests to see if the decay rate caps out and when. Thanks in advance.
Did you try testing Tracer's Recall speed? As in have her run the 50m backwards with the 3 sprint set at the end, then recall and run the remainder of the sprint
Wait, if Reinhardt charged someone with normal physics wouldn't Reinhardt automatically crush the persons's skeleton and organs killing them instantly?
I want to see the longest hook. I suspect it will be throwing a hook at a mercy while Pharah concussive blasts Hog backwards and the mercy starts to fly away the moment as the hook should connect. Mercy should get dragged back to where the hook connects plus the original distance of the hook plus the new Roadhog offset.
During the final race tracer started microscopically behind reinhardt. This may not change anything but because of the small margin of victory I think "undisputed sprinter" is a bit much.
*You're actually wrong in just one thing!* _Tracer_ is not the faster above 50m! _Lucio_ can outspeed her on a regular 100m sprint cause she has to wait 3sec for her blink to come back.
You are supposed to test this by contesting numbani, or any other capture cart map, with the most minimal of time and successfully back capping it to victory!
Widow would have been much closer in the race for the sprint if you used her grapple on the side wall on your way there and pressed space before you hit the wall, propelling her into the finish line, not sure if she would have won, but she would be closer to do so.
Winston with jumpreset after his ult is much more faster then everything. You can jump 2 times at the same time so your jumpspeed is additive, when you do this during the jump-airtime. Sry for bad english.
Hey Rage, would spacing out Tracer's Blinks make much difference? Like Not spamming all three in one go in the long haul. I think you can manage 5 blinks if done right before having to do all the recharges.
This is situational based on the map and area of the map. For example genji has his "super dash" (not sure the true name) where he dashes at an obstacle mid jump and holds down his jump and flies across the map. If this were considered, genji can get across a map the fastest. But I can't disagree with you in unassisted sprint though.
I don't know if you have done this yet, but what is the max amount of health/armor/ultimate that is possible? adding Torb armor, a symetra (sp) shield, what is the max amount of health it is possible to have. enjoyed the video as always.
Winstons ultimate gives him 1000 hp. I don't know if he can pick up armor or get shields while in his ultimate but let's assume he can. Lucio's ult will give him 500 hp. That 500 hp will drain quickly of course but at the moment of Lucio ulting Winston will have 1000 health, 75 armor, 25 shields, and 500 sound barrier wich equals 1600 hp. I think that's the highest you can get without messing with custom game settings.
Reinhardt's MAXIMUM Potential: bit.ly/2ppfymG Don't miss this one, it's the best yet, he just ridiculous!
RageGamingVideos could you remake this video with lucios rework and wallride added speed and the speed boost from leaping off a wall? thx
RageGamingVideos j
Alright having gotten paranoid from one actually quite valid "why didn't you do this" which was Winstons jump, ult, jump again. He tied with Rein+Tracer in none assisted sprint so there you go! Nice spot guys! (Genji Dash, Ult, Dash is fractionally slower than Trace+Rein too). Once again apologies for not being 100% perfect, about 15 hours went into this but I am only human!
RageGamingVideos I just noticed that your binding of Isaac science guy looks like he is on team rocket even though it probably means rage
hey rage i would love to know the maximum height you can reach in the game
That's on the list!
genji gets his dash back when he uses his ult
What about Unlimited Ability cool downs? Tracer Obliquely wins but who is second?
I'm so glad the slowest character Reinhardt won :)
Rusty second slowest you forgot the pig
isn't it roadhog?
I can tell you right now that they are not all the same
i think zenyatta is a small bit slower
The fact that some of you guys denied that all heroes walk the same speed except for tracer and genji makes me sad
What about Genji using his ult to reset his swift strike? Would using two swift strikes make him do better in a race?
The swift strike resets every time he gets a kill, regardless if he has the ultimate or not
No shit, sherlock. But swift strike resets when you activates your ult as well, dumbass.
***** Genji Shimada Yup, and yup :P
Nathan Drake and ledge jump with swift strike.
yeah so gengi wouldve probably beat tracer
in the cinematic , when widowmaker smiles her face looks like a happy chubby child
1:52
What about Ana boosted and Amped up speed boost Soldier w/ sprint
Nicolas Larrain that would win, duh?
Nicolas Larrain ana boosted, speed amped zen tarts ulting
I wanted mach 20 soldure
Can a Tracer be healed through all 200 Bullets of a Bastion Turret? Find out in MAXIMUM HEALING! bit.ly/2diaFBH
I've been wondering what's the maximum healing you can have at once mercy healing ANA biotic grenade zen harmony orb (his ultimate is cheating) (basically infinite heals
Lucio heal amp it up payload heal soldier heal
Shields on certain characters
Yeah that gives you 6 heroes on one team!
ANA zen Lucio mercy soldier and the tester
Make the tester Roadhog with his "take a breather" ability for even more healing.
You have do do this again with sombra
Okay so I would like to clear things up. Tracer's blink is *ONLY LIMITED IN GAME* for balance reasons. Basically she can just blink infinitely so she would win all race in no time!
Kashmir Duchien Of course they're talking about the game stats! If tracer can blink unlimitedly, then other characters bound to be able to use their abilities the same way. So it becomes incredibly unbalanced.
you should find out how fast you can get one person to walk. so tracer+ Ana boost + Lucio + custom game settings etc.
I would test myself but I don't have friends.
Just by the way, the method of Junkrat travel was inadequate because he can place a mine behind him mid air and fire it then allowing him to go much faster and I bet almost tie with tracer.
He really fucked up the junkrat part.
I was hoping to see the speed of 6 lucios together
what about Winston because when he ults it resets his jump
...Can we make it more than 10 minutes before a "Why not this?"!? Having gone and checked it's very quick but not Tracer quick. And doesn't get affected by Ana.
Ginko48 yeah good point
Ginko48 was just gonna comment that but long distance winston could beat tracer probs, he gets just jump way more when ulting
Rage there is the Arcade mode right now, you can perma sleep with 1 Ana
You thinking what im thinkning?
no
"YYoouu''rree ppoowweerreedd uupp ggeett iinn tthheerree."
sombra and her invisibility now destroys any chance of anyone beating her in a foot race.
Lucio is faster when he wallrides
Genji can go the fastest if there are multiple enimies in a row
I used to watch the build battles along time ago and was looking up random overwatch videos and found your channel again. Subbed and ready for more hilarious moments.
A tip on Mercy's flight, you can skip going slower at the end by pressing shift right before the slowness kicks in. You'll manually stop the flight, but maintain the speed you had, giving you just that little bit of extra distance.
5:25 CHARGEUH 5:46 SPEEDSUH 6:00 SPEEDUHH 6:16 NOTUHH 6:21 STARTLINGUHH 6:57 OUTUH, INDEEDUH
etc.
yeah i noticed that, very annoying
Nano boosted Dva boosting forward while Lucio amps up a speed boost
Genji gets an increase in speed when ulting
No he doesn't
SpaceFetus I think he does.
He doesn't
no
Genji does get a speed buff when ulted. He normally moves at around 6 meters a second, while his ult allows him to run at 8 meters a second.
"Mercy slows down at the end"
Mercy mains:
Are you chalenging me
If you jump as soon as you land with lucio you can gain momentum if you jump down a sloped surface (stairs). You also do not lose momentum unless you run into something. Lucio also gains a slight boost from wall riding...
Lucio can be insane if he isn't run on a flat surface in a straight line...
Oh if your wondering... only lucio gains momentum like this... Its because of the way he 'skates'
2 seconds into the video and I hear, "Gotta go fast! Really fast!" in the voice of Rage trying to imitate Tracer's legitimate British accent. Brilliant! XD
And then a field test...
And then shenanigans... Loved it! XD Awesome vid Rage!
What about Pharah's rocket jump? There was nothing in this saying what direction the player had to travel. I am thinking that Pharah boosting upward might be faster then Tracer teleporting forward? Not trying to annoy you AT ALL, just an idea :)
The real fun is seeing that boosted zenyatta ult running circles around a point instead of a straight line
"You just man'd him to death"
Rage 2016
"Dino, you take me, and then Veno can take Twitch" "I'll take you anytime you want, baby" "I was planning on it" - bwah!! Rage's reactions are always priceless.. I love how hard he tries to be cute when responses like that happen, even though I can usually tell that he's not quite expecting it.. and oh, how moments like that *make* group videos like this for me
You overlooked the fact that Lucio has the unique property of retaining his speed through repeatedly jumping or bunnyhopping. Test him with the Amped Up speed boost with him constantly jumping. I hear he can gain momentum going downhill too.
Wow rage the first time I found your channel was when you started the quick build challenge and I havnt found your channel in a few years and when I finally found BOY your channel has grown good job mate
00:21 Genji: MMMMMM!!!!! XD
i like how 1 of the fastest characters at travelling close distances is also 1 of the biggest
Incidentally Rage, I think Pharah is capable of faster travel than you managed when you tested her. I don't think it's close to winning, but if you aim the concussion blast directly down whilst moving forwards, and rocket jump immediately afterwards, it propels her much farther forward than with a concussion blast on its own. This being because by the time the concussion blast hits the floor, Pharah has already moved slightly in front of it, meaning that it is in the closest proximity possible and results in the greatest momentum. Combined with the rocket jump, Pharah is launched at approximately 45 degrees, which is ideal for attaining the greatest distance. This works particularly well on stairs, though I couldn't explain why.
The fastest way to get across the map, widowmaker uses her grappling hook on a basketball and someone else sends the ball flying.
Do a new version with Sombra, that'd be interesting. Also, what about Genji swift striking into low HP enemies? He could dash nonstop with Ghost Dashes. Sure that's enemy assistance, but it's not insanely difficult to calculate
If you changed mercy's shift ability to 'fly when holding down' and then let go before you start to slow down and/or have the person she's flying to above the ground, so she has a chance to fall, she might be able to beat rein or tracer.
Rage in the elimination stages you should have switched the characters between everyone and tried it again to eliminate the faults caused by different reaction times ( hope you understand what i mean because its very badly worded
Don't worry we did 100s more races than what you say. Didn't just accept the 1st results!
RageGamingVideos
Your the video game bill NYE the science guy
I have an interesting suggestion. What's the fastest decaying overtime possible? You could have everyone sit on a control point for like an hour while you do something else then have some people go off and measure how long the overtime lasts. For in-field application you could make friends on a control point match and see who kills everyone *cough* BETRAYS *cough* first. It's not as action packed as your normal things, but I'm quite curious. You could also do a bunch of tests to see if the decay rate caps out and when. Thanks in advance.
symmetra teleport? lol
What about Lucio's ability to gain speed off of ramps and rails
Realistically, Reinhardt. He would have extra boost that would last the entire race.
In the rein tracer nano speed boost race, rein got more effect from the speed because tracer blinked off too fast
These little top damage speed ect videos are absolutely awesome
Genji super dash can probably get further then zen ult
Wondering if the results change if you press right before Mercy starts slowing down (speeds her back up and throws her over and past her target)
Mercy does slow down near the end buuuutt you can press X or space or whatever the jump is on Xbox you get a bit more speed so would that help?
So it's like that one "a human is faster than an F1 car in a drag race"
What about glitches like the genji dash/jump glitch where genji get sent flying really fast
Did you try testing Tracer's Recall speed? As in have her run the 50m backwards with the 3 sprint set at the end, then recall and run the remainder of the sprint
Wait, if Reinhardt charged someone with normal physics wouldn't Reinhardt automatically crush the persons's skeleton and organs killing them instantly?
Looking at that Junkrat clips i wondered how a double midair concussion jump would go?
MatPoot, you should do a video on the reality and physics of Reinhardt's charge in Overwatch and if it would kill the receiver instantly.
Why would you pick Mcrees roll for speed over Winston's jump ability. I demand a recount.
what about genji blade if you ult him and put nearly dead people because if he kill some one he gains his charge
Well Reaper moves a slight bit faster in wraith mode so that coupled with his reaper port gives him a bit of an oomph
I want to see the longest hook.
I suspect it will be throwing a hook at a mercy while Pharah concussive blasts Hog backwards and the mercy starts to fly away the moment as the hook should connect. Mercy should get dragged back to where the hook connects plus the original distance of the hook plus the new Roadhog offset.
A ANA BOOSTED LUCIO ON SPEED IS 3X THE SPEED OF REIN HART AND TRACER
omg. that first genji grunt was great. "uuuuuuuuuuuuung"
You forgot about lucio wall riding . He s hell a fast
During the final race tracer started microscopically behind reinhardt. This may not change anything but because of the small margin of victory I think "undisputed sprinter" is a bit much.
4x Lucio Amp Speed boost, Ana Nano boost, and Running Soldier: 76, or Ulting Zenyatta.
ulting zen
Lucio does NOT stack =)
1 Amp speed is all that you can have
Cristian Rodrigo dos Santos Oh okay, Thanks!
Now wrecking ball kills everything
I like how no one mentions that Bastion can go pretty damn fast with his tank jumps
For genji you could have done his swift strike, ult and then swift strike again to get maximum speed.
*You're actually wrong in just one thing!*
_Tracer_ is not the faster above 50m!
_Lucio_ can outspeed her on a regular 100m sprint cause she has to wait 3sec for her blink to come back.
Ana boost, Lucio Boost + Sombra Translocate then Invis run?
You are supposed to test this by contesting numbani, or any other capture cart map, with the most minimal of time and successfully back capping it to victory!
Widow would have been much closer in the race for the sprint if you used her grapple on the side wall on your way there and pressed space before you hit the wall, propelling her into the finish line, not sure if she would have won, but she would be closer to do so.
You could've fit in 4 tracer blinks if you spaced them out for maximum potential.
Before watching, I say Reinhardt charging while boosted by Ana and Lucio at double speed
Why was sombera not here? Invisible with ana and Lucio would no doubt be a contender
lucio can keep his speed boost speed by bunny hopping and he can gain speed by jumping onto sloped surfaces
zen looked so cool with the analysis boost
Zenyatta + Ana + Lucio = Sonic
Um... well if junkrat turned around and shifted again mid air, he could of at least tied.
Technically Genji should have won against tracer because his dash is reset when he uses his ultimate
Zenyatta's ult + Ana's nano boost + 4 Lucio's speed boost
Genji can kill with his swift strike which resets itself his dragonblade also increases his speed
Winston with jumpreset after his ult is much more faster then everything. You can jump 2 times at the same time so your jumpspeed is additive, when you do this during the jump-airtime. Sry for bad english.
if you jump before you blow up the mine you go higher and farther
Lucio can wallride though which drastically speeds him up
I made Junkrat's Concution Mine have no cool down so I could basically fly.
Hey Rage, would spacing out Tracer's Blinks make much difference? Like Not spamming all three in one go in the long haul. I think you can manage 5 blinks if done right before having to do all the recharges.
"gotta go fast really fast"
If you angle dva's boost up in the air you'll go further than if you look straight
Trancendance + Nano boosted Zen looks pretty pimp.
'Still need to test Mercy's Guardian speed when you cancel it at the end, but good testing as always.
lucio can pickup speed by jumping on to decline surfaces, which can be maintained over distance by hopping along. I don't think there is a limit.
Well I think that genji could get pretty quick too if he dashes, ult and dashes again
The reason the huge difference between reinhart charge is that u speed amp up for the boosted reinhart
while winston ults his jump cooldown decreases to 2 sec, try to ana boost that
charged Reinhardt with lucios speed boost using chargeand being pushed forward by an enemy lucios push ability.
You know blizzard has a web where all speeds and abilities are explained with numbers?
And as we found out from the other testing video they're not entirely accurate.
Genji using his super gets another swift strike, so he is fast
Use genji swift dash, and kill one enemy with it so you can reset, rinse and repeat
This is situational based on the map and area of the map. For example genji has his "super dash" (not sure the true name) where he dashes at an obstacle mid jump and holds down his jump and flies across the map. If this were considered, genji can get across a map the fastest. But I can't disagree with you in unassisted sprint though.
What about Winston with primal rage?
I don't know if you have done this yet, but what is the max amount of health/armor/ultimate that is possible? adding Torb armor, a symetra (sp) shield, what is the max amount of health it is possible to have. enjoyed the video as always.
Winstons ultimate gives him 1000 hp. I don't know if he can pick up armor or get shields while in his ultimate but let's assume he can. Lucio's ult will give him 500 hp. That 500 hp will drain quickly of course but at the moment of Lucio ulting Winston will have 1000 health, 75 armor, 25 shields, and 500 sound barrier wich equals 1600 hp. I think that's the highest you can get without messing with custom game settings.