I ALWAYS wondered what the ring out section of the library looked like. I'm actually surprised they bothered to texture the parts we can't even see! Insane stuff
Awesome really and I didn’t expect that from Namco to do some little details for the ground on ring Out !! Like they stick on the ground when they fall from certain stages just wow in 2001 I think . impressed ! + if u can do that on sc 4 and 6 I’m very curious
Sorry I cannot! This was a feature of the emulator at the time, and I am unsure of any other emulator with a free camera option that can run SCIV or SCVI.
Nice you answered a question Ive had for way too long However I have another.. is nightmares face and hair rendered under his helmet? I wonder if you can control the camera and see under Please let us know? haha
I'm actually surprised they took the time to make the ground solid and not make the characters clip through the floor.
I think it’s a default behavior of the engine
i’ve always been wanting to find out what happened after they fall 😂, you’re awesome!!! thank you.
When I was a kid I always wanted to know what was down below the stages, and finally now i know thank you 👍🏼.
I've been waiting for this moment.......FOR TOO LONG 🤣
I have no idea why but for whatever reason this is highly funny and interesting at the same time
Dude, Raphael looks like Prince Charming from Shrek
Oh wow I thought the characters disappeared mid-air. I would've never guessed that they actually kept falling
I ALWAYS wondered what the ring out section of the library looked like. I'm actually surprised they bothered to texture the parts we can't even see! Insane stuff
2:14 O always thought getting a ring out will cause you to get impaled with those spikes on the ground. Well I guess not.
Oh wow I wouldn't have thought of that
This vid convinced me that Soul Calibur would greatly benefit from multi-tiered stages like its big brother Tekken
Oh no, nightmares face
With the top down camera showing the fall distance. It gives the game a Bushido Blade feel to it.
Awesome really and I didn’t expect that from Namco to do some little details for the ground on ring Out !! Like they stick on the ground when they fall from certain stages just wow in 2001 I think . impressed !
+ if u can do that on sc 4 and 6 I’m very curious
Sorry I cannot! This was a feature of the emulator at the time, and I am unsure of any other emulator with a free camera option that can run SCIV or SCVI.
@@Bloo_Frost Do Soul Calibur 1 ring outs. Please, special request.
@@NewtownVidswhat about soul calibur 5
"RING OUT!!""WAAAAAAAAAAAAHHHH"
Wonder how different ring outs in SCIII, IV, V, and VI are?
can you do with soul calibur 3? :D
No, unfortunately. This was done on Dolphin Emulator which is a GC emulator. SC3 was never released on gamecube ;-;.
1:43 Is Shadow Master! :0
I love it 😍😍😍😍
Can you do it on Soul Calibur 3, please?
if I can find a freecam for PS2, sure!
whats the freecam code????
Where did you find Move Camera?
Dolphin Emulator
And Setting?
I’m not sure of the setting as it’s been a year or so since I recorded this video. Sorry.
Oh ok.. that was nothing
萌えメル 桐ヶ谷Moemarzurg Kirigaya I believe it’s in the advanced settings section but I could be wrong
Nice you answered a question Ive had for way too long
However I have another.. is nightmares face and hair rendered under his helmet? I wonder if you can control the camera and see under
Please let us know? haha
IIRC its not much more than what you can see.
RINGOUT
Helo do you have more videos with these ring outs camera?
Nope, sorry!