overwatch comps EXPLAINED

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  • Опубліковано 7 січ 2025
  • Don't know when or what to swap? Here's a guide explaining general playstyles in overwatch and compositions that best fit those. Drop your questions down below and i'll try to answer them!
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    Songs:
    Martin Landström - Turtleneck
    • Martin Landström - Tur...
    Letherette - Turn On
    / turn-on
    Martin Landström - Lazy Art
    • Martin Landström - Laz...

КОМЕНТАРІ • 1,5 тис.

  • @yeatle
    @yeatle  Рік тому +5916

    "erm... actually 🤓☝"

    • @zechariahcaraballo8765
      @zechariahcaraballo8765 Рік тому +271

      I don't got one of those just a fun fact, the term poke came from fighting games like street fighter or Tekken and means a safe fast attack that usually deals little damage and sometimes require your opponent to take a risk to deal with

    • @FusionComet
      @FusionComet Рік тому +8

      I don't think the song list is right. Is it? I'd like to know what they are

    • @thewarmwind6171
      @thewarmwind6171 Рік тому +18

      Even though it's technically correct, please don't tell people that Lucio can work in dive. 90% of the time when a player picks Lucio "for dive", it means they are going to ignore callouts and the team in order to maximum W 100% of the time and feed.

    • @leo_wentzel
      @leo_wentzel Рік тому +53

      @@thewarmwind6171 youre just playing with bad Lucios lol.

    • @thewarmwind6171
      @thewarmwind6171 Рік тому +8

      @@leo_wentzel yup. That won't stop them from sourcing this video as justification for their terrible play.

  • @skinnysnorlax1876
    @skinnysnorlax1876 Рік тому +7365

    "Resurrect, so they have another chance to lose the duel."
    Subtle savagery is the best kind

    • @davidmazo4418
      @davidmazo4418 Рік тому +25

      Wahuuuu

    • @Cutix
      @Cutix Рік тому +11

      god this line was so fucking true it hurt

    • @theepidemicofhumanity8786
      @theepidemicofhumanity8786 Рік тому +3

      That’s not even close to subtle

    • @mobb4749
      @mobb4749 Рік тому

      Yall mf are so corny nd cringe

    • @slovnicurling9808
      @slovnicurling9808 7 місяців тому +1

      So you got the joke gratz. It was slightly more subtle then in your face joke.

  • @tiggle5485
    @tiggle5485 Рік тому +4329

    “You have the ability to connect the dots”
    *picks reaper for poke*

    • @sirthursday6159
      @sirthursday6159 Рік тому +434

      I mean, I'm getting the hit markers across the map!

    • @MonkeyBanjo7
      @MonkeyBanjo7 Рік тому +174

      Yeah Have you not heard of Reapers most recent rework: he shoots sniper ammo and headshots automatically teleport him to to the enemy and gets his shotguns back but after 2 seconds he recalls back like tracer.

    • @iSuckAtGamesGG
      @iSuckAtGamesGG Рік тому +61

      bro wym? the best poke comp is reaper, tracer, brig, lifeweaver, and doomfist

    • @Brandon-br7tc
      @Brandon-br7tc Рік тому +27

      If I pick Reaper in a poke comp I'll probably just stick to the more campy playstyle, probably hiding around corners near where my teams gonna be so if divers show up then I completely go off on them. That's pretty much all you can do as Reaper in that situation really, just wait for the enemies to come to you and your team up close if they manage to. Which is why playing Reaper on poke works better on defense.

    • @Sharmz1
      @Sharmz1 Рік тому

      nawww 💀

  • @baroncosmos
    @baroncosmos Рік тому +677

    For those wondering, Illari is totally a poke hero because of her deece range and easy-peasy heals.

    • @CharterForGaming
      @CharterForGaming Рік тому +47

      Pillon is also unreliable in rush and dive. Needs almost comstant replacing in those cases, which is not even a possibility.

    • @brash.the_stampede
      @brash.the_stampede Рік тому +11

      Decent damage too.

    • @DavidJr0917
      @DavidJr0917 2 місяці тому +3

      @@CharterForGamingdude her 15 second cooldown kills me. Atleast 7 seconds

  • @AM-bo5go
    @AM-bo5go Рік тому +1272

    _SUPPORTS_
    Zenyatta 3:33
    Bap 4:29
    Mercy 5:07
    Lucio 5:50
    Moira 6:29
    Ana 6:47
    Kiriko 7:02
    Brig 7:25
    Lifeweaver 8:01
    _TANKS_
    DVA

    • @rainbowshark2562
      @rainbowshark2562 Рік тому +7

      Your a alien

    • @jakubgasparik8021
      @jakubgasparik8021 Рік тому +38

      mf doom enjoyer too

    • @chrislee1774
      @chrislee1774 Рік тому +73

      Points from video:
      Key:
      ++ Good
      +* Good ; if played well
      +- Usable ; but be careful
      -- Not recommended
      SUPPORTS
      Zenyatta : ++Poke, +-Dive/Brawl ; focus fire Discorded target, is liable to die by himself
      Bap : ++Poke, ++Brawl, +-Dive ; little team synergy
      Mercy : ++Poke, +*Dive ; with Pharah/Echo, --Brawl
      Lucio : ++Brawl, +*Dive ; mid, can bodyguard his support, --Poke
      Moira : ++Brawl, ++Dive, --Poke
      Ana : ++Brawl, ++Dive, +*Poke ; anti nades
      Kiriko : ++Dive, +*Brawl ; Kitsune and short range heals, --Poke no consistent damage like Zen or Bap
      Brig : Anti-Dive, Half-brawl half-poke
      Lifeweaver : ++Dive/Brawl to bailout bad engages, +- Poke, maybe good with snipers
      TANKS
      DVA : ++Dive, +-Brawl, --Poke
      Doom : ++Dive, +-Brawl, --Poke
      Junker : ++Brawl, +*Dive ; commanding shout --Poke
      Orisa : +*Dive/Brawl/Poke
      Ram : ++Brawl, ++Dive, ++Poke
      Rein : ++Brawl, +*Dive ; map dependent, +- Poke ; taxi for the DPS
      Roadhog : ++Poke, +-Brawl ; Ana counters, --Dive
      Sigma : ++Poke, +-Brawl ; hand suckie, --Dive
      Winston : ++Dive, --Brawl, --Poke
      Ball : ++Dive, --Brawl, --Poke
      Zarya : +-Brawl ; slow start with low charge, +-Dive ; bubble diving teammates, +-Poke ; hard against enemy with many hitscans

    • @nomorehero6231
      @nomorehero6231 Рік тому +15

      ​@@jakubgasparik8021 All caps when you spell the man name

    • @BrandinoJalapeno
      @BrandinoJalapeno Рік тому +18

      SUPPORTS
      POKERS
      Zenyatta 3:33
      Bap 4:29
      Mercy 5:07
      BRAWLERS
      Lucio 5:50
      Moira 6:29
      Ana 6:47
      DIVERS
      Kiriko 7:02
      Situational
      Brig 7:25 (Anti-Dive)
      Lifeweaver 8:01 (Position fix)
      TANKS
      DIVERS
      DVA

  • @laser_fps
    @laser_fps Рік тому +1004

    If 80% of the playerbase watched this and understood it, the average level of play in comp would jump 30% or more. Crazy how much composition determines a winning team in ranked
    Thanks as always yeatle :)

    • @mgj1890
      @mgj1890 Рік тому +59

      I love the random percentages 😂

    • @alessiofe
      @alessiofe Рік тому +1

      Thats why the number of heroes should have been the OG one+Ana.

    • @3legreg
      @3legreg Рік тому +14

      @@mgj1890 he pulled those straight out his Keister
      Idk If that’s how you spell it but his ass

    • @washtimes87
      @washtimes87 Рік тому +3

      I agree. i recognized the comp as soon OW came out in 2016 but im kind of flabbergasted that the most of the player base have no idea how to play comp or play to win...in 2023.

    • @iSuckAtGamesGG
      @iSuckAtGamesGG Рік тому

      ​​@@alessiofe no ana sucks, people who play ana play her because they're garbage they should just delete her from the game. she takes 0 skill to play

  • @samu9946
    @samu9946 Рік тому +2095

    This video is actually insane. I play all roles and sometimes I don't understand why the team just isn't working but now I have an idea how to adapt depending on what the team is. I guess I'm a dive and brawl player hahaha

    • @conc782
      @conc782 Рік тому +34

      Excellent choices! Dive and Brawl are always fun.

    • @stringdoll50
      @stringdoll50 Рік тому +1

      nah. the comp is a lot but all of them doing the same thing
      all hero in OW doing the same thing with different skills . OW is dead ez trash game

    • @HumbleJesus
      @HumbleJesus Рік тому +66

      @@stringdoll50 what rank and role were you

    • @PineappleSquuid
      @PineappleSquuid Рік тому +58

      @@HumbleJesus they are for sure a csgo player who has never touched overwatch in their life, just ignore them

    • @stringdoll50
      @stringdoll50 Рік тому

      @@HumbleJesus i can play any role on this dead ez trash game

  • @blakewilkinson8911
    @blakewilkinson8911 Рік тому +891

    Never thought I'd see footage of Yeatle playing Brig. Made a big sacrifice for the educational content.

  • @ChimpKassi
    @ChimpKassi Рік тому +1150

    I swear I would be bronze if it wasn’t for yeatle

    • @shatteredakuma
      @shatteredakuma Рік тому +27

      Real bro I basically owe most if my success as ramattra to yeatle

    • @daanaerts_
      @daanaerts_ Рік тому +54

      (He is now silver)
      Nah jk these are good guides

    • @lululucente
      @lululucente Рік тому +20

      Was Silver 1 before watching his videos, now I'm aluminum 7 🙏

    • @andrewwatson8940
      @andrewwatson8940 Рік тому +2

      I swear I'm stuck gold because no one knows what I'm talking about... OW1 I was high diamond now I can't even break gold 1... Everyone just talks trash but they don't have coms to win.

    • @kingarth0r
      @kingarth0r Рік тому +3

      bronze is not real. The only way you could be bronze is if Overwatch is your first game ever, or you're a young child, or you're playing on a potato PC.

  • @jeffwang2216
    @jeffwang2216 Рік тому +41

    隱約察覺到了這三種破局方式相當有效,但因爲從來都是打路人局見招拆招
    “if I can not connect the dots, I switch” is my play style,還從沒思考過具體的組合
    視頻總結得超贊

  • @dkrdTV
    @dkrdTV Рік тому +85

    9:02 Y: you know what else starts with D?
    me: deez-
    Y: DIVE!
    me: Oh...

  • @milktoast9140
    @milktoast9140 Рік тому +83

    I just want to take a moment to appreciate how good this b-roll is. Like hot damn, these are all some nice clips

  • @electronicsoap4686
    @electronicsoap4686 Рік тому +136

    Some notes (Best playstyle first)
    𝗦𝗨𝗣𝗣𝗢𝗥𝗧𝗦
    Zen = Poke HarmonyDives/DiscordEnemies When Diving
    Baptiste = Poke Brawl
    Mercy = Poke Dive
    Moira = Brawl Dive
    Lucio = Brawl Dive
    Ana = Brawl Poke NanoDives
    Brig = Brawl ⇄ Poke (Ult Diving maybe)
    Kiriko = Dive Brawl
    Lifeweaver = Dive Brawl
    ____________________________
    𝗧𝗔𝗡𝗞𝗦
    DVA = Dive Brawl
    Winston = Dive Brawl
    Doomfist = Dive Brawl
    Wrecking Ball = Dive Poke
    Junker = Brawl Dive
    Rein = Brawl Dive
    Orisa = Brawl Dive Poke
    Zaria = Brawl BubbleDives ?Poke?
    Roadhoag = Brawl Poke
    Rammatra = Poke Brawl
    Sigma = Poke Brawl

    • @alynxcixz
      @alynxcixz 7 місяців тому +1

      Thank you!

    • @Galaxy-oy4nj
      @Galaxy-oy4nj Місяць тому +1

      What about Juno? Id assume she is pretty good at dives because of the mobility she offers for herself and her team but am not entirely sure

    • @markkump9344
      @markkump9344 Місяць тому +2

      ​@@Galaxy-oy4njim thinking brawl/dive

  • @jimothygoldfish
    @jimothygoldfish Рік тому +164

    Hell yeah , covering support compositions first! Hoping and praying to see less Lifeweaver and Mercy combos that will NEVER swap off.

    • @itsjustdewieman
      @itsjustdewieman Рік тому +13

      Don't worry all those Lifeweaver and Mercy combos are just practicing the Washington Justice vs Vegas tech

    • @raeven4336
      @raeven4336 Рік тому +9

      I need an expanded avoid list just for them

    • @monoorv
      @monoorv Рік тому +2

      i feel actual heart wrenching pain whenever i see someone choose life weaver explicitly after seeing me choose mercy, even worse when the team can also do well with a mercy and they just throw in a life weaver. bro.

  • @crowsader9943
    @crowsader9943 Рік тому +255

    Brig to me is more of variation comp hero, for example in traditional dive brig is normally not a great pick but if your team is running a deep dive variation (ball, sombra, tracer) brig is pretty good for protecting the other support. and in a standard brawl comp brig isn't great but if you are running a junkerqueen variation she is a pretty strong pick since she is good at keeping junkerqueen up..

    • @Soft_Ghost
      @Soft_Ghost Рік тому +14

      If you run dive hard, it’d be better to pick Kiriko to follow up, and she doesn’t need much protection. For Junkerqueen, mostly people pick Lucio for double speed boost, and Brig is not enough to keep Tank up. Rather than tying to a comp, it’d be easier to say you play Brig whenever the other support is Ana/Bap, who usually position themselves far from everyone.

    • @yeatle
      @yeatle  Рік тому +61

      I agree, I probably should have said she's an unexpected hybrid rather than saying she's weird. Listing some of those would have been good too.

    • @eyksstm
      @eyksstm Рік тому

      when playing Ashe Brig Ana, and Winton Tracer it's a hybrid comp that was pretty nice in ow1

    • @Brandon-br7tc
      @Brandon-br7tc Рік тому +4

      @@Soft_Ghost I was about to say "bUt WhaT aBoUt bRiG/ZeN" since Zen could really use the protection every now and then....but then I realized how shitty the amount of healing there would be for the rest of the team lol

    • @TheAmericanBR
      @TheAmericanBR Рік тому +2

      ​@@Brandon-br7tcit's just another variation of deep dive. Brig is good in any ball tracer variation, and zen will help melt any targets while brig makes up for the weaknesses of dive

  • @doubleace11554
    @doubleace11554 8 місяців тому +2

    Poke 0:42 - 3:36 - 4:34 - 4:58 - 11:45
    Brawl 0:50 - 5:48 - 6:29 - 6:45 - 9:38 - 10:50 - 13:00
    Dive 1:14 - 7:03 - 7:58 - 9:00 - 9:23 - 10:21 - 12:01 - 12:25
    Non-Specifics: Brigitte 7:26 - Orisa 10:02 - Roadhog 11:10

  • @calebbrooks7813
    @calebbrooks7813 Рік тому +38

    5:18 "So, they have another chance to lose the duel". LMAO. Yippie!

  • @livelaughsol7066
    @livelaughsol7066 Рік тому +81

    As a brig main who talks to other brig mains, she is either called an aggressive brawl hero or a defensive poke hero and it's really situational, very dependent on who your other support is. However, it's probably likely you want to be defensive with her, since she doesn't have as much survivability as people think.

    • @cotton3399
      @cotton3399 4 місяці тому

      her only lifeline is shield bash if you use it correctly she does have a lot of survivability

  • @josephlouis9
    @josephlouis9 Рік тому +13

    I recently got back to OW2 and I'm trying to practice each one of these "archetypes" in my QPs and tank role queues. Will pay more attention to my supports to adjust my playstyle even more and to see if I can improve my synergy with them and play accordingly.

  • @Rumaichi
    @Rumaichi 9 місяців тому +6

    13:42 YIPPPIEEEEEEEEEE THANKSSSSS 🗣️🗣️🗣️🗣️

  • @Spanishflea.
    @Spanishflea. Рік тому +14

    Constantly pumping out the top S++++ tier content. Excellent video.

  • @IchigoTheQuincy
    @IchigoTheQuincy Рік тому +2

    Bro ur humor in these videos makes it so easy to watch and get good tips about the new meta while enjoying 😂😂 I can’t believe I havnt found u sooner

  • @willwunsche6940
    @willwunsche6940 Рік тому +84

    I am a Masters player with a thousand plus hours in the game playing since the beginning and for some reason my brain didn't fully understand what poke comps were until now.
    I understood it gameplay wise I guess from knowing when "we should play a comp for shield break or drawing out their resources *or poking*" or "this comp wants to hold s key left click and melt them and kite around and/or play slow" but I never attached the phrase poke comp to them fully I guess 😂

    • @Brandon-br7tc
      @Brandon-br7tc Рік тому +3

      I'm pretty sure in Overwatch 1 instead of calling it "poke comps" people would call it "bunker comps" with OW1 Orisa and Baptiste or something (maybe Orisa Hog as a shield break comp)......and of course the mighty double shield comps with Orisa and Sigma... 😒

    • @willwunsche6940
      @willwunsche6940 Рік тому +3

      @@Brandon-br7tc well bunker comps were also a bunker. Sometimes they were anchored down and couldn't move as much or more accurately could move a lot but needed to time it around shield deployables too if needed. Think bastion pirate ship on payload junkertown even as the most mobile version of bunker comp. Think bunker comp on illio well orisa roadhog pulling into well combo they could rotate around all day but they were still anchored at times. Poke comps are a little more free form at times

    • @Brandon-br7tc
      @Brandon-br7tc Рік тому +2

      @@willwunsche6940 Fair enough, now that I think about it there seemed to have been both poke and bunker comps in OW1. They do both share a similar bursting-down-the-enemy-from-long-to-mid-range style.

  • @shiny2575
    @shiny2575 11 місяців тому +8

    You can make 293,760 different teams in overwatch 2 (in role queue, if you do open queue that number goes up a LOT). It's quite a simple calculation, actually. You pick one tank, two dps and two supports, and you cant have 2 of the same hero, so you do all tanks (12, including mauga) times all dps (17), times all dps minus one (16), times all supports (10), times all supports minus one (9)

    • @B-fq7ff
      @B-fq7ff 26 днів тому +1

      For all your confidence, you did the calculation wrong. You’ve counted each dps and support pair twice. The correct calculation is 12*(17*16/2)*(10*9/2)=73,440

    • @shiny2575
      @shiny2575 26 днів тому +1

      @B-fq7ff oh yeah thats true, thanks for pointing it out. Though by now the number is way bigger because of the new heroes...

  • @mzej1444
    @mzej1444 Рік тому +152

    brig isn’t only a counter pick covering comps weaknesses, shes pretty good in dive and poke pretty bad with brawl. but her main power where she really shines is in hybrid comps wether its brawl-poke or poke-dive or dive-brawl she does best in all of them.
    Brawl dive example doomfist tracer cassidy or sojurn brig ana.
    brawl poke example junkerqueen genji sojurn or ashe brig lucio
    and poke-dive example dva tracer echo or ashe brig zen

    • @mzej1444
      @mzej1444 Рік тому +9

      im such a nerd for this

    • @musicxxa6678
      @musicxxa6678 Рік тому +1

      S4 changes made her pretty shit regardless. Nerfed pack range affect her neutral a lot in these situations and her new ult is lame af where you get value once per 10 game if you are lucky.

    • @meer7872
      @meer7872 Рік тому +11

      @@musicxxa6678 She gets punished by certain characters and can punish other characters. Her S4 changes were a net buff but it also made her a harder hero to play since you need to cook during your ult. Brig Ult can now consistently win fights, something it couldn't do before, however, it requires you to make good plays during it to get real value from it.

    • @meer7872
      @meer7872 Рік тому +1

      Brig is honestly a pretty good rush hero, however, she gets hard punished if the enemy team is playing a rein or ram comp. She has the flexibility to frontline well with the tank, with an especially good paring with JQ, and she can peel really well for the other support.

    • @mzej1444
      @mzej1444 Рік тому +13

      @@musicxxa6678 her pack nerf was such a red flag why is repair pack the thing they nerf when its the most engaging part of her kit brig is one of those heroes to control a position and dynamically assist divers or whatever with repair packs but i know they wont buff it back because “tHe piCk rAtE tHe wiN ratE 🤓”
      Stupid philosophy that blizzard uses.
      but her new ult is honestly good

  • @rimimimimimimimim4170
    @rimimimimimimimim4170 Рік тому +2

    honestly this is the best way to put this into words, especially for people like me who don't look into all the specific nerd stuff like you said, I kinda have an idea of this already, but this video will definitely help friends and help me put this into words, great video really simple and easy to understand.
    honestly, support is the most important role I agree, in OW1 i'd definitely argue tank as it was a lot more about having crazy amounts of shielding from your two tanks and just being a juggernaut with roadhog, but now the best thing is to make your entire team a juggernaut as a support hero to take back the point or defend a large attack from the other team. it's really really difficult when you have people diving and you are playing Lucio, honestly i'd say that in OW2, your team literally lives and dies by the support, you don't have the crazy protection of tanks in OW1, and if your support aren't able to save you, then it's really tough, and in quick play (even at lower levels) you often see teams with bad support really struggle, while the team with supports healing a crazy amount dominate

  • @SaltyPhish
    @SaltyPhish Рік тому +7

    ive never heard of rush comp before

  • @sanddollar500
    @sanddollar500 Рік тому +5

    Thank you so much for this video, you're the GOAT 🙏🏼 I've been trying to understand compositions more in depth recently but haven't been able to find anything really talking about comps. You explained everything so clearly, amazing video 💛

  • @thirdeyyye
    @thirdeyyye Рік тому +12

    Another amazing educational video from Yeatle…wahoooooo

  • @galaxyreborn_too4399
    @galaxyreborn_too4399 Рік тому +2

    bro 4 years of me playing overwatch, and now I'm learning about this lmao

  • @NaoyaToudou
    @NaoyaToudou Рік тому +8

    You’re doing gods work dude. I’ve been watching a lotta overwatch tutorials lately and they always be saying stuff like “dive is based” but they never tell me what dive is 😭 luckily this video exists

  • @valdavis7417
    @valdavis7417 Рік тому +1

    This helps a TON, as someone who plays both dps and support (mainly poke and brawl) this will help me to adapt better to my teams!

  • @khele2k
    @khele2k Рік тому +24

    So.... Reaper is a poke hero, right?

    • @BazzyBaka
      @BazzyBaka 6 місяців тому +11

      Reaper has shotguns, so he wouldn’t be all that viable in poke. I’d say he’s more of a dive-brawl type character since he can teleport straight into the enemies faces and brawl short-range with his shotguns.
      Poke = long-range, decent/good damage
      Dive = bypassing the frontline enemies to go for back line instead; targeting supports and squishies (weak DPS like tracer, widow, etc)
      Brawl = short-range, but BIG damage. Frontline combat.

    • @willowmain67
      @willowmain67 5 місяців тому +4

      @@BazzyBaka🤓

    • @JS-dz1uy
      @JS-dz1uy 4 місяці тому +3

      @@BazzyBaka r/wooosh

  • @skippydw1228
    @skippydw1228 Рік тому +1

    This was actually extremely helpful for me. I knew the different team comps but never knew for sure what kind of characters fit in them and why.

  • @YoitsCN
    @YoitsCN Рік тому +4

    one thing i would've liked to see would be optimal compostions\playstyles on maps but that can be a video for another day. 10/10 explanation though.

  • @Jessy-Blaze
    @Jessy-Blaze Рік тому +1

    Thanks for making a video in 15 mins. A lot of content creators go on and make hour long videos when some people just need the the gist

  • @Ensivion
    @Ensivion Рік тому +19

    great content, I think you may have understated some of the "inbetween" comps that exist, like not all comps are squarely in these categories and some heroes excel at these kinds of comps. Like dva is a great example. She can dive really well, that's what she does, but she can be clean up for poke comps pretty effectively, just using dm to counter dive and taking duels with dps in a poke v poke situation, denying space. She used to be in rush in OW1 but it really, really, doesn't work now as she really sucks when she's face tanking. Similar things can be said about ball and winston. Doom fist is more on the brawl side as his block does keep him in the fight long enough for your team to win a brawl, and he can stun key targets that are attacking targets in a brawl.
    The amount of "inbetween-ness" generally depends on your dps, like people who are one tricks forcing mei/symm in a doom comp. It really puts into perspective which heroes a tank player should learn if they want to be competitive. One all arounder is probably required, preferably a good one like Ram, but Orisa and Rein are options. If you one trick you have to really know each type of comp and your weakness in each because your team might not play around you.

    • @AVERAGEYOUTARD
      @AVERAGEYOUTARD Рік тому

      Dva is one of those heroes that if the player is good enough they can work in a lot of situations, however she is unquestionably worst in poke compared to brawl and dive. Idk what rank you're in but dva is a major liability in high rank on poke maps even with perfect matrix usage if the teams are even remotely balanced.

    • @univan6922
      @univan6922 Рік тому +1

      I think Yeatle is right, it really depends on the supports. Like Doom with Mei Sym, the Main support can choose to play around it with Lucio to make the comp more brawl, Mercy pocket the other dps to make the comp more Poke, or Zen to play around Doom and make the comp more Dive. It doesn't really fall neatly into the 3 catagories, but the off heal role has a pretty big say in what the comp does.

  • @colorlessvorak
    @colorlessvorak Рік тому

    This is one of the best videos I've ever seen existing team comps. I've been playing support and i can tell when what i play does not mesh with the team. It's explained perfectly.

  • @rachelhughes8487
    @rachelhughes8487 Рік тому +6

    this is amazing. Do you have or do you plan on making a video on countering? Like if the enemy team has a really frustrating Sombra, who should I switch to? etc.

  • @Zylindara
    @Zylindara Рік тому

    Because of you i have a completely different perspective of overwatch its crazy how good you are at teaching tysm man ^^

  • @redacted7058
    @redacted7058 Рік тому +13

    This video helped me finally understand team comps after 6 years of blindly running at the enemy team. Thank you based yeatle o7

  • @leechee5125
    @leechee5125 11 місяців тому

    Tysm for this video

  • @LangouVOD
    @LangouVOD Рік тому +12

    Even if you know everything about the game you forget the essentials sometimes, I'm choosing my tank pick by the map i'm playing but never consider my support teammates and that's not the right way
    For exemple I instant lock Sigma on Havana because i know it's the most optimal map for poking BUT if my supports picks heroes optimal for dive or brawl, thean i SHOULD change my pick and playing with the strength of my team
    Thanks for that :D

  • @FloralHaze
    @FloralHaze Рік тому +2

    I need to put this information on a spreadsheet so I can always have it on hand, super useful video

  • @derekoreborn
    @derekoreborn Рік тому +6

    Sigma: “He also has pretty good damage mitigation with the hand sucky thing”
    That’s perfect.

  • @rickylozada7994
    @rickylozada7994 Рік тому

    I haven't played OW in months and I still watched this video. You answered a question I had for years. Thank you.

  • @hammer8771
    @hammer8771 Рік тому +33

    "Counters" don't really come into play when you talk about entire team comps. It's almost entirely about how you well you play the comp and how good the comp is on the map. Like if you're playing poke and you switch from Zen to Mercy because the enemy is running dive, Merc is still playable with a poke comp.
    Lower rank players REALLY give importance to countering but you shouldn't try to switch entire comps to "counter" the enemy team. You make individual hero swaps, but not team swaps

    • @TheRealRocles
      @TheRealRocles Рік тому

      Completely true, I was thinking that the main factor in deciding which comp to go with isn't what your supports are playing. It is which map you're on. And for lower ranks the best bet is usually just playing your best hero.

    • @ducasse8473
      @ducasse8473 Рік тому +3

      ​@Edwin Holmer which is funny because most players in low ranks consider "your best hero" as the one you deal the most damage/healing/kills on. Then they become bastion/reaper/junkrat/mercy/moira/reinhardt 1 tricks. And get stuck in platinum/diamond.

  • @justanotherasian8908
    @justanotherasian8908 Рік тому

    Been playing ow for at least 6 years and this is nothing new but somehow I stayed and enjoyed the whole vid, well done!

  • @alexwissing3239
    @alexwissing3239 Рік тому +6

    I really appreciate this video honestly. Been playing overwatch for like 5 years. I watch streamers every once in a while and I hear about these comps, but I never found an actual explanation for how they worked or who exactly is a brawl character or a rush character. I'm mostly a Mercy main, so I kinda picked up on a poke comp being good, however something really interesting happens at my rank. Rather than think about the goal of the comp, it's more about some arbitrary heal/second number my team expects. So Mercy/Zen, "We need a main healer!". I always found that odd cause for so long top 500 was just brig/zen. Thanks for the video. Overwatch needs more actual educational videos like this.

    • @yeatle
      @yeatle  Рік тому +4

      "We need a main healer" is another way of saying "Our tank takes infinite damage"

  • @ryan_1314
    @ryan_1314 Рік тому +2

    I haven't played OW in a hot minute due to a setup change and bad internet, so this was pretty helpful to learn about the comp and playstyle changes in OW2. Now I need to either learn to play tank without a counterpart to enable or play support

  • @Eastra3
    @Eastra3 Рік тому +6

    I think there needs to be a 4th comp category. I would call this ‘carrier or mothership’ comp. Both are based off of naval ship formations, which space fleets in movies are also based off of naval formations. So let me explain:
    1) Zarya, Junker Queen, and Hog are all mediocre or awkward at any of the 3 established comps (dive/brawl/poke). The reason being that they don’t really make space for their team. They are excellent at taking space and being impossible to move off of space, but they do not make the space. These tanks are basically like DPS, and benefit from allied heroes playing in front of them, causing enemies to burn their resources.
    2) like Motherships, they are in the middle of the formation, surround by quicker and more agile ships. The fighters are sent out ahead of them to wreak havoc, while the cruisers and mother ships power up their slow and powerful end game advance. It’s like the King and the royal guard, if the other concepts weren’t painting enough of a picture. This 4th comp I’m deeming ‘mothership’ comp, plays best with aggressive flanking dps. In Dive, you only need the tank and one dps to create chaos. So 2 people together are creating chaos. One person creating chaos normally means the one guy is on a suicide mission, so in a ‘mothership’ comp, you could get away with one flanker if it’s Tracer, but otherwise you want two dps that are comfortable playing in front of the tank, creating massive distraction, like gnats.
    3) Zarya and Junker Queen have the ability to provide a little buff or save to their aggressive dps, especially Zarya, who has the hardest saves. Roadhog has no way to mitigate or buff his aggressive dps, but the chaos created allows for him to catch enemies unaware for easier hook kill combos.
    4) I think that Rammatra could be played in this comp, simply because he has the versatility, and when he’s in his base form, he’s vulnerable to aggression, so having aggressive dps definitely benefits him. Ram we all know to be a poke/brawl hybrid, but he would prefer not having to mitigate cooldowns like the other tanks I think are ‘mothership’ comp tanks.
    5) for supports, you need ones that can bail out aggressive squishies and in a way mitigate some cooldowns, and also get aggressive themselves. The ideal supports for this comp are: Lucio (almost a requirement for the type of tanks of this comp as this comp is a hybrid of dive and brawl) Kiriko, Lifeweaver, Brig, and you can make an argument for Ana. So you can see the supports are flexible. I didn’t put mercy in here, even though she could work, because other than Zarya, none of the other tanks will allow her to get a safe Rez off if one of the aggressive dps go down, but if you are running a Pharah or echo, by all means run a Mercy. Baptiste isn’t for this comp, as the type of dps that work in this comp don’t go well with Baptiste in many ways. Zen could work in this comp for the same reasons he worked in dive in the olden days.
    6) The ideal dps for this comp are: Reaper, Tracer, Genji, Pharah, Echo, Sojourn, Soldier, and flank Junk rat. Basically anyone who makes the enemy have to look backwards, upwards, or off to the side works. You want your tank and supports have resources diverted from their direction.

  • @AlexRuy
    @AlexRuy Рік тому +1

    - you know what else starts with D?
    - *opens his mouth to say a word*
    - DIVE!
    - oh... yeah that too

  • @corwinschuerch6691
    @corwinschuerch6691 Рік тому +4

    2:40 I'm sorry, did I just see him just phase through the floor? Please tell me I'm not crazy

  • @ThatWhiteGLI
    @ThatWhiteGLI 10 місяців тому

    9:41 that kill on sigma was sick! Thx for the video

  • @MomentaryLapse
    @MomentaryLapse Рік тому +4

    i never understood compositions or really cared ngl, as long as im doing my job properly and my team is also doing their job properly then its a win in my book.

  • @dannhaltleon6701
    @dannhaltleon6701 11 місяців тому

    "and if they lose the duel, they have another chance to lose the duel" 5:20 hahahah

  • @FrazierFPV
    @FrazierFPV Місяць тому +3

    I hear a lot of words but I’m watching supports act like a tracer.

  • @NoNo-ro9gx
    @NoNo-ro9gx Рік тому

    This is probably the most helpful video I have seen to get me playing better. Thank you so much. I’ll just start biting the bullet and pick heroes based on what my team wants to run to help the synergy.

  • @alpatex
    @alpatex Рік тому +11

    I love you. Please do more drunk streams

    • @thirdeyyye
      @thirdeyyye Рік тому +1

      Drunk Yeatle is one of my favorite things to ever exist.

  • @armageddon7432
    @armageddon7432 Рік тому +1

    i was legit once in a game where everybody screamed at me to switch from orisa to hog.
    we had mercy and moira

  • @jackcasey2357
    @jackcasey2357 Рік тому +7

    educational indeed

  • @froyo5551
    @froyo5551 Рік тому +1

    brawl counter dive is all the information i needed, also amazing vid

  • @daxfax4387
    @daxfax4387 10 місяців тому +11

    0:12 you can make 749.398 compositions i think

    • @vctr9642
      @vctr9642 3 місяці тому +1

      Even with a lot more heroes now it is still a much lower number

    • @joshsmith5232
      @joshsmith5232 3 місяці тому +1

      749,398 would be right for no role lock since 41!/(5!(41-5)!) is how you got that number? You should really do this calculation for each role then multiply them together if I remember correctly?? somwthing like 200 combos I reckon 🤙

  • @Ulturism
    @Ulturism Рік тому

    In all seriousness, this should be a fundamental video for any OW coaching course!

  • @weekal5515
    @weekal5515 Рік тому +3

    Doomfist can play dive and brawl at the same time. It's hard to get team mates who are flexible mid game

    • @NicSchroeder
      @NicSchroeder Рік тому +2

      Doom is outclassed by practically every tank that specializes in brawl. Brawl tanks are categorized by their heavy sustain and consistent damage in a fight, two things Doom lacks heavily. His only form of sustain is an interruptible block that renders him nearly immobile (and the measly amount of health from his passive), meaning he has to back out of an engagement much faster than a Reinhardt, Zarya, JQ or Ramattra would have to, and his highest form of damage is from cooldowns which lacks consistency.

  • @mutesecretservice8867
    @mutesecretservice8867 Рік тому +1

    That Lucio gameplay was insane

  • @boringmonkey6958
    @boringmonkey6958 Рік тому +3

    03:29 - we'll pretend that didn't happen 😂

  • @alexgrey8652
    @alexgrey8652 Рік тому +2

    Yippee! Hip hip hooray! Wahoo! Thanks for all the info, admittedly I had no idea what a poke comp was for the longest time but now I'm all good thanks to the yeatlemeister

  • @padraicetherton4514
    @padraicetherton4514 Рік тому +6

    D is for dive 😎

  • @kevinolivares8793
    @kevinolivares8793 Рік тому +1

    This video was great! Awesome work, yeatle!

  • @shuui_lx1
    @shuui_lx1 Рік тому +8

    Thank you Yeatle, now I can send the video to my supports when they complain why a Doom cannot play like a Reinhardt.

  • @Turtle_on_da_skateboard
    @Turtle_on_da_skateboard 2 місяці тому +1

    Currently there are 403,930 different team compositions under role queue

    • @LemeraldSR
      @LemeraldSR 2 місяці тому

      I got 100,980 as you have to eliminate the doubles such as two identical teams with one having supp1 on ana and supp2 on moira vs the other one supp1 on moira and supp2 on ana

    • @Turtle_on_da_skateboard
      @Turtle_on_da_skateboard 2 місяці тому

      For one team it’s 12 tanks 18 dps and 11 supports
      With role queue you can’t have the same character twice so the second player for dps and support would have 17 and 10 choices respectively so it would be
      12x18x17x11x10 equating out to 403,930 different team comps I would like to see how you got your 100,980 though to see if I did anything wrong

    • @LemeraldSR
      @LemeraldSR 2 місяці тому

      ​@@Turtle_on_da_skateboard
      Imagine you have three urns, one full of pictures of tanks, one full of pictures of DPS and one with supports. Your way of calculating gives you the amount of different sequences the pictures could be pulled out of the urns. However, the team comp doesn't change whether you first pull a picture of Ana from the urn and then Moira or first Moira and then Ana, just the order changed. Translating that to the game, it doesn't matter whether support 1 plays Ana and support 2 plays Moira or support 1 plays Moira and support 2 plays Ana, the team composition is the same, only who plays the hero changes.
      To avoid counting each comp multiple times if the heros stay the same but who plays them changes, you calculate the possibilities in a way, where the order of picking the pictures out of the urn doesn't matter, meaning first pulling Ana and then Moira is the same as first pulling Moira and then Ana. For that "n choose k," is used to calculate the number of ways to choose k items from a set of n items if you don't care about the order of selection.
      There are "12 choose 1" = 12 different combinations of tanks (there is only one slot, so the amount of tanks equals the amount of possibilities), "18 choose 2" = 153 different combinations of DPS and "11 choose 2" = 55 different combinations of supports. As the choice of tank is independent of the choices of DPS and supports (meaning a tank isn't locked if a specific DPS/Support is picked) and the choice of DPS is independent of the choices of tank and support (it is dependent on the other DPS but that's why we did "18 choose 2") and same goes for support, you multiply 12, 153 and 55 and the result is 100980.

  • @Balthazar2242
    @Balthazar2242 Рік тому +2

    I think for most of us you just need to choose who you're comfortable playing, unless some super important change needs to happen (like Bastion is there),

    • @yeatle
      @yeatle  Рік тому

      I agree, play what you're good at or enjoy! This video should just help players know when to play slower, faster or setup.

  • @AuroziX
    @AuroziX Рік тому +1

    the ending made me subscribe ong

  • @allstarwoo4
    @allstarwoo4 Рік тому +11

    I low key miss old Orissa. Her range and ability to head shot is really good for suppressing the enemy. I know why she had to change but it's a playstyle I miss.

    • @michaelc7418
      @michaelc7418 Рік тому +2

      Except they didn't need to rework her, because all they needed to do was balance her around having a 7 or 8 second barrier cooldown so she can reposition often enough since she's the only tank in 5v5. Changing her barrier shape to allow for better coverage (closer to Winston's barrier) is also an option. I mean, if Doomfist can be a tank in his current state, then old Orisa is more than qualified to be a tank.
      We are definitely lacking ranged/poke tank options compared to brawl options. We need old Orisa back.

    • @abhinandhari7812
      @abhinandhari7812 Рік тому +13

      Personally, reworked orissa is much much more fun to play

    • @allstarwoo4
      @allstarwoo4 Рік тому +3

      @@abhinandhari7812 depends on how you played old Orissa. If you only played behind her shield than yes it's a boring playstyle. If you softened them up from range than bullied them at close range it was really fun. In a tank duel situation she could've beat most other tanks if you knew how to counter their abilities and land your headshots. Another benefit she was the only tank that could suppress Pharah from range. It was so nice to see a Pharah peppering you and all you needed to do was to paint the area in bullets to force a retreat from a Pharah.

    • @bribriibribrii
      @bribriibribrii Рік тому

      I would like the idea of recicle her kit for a new character, imagine Effi as a Support who makes shields and has cc and a Nano for the team as ult!!
      For the actual Orisa i think they can make the javaline spin duration longer so she can have more defensive potential or give her a new passive

    • @meer7872
      @meer7872 Рік тому +2

      @@bribriibribrii Orisa does not need longer abilities or more defensive power, she needs more damage and for discord orb to be removed from the game. Right now it's hard to confirm kills with Orisa, the damage drop off range nerf basically removed all of the lethality she had in season 2. All she really has going for her now is that she's hard to kill - with the caveat that no tank is hard to kill with zen in the game. With Zen being so good Orisa becomes insanely bad since Orisa has very little counterplay against him and relies on her ability to stay alive when face tanking.

  • @jordanbentley
    @jordanbentley Рік тому

    6 years of wondering why things work some times but not others. INSANE video.

  • @Oldschoolgamerdad
    @Oldschoolgamerdad Рік тому +6

    So we dive the pasta into the water, then we let the boiling water poke around and last we rush off the water when al dente. Thanks Chef Yeatle 😊

  • @rileyhasguns597
    @rileyhasguns597 Рік тому

    Overwatch has change so much in these years I had to start looking at tutorials again. And it's so refreshing

  • @tidepods2004
    @tidepods2004 Рік тому +11

    In fifa terms
    Poke : possession/drop back
    Brawl : shooting inside the box
    Dive: lobbed through pass

  • @gp42846
    @gp42846 Рік тому

    8:32 okay that was some smooth criminal plays right there with LW / Rein

  • @Mrpawsum2
    @Mrpawsum2 Рік тому +11

    HIP HIP HOORAY

  • @nonzalgamer
    @nonzalgamer 4 місяці тому

    8:36 his platform is actually really good to help flank with someone if you can communicate and help people get rid of high ground players. For example: a junkrat playing high ground on a hog. Yes he could hook him, but he can’t see the junkrat as he’s just lobbing grenades from around the corner. You could put your platform to help get him up there. You already showed an example. But it’s not useless

  • @StealthBomber422
    @StealthBomber422 7 місяців тому +3

    I wonder how this has aged

  • @chancegann299
    @chancegann299 Рік тому

    Yeatle I love your commentary on actually great educational content. Keep up the good work hamster man!

  • @samuellinn
    @samuellinn Рік тому +5

    Yippie, hip hip hooray, wahooo

  • @gavleesport1238
    @gavleesport1238 Рік тому

    you are an truly amazing player, movement, decisions, everything!

  • @AlexRider5601
    @AlexRider5601 Рік тому +7

    Not trynna be 🤓 that guy... but one caveat I think yeatle should mention is that these "comps" should be taken with a grain of salt for the majority of players. Sure, the general concepts of building a team comp around dive, brawl and poke CAN apply to some average players - I'd say up until masters (if that), most players will struggle to carry these out effectively and the game usually devolves into a fuck fest.
    Most players should play their best hero imo and not worry too much about these comps. For scrims and coordinated team play though, this is a must-learn vid.

    • @willmcclard206
      @willmcclard206 Рік тому

      although if ur team is struggling you can analyze what characters would work best with your team to up ur chances

    • @meer7872
      @meer7872 Рік тому +1

      Using this to inform your picks can definitely help at lower ranks. Even if the team isn't coordinated, you picking a hero that works well with your tanks pick can completely change the value you provide to the team at all ranks. Rather than using this information to try to build a proper dive, rush or poke comp, you can use it to not pick hero's who have no synergies with what the team is playing. I think it's especially important for DPS players to use the information in the video to inform their picks and flex to different types of DPS.

    • @AlexRider5601
      @AlexRider5601 Рік тому

      @@meer7872 (*after writing*: fuck me sorry this is an essay, i'm clearly passionate about this lol, because I've been through it - have a read 😅😅)
      Yeah I somewhat agree, outside of scrims and coordinated team play, I truly believe these COMPS are practically meaningless, though I think the synergies you mention though are a bit more relevant.
      To make these comps TRULY work, everyone has to know their role effectively in terms of things like enemy (and friendly) positioning, cooldown management, engament timings, eb-and-flow, map control, ult tracking (and making decisions based on that), target focus.... there's loads to make these COMPS work. The inherent SYNERGIES between heroes can come a bit more naturally, I suppose.
      But my point is you think little jimmy sat in gold is gonna ult track 5 ults, position effectively, not waste cooldowns, hit shots, shot-call, and play his role as a tracer, for eg, perfectly in a dive comp? fuck no... but neither are the enemies... that's why I think comps don't matter as much, he can play whatever, and if he's good can still have success (look at any unranked to gm ever).
      Now with regards to these COMPs... If you watch GM 5 games and top 10 games, they're MILES apart. The top players will know their roles in the comps and execute well, but the barely-GM 5 player will mostly struggle in a higher lobby. They're both GM, though? Exactly... it's hard to apply these concept correctly, but can absolutely be learned with time and deliberate practice :)
      (Personal relevant story...)
      Having started in bronze back in 2016 to now playing with OWL players (like the GOATs super, pelican, and happy the other day), I have spent time and marinated in EVERY SINGLE rank, so have loads of experience.
      I decided to otp Bap (in 2019) after coming back from a long ow break and went from plat to top500 using him. Now, I am GM on DPS (from barely diamond) and Masters on tank (from plat) after going back to those roles for a bit after my Bap journey; i can play other supports quite well as well.
      I think there's a benefit to getting good at one (or maximum a handful) of heroes... like really good.... it'll teach you a lot of GENERAL concepts about the game, from there you can apply it quite easily I reckon to other heroes/roles.

    • @AlexRider5601
      @AlexRider5601 Рік тому

      @@willmcclard206 but if you're not good at said hero you're going to swap to, then you might actually HINDER your chances.
      I think (more so for DPS players), you should choose 2-3 heroes MAX to cycle between that work with most synergies and get good at those. With support/tank, you can do the same... or probably even otp to improve as fast as possible, then transition to other heroes. (see my other reply 😉)

  • @gbyjrjn
    @gbyjrjn Рік тому +1

    Missed the opportunity for Orisa joke to call the tank "the cowpoke" :)

  • @23UAS
    @23UAS Рік тому +9

    Yiiippppiiieeee!!!

  • @KasaJiso
    @KasaJiso Рік тому +1

    9:38 Junkerqueen I’ve heard is actually in top tier games a poker/brawl type of character, who relies on off positioned enemies. Just something I heard though.

  • @Lazysav
    @Lazysav Рік тому +5

    Waaaahooooo🎉
    Hip hip hooray🎉
    You don't get the last one cause you didn't make this video 10 minutes longer to cover DPS 😂

  • @voiceofreason2674
    @voiceofreason2674 Рік тому

    @12:00. I like WINZTON as a brawl or poke option because, he can provoke and then ignore a lot of other tanks and get away with it. Sygma, Ramatra, Reinhardt, Ball, and kinda Zarya, all of them are straight up easy to dodge and scramble their teams no matter who your teammates are. They just gotta not panic, and pay attention the dance im doing, cuz I can always last one round of cooldowns before we even gotta worry about their tank chasing after me. I'm serious you gotta play the Donkey Kong Country for SNES music and LEARN the type of antics hes up to

  • @andrewsuzuki1893
    @andrewsuzuki1893 Рік тому +5

    WAHOO

  • @aidenlarson9911
    @aidenlarson9911 Рік тому

    Dude that 3000 iq pin at 11:02 was next level

  • @xrltv
    @xrltv Рік тому +4

    Wa-Hooo!

  • @robf4324
    @robf4324 Рік тому

    Thanks mang! Really good info. Not a lot of people cover team comps and I found it very helpful.

  • @Filaxsan
    @Filaxsan Рік тому

    Man! This seriously helped! YO!! 🔥
    Seriously, thanks a lot for dumb it down and share it! All the best

  • @happilyisolated
    @happilyisolated Рік тому +1

    These subtle jokes and puns are great

  • @masterfy24
    @masterfy24 Рік тому

    I kind of already know some of the main compositions (poke, brawl/rush, dive) but this video needs to be spread around, so I'm liking and commenting for the algorithm

  • @Robbiehoo
    @Robbiehoo 4 місяці тому

    Yooo! Thank you Yeatle. As a support who is new to OW2, this explained the basics simple enough for me to grasp. Yippee! Hip hip hurray! And Wahoo❤🎉