Notes and stuff: Wooting sent me the Two HE to review for taiko. I didn't get paid though. As always, never treat reviewers' words as the objective truth. I know I mispronounced BFKB113PBK as BFKB11PBK at the start. I am so sorry. I FORGOT TO VOLUME MIX THE MUSIC BEFORE THE NEWS SECTION I AM SO SORRY Final thoughts or TLDR : Honestly? They're so similar in performance for taiko that chances are it'll come down to preference versus price. If you want a mechanical keyboard you can use for pretty much everything, get the wooting. If you want a keyboard JUST to shred on taiko, then the BFKB113PBK is for you (because it's kinda eh on everything else tbh)
long review ahead Index only/2 finger player here, I've been using BFKB as my primary (and taiko) keyboard since Summer 2019, after Corsair K70 keycaps started breaking at a rate of 3 keycaps a month. Almost got into top 100 with it (peak rank #105). In terms of its fitness for taiko, well clearly it's suitable since most top players use it. However, I got tendinitis (chronic tendon inflammation, tendons being the things that your muscles pull to move your fingers) just a year after switching to it (first noticed it in Summer 2020, but it only started affecting taiko a few months later), and semi-quit taiko. I played now and then, but that always increased finger pain. I don't actually know any other players who got RSI, so my story probably isn't indicative of the general experience. Getting tendinitis as an index-only player may sound weird because you don't have to move your fingers, you move your wrists when you play, but actually holding your finger in place even when it hits the keyboard at 300BPM requires some tension too. This year, I got two sayodevices, which are like $15 Wootings (I got two 4-key keypads), and tried getting back into the game. What I immediately noticed is they make you use less force. I played with them for a while, and after switching to BFKB, I immediately noticed how much force I used to use. When I use more force with the sayodevices, my streaming speed actually falls by like 20bpm. Also, while I'm *not* pushing speed on purpose (I'm playing easier maps and improving my acc and high SV skills so I can do 3-mod plays, my already very good HD which is mostly only possible to improve on low BPM anyway, trying to learn RD after switching to Lazer, the goal being to make maps like Shinsekai and AC-227 sightreadable with HD), I didn't notice any more pain than usual (tendinitis, like any chronic inflammation, is incurable, so my tendons hurt on and off no matter whether I play), and I've actually set my monthly playcount record of 6666 plays this February. Another difference I noticed is it slightly increased my consistency. Sometimes during streams you can feel your hands "slipping away". On BFKB, this is basically a guaranteed miss, but on sayodevice I've generally been able not to miss in such cases. This is consistent with std players' experience, that say Wooting can reduce misscount and still let you hit when it feels like you're gonna miss - this is the main benefit of rapid trigger. However, I can imagine Wooting is slightly worse for high BPM, though I don't have any more data as I'm not pushing speed at the moment. As an index-only player, switching between k and d is noticeably faster on BFKB. That said, most maps don't make heavy use of kkddkkddkkdd anyway (compared to all other patterns), so it's probably mostly fine - this only slightly increases the index-only disadvantage, keeping it a viable playstyle for most maps anyway. For ddkk players, I'd actually recommend Wooting/sayodevice, mechanical keyboards offer good feedback which is important for finger control, something kddk players don't have to worry about. I'm still using BFKB as my primary keyboard, as it has the JIS/105 key layout (which I use) as opposed to the ISO/ANSI/101 key layouts (which most keyboards in the world have). In terms of build quality, some keys (mostly left alt) are getting mushier. Keys can change their feel after using them for taiko for a while, so you may have to periodically rotate them. My numpad 5 key somehow became less mushy than other keys (I don't know how that even happened), so I had to switch from it. Some keys also don't register if you don't push them enough (but only in some parts of the key, other parts are fine), this is probably because of the keyboard's age, but maybe it's there on new ones too.
Index player here as well. I'm around 4k rank in taiko. I haven't had keycaps break on my k70 or my gmmk but I have had an issue with the force. For me it was too little. I swapped my switches for way heaver kailh box navy (90g) for the feedback it provides. Keyboard feedback helps me a lot when playing any game and in taiko I could play harder maps easier and improve faster.
what i love about the BFKB is how easy speed becomes on it, fingers bounce off so well on those switches that hitting long speed sections or long streams becomes a breeze, i haven't had a wooting myself though, only tried one at COE where rapid trigger actually screwed me up more than it helped me, cuz it was so sensitive i thought the keyboard was doubletapping, however it was just rapid trigger being enabled
I mean let's be honest it's not because you can't play kddk, it's because you can play ddkk on a decent level thanks to mania alone, but can't play kddk because you haven't learned it. Muscle memory isn't something automatic, you read patterns and move your fingers accordingly, switching from ddkk to kddk is as simple as changing the way you read patterns. Of course nothing is wrong with playing ddkk, it's just a bit of a different game.
The wooting seems to be slowly be gaining popularity for ddkk/kkdd taiko players. And from what I have seen from others, it seems to help substantially. I can also confirm the wooting helped me playing some faster stuff more effortlessly. (I am kkdd player)
Nice vid! I just got my wooting last thursday and so far it has definitely worked pretty well for me on taiko, still need more time to fine tune my settings but it has definitely helped me out playing a lot of speedier maps so far. Thinking about buying a BFK for the fun of it this summer as well but already content with the wooting
Not an osu!taiko player (or really a rhythm game player, at least past a casual level), but I'm stopping by to get impressions of the BFKB since I'm importing it to be my main workhorse keyboard in Tetris and bullet hell shmups. Very happy to see it getting the love that it does :)
As a taiko top player who tried both i can say that rapid trigger work a bit too well most of the time. What I mean is that when i played speed with the wooting i ended up clicking too fast. That’s why i personaly think the bfkb is better for taiko even with kddk playstyle.
did you lose 3 chins? hopefully this doesnt sound insulting. i dont want it to. you look good and i wanted to point out in a funny way. great video as always!!
Ive been so out of the loop for keyboards i didnt know there are hybrids like that!! I think i would prefer the wooting only because i would hate to have to switch keyboards just to play a different game. All in all banger video!
buy two of those 25 dollar 3 key rapid trigger doohickeys lol. also, rapid trigger is just plain broken outside of rhythm games as well, tac shooter kids getting their hands on rapid trigger if they can control it is a large peek/unpeek movement advantage. juking people with movement on no ground redirection accel feels insane + strafe jump accel precision and spammability on afps games. GD spamming and gameplay precision. not to mention nadeo not encouraging it for trackmania. it is nuts. theres stuff like the drunkdeer and the aforementioned sketchy keypads.
i've used bfkb for a bit and didn't like it but the wooting is just SO nice for taiko, technique is important on either board anyway so i feel like the difference between them is more up to preference (and less of a big deal) than ppl make it out to be
@@tzechi i dont play osu taiko, but i play muse dash and i use mx blacks which are linear switches but i changed the spring inside to be very light which makes me not use as much force to actuate. Which is just my way of getting around to not buying something like the wooting XD
@@oakerface95 hmm it'll be hard to give my input there, then. o!taiko and muse dash are similar, but muse dash does have chords and holds (im not too familiar with muse dash so patterning and playstyles might be different anyw) as long as you're happy with your current keyboard, i dont see a real reason to upgrade tbh! my experience with mx blacks are limited but they're just fine
The BFKB feels like a cheat on how easy it was for me to destroy most of my top plays in a single week... I've been able to do much faster BPM without effort and play DT like it was nothing. Thanks _yu68 inferno video for showing me this god keyboard. 🙏
@@zan1to you'll get there 💪. dont stress about acc and combo as much when you're still learning. learning phase of any rhythm game can be difficult to get through. it'll become more fun as you improve. keep at it!! ^^
@@tzechigood review, I personally don't like how the wooting feels. My 2nd choise for taiko keyboard is my Cooler Master CK720 with kailh box white v2.
Notes and stuff:
Wooting sent me the Two HE to review for taiko. I didn't get paid though. As always, never treat reviewers' words as the objective truth.
I know I mispronounced BFKB113PBK as BFKB11PBK at the start. I am so sorry.
I FORGOT TO VOLUME MIX THE MUSIC BEFORE THE NEWS SECTION I AM SO SORRY
Final thoughts or TLDR : Honestly? They're so similar in performance for taiko that chances are it'll come down to preference versus price. If you want a mechanical keyboard you can use for pretty much everything, get the wooting. If you want a keyboard JUST to shred on taiko, then the BFKB113PBK is for you (because it's kinda eh on everything else tbh)
the strongest keyboard in history vs the strongest keyboard of today
but would you lose?
Nah, Id win
Don’t really follow taiko but really enjoyed this video 👍
Keep it up!
thank u!!
hi btmc
the t in btmc stands for taiko
the t in lgbt stands for taik-Transgender.
both very cool. 🏳️⚧️
bro i’ve been playing taiko for 3 years and i had no idea there was a god taiko keyboard 😭
long review ahead
Index only/2 finger player here, I've been using BFKB as my primary (and taiko) keyboard since Summer 2019, after Corsair K70 keycaps started breaking at a rate of 3 keycaps a month. Almost got into top 100 with it (peak rank #105).
In terms of its fitness for taiko, well clearly it's suitable since most top players use it. However, I got tendinitis (chronic tendon inflammation, tendons being the things that your muscles pull to move your fingers) just a year after switching to it (first noticed it in Summer 2020, but it only started affecting taiko a few months later), and semi-quit taiko. I played now and then, but that always increased finger pain. I don't actually know any other players who got RSI, so my story probably isn't indicative of the general experience. Getting tendinitis as an index-only player may sound weird because you don't have to move your fingers, you move your wrists when you play, but actually holding your finger in place even when it hits the keyboard at 300BPM requires some tension too.
This year, I got two sayodevices, which are like $15 Wootings (I got two 4-key keypads), and tried getting back into the game. What I immediately noticed is they make you use less force. I played with them for a while, and after switching to BFKB, I immediately noticed how much force I used to use. When I use more force with the sayodevices, my streaming speed actually falls by like 20bpm. Also, while I'm *not* pushing speed on purpose (I'm playing easier maps and improving my acc and high SV skills so I can do 3-mod plays, my already very good HD which is mostly only possible to improve on low BPM anyway, trying to learn RD after switching to Lazer, the goal being to make maps like Shinsekai and AC-227 sightreadable with HD), I didn't notice any more pain than usual (tendinitis, like any chronic inflammation, is incurable, so my tendons hurt on and off no matter whether I play), and I've actually set my monthly playcount record of 6666 plays this February.
Another difference I noticed is it slightly increased my consistency. Sometimes during streams you can feel your hands "slipping away". On BFKB, this is basically a guaranteed miss, but on sayodevice I've generally been able not to miss in such cases. This is consistent with std players' experience, that say Wooting can reduce misscount and still let you hit when it feels like you're gonna miss - this is the main benefit of rapid trigger.
However, I can imagine Wooting is slightly worse for high BPM, though I don't have any more data as I'm not pushing speed at the moment. As an index-only player, switching between k and d is noticeably faster on BFKB. That said, most maps don't make heavy use of kkddkkddkkdd anyway (compared to all other patterns), so it's probably mostly fine - this only slightly increases the index-only disadvantage, keeping it a viable playstyle for most maps anyway.
For ddkk players, I'd actually recommend Wooting/sayodevice, mechanical keyboards offer good feedback which is important for finger control, something kddk players don't have to worry about.
I'm still using BFKB as my primary keyboard, as it has the JIS/105 key layout (which I use) as opposed to the ISO/ANSI/101 key layouts (which most keyboards in the world have). In terms of build quality, some keys (mostly left alt) are getting mushier. Keys can change their feel after using them for taiko for a while, so you may have to periodically rotate them. My numpad 5 key somehow became less mushy than other keys (I don't know how that even happened), so I had to switch from it. Some keys also don't register if you don't push them enough (but only in some parts of the key, other parts are fine), this is probably because of the keyboard's age, but maybe it's there on new ones too.
Index player here as well. I'm around 4k rank in taiko. I haven't had keycaps break on my k70 or my gmmk but I have had an issue with the force. For me it was too little. I swapped my switches for way heaver kailh box navy (90g) for the feedback it provides. Keyboard feedback helps me a lot when playing any game and in taiko I could play harder maps easier and improve faster.
what i love about the BFKB is how easy speed becomes on it, fingers bounce off so well on those switches that hitting long speed sections or long streams becomes a breeze, i haven't had a wooting myself though, only tried one at COE where rapid trigger actually screwed me up more than it helped me, cuz it was so sensitive i thought the keyboard was doubletapping, however it was just rapid trigger being enabled
I'm migrating from mania to Taiko and didn't use KDDK setup but DDKK (My mania muscle memory can't go away easily) good video man.
I mean let's be honest it's not because you can't play kddk, it's because you can play ddkk on a decent level thanks to mania alone, but can't play kddk because you haven't learned it. Muscle memory isn't something automatic, you read patterns and move your fingers accordingly, switching from ddkk to kddk is as simple as changing the way you read patterns. Of course nothing is wrong with playing ddkk, it's just a bit of a different game.
it has some top players that use kkdd/ddkk and perform pretty well, i also like to play with ddkk
7:48 Top screen got missed choke (Lost combo)
8:20 Bottom screen got choked at the end
6:00 You knew what you were doing
WYSI
The wooting seems to be slowly be gaining popularity for ddkk/kkdd taiko players. And from what I have seen from others, it seems to help substantially. I can also confirm the wooting helped me playing some faster stuff more effortlessly. (I am kkdd player)
Nice vid! I just got my wooting last thursday and so far it has definitely worked pretty well for me on taiko, still need more time to fine tune my settings but it has definitely helped me out playing a lot of speedier maps so far. Thinking about buying a BFK for the fun of it this summer as well but already content with the wooting
imagine calling gd a rhythm game
Its a rhythm platformer
barely a rhythm game, no rhythm to follow
@@anthsou i remember it being called rhythm based action-platformer
Not an osu!taiko player (or really a rhythm game player, at least past a casual level), but I'm stopping by to get impressions of the BFKB since I'm importing it to be my main workhorse keyboard in Tetris and bullet hell shmups. Very happy to see it getting the love that it does :)
As a taiko top player who tried both i can say that rapid trigger work a bit too well most of the time. What I mean is that when i played speed with the wooting i ended up clicking too fast. That’s why i personaly think the bfkb is better for taiko even with kddk playstyle.
did you lose 3 chins?
hopefully this doesnt sound insulting. i dont want it to. you look good and i wanted to point out in a funny way. great video as always!!
aw thank you!
Ive been so out of the loop for keyboards i didnt know there are hybrids like that!! I think i would prefer the wooting only because i would hate to have to switch keyboards just to play a different game. All in all banger video!
Hi tze chi, its called Wooting Two HE, not 120 HE I believe, pls clarify
great vid! as per usual (when you post) can wait for the one!
edit: my ears hurt 5:22 at full volume
buy two of those 25 dollar 3 key rapid trigger doohickeys lol.
also, rapid trigger is just plain broken outside of rhythm games as well, tac shooter kids getting their hands on rapid trigger if they can control it is a large peek/unpeek movement advantage. juking people with movement on no ground redirection accel feels insane + strafe jump accel precision and spammability on afps games. GD spamming and gameplay precision. not to mention nadeo not encouraging it for trackmania.
it is nuts. theres stuff like the drunkdeer and the aforementioned sketchy keypads.
0:46 map?
wooting is also favoured in mania so not just standard
where logitechk120
i've used bfkb for a bit and didn't like it but the wooting is just SO nice for taiko, technique is important on either board anyway so i feel like the difference between them is more up to preference (and less of a big deal) than ppl make it out to be
haga1115 mentioned!!!!!!!!!!!!!!!!!!!!!!
4:15 FREE MY BOY HE DID NOTHING WRONG 🗣🗣🗣🔥🔥
Do you know if this keyboard would also be good for muse dash?
6:00
what about hyperx alloy origins (either full-size or tkl/core)
should have shown the UR on the test plays...
👀👍!
whats your experience with using mx style mechanical switches when playing taiko when compared to the BFKB113PBK and Wooting 120HE?
depends on what type of switch you're asking about! my experience has mostly been with razer greens though
@@tzechi i dont play osu taiko, but i play muse dash and i use mx blacks which are linear switches but i changed the spring inside to be very light which makes me not use as much force to actuate. Which is just my way of getting around to not buying something like the wooting XD
@@oakerface95 hmm it'll be hard to give my input there, then. o!taiko and muse dash are similar, but muse dash does have chords and holds (im not too familiar with muse dash so patterning and playstyles might be different anyw)
as long as you're happy with your current keyboard, i dont see a real reason to upgrade tbh! my experience with mx blacks are limited but they're just fine
Do you think that the BFK would be beneficial for the DDKK playstyle?
i highly doubt it
The BFKB feels like a cheat on how easy it was for me to destroy most of my top plays in a single week... I've been able to do much faster BPM without effort and play DT like it was nothing.
Thanks _yu68 inferno video for showing me this god keyboard. 🙏
Razer green switch is taiko good?
Aww thats a nice homage to ur dog
when taiko tutorial for beginners
play more till you can play muzukashi diffs. after that no idea. im stuck at oni. maybe i just have to play even more
@@janmagtoast my only issue is misreading d and k on futsuu maps which frustrates me
@@zan1to you'll get there 💪. dont stress about acc and combo as much when you're still learning. learning phase of any rhythm game can be difficult to get through. it'll become more fun as you improve. keep at it!! ^^
was planning on doing that tbh but i suck ass at teaching
BFKB113PBK best keyboard & player
holy shit its real BFKB113PBK
@@tzechigood review, I personally don't like how the wooting feels. My 2nd choise for taiko keyboard is my Cooler Master CK720 with kailh box white v2.
whats happening with tokaku?
she's fine but dont annoy him, they broke up
@@brkcore oh ok
sheplet use BFKB113PBK
holy hell taiko content
geometry dash is my favorite music based platformer ❤❤❤❤❤
@@piggyzilla this is the perfect description
how much... is the bfk? it looks... like, pretty cheap...
The joke was worth it😉
SVENSKA, JAAAAAAAAAAAAAAAAAAAAAAAAAA. GÖR SVERIGE!!!!
mechbrane
Use grass as a keyboard😢
Geometry dash is a rhythm game!!!1!1!!111!1 😡😡😡😡😡😡😡😡😡
sent to prison
no
Oh my god 3 minutes ago
Do people seriously still call it thr cheater keyboard Holy shit grow up
broooo what you litrerally became american since i last watched one of your videos D:
what does this mean
@@tzechi lmao, i just meant your accent seems a lot different. btw, as someone else mentioned you look good :)