Using Kawaii Physics with Rabbit Heart Character Shenya in Unreal Engine 5

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  • Опубліковано 5 вер 2024

КОМЕНТАРІ • 3

  • @granul555
    @granul555 2 місяці тому +1

    How to make a kawaii physics collision with another skeletal mesh?

  • @bworx1
    @bworx1 5 днів тому

    how is the hair moving with the head when it doesn't have a leader and not parented into a socket?

    • @miica37
      @miica37  5 днів тому

      Hi, before the start of the video, my hair uses the clothing simulation on the hair; this is one way of doing it and it is using Set Leader Pose Component.
      To use Kawaii physics, I can't use Set Leader Pose Component because I don't want the extra hair bones to follow the 'leader skeleton'. I switch to use Animation Blueprint and inside the animation blueprint, I use 'Copy Pose From Mesh' to make the hair follow the parent skeleton, and then add Kawaii physics simulation on top of that.