Guys if you cant see the "normal map" box, drop it into a slightly larger box that shows a texture of some kind! usually it says select (idk if mine is different from the posters but I had issues w it)
Hi jimmy, youre the guy who I first started learning from back in 2016-17, it was the older version of this very series. Even though back then it javascript, I learnt everything for a year from just your channel, because everyone else was teaching way too complicated stuff for my understanding. So Thank You for that man. I just wanted to know why remake this series again since the basic stuff is the same. Except maybe the way camera stacking works now with urp. Also can we get a video about making the FPS guns NOT clip into walls using HDRP pipeline, I couldn't do camera stacking with HDRP so I don't know how I can solve it.
i didn't use unity for long time i think since unity 3 if i remember ....can you please explain to us in a video what is ( InputSystem_Actions ) in assets in the unity 6 and what is ( readme ) for ??
Download the assets we used here:
www.patreon.com/posts/115276311
Thank you so much Jimmy you are amazing, I learn a lot with you, hope build my project very soon and see you playing my game 🤗
Jimmy Vegas you are unstoppable! great work and thanks for sharing your knowledge!!!
Guys if you cant see the "normal map" box, drop it into a slightly larger box that shows a texture of some kind! usually it says select (idk if mine is different from the posters but I had issues w it)
Hi jimmy, youre the guy who I first started learning from back in 2016-17, it was the older version of this very series. Even though back then it javascript, I learnt everything for a year from just your channel, because everyone else was teaching way too complicated stuff for my understanding. So Thank You for that man. I just wanted to know why remake this series again since the basic stuff is the same. Except maybe the way camera stacking works now with urp. Also can we get a video about making the FPS guns NOT clip into walls using HDRP pipeline, I couldn't do camera stacking with HDRP so I don't know how I can solve it.
Thanks
Please do Another video
Still waiting on the next part for the endless runner!
Hello there is now Jack’s favourite sentence
if that’s the only reason you’re here, then you’d be better off subbing to my second channel Jimmy Vegas Plus
i didn't use unity for long time i think since unity 3 if i remember ....can you please explain to us in a video what is ( InputSystem_Actions ) in assets in the unity 6 and what is ( readme ) for ??
Very nice video from Pakistan.
or we delete them