One thing to note if you are having problems The Level sprite must have a 'clear' transparent background, no filled background behind the player. If you want a background behind the player, this must remain in the stage backdrop. ALSO - If the player is not moving off screen, try reducing the "IF x position > 235" to something just a little less until it works (Try > 230)
I ♥ scratch! It's the best coding thing out there for beginners and I am so glad you are making tutorials for us (the viewers). I have been on scratch for over a year, and I have never heard of the techniques you use. Thank you!
I am a new scratcher. Just started following you, and I don't regret it. You explain things in a way that's easy to understand This is my 1st series following to you. And BELIVE Me it's awsome
Hello, Griffpatch I just wanted to thank you for the tutorial it helped me a lot the only thing that I am thinking is that like the way you teach nobody else can copy that that was some amazing teaching, thanks again
I know this video is a year old but seriously, your tutorials are awesome and REALLY helpful (psst sometimes I just watch the tutorials even though I’m not following them because they’re just so good)
13:13 Fun fact: Instead of having to select everything using Ctrl + A (Cmd + A for Mac) then flipping it horizontally/vertically, if you flip a costume/backdrop horizontally/vertically without selecting ANYTHING at all, it flips the whole costume/backdrop horizontally/vertically! Same when you delete stuff from the costume/backdrop without selecting anything (it deletes everything in the costume/backdrop but not the costume/backdrop itself)!
This is like Super Mario Bros. Special, an obscure Mario game that does screen by screen levels since scrolling is much difficult. And it also places things like items in a spot that won't jiggle when you try to make it scroll.
The way i did it was using the touching color blocks is easy because my blocks had a black outline so i could make it all kinds of different colors, plus the outline makes it POP out.
Hey I’m not sure what I’ve done wrong but as soon as I drop in the turn 180 degrees my sprite flips and I don’t know what to do, it’s in the define collisions direction script
3:38 I have a simple solution to add the advantages of touching color to touching sprite: Don’t make the level all one sprite! Have each different interaction in the level be it’s own sprite, then position the sprites in the correct alignment
when i ran this i was colliding and thinking, "i did all the steps but its still happening"..and then boom at 27 min you fixed that issue too. Super excited about this tutorial. Thank you so much!
Tip: If you have the border of the platform to the color of which the player if coded to collide with, then there's no need to do all the extra color collision stuff.
Personally, watching these videos to refresh my skills, I prefer using the v^ characters in the costume names to sense when I can change the scenes. So the levels feel more open, especially when I make sky-themed levels.
Hey I’m not sure what I’ve done wrong but as soon as I drop in the turn 180 degrees my sprite flips and I don’t know what to do, it’s in the define collisions direction script
@@lemmy15yt I thought of that but nope, it’s a much dumber reason I just figured out. I clicked the 180 so the sprite turned and just never reset, all sorted now thanks!!!
At 18:05 why don't you add a check to ensure that the SCENE # variable doesn't go below 1? Because if you're in scene one and your X Position is < 235, the Scene # variable will become 0 😬 _edit:_ Nevermind you fixed it at 29:59! :P
You are quite right, there are loads of extra safety checks and ways to solve every problem. I try to do the bear minimum that works well so as not to boost up my tutorial :) it's a tricky compromise at every stage!
11:58 Actually, I don’t. I want to have it so when the sprite is in the middle of the stage X-wise, a further positive x step will scroll the screen to the right, and a negative one will move it to the left. I also want to have it so when the sprite is in the middle of the stage Y-wise, the screen will scroll the same way it would with x. And I’d also like for them to both work at the same time
I couldn't have done it without you! I wouldn't be where I am today without people like you by my side. I can't thank you enough for being there in my time of need. You have no idea how much your help means to me. For all the things you do, both big and small, I want to thank you. You made this game into a coding experience! I ❤ Scratch and you!
I probably found a problem, in the part of changing the scenarios, the player gets stuck on the edge and is teleporting from one side of the map to the other in looping. What do I do ;-;?
1:24 I don't have this issue, but I like my levels this way because I like the color palette of black and white because my games are often very simple, but with fun gimmicks like jumping on the mouse pointer to get to other areas, etc.
@@SeanHEDHOG360 I would like to apologize on causing this existential crisis you are now having. I foolishly believed that why someone may like cheese is a cookie cutter answer, but I see that that presumption was incorrect. Alas, though there is no way to repair the damage I have caused, I would like to provide a possible out of this mental prison, perhaps you could say, “I like cheese because 🧀” This provides a good explanation to an otherwise impossible to answer question. If this does work I am thankful, but still deeply sorry for inflicting this stress upon your soul. But if not I am truly sorry for what I have caused, and I hope that somehow you will find your answer.
Hey, griffpatch! I have a problem: I don't want to prevent a collision bug, but when the scene changes with a different platform position, I want the character to NOT change the scene. I maybe know how to fix that, but I rather listen to your suggestion. So HOW do I NOT change the scene when the next scene platform can make the character stuck?
If you want it so the player cant go back to the previous scene, make a wall in the level sprite where that scene is and make it only a few pixels wide so the player doesnt get stuck in the wall
I have a few recommendations here to slightly improve this code: 1. If the fix collisions loop still doesn't work with 128 tries, you can swap the repeat loop for a "repeat until" loop that has the input "touching < 1" so that the loop repeats until the problem is solved. 2. You can solve the problem addressed at the end of the video without using walls! Just use "if else" brackets in each part of the existing "if else" bracket in the change scene script. The input for the top one is "scene # < (insert your last scene number here)", so that scene # only increases when the player isn't on the last level. As for the bottom one, use the input "scene # > 1", which makes scene # stay the same when on the 1st scene and the player is on the left side. Lastly, to reduce lag, add "stop this script" in each of the else parts of the brackets. I hope this helps! 😁
Sometimes I make the Level move when I press the controls instead of the level changing when you enter the next scene, but I prefer when the level changes scenes like the way you did it instead. I haven't gotten it to work as well yet, so it's just an idea.
Never mind I fixed it. For people who have this problem too, this is what I did: I made a custom block. Under define I did change size to 20% under that I did go to x-136 and then wait 0.0001 sec and then change size to 100%. and then I made another script: Forever loop, if x position = and then the furthest x coordinate that I can go into the wall (it didn’t reach till -235) and then wait 0.1 (this is to prevent that you get instant teleported back) and then the custom block under the wait block. Also griffpatch you helped me with a lot of my projects, keep going❤❤.
Hey I’m not sure what I’ve done wrong but as soon as I drop in the turn 180 degrees my sprite flips and I don’t know what to do, it’s in the define collisions direction script
actually with your pen effects tutorial we can make a check which checks if we are touching the color black and the color woant change that much either so we could check for collisions with the black color outline we can use color sensing all the time again. but If any non interactable object like in the background is black. you will need to make some space for it in your level.
Soooooooo griffpatch I have pretty much made every single playlist that you have made. So after griffpatch academy is over could you make a Tetris tutorial maybe?🤗
hi im having a problem when making scene #2. so when i duplicate and do the stuff you said, it shows it right but the display on the full screen just adds the scene without it being right
hi griffpatch I noticed something in your code for the "Begin Scene#" custom block instead of using scene#+1 & scene#+-1 you could put in "1" & "-1" for the scene# value and in the define block put change SCENE# by scene# edit - I know this is 2 years old but for anyone who wants to make this easier you can follow this since it worked in my game
Next Episode #3 - ua-cam.com/video/Y6jnwkwLhto/v-deo.html
Starter Project Game Assets - scratch.mit.edu/projects/560596896/
Scratch Studio (post project here) - scratch.mit.edu/studios/30180226/ua-cam.com/users/sgaming/emoji/7ff574f2/emoji_u1f431.png
When I put the reset and begin level and pressed green flag it broke 😢 PLEASE RESPOND
i dont't understand what you just said but i hope griff helps you@@carpamart1896
i don`t now how to help sorry :(
I play penguinmod!
Ok so when I organize the coding and press start my character won’t move or jump
One thing to note if you are having problems The Level sprite must have a 'clear' transparent background, no filled background behind the player. If you want a background behind the player, this must remain in the stage backdrop.
ALSO - If the player is not moving off screen, try reducing the "IF x position > 235" to something just a little less until it works (Try > 230)
Thanks for the information
Thanks for info sir
How get cat
@@cubamckenzie8081 That's a perk of becoming of joining the channel membership
What about vertical scences?
This channel is amazing! You explain it in a simple way and are enthusiastic about it.
great job :)
so true :D
i agreay
I ♥ scratch! It's the best coding thing out there for beginners and I am so glad you are making tutorials for us (the viewers). I have been on scratch for over a year, and I have never heard of the techniques you use. Thank you!
Me: looks away for 1 second.
Griffpatch: Made the rest of the game.
@GoldenLightFB I hate when that happens
So true
@GoldenLightFB Oops I accidentally recreated the entire earth and solar system! What a disaster.
Oops I accidentally recreated the entire universe! What a disaster.
@@shreenakodaemploymentagenc4134 * smacks head* Not again!
Im so happy that this channel exists!
You are a real Scratch GENIUS
So true
I love these tutorials! I love how you showed your tip on how to flip it; without making it go on side and not on the edge! Best tip!
Glad it was helpful! - I like to include these things when I can :D
@@griffpatch Thanks! :D
What was the tip :(
@@sideofsalt9262 just wait in this vid
@@griffpatch When I go on the edge I glitch out :(
I am a new scratcher. Just started following you, and I don't regret it. You explain things in a way that's easy to understand This is my 1st series following to you. And BELIVE Me it's awsome
I am a new scratcher too, it is hard. I am bad at scratch.😓
@@Ash_dragons9 I hope you get good at scratch
I have 7 month experience
@@Ash_dragons9 you are not bad at scratch you are just new and awesome
@@jennygardner1171 thanks I now do Javascript and Python!!!!!
The one time griffpatch told us to NOT click "run without screen refresh"! Love ya griffpatch.
out of all you're serieses, this motivates me to do scratch the most
I missed your high-quality tutorials. These feel like they could air on TV with how professional they are! Good work!
He had us in the first half, not gonna lie.
@@kappis06 didn’t realize I phrased it so badly sorry about that
Lol I thought you meant his videos are bad nowadays by reading the first line ':P
@@WinterNox me too
@@WinterNox me too
Hi Griffpatch, Thank you so much for these amazing tutorials!!
My son(8) and I (30s) are having a great time learning and making this!
you're thirty?
I hope you and your sons game turns out awesome!!
good luck with you and your sons game! :D
I agree, these are awsome tutorials!!!!
@@henryonokpasa3266 yeah he is is there a problem?
30:05 you can make an if statement to detect if the scene variable is more then our max scene or less then our min scene
*Godzilla had a stroke while reading this and died*
@@Jar.Headed its not that hard
*an
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BUT is you use just"if SCENE# < ect. or SCENE# > ect.,,then you have a bit of "then do nothing,,...
What better way to celebrate my birthday is to lie down and watch some more awesome griffpatch vids
Happy birthday!
Happy Birthday!
Happy birthday!
Happy Birthday
Happy birthday I hope r a m e n dosen't come and say ThEy CoUlD bE LyIng
Normally I sleep on these videos, but your voice is so entertaining that I watch you often! :D
OGs will remember the old scrolling platform tutorial
miss that
Hey it’s says 2 days but this is made today
Hes a member
yes
I was rewatching the og platformer tutorial when suddenly griffpatch started posting the tile scrolling tutorial series and it really made me happy
Hello, Griffpatch I just wanted to thank you for the tutorial it helped me a lot the only thing that I am thinking is that like the way you teach nobody else can copy that
that was some amazing teaching, thanks again
Glad it helped!
Griffpatch i ❤ ur content
I know this video is a year old but seriously, your tutorials are awesome and REALLY helpful
(psst sometimes I just watch the tutorials even though I’m not following them because they’re just so good)
same XD
same i agree
me too
same
Lol #Icanrelate
20:00 "Ohhho no! Disaster!"
Made my day :D
20:01
i am so grateful someone this good at scratch was able to teach us newbies, i am indebted to you my friend
nope
@@shonkerz What?
13:13 Fun fact: Instead of having to select everything using Ctrl + A (Cmd + A for Mac) then flipping it horizontally/vertically, if you flip a costume/backdrop horizontally/vertically without selecting ANYTHING at all, it flips the whole costume/backdrop horizontally/vertically! Same when you delete stuff from the costume/backdrop without selecting anything (it deletes everything in the costume/backdrop but not the costume/backdrop itself)!
This is like Super Mario Bros. Special, an obscure Mario game that does screen by screen levels since scrolling is much difficult. And it also places things like items in a spot that won't jiggle when you try to make it scroll.
Me: can’t even make a button
Griffpatch: Come. This is no place to die
Griffpatch: here I have a recreation of a bestselling game on scratch
Me: how the heck do I make gravity
@@Salithin lol
@man lol
@@aryansonawane10 just click on the reply and boom you get the blue man link
to make a button make a sprite and but a when sprite clicked in the sprite, and code whatever you want to happen underneath the hat block.
This is an amazing tutorial! For your next tutorial (after RPG) maybe you could do a Tower Defense tutorial? That would be awesome!
fluevin creates one and is very good
He did!🎉
@@alancohen5391wait he did
The way i did it was using the touching color blocks is easy because my blocks had a black outline so i could make it all kinds of different colors, plus the outline makes it POP out.
mine have outlines but I don't use touching color blocks
this is the only tutorial i've watched so far and i've only watched episode 1 and 2 and it's going great😁
You have made me soooo happy with this series, 10/10 content
Hey I’m not sure what I’ve done wrong but as soon as I drop in the turn 180 degrees my sprite flips and I don’t know what to do, it’s in the define collisions direction script
I like your videos your scratch tutorials will always work, other scratch youtube channels game don't work they complicate it. Thank you
you do get this one is breaking right i am literally puting the exact same thing thing and it wont let me switch levels
yes they are good !!!¦3
@@UpsurgePlays996 it works for me
Yes
3:38 I have a simple solution to add the advantages of touching color to touching sprite: Don’t make the level all one sprite! Have each different interaction in the level be it’s own sprite, then position the sprites in the correct alignment
If you find any problems with this suggestion, feel free to inform me!
i dont have a question about that but when i did the touching sprite thing his way my character stopped touchingthe platforms do you know why
Also, i just wanted to add that the 'sprite' collisions also reduce lag
Thanks For this awesome tutorial. :)
Draw the level in bitmap mode and it always flips exactly around the center of the canvas and is lined up perfectly with the first one.
and then vector it
@@yourboyfriend5581 that doesn't work
@@itz_nardos1234bruh
Hi GriffPatch your tutorial is amazing it helped a lot thanks
nice😄
It's really hard to keep track of everything but in the end I managed to do it! Thank you so much!
"Hello fellow Scratchers!" Let me be honest, it has to be my favorite line of every griffpatch video lol
true
"Hello fellow Scratchers!" - Griffpatch
Same with me
Your always making more amazing content! Keep up the good work!
nice
when i ran this i was colliding and thinking, "i did all the steps but its still happening"..and then boom at 27 min you fixed that issue too. Super excited about this tutorial. Thank you so much!
Tip: If you have the border of the platform to the color of which the player if coded to collide with, then there's no need to do all the extra color collision stuff.
true
Personally, watching these videos to refresh my skills, I prefer using the v^ characters in the costume names to sense when I can change the scenes. So the levels feel more open, especially when I make sky-themed levels.
Hey I’m not sure what I’ve done wrong but as soon as I drop in the turn 180 degrees my sprite flips and I don’t know what to do, it’s in the define collisions direction script
@@ItsTheAlex Your "sprite rotation" is probably set to all around. Change it to left/right and you'll be all good.
@@lemmy15yt I thought of that but nope, it’s a much dumber reason I just figured out. I clicked the 180 so the sprite turned and just never reset, all sorted now thanks!!!
nice video!!!!!!!! it helped me a lot! i'm a new scratch developer and your assets helped me a lot!
Me: **about to draw**
Griffpatch: **post a video**
Me: screw it im opening scratch
lol same but doing homeworks xd
L0L
xd
Small note - You can use "set touching to (touching level * 1)" rather than using an if statement.
your videos are so good griffpatch it helps me a lot in scratch
I’m having trouble with getting this to work 27:39 I’ve checked and my coding seems to be the same as yours but I can’t get it to work
wdym?
At 18:05 why don't you add a check to ensure that the SCENE # variable doesn't go below 1? Because if you're in scene one and your X Position is < 235, the Scene # variable will become 0 😬
_edit:_ Nevermind you fixed it at 29:59! :P
You are quite right, there are loads of extra safety checks and ways to solve every problem. I try to do the bear minimum that works well so as not to boost up my tutorial :) it's a tricky compromise at every stage!
@@bb22075 haop
MY SCENE doesn't change after i add all things HELP
@@DarkNinja197 same problem dude
WHAT:P :]
Wow the result's are soo good! i just can't stop doing new levels Thanks!!!
Masterpiece of a tutorial series, your, work, is, AMAZING!
11:58 Actually, I don’t.
I want to have it so when the sprite is in the middle of the stage X-wise, a further positive x step will scroll the screen to the right, and a negative one will move it to the left.
I also want to have it so when the sprite is in the middle of the stage Y-wise, the screen will scroll the same way it would with x.
And I’d also like for them to both work at the same time
Search for infinite scrolling background tutorials and use that logic, stopping the scroll when x = 0
best tutor ever even tho i'm watching this 2 years later
What other things will you add, like- the moving obstacles, spikes, saws, or anything else??
Animation next with hitboxes, then we'll do more complex things like handling the slopes, and moving platforms, etc
@@griffpatch that sounds fun
@@griffpatch sounds great
@@griffpatch Ok, Thanks
I couldn't have done it without you! I wouldn't be where I am today without people like you by my side. I can't thank you enough for being there in my time of need. You have no idea how much your help means to me. For all the things you do, both big and small, I want to thank you. You made this game into a coding experience! I ❤ Scratch and you!
dumby
I used scratch for almost a year and I get better when I watch griff patch’s videos no one can stop me
You are right there! :)
I probably found a problem, in the part of changing the scenarios, the player gets stuck on the edge and is teleporting from one side of the map to the other in looping. What do I do ;-;?
if your getting stuck between scene 1-2, just make sure scene 1 is named scene1 and not scene.
@@Nightman5694 but i named like that
Thank you so much we can all see how much effort you put into these!
1:24 I don't have this issue, but I like my levels this way because I like the color palette of black and white because my games are often very simple, but with fun gimmicks like jumping on the mouse pointer to get to other areas, etc.
I used your some tile scrolling platformer scripts to make a rpg adventure game
Nice!
@@griffpatch : )
An Appel a day keeps the doctor away 18:55
Even though this didn't work fully for me, some of it did and thank you!
Today my friend told me he likes cheese
Cool, I also like Cheese
@@SeanHEDHOG360why?
@@pupnub You know pupnub? I don’t necessarily know why
@@SeanHEDHOG360 I would like to apologize on causing this existential crisis you are now having. I foolishly believed that why someone may like cheese is a cookie cutter answer, but I see that that presumption was incorrect. Alas, though there is no way to repair the damage I have caused, I would like to provide a possible out of this mental prison, perhaps you could say, “I like cheese because 🧀” This provides a good explanation to an otherwise impossible to answer question. If this does work I am thankful, but still deeply sorry for inflicting this stress upon your soul. But if not I am truly sorry for what I have caused, and I hope that somehow you will find your answer.
🪤
Hey, griffpatch! I have a problem: I don't want to prevent a collision bug, but when the scene changes with a different platform position, I want the character to NOT change the scene. I maybe know how to fix that, but I rather listen to your suggestion. So HOW do I NOT change the scene when the next scene platform can make the character stuck?
If you want it so the player cant go back to the previous scene, make a wall in the level sprite where that scene is and make it only a few pixels wide so the player doesnt get stuck in the wall
I can say this without doubt that if you got any scratch problems or needs for a tutorial, griffpatch is your number 1 stop
MY PC BROKE
Lol
Who else spot the falling lemon when creating a new block👇
Me
Me
Wut?
top comment but only 3 reply? Let me fix that
LIKE BEGGAR LITTLE KID, HELL AWAITS.
griffpatch you're gonna kill me with all these variables and custom blocks
I have a few recommendations here to slightly improve this code:
1. If the fix collisions loop still doesn't work with 128 tries, you can swap the repeat loop for a "repeat until" loop that has the input "touching <
1" so that the loop repeats until the problem is solved.
2. You can solve the problem addressed at the end of the video without using walls! Just use "if else" brackets in each part of the existing "if
else" bracket in the change scene script. The input for the top one is "scene # < (insert your last scene number here)", so that scene # only
increases when the player isn't on the last level. As for the bottom one, use the input "scene # > 1", which makes scene # stay the same
when on the 1st scene and the player is on the left side. Lastly, to reduce lag, add "stop this script" in each of the else parts of the brackets.
I hope this helps! 😁
Sometimes I make the Level move when I press the controls instead of the level changing when you enter the next scene, but I prefer when the level changes scenes like the way you did it instead. I haven't gotten it to work as well yet, so it's just an idea.
NGL I think griffpatch is just a really passionate guy about scratch, he could've decided not to help use code, but he did anyway! :)
Never mind I fixed it. For people who have this problem too, this is what I did:
I made a custom block.
Under define I did change size to 20% under that I did go to x-136 and then wait 0.0001 sec and then change size to 100%. and then I made another script:
Forever loop, if x position = and then the furthest x coordinate that I can go into the wall (it didn’t reach till -235) and then wait 0.1 (this is to prevent that you get instant teleported back) and then the custom block under the wait block. Also griffpatch you helped me with a lot of my projects, keep going❤❤.
but what is the name of the block?
you deserve more support honestly
Great Tip for starters , when seting or changing a variable make sure its the right one
Hey I’m not sure what I’ve done wrong but as soon as I drop in the turn 180 degrees my sprite flips and I don’t know what to do, it’s in the define collisions direction script
Yeah, advanced scratch tutorial for beganner. And very good tutorial! Hope i can master some of it by watching this turorial.
your channel is simply outstanding Griffpatch
18:13 I have a problem which is when I change scene, it is ok but when I go back, it won't work. I will just be stuck in that scene
griffpatch deserves a sub. AWESOME VIDEO. easy to follow
yo griffpatch, your videos are sick and they are really healpfull
Hey, I ♥your vids you explain everything in detail.(your subscriber)
Thanks for subbing!
My son is LOVING your Video's he just adores them!
actually with your pen effects tutorial we can make a check which checks if we are touching the color black and the color woant change that much either so we could check for collisions with the black color outline we can use color sensing all the time again. but If any non interactable object like in the background is black. you will need to make some space for it in your level.
Thank you for making this video
Me: looks away for 1 second.
Griffpatch: Made the rest of the game.
I can't believe why you only have 197k subs. U should have at least Trillion!
I've follow you in scratch. You are awesome!
Thanks for Scratch Addons!
Soooooooo griffpatch I have pretty much made every single playlist that you have made. So after griffpatch academy is over could you make a Tetris tutorial maybe?🤗
BTW, I noticed all those piston-jumpy-thingies appearing throughout the video. Nice touch!
The ASMR nobody knew we needed
Thank you so much for helping because at first I couldn't make anything in scratch
hi im having a problem when making scene #2. so when i duplicate and do the stuff you said, it shows it right but the display on the full screen just adds the scene without it being right
Thank you so much for these tutorials😀
12:47 "Well, don't fret. I have a trick to get around this which I use all the time. Select all and center it"
i love these totorials!
Thanks for those scratch dev tools! They help me clean up my code and they help me find blocks!
I like your tutorials griffpatch😃
Your right his tutorials are awesome for new scratcher like me
hi griffpatch I noticed something in your code
for the "Begin Scene#" custom block instead of using scene#+1 & scene#+-1 you could put in "1" & "-1" for the scene# value and in the define block put change SCENE# by scene#
edit - I know this is 2 years old but for anyone who wants to make this easier you can follow this since it worked in my game
thank you for teaching us new stuff in scratch
My pleasure!
Thank you this really helped me be able to code platforming game on scratch.😅😊
Thanks for the help at first I didn't know how to make anything on scratch
i saw lemons in create blocks silly griffpatch
"how many broadcasts, custom blocks, and variables do you need" Griffpatch: yes
Tip if you want the background still u can make it a backdrop instead and it works like normal
griffpatch is like a teacher for learn fun