Very interesting feature Stephen! My project is in a big slope. Can I ask you : - what type of file did you receive from the surveyor ? - frequently road sides on the hill side are higher than valley sides (for water drain, I think). In the tutorial, roads seem to have right and left sides at the same level. Is there a possibility to put a lateral slope ?
Stephen this is so incredible! But lets say i have a road in 2d from cad that do not follow the terrain and are already a closed loop, not a single line. Should i just make a single curve of it in autocad and project it on the terrain in blender for it to bevome useful in archipack?
Yes, use shrinkwrap modifier on the curve to project over your terrain, then apply the modifier. Keep your axis simple (remove not needed control points) so further editing is as easy as possible.
Road object could handle arc based segments (it's simply not exposed in ui at this time), but as you may know curved parts are "clothoid" so simple arc based curves will not fit. So at this time you must rely on bezier curves to define road axis.
@@StephenLeger You re right, I forgot its not CAD anyway. But maybe we could indicate radius dimensioning on some parts of such curve-some approximation ? I mean so we could show eg: this road turn has radius=XX etc etc ?? Its just free suggestion.
this is probably one of my most used addons... thanks for the excellent work.
wonderful
Very interesting feature Stephen!
My project is in a big slope. Can I ask you :
- what type of file did you receive from the surveyor ?
- frequently road sides on the hill side are higher than valley sides (for water drain, I think). In the tutorial, roads seem to have right and left sides at the same level. Is there a possibility to put a lateral slope ?
Surveyor sent isocurves every 50cm in dxf format. Sent answer about road's slope through e-mail ;)
Stephen this is so incredible! But lets say i have a road in 2d from cad that do not follow the terrain and are already a closed loop, not a single line. Should i just make a single curve of it in autocad and project it on the terrain in blender for it to bevome useful in archipack?
Yes, use shrinkwrap modifier on the curve to project over your terrain, then apply the modifier. Keep your axis simple (remove not needed control points) so further editing is as easy as possible.
Thanks Stephen for your follow up and practical friendly user program. When the new release 2.0.5 will be available?.....
Hi, archipack 2.0.5 is avaliable on gumroad
Maybe in 3 years the version you required will be available ;-)
Fantastic, a small question: would also be possible to define/create curved parts of the road by its radius? Just as it happens in arch/road design?
Road object could handle arc based segments (it's simply not exposed in ui at this time), but as you may know curved parts are "clothoid" so simple arc based curves will not fit. So at this time you must rely on bezier curves to define road axis.
@@StephenLeger You re right, I forgot its not CAD anyway. But maybe we could indicate radius dimensioning on some parts of such curve-some approximation ? I mean so we could show eg: this road turn has radius=XX etc etc ?? Its just free suggestion.
Is there a way to specify the road slope?
Altitude will match axis curve one.