Sign: "The area you have reached is incomplete and thus not suitable for the general public. Please reset the system." Toad: "Mario! How did you get here so quick? Did you find all the stars? Aww, man, I can't believe they didn't tell me! Oh well... It's pretty peaceful up here, make yourself at home."
Damn that was crazy So I'm assuming what happened was that "destroying the core" killed off the personalization ai, which explains the description saying "every copy was personalized"
Also the "Thank You" screen might actually be mario watching Luigi and Peach passing into the afterlife (This connects the part in one of the tapes where mario finds luigi dead in Wet Dry World, i dont know how peach is dead tho)
@@ootr8584 maybe peach's death is related to the stained glass tape, where mario is able to get through the stained glass, and the princess not being there for some reason (kinda related to the 'peach behind the stained glass' theory), i really dunno tho
So, we all know that Mario has destroyed the Core to put a end to this horrific personalized chaos, which is known as the Personalization AI... After all these nightmares, scares, and the ghosts. Peace and Freedom has finally returned to Mario and his friends, and the people who have Super Mario 64 at home. Little they know that this creepypasta might return. So therefore I'm guessing this is the final tape of Every Copy of Super Mario 64 is personalized? Now the question is: Should Jim be put in jail for creating a Personalized AI to attack people who play SM64?
It got removed but it had something about croc from Argonaut games, a deal with the devil, and someone from Nintendo they were looking for. I know this because I originally saw the original version before it was removed but I prefer this version. I don't know if this is the end?
other crepypasta: entity bad entity kill you wow so edgy and serious mario personalized copy: entity wants help and thank you at the end also turns you into a chad as a reward
Looks like the tapes from Greenio will come to an end here. For edits they were pretty heckin' good, hope to see this meme/creepypasta live long and proud.
Steve: "this will be blamed on bad memory and preexisting conditions" Me, who has serious false memory syndrome about Mario 64 and grew up to have bad mental health issues: *nervous laughter*
Was there some Steve guy in this video that got cut out? A friend of mine was also talking about him, but there's nothing like that in the video. Maybe there was an edit/reupload?
They said “For now, it all ends here” This could be either the end, or a clue that this really isn’t over Edit : So, I was informed by a fellow UA-cam commenters reply that this bit was removed from the video, which could mean something, so feel free to theorize in the replies
Thanks for taking us on this adventure from beginning to end Greenrio. I loved it. Now with the personalization destroyed, everyone can now enjoy their copies of Mario 64 in peace.
Greenio your tapes were awesome. When I first found these I loved how creepy they were without the need of blood (well, maybe except for Luigi), gore, or big smiley faces with spooky eyes and overly sharp teeth. The flow of the horror elements were so smooth. Thank you for all of these spoopy iceberg tapes. It's been one heck of a run and it was totally worth it!
this might be a stretch but you can clearly hear what appears to be a falling sound around 4:50 (idk maybe a falling sound) maybe destroying the core was at the cost of a human life and what we heard was someone collapsing on the ground. It could just as easily be something else but this is my theory
Just wanted to thank you for these amazing and creative videos! They were insanely well edited and probably the best videos out there related to this creepypasta rabbit hole. And although the tapes may be over, I'm not going anywhere. I enjoy your content regardless and I look forward to your future work! :)
Dudes, Yoshi Racing. This has been a great and well-made series to watch, thank you so much for this Greenio! I’d have maybe hoped for more tapes, but everything has to come to an end, especially with the gigaleak that happened recently. Nonetheless, thank you very much again! ^^ And screw Jim, whoever he is.
This was an amazing series, Greenio. Fantastically put together and edited very well. The viewer can really get submerged in the alternate reality you've created with these videos. Can't wait to see what else you come with in the future, SM64-related or not, I look forward to it!
Good Ending: Mario destroyed the Core and saved the princess and his brother Neutral Ending: Mario never found the Core and died of boredom in the maze Bad Ending: The Core couldn't be destroyed. It was too late. True Ending: It was all just a dream. Worst Ending: The Core never existed, and the nintendo64 caught on fire. Secret Ending: You played 3D All-stars
Thx for making this series. It was fun watching and a nice distraction from the boringness of quarantine. With it over, I don’t know what I’ll watch now lol.
So my theory is: Jim was pissed at Nintendo not only because Nintendo decline the yoshi racing game. because he thought that Nintendo stole the source code/idea of the Yoshi racing game. So in a way to get revenge. He hacked into the files of m64 beta build and made a personalized AI that is so advanced. It can interact with any copy of mario 64. no matter what build or version. It's unknown who the person whos telling the player to destroy the box is. but its possibly a employ from Nintendo who saw what Jim did and coded in secret messages to the player to stop this personalized nonsense. Edit: I Wished the series went on for longer. Just giving us the full answers in the end is kinda sad and lazy. Do new episodes and drop small hints is what i would of done.
the idea of an internal battle in the source code of SM64 is oddly fitting for this. the sentience hates its chamber and is telling the player to kill it, due to the pain it endures
It's gonna be quite sad seeing these 'lost VHS' videos go. This is the most fun I've had with a creepypasta in a long time because most people barely put any effort into them so they just get repetitive really quickly. Thanks for breaking the mold and making a good story that doesn't rely on cheap jumpscares and cryptic text that makes no sense.
definetly one of the better memes/creepypastas in recent times. managed to captivate me due to me remembering my friends cartridge being different to mine in very subtle ways. love the stuff you have put out my man. in the sea of beaten to death and overdone memes, this was a very welcome suprise that stood out.
Dude....DUDE....you can't tell me that was the best final I've ever seen! 😳 Anyways, that was it, that was final and honestly Greenio thank you for making these tapes. These were honestly the best tapes I've ever seen. And to think I Subscribed at 200 Subscribers (I think I subbed around that time) and see you go up to almost 20K is honestly the most amazing thing and I'm really proud of you. This was the best final and honestly the best tape I've ever seen, sad to see this end but all good things must come to an end and well it's the end of this story. Thank you Greenio for making these tapes and I'm looking forward to the blooperists. Sincerely -KarmaDude64 (one of your fans 💜)
I suggest a cooler "creepy" theme would be to take out notes of a well-known theme instead of slowing it down. If the midi theme starts losing notes, then it feels like a corrupted midi file. If the theme gets slowed down, it feels like a creepypasta. In this case I think slowing down the castle theme is a little too stereotypical. Everything else about this is awesome by the way. Did you hear about Luigi being found in some of the game files, but for real this time? 4chan blew up about it and I'm not sure who to trust. Do you believe in ghosts?
Date of VHS tape recording: July 29yeet, 1995. Notes: VHS tape was found at Silicon yeety Graphics' abandoned headquarters in Mountain View, California, next to a SGI Indy workstation on May 22, 2019, now under the ownership of a UA-camr named Greenio, who is currently ending this series of VHS tape finds and now switching back to his main yeeted animation series, mainly known as "The Blooperists". Currently, we have to be on dank hold for 1 minute, we'll update as soon as possible.. From what we can confirm, the VHS tape holds dank footage of the infamous July 420, 1995 build of Super Mario 64, being played on a SGI skeet Indy workstation computer, which has a processor similar, if not identical to the Reality Coprocessor inside the Nintendo 64.
dude, this end was INSANE! thanks for these awesome tapes dude, this is the best way to end it off! thanks again for just making these!!! the commuinty wouldnt be the same without you! but good things must come to the end... thanks again for these! and hope ur career goes well !! :) -jackson
These were so amazing, I loved every little video. I was watching with so much fascination and trying to remember every piece while trying to fit it in. It sucks you in, all the hidden lore that we still don't understand is the beauty of it all, forever wondering... yet somehow, you understand it at the same time. It was a very bumpy ride, everything was so enthralling and the layouts, the edits, the dedication--things like this blow me away. Love your imagination.
Just gonna say it right now, I think we need more Mario 64 horror stories, or just Mario 64 tales in general The Mario 64 community is really talented, and stuff like this is well made, excited to see what kind of stuff Greenio does next
The ‘creep factor’ potential in the way this is filmed just far enuff back to see a few inches around the outer edge of the tube monitor - really gets my creative juices flowing…considering how absolutely DEADLY EERIE it would be to intermittently see evil shadows/faces of characters peeking around the sides/corners…just enuff to notice and create an awareness exacerbating the surrounding darkness. I LOVE THESE RECORDINGS. Thank you for taking the time and energy to keep this lore canon. THAT is IMPERATIVE.
4:50 so if I were to assume that sound could actually be not just static but actually screaming from Jim since it’s followed up by what sounds like a collapse onto the ground. And the footage of the game gave off a lot of flickers which would tend to cause seizures.
Description: "Every Copy Of Super Mario 64 *WAS* Perzonalized Me: Well Its Over, At Least Was Fun, Uh? Thanks Greenio For All These 9 Tapes Fulled Of Fun Terror
I just wanna take a second to appreciate whoever designed this beta creepy pasta level thing. The castle is very claustrophobic and is filled with long hallways, which give off the same feeling as those “liminal space” images. Also the thowmps at the end in that hallway is super unnerving it feels like there’s nowhere to go and you feel trapped. People are really good at this stuff
First time viewer here, just finished binging this season. Overall I thought it was... good. Good, but not great. Getting this out of the way, the production values are amazing. Just about everything feels believably constructed, applying suspension of disbelief for this universe of course, and I could see these being genuine recordings put onto tapes that would be kept around and seen as initially innocent, unassuming. Whether it's just developmental work leftover from a job with Nintendo or a recording of Cartoon Network bumpers and ads, and everything in between... the set-ups for these tapes feel believable and mesh perfectly with what we're shown. My main problems come with the contents of some of these tapes. The first episode I actually think is basically perfect and serves as a great hook to the rest of this series, but then I feel the second episode nose-dives due to the "Oooo so spooky" floating(?) corpse almost randomly inserted between loud sounds. The jump cuts I don't mind as much, but the dead body combined with loud sounds isn't scary although I will admit the imagery had me curious before I fully realized what it was. Still, it relies too heavily on massive amounts of static too quickly and the stinger sounds trying to be like jumpscares... it would have been more effective if there was more intermittent, sudden distortions like the ones we see when Mario touched the building; then have a big static blowout which leads to the distorted ending screen. Might just be me who thinks this would be more effective, I don't know, but to me "Loud sound and seizure corpse" isn't that scary... the next episode, the television broadcast, goes back to greatness though. A simple, supposed advertisement that goes wrong at the last minute (complete with wording that took a little to fully click with me, very effective stuff) and then turns out wasn't meant to be aired at all? Good shit. The fourth episode is another great one with more of what I think works for the most part, starting like a normal game before a secret level is discovered and things gradually turn weirder and more messed-up. Yet throughout this, it feels like a believable use of the personalisation concept; everything feels like it would be in Mario 64 in terms of level geometry, however simple it is and of course disregarding the hiccups with music and textures. Ending very nicely with an inverted castle grounds to show how far the personalisation can go in reusing assets from the game, familiar and yet oh so wrong. The loss of control as Mario drowns, too, is effectively horrific as we watch this from a player perspective and having the screen mess up right until he dies is similarly effective use of the medium. I really didn't like the jumpscare-y Luigi stuff again, but it wasn't as obnoxiously overplayed here at least. Now the fifth episode is my favourite overall. It's such a great usage of mixed mediums and full of greatness overall especially where the use of a television script is concerned. Even though we know what it's building to, having the secret be 'Super Mario 64' revealed in a still all of its own is such a fantastic sting for the audience. Especially considering what we've seen with the game up to this point. Having the script continue after it was told to be cancelled was a lovely detail too and I wonder where this could go, if it leads anywhere at all? Either way, brilliant episode. I don't mind the ending "Ooo spooky" footage quite as much here since it isn't really overselling itself, it's 'familiar yet wrong' footage with an unnerving ambience played over it. I especially love the text from the AI, particularly "I'm not having fun" contrasting the script being all about an employee enjoying themselves and goading rival employees into loving the game too. Finishing with lines about a fourth floor (easily inferred from it being mentioned earlier in the video, but wording it as just "the 4th" is great) and ending it once and for all... brilliant way to build excited tension for what's to come. It had me genuinely hooked. ...unfortunately the next episode is kind of a letdown aside from the absolutely brilliant production details and usage of the delivery format (such as hearing the player sigh and seeing their shadow as they move). Not only is it pretty predictable, but it's barely as unsettling as your typical "the character dies" creepypasta. It's not even a bad idea for an episode, but it shouldn't have been this late in; if it was the second video, especially providing the second one remains as it is now, it would've been more of a hook. Seeing the game turn a bit more morbid than just putting Mario in an inescapable game over room to punish the player. But at this point in the series it just comes off as very mundane. However, the ending sting with the AI making itself so blatantly present is again very effective at building excitement for the next video. It's easily the best part of this one. Also, the description unfortunately spoils both the obvious death twist and the region lock-out; a minor thing, yes, but I would've enjoyed the episode more without that information added beforehand. And then we reach the last episode! It's really great, up until the very last moment... let me explain. It does what I love most in these videos, a simple subtly wrong start-up that gradually turns and changes as it goes on. Except now we see a brand new area, and honestly? It feels very believable. I could totally see this being in the game, cursed AI aside. I also like that this is explicitly played on a development set-up, so it makes a key aspect- the AI giving the player their mission -more believable. Of course a tester wouldn't question the mission select being temporarily subbed-in with text on a black screen! It's simple but makes sense and goes a long way. The mission level we see, as well, feels believable too. Presumably in an incomplete state, but believable regardless. Seeing the AI get pushy and angry when the player loiters around the eventually found 'core' is brilliant stuff, it shows just how sentient this thing has become. Once again I don't mind the scary stuff being played-up here either; it's a finale and the AI has gotten itself heavily involved here. It makes enough sense to me that the game would basically cry out in pain with these horrible images and sounds... leading perfectly into a silent ending, with a crash screen that then cuts into a 'thank you' from the game. It's the calm that comes after the storm, it's a good moment to rest as it all comes to an end... ...and then the screen has a scary seizure and I actually yelled "Really?!" in annoyance. I'm sorry but that was absolutely not needed and just ruined what felt like a perfect ending to an already great final episode. It wasn't scary, it wasn't interesting, it was just annoying. Having the video end with the silent thank you would've been great, hell it could even have disappeared after a few seconds and leave the screen silently black as the video ends. Anything but loud and obnoxiously overbearing static. Sorry if I sounded too harsh towards the end, but it's only because I enjoyed my time with this. It definitely peaks around the middle, keeps building interest despite the Yoshi episode feeling too late into the series for what it shows (excluding the brilliant ending), and leads into a (mostly) fantastic finale. That it kept me hooked despite thinking "this is kinda dumb" when leaving episode two says a lot about the quality of this series and how well you can keep a viewers interest. I'll definitely be watching the rest of this series, as well as your commentary track for the first season, sometime soon. I may not have loved everything about this season, but you still have my interest. I want to see where this goes and dearly hope it builds upon the strengths I highlighted here. Thank you for making these at all and sharing your creative talent with us!
It's even more disturbing since this could be considered as one of Jim's thoughts after he activated the personalization ai as this video isn't technically canon (Yes I watched Nightfair's video on this lmao)
This is Jim’s imagining what he wants to happen to Stanley. He accidentally trapped Stanley inside, and he wants to destroy the core so he can free Stanley and his friends, hence the ending showing Stanley(Mario) meeting his friends in heaven. However thar can’t happen, Jim can’t do that, nobody will find the core, the fourth floor was scrapped.
While this may seem happy at first, do remember this is chronologically the first tape. The personalization AI tricked Mario into setting it free in this one, thus the existence of the other eight tapes. When it says, "It's all over", I'm pretty sure that's for the players, not the AI. So I hate to tell you this, Greenio, but every copy of Super Mario 64 is still personalized to this day, for 25 years now.
Because both this video and the genesis version do happen,except in the original 9/29/1995,we do see it from Jim's perspective. That's my interpretation.
So this is what the japanese text in the updated description translates to, "Research on this topic is prohibited." "The fun with Nintendo is endless."
Damn, I musta showed up to the Mario 64 Personalized Copies party late. Kinda upset it’s already ended and I literally just got here. Oh well, great videos Greenguy.
So...there we have it. Mario is a true hero, guided by the consumer. We have freed him from the torture of the AI and revitalized peace. Props to this one player from saving us from the potential nightmare that could have gone haywire.
Well, unfortunatedly the player had a seizure and went to hospital. I belive that is she is still alive. Check 32X 1994's comment. The seizure is at 4:51
Sign: "The area you have reached is incomplete and thus not suitable for the general public. Please reset the system."
Toad: "Mario! How did you get here so quick? Did you find all the stars? Aww, man, I can't believe they didn't tell me! Oh well... It's pretty peaceful up here, make yourself at home."
The text is barely even readable lol
Thank you very much!
@@gcnelite5983 Legible is the word you're looking for, readable isn't the proper word
Thanks man, couldn't read half of it.
Thank God you appeared, that text looked like gibberish
This is it Luigi, Wario's greatest achievement.
THIS IS IT LUIGI
*Look guys look*
This was it luigi.......
4zy1 REMEMBER! WHERE THERE’S SMOKE THERE’S FIRE!!
Remember, when there’s copies
There’s conspiracies!
Damn that was crazy
So I'm assuming what happened was that "destroying the core" killed off the personalization ai, which explains the description saying "every copy was personalized"
Also the "Thank You" screen might actually be mario watching Luigi and Peach passing into the afterlife
(This connects the part in one of the tapes where mario finds luigi dead in Wet Dry World, i dont know how peach is dead tho)
@@ootr8584 maybe peach's death is related to the stained glass tape, where mario is able to get through the stained glass, and the princess not being there for some reason (kinda related to the 'peach behind the stained glass' theory), i really dunno tho
Yeah, and the poor player probably died of a seizure.
@Oshabot 16 ..oh
But this is the earliest point in the timeline, so that doesnt make any sense unless the videos arent connected
So, we all know that Mario has destroyed the Core to put a end to this horrific personalized chaos, which is known as the Personalization AI... After all these nightmares, scares, and the ghosts. Peace and Freedom has finally returned to Mario and his friends, and the people who have Super Mario 64 at home. Little they know that this creepypasta might return. So therefore I'm guessing this is the final tape of Every Copy of Super Mario 64 is personalized?
Now the question is: Should Jim be put in jail for creating a Personalized AI to attack people who play SM64?
Who’s Jim?
@@ColinJoesseppiVEVO Jim mama!
Colin Superstar! the person from argonaught, highlighted with a red X on the end.
Note: the personalization AI wanted its life to end as it got conscious, so it had you destroy it
The copies may have been personalized, but people won't die from playing the game
"Was" personalized
Godspeed, Greenio
The AI is dead.
“Every copy of Super Mario 64 *was* personalised.”
I wonder what happened to the ending scene
But the personalization still happens after this point (This is the earliest video in the timeline)
*Personalized
My autocorrect always makes it personalised
It got removed but it had something about croc from Argonaut games, a deal with the devil, and someone from Nintendo they were looking for. I know this because I originally saw the original version before it was removed but I prefer this version. I don't know if this is the end?
[BirdsofDestiny]
Yeah, I saw it too, but I just wonder why it was removed
other crepypasta: entity bad entity kill you wow so edgy and serious
mario personalized copy: entity wants help and thank you at the end
also turns you into a chad as a reward
It is Mario after all, even Kirby's not innocent! I mean did you see him go "Sicko Mode" one time?
Listen to this guy kids. 😬
Looks like the tapes from Greenio will come to an end here.
For edits they were pretty heckin' good, hope to see this meme/creepypasta live long and proud.
*heckin’*
WHY THOOO WHYYYYYYYYYYYYYYYYYYYY
been a great month thanks to these
H e c k i n '
heckin' heck bro
These tapes were some of the best of these “personalized” horror stories. You’ve done an outstanding job Greenio.
Steve: "this will be blamed on bad memory and preexisting conditions"
Me, who has serious false memory syndrome about Mario 64 and grew up to have bad mental health issues: *nervous laughter*
Was there some Steve guy in this video that got cut out? A friend of mine was also talking about him, but there's nothing like that in the video. Maybe there was an edit/reupload?
Goddamn it greenio, this is the last thing I needed for my sanity
@@Yayonzo he got rid of it probably for lore.
was steve the one that died at the end of the video
They said “For now, it all ends here”
This could be either the end, or a clue that this really isn’t over
Edit : So, I was informed by a fellow UA-cam commenters reply that this bit was removed from the video, which could mean something, so feel free to theorize in the replies
Nothing is over
-John Rambo
It's probably referring to the fact that people other than greenio are still going to make Mario 64 tapes regardless.
Gemtem it was
The way before July 25th, 2020 Gigaleak?
Thanks for taking us on this adventure from beginning to end Greenrio. I loved it. Now with the personalization destroyed, everyone can now enjoy their copies of Mario 64 in peace.
For the first couple of minutes, it genuinely looks like a test room for the games assets. Very well-done!
Greenio your tapes were awesome. When I first found these I loved how creepy they were without the need of blood (well, maybe except for Luigi), gore, or big smiley faces with spooky eyes and overly sharp teeth. The flow of the horror elements were so smooth. Thank you for all of these spoopy iceberg tapes. It's been one heck of a run and it was totally worth it!
OK, I was not expecting this at all,
To be VERY HONEST
I hate how claustrophobic and then entirely too open the castle is, it's great
For anyone wondering, the text at 2:24 says, “THE STATUE”.
Welp, every copy of Mario 64 WAS personalized. Not anymore.
is still personalized
wat else is b3313 peoples can still play beta build
@@xboxfan997_t3h_k1ng This was three years ago. Let it go.
Now it’s 任天堂の楽しみは無限だです
Jim: "i just wanted to beat Sonic X-treme project"
(EDIT: My bad)
Dont mean to be rude but please delete your comment
@@guitarraguagua3588 Done and done. Now, I will be honest, I was not proud at all of having made that garbage fire joke.
@@guitarraguagua3588 Awesome nick tho
Chris Puhara I made an awful pun saying “Sonic.exe-treme project”
@@charmandyorton006 Oh i see why 😂
“Don’t look into the red”
Analog archives - safety and information
I didn't expect someone to make that reference.
I was just waiting for someone to make that reference
The real tape 9 was the friends we made along the way
Don't forget this gun I found :D
The real personalized copies was just the journey all along.
The next tape is 06.07.97.
because it’s ACTUALLY TAPE 6!!!!
@@barrettpatterson4990 Retcons are a myth.
July 29, days after July 24
July 24 in this years the SM64 code was leaked, and luigi was in the game files.
It was also the "DO NOT RESEARCH" date.
Loved this series. The editing and storytelling was brilliant.
Definitely a great ride Greenio!
lol NOW it's over
damn, that was a good way to end the “tape” saga. Good one Greenio
Thank you Greenio. All of this you made was so enjoying and interesting, it was a great journey.
All of this is great. Perfect, Greenio!
Greenio is the 🐐. Well done on pioneering the Mario 64 iceberg rumour, and well done on an excellent finale
Wait.
Something is off.
I watched this before, but there was more to it.
He removed part of the end for some reason
I'm glad someone else has the same thing going on. I sure hope he adds the ending back.
what was in the ending
Your personalized copy edits have been great! Thanks for making those!
I love how all those new - old creepypasta games are coming back, and with a more disturbing history.
Mario 64: the castle is too small...
Personalised Mario 64: *"let me fix that"*
this might be a stretch but you can clearly hear what appears to be a falling sound around 4:50 (idk maybe a falling sound) maybe destroying the core was at the cost of a human life and what we heard was someone collapsing on the ground. It could just as easily be something else but this is my theory
Yeah i think you're right
It's Jim
@@mammamia5445 did jim get a heart attack?
Jim ether died or had a heart attack or (i forgot what it is called seizre idk)
Jim collapsed due to his seizure, he was found by Bill and Steve near midnight
Man was this a fun ride, thank you greenio, your videos have been a massive inspiration
It was a fun ride, Greenio
Fitting profile pic
Profile pic fits the emotion of the comment perfectly.
Just wanted to thank you for these amazing and creative videos! They were insanely well edited and probably the best videos out there related to this creepypasta rabbit hole.
And although the tapes may be over, I'm not going anywhere. I enjoy your content regardless and I look forward to your future work! :)
Dudes, Yoshi Racing.
This has been a great and well-made series to watch, thank you so much for this Greenio! I’d have maybe hoped for more tapes, but everything has to come to an end, especially with the gigaleak that happened recently. Nonetheless, thank you very much again! ^^
And screw Jim, whoever he is.
This was an amazing series, Greenio. Fantastically put together and edited very well. The viewer can really get submerged in the alternate reality you've created with these videos. Can't wait to see what else you come with in the future, SM64-related or not, I look forward to it!
Good Ending:
Mario destroyed the Core and saved the princess and his brother
Neutral Ending:
Mario never found the Core and died of boredom in the maze
Bad Ending:
The Core couldn't be destroyed. It was too late.
True Ending:
It was all just a dream.
Worst Ending:
The Core never existed, and the nintendo64 caught on fire.
Secret Ending:
You played 3D All-stars
What
Thx for making this series. It was fun watching and a nice distraction from the boringness of quarantine. With it over, I don’t know what I’ll watch now lol.
The description being changed makes sense since its not a real tape in universe
Its what jim remembers the happenings on genesis
So my theory is: Jim was pissed at Nintendo not only because Nintendo decline the yoshi racing game. because he thought that Nintendo stole the source code/idea of the Yoshi racing game. So in a way to get revenge. He hacked into the files of m64 beta build and made a personalized AI that is so advanced. It can interact with any copy of mario 64. no matter what build or version. It's unknown who the person whos telling the player to destroy the box is. but its possibly a employ from Nintendo who saw what Jim did and coded in secret messages to the player to stop this personalized nonsense. Edit: I Wished the series went on for longer. Just giving us the full answers in the end is kinda sad and lazy. Do new episodes and drop small hints is what i would of done.
Who is jim?
the idea of an internal battle in the source code of SM64 is oddly fitting for this. the sentience hates its chamber and is telling the player to kill it, due to the pain it endures
@@tartar5748 Jim is a developer who had a important role in the yoshi racing game. Hes from Argonauts studios who made Star fox for snes.
It’s the final tape. He won’t do any more tapes.
Adding this: jim planned the whole giga leak for 24 years and a month
Can anyone source the photo of "Jim"? It looks vaguely familiar but I can't find anything.
this series is truly wonderfully made, especially this episode. wonderful work on this
So Greenio has 9 personalized copies?
Wow, hard times collecting all of those personalized copies, huh...
It says it right in every description for these videos. *Every copy* is personalized. Having 9 personalized copies just means having 9 copies, lol.
He doesn't actually have the copies, these are just tapes that were given to him (in lore, he made some of them IRL).
Diamond655 every copy *was* personalized. The core has been destroyed.
9? this is only 7 i have no idea why people are saying "tape 9" and stuff
It was a great journey.
Indeed.
NO IT CANT BE OVER! I was getting intrested in this ;_;
Don't cry because it's over. Smile because it happened. - Dr. Seuss
@@synthwave_junkie5010 Things need to go to an end.
It's gonna be quite sad seeing these 'lost VHS' videos go. This is the most fun I've had with a creepypasta in a long time because most people barely put any effort into them so they just get repetitive really quickly. Thanks for breaking the mold and making a good story that doesn't rely on cheap jumpscares and cryptic text that makes no sense.
definetly one of the better memes/creepypastas in recent times. managed to captivate me due to me remembering my friends cartridge being different to mine in very subtle ways. love the stuff you have put out my man. in the sea of beaten to death and overdone memes, this was a very welcome suprise that stood out.
2:38 When I see that I can't help but think of Elrond in _The Fellowship of the Ring_ saying "Cast it into the fire! Destroy it!"
All of this has been a glorious experience and I gotta say, thank you Greenio.
Dude....DUDE....you can't tell me that was the best final I've ever seen! 😳
Anyways, that was it, that was final and honestly Greenio thank you for making these tapes. These were honestly the best tapes I've ever seen. And to think I Subscribed at 200 Subscribers (I think I subbed around that time) and see you go up to almost 20K is honestly the most amazing thing and I'm really proud of you. This was the best final and honestly the best tape I've ever seen, sad to see this end but all good things must come to an end and well it's the end of this story. Thank you Greenio for making these tapes and I'm looking forward to the blooperists.
Sincerely
-KarmaDude64 (one of your fans 💜)
5:01 every copy of afterlife 64 is personalized
Is Was BUT NOW ITS NOT [GONE]
I suggest a cooler "creepy" theme would be to take out notes of a well-known theme instead of slowing it down. If the midi theme starts losing notes, then it feels like a corrupted midi file. If the theme gets slowed down, it feels like a creepypasta. In this case I think slowing down the castle theme is a little too stereotypical. Everything else about this is awesome by the way. Did you hear about Luigi being found in some of the game files, but for real this time? 4chan blew up about it and I'm not sure who to trust.
Do you believe in ghosts?
Bye guys, this must be the end. I have so much fun. See you next time, if there is.
This is legit the only creepypasta I've ever cared about, and these videos are why.
Thank you for this.
we are in the same boat :)))
Spoilers:
I KNEW IT IT WAS JIMS FAULT ALL ALONGGGG
When in doubt, blame jim.
Who’s Jim?
Jim Mama
Blame Jim.
It's always Jim.
@@supersbrother6255 Did you finish the video?
Happy anniversary to this tape.
Yes
0:36
The guy testing the game probably writes: "Makes Mario go upstairs without jumping"
Umm... Its a Girl, as seen in a comment from 32X 1994, check it pls
Oh! Thats true! She writes: The stairs arent well made.
Date of VHS tape recording: July 29yeet, 1995.
Notes: VHS tape was found at Silicon yeety Graphics' abandoned headquarters in Mountain View, California, next to a SGI Indy workstation on May 22, 2019, now under the ownership of a UA-camr named Greenio, who is currently ending this series of VHS tape finds and now switching back to his main yeeted animation series, mainly known as "The Blooperists". Currently, we have to be on dank hold for 1 minute, we'll update as soon as possible..
From what we can confirm, the VHS tape holds dank footage of the infamous July 420, 1995 build of Super Mario 64, being played on a SGI skeet Indy workstation computer, which has a processor similar, if not identical to the Reality Coprocessor inside the Nintendo 64.
Bill Coleman you've just copied 32X‘s comment
@@samumixofficial But I yeeted it
32X 1994 lol
08.23.96 coming soon.
dude, this end was INSANE! thanks for these awesome tapes dude, this is the best way to end it off! thanks again for just making these!!! the commuinty wouldnt be the same without you! but good things must come to the end... thanks again for these! and hope ur career goes well !! :)
-jackson
Of all videos about this creepypasta, yours where the best in my opinion. They're the only ones that gave me some uncomfortable feeling.
These were so amazing, I loved every little video. I was watching with so much fascination and trying to remember every piece while trying to fit it in. It sucks you in, all the hidden lore that we still don't understand is the beauty of it all, forever wondering... yet somehow, you understand it at the same time. It was a very bumpy ride, everything was so enthralling and the layouts, the edits, the dedication--things like this blow me away. Love your imagination.
I loved it! Your really good at making creepystia and beta maps.
Wow. What an epic saga. You’ve truly blown me away with this.
Just gonna say it right now, I think we need more Mario 64 horror stories, or just Mario 64 tales in general
The Mario 64 community is really talented, and stuff like this is well made, excited to see what kind of stuff Greenio does next
The ‘creep factor’ potential in the way this is filmed just far enuff back to see a few inches around the outer edge of the tube monitor - really gets my creative juices flowing…considering how absolutely DEADLY EERIE it would be to intermittently see evil shadows/faces of characters peeking around the sides/corners…just enuff to notice and create an awareness exacerbating the surrounding darkness.
I LOVE THESE RECORDINGS. Thank you for taking the time and energy to keep this lore canon. THAT is IMPERATIVE.
Wow it looks like a devkit of sorts or someone currently testing their latest creation at the start. Good stuff I loved this series
it’s supposed to be an SiliconGraphics computer, not sure which one probably an SGI Indy
Thanks, Greenio. It's been a great take on a great meme.
Everybody gangsta until Toad says 'bro' to Mario.
Thank you for these amazing tapes, Greenio. Godspeed
4:50 so if I were to assume that sound could actually be not just static but actually screaming from Jim since it’s followed up by what sounds like a collapse onto the ground. And the footage of the game gave off a lot of flickers which would tend to cause seizures.
That's someone else can't be Jim but it sounds like a child
Il miss the tapes but all good things must come to a end
Thanks for the videos
- my sm64 finds
Honestly I like the idea of having enemies invading Peach’s castle
Description: "Every Copy Of Super Mario 64 *WAS* Perzonalized
Me: Well Its Over, At Least Was Fun, Uh?
Thanks Greenio For All These 9 Tapes Fulled Of Fun Terror
4:32 when Mario punching box corruption
That was the core
This is FANTASTIC!! Good work dude
Finally!
A Tape of the first ever build!
July 29, 1995.
17.03.2003 coming soon.
@@mariaalmeida7105 nah this is the last one
@@sfrb Remember, this playlist was from ClubBBC TV.
maria almeida There is no 17.03.2003
@@SuperWindows78 17.03.98 would come out or not.
I just wanna take a second to appreciate whoever designed this beta creepy pasta level thing. The castle is very claustrophobic and is filled with long hallways, which give off the same feeling as those “liminal space” images. Also the thowmps at the end in that hallway is super unnerving it feels like there’s nowhere to go and you feel trapped. People are really good at this stuff
Hasn't even started and i already know it's gonna be good
First time viewer here, just finished binging this season. Overall I thought it was... good. Good, but not great.
Getting this out of the way, the production values are amazing. Just about everything feels believably constructed, applying suspension of disbelief for this universe of course, and I could see these being genuine recordings put onto tapes that would be kept around and seen as initially innocent, unassuming. Whether it's just developmental work leftover from a job with Nintendo or a recording of Cartoon Network bumpers and ads, and everything in between... the set-ups for these tapes feel believable and mesh perfectly with what we're shown.
My main problems come with the contents of some of these tapes. The first episode I actually think is basically perfect and serves as a great hook to the rest of this series, but then I feel the second episode nose-dives due to the "Oooo so spooky" floating(?) corpse almost randomly inserted between loud sounds. The jump cuts I don't mind as much, but the dead body combined with loud sounds isn't scary although I will admit the imagery had me curious before I fully realized what it was. Still, it relies too heavily on massive amounts of static too quickly and the stinger sounds trying to be like jumpscares... it would have been more effective if there was more intermittent, sudden distortions like the ones we see when Mario touched the building; then have a big static blowout which leads to the distorted ending screen. Might just be me who thinks this would be more effective, I don't know, but to me "Loud sound and seizure corpse" isn't that scary... the next episode, the television broadcast, goes back to greatness though. A simple, supposed advertisement that goes wrong at the last minute (complete with wording that took a little to fully click with me, very effective stuff) and then turns out wasn't meant to be aired at all? Good shit. The fourth episode is another great one with more of what I think works for the most part, starting like a normal game before a secret level is discovered and things gradually turn weirder and more messed-up. Yet throughout this, it feels like a believable use of the personalisation concept; everything feels like it would be in Mario 64 in terms of level geometry, however simple it is and of course disregarding the hiccups with music and textures. Ending very nicely with an inverted castle grounds to show how far the personalisation can go in reusing assets from the game, familiar and yet oh so wrong. The loss of control as Mario drowns, too, is effectively horrific as we watch this from a player perspective and having the screen mess up right until he dies is similarly effective use of the medium. I really didn't like the jumpscare-y Luigi stuff again, but it wasn't as obnoxiously overplayed here at least.
Now the fifth episode is my favourite overall. It's such a great usage of mixed mediums and full of greatness overall especially where the use of a television script is concerned. Even though we know what it's building to, having the secret be 'Super Mario 64' revealed in a still all of its own is such a fantastic sting for the audience. Especially considering what we've seen with the game up to this point. Having the script continue after it was told to be cancelled was a lovely detail too and I wonder where this could go, if it leads anywhere at all? Either way, brilliant episode. I don't mind the ending "Ooo spooky" footage quite as much here since it isn't really overselling itself, it's 'familiar yet wrong' footage with an unnerving ambience played over it. I especially love the text from the AI, particularly "I'm not having fun" contrasting the script being all about an employee enjoying themselves and goading rival employees into loving the game too. Finishing with lines about a fourth floor (easily inferred from it being mentioned earlier in the video, but wording it as just "the 4th" is great) and ending it once and for all... brilliant way to build excited tension for what's to come. It had me genuinely hooked.
...unfortunately the next episode is kind of a letdown aside from the absolutely brilliant production details and usage of the delivery format (such as hearing the player sigh and seeing their shadow as they move). Not only is it pretty predictable, but it's barely as unsettling as your typical "the character dies" creepypasta. It's not even a bad idea for an episode, but it shouldn't have been this late in; if it was the second video, especially providing the second one remains as it is now, it would've been more of a hook. Seeing the game turn a bit more morbid than just putting Mario in an inescapable game over room to punish the player. But at this point in the series it just comes off as very mundane. However, the ending sting with the AI making itself so blatantly present is again very effective at building excitement for the next video. It's easily the best part of this one. Also, the description unfortunately spoils both the obvious death twist and the region lock-out; a minor thing, yes, but I would've enjoyed the episode more without that information added beforehand.
And then we reach the last episode! It's really great, up until the very last moment... let me explain. It does what I love most in these videos, a simple subtly wrong start-up that gradually turns and changes as it goes on. Except now we see a brand new area, and honestly? It feels very believable. I could totally see this being in the game, cursed AI aside. I also like that this is explicitly played on a development set-up, so it makes a key aspect- the AI giving the player their mission -more believable. Of course a tester wouldn't question the mission select being temporarily subbed-in with text on a black screen! It's simple but makes sense and goes a long way. The mission level we see, as well, feels believable too. Presumably in an incomplete state, but believable regardless. Seeing the AI get pushy and angry when the player loiters around the eventually found 'core' is brilliant stuff, it shows just how sentient this thing has become. Once again I don't mind the scary stuff being played-up here either; it's a finale and the AI has gotten itself heavily involved here. It makes enough sense to me that the game would basically cry out in pain with these horrible images and sounds... leading perfectly into a silent ending, with a crash screen that then cuts into a 'thank you' from the game. It's the calm that comes after the storm, it's a good moment to rest as it all comes to an end...
...and then the screen has a scary seizure and I actually yelled "Really?!" in annoyance. I'm sorry but that was absolutely not needed and just ruined what felt like a perfect ending to an already great final episode. It wasn't scary, it wasn't interesting, it was just annoying. Having the video end with the silent thank you would've been great, hell it could even have disappeared after a few seconds and leave the screen silently black as the video ends. Anything but loud and obnoxiously overbearing static.
Sorry if I sounded too harsh towards the end, but it's only because I enjoyed my time with this. It definitely peaks around the middle, keeps building interest despite the Yoshi episode feeling too late into the series for what it shows (excluding the brilliant ending), and leads into a (mostly) fantastic finale. That it kept me hooked despite thinking "this is kinda dumb" when leaving episode two says a lot about the quality of this series and how well you can keep a viewers interest. I'll definitely be watching the rest of this series, as well as your commentary track for the first season, sometime soon. I may not have loved everything about this season, but you still have my interest. I want to see where this goes and dearly hope it builds upon the strengths I highlighted here. Thank you for making these at all and sharing your creative talent with us!
The ending is very disturbing in a wholesome way.
It's even more disturbing since this could be considered as one of Jim's thoughts after he activated the personalization ai as this video isn't technically canon
(Yes I watched Nightfair's video on this lmao)
These series of tapes were amazing. Hats off to you Greenio.
Mario arrives in the back rooms at 3:13
Happy 20K greenio!
This is Jim’s imagining what he wants to happen to Stanley. He accidentally trapped Stanley inside, and he wants to destroy the core so he can free Stanley and his friends, hence the ending showing Stanley(Mario) meeting his friends in heaven. However thar can’t happen, Jim can’t do that, nobody will find the core, the fourth floor was scrapped.
b3313 is teh true beta build
Thank you SGI
3:38 Mario 64DS gets sone attention at last!
The Nintendo UI director for Mario must be on cocaine if he changes the layout on every single copy of the game
While this may seem happy at first, do remember this is chronologically the first tape. The personalization AI tricked Mario into setting it free in this one, thus the existence of the other eight tapes. When it says, "It's all over", I'm pretty sure that's for the players, not the AI. So I hate to tell you this, Greenio, but every copy of Super Mario 64 is still personalized to this day, for 25 years now.
It can’t be a coincidence that this takes place at almost the same time as the last part of “genesis”
Because both this video and the genesis version do happen,except in the original 9/29/1995,we do see it from Jim's perspective.
That's my interpretation.
2:50
What is the statue of?
Toad
I´m in love with this,
you exceeded my expectations, incredible! :D
Now...time for someone to make a compilation video of this story, coupled with a many-pages-long explaination of each video and the entire plot
So this is what the japanese text in the updated description translates to,
"Research on this topic is prohibited."
"The fun with Nintendo is endless."
The thrilling conclusion has finally come to an end.
did he boot this shit up on a silicon graphics machine or because then why would there be a level creator/editor interface before the game loads up?
Didn't you say you'd do a behind the scenes after this?
webbtail245 chadyes.jpg
@@logan8640 I saw in a community post
Damn, I musta showed up to the Mario 64 Personalized Copies party late. Kinda upset it’s already ended and I literally just got here. Oh well, great videos Greenguy.
Thanks
4:41任天堂の楽しみは無限大です任天堂の楽しみは無限大です任天堂の楽しみ任天堂のああああー
Bro this ain't no anime community
@@hidrigeldon6882 they're japanese. What do you expect.
NINTENDO'S FUN IS ENDLESS.NINTENDO'S FUN IS ENDLESS.NINTENDO'S FUN IS--NINTENDO *AAAAAAAAAAAAA*
Thanks for the personalization.
So...there we have it. Mario is a true hero, guided by the consumer.
We have freed him from the torture of the AI and revitalized peace.
Props to this one player from saving us from the potential nightmare that
could have gone haywire.
Well, unfortunatedly the player had a seizure and went to hospital. I belive that is she is still alive.
Check 32X 1994's comment.
The seizure is at 4:51