Aside from Bugged Roxas, two other secret bosses nobody talks about are the Anti fights from 358/2. In Mission Mode, Anti/Heartless versions of Saix and Riku can be fought, replacing their original fights from the base game, and they’re a good deal harder than their counterparts.
I remember those anti fights. I always loved beating up Saix in the story so fighting an anti form was nice to. Sad I rarely see anyone fight them on here
The secret boss that always sticks with me is Phantom from the original game. That thing actually caused me physical pain. The night after I discovered him, I had a nightmare where he was floating outside my room carrying a huge scythe. He doesn't have one in game, of course, though maybe he should. Anyway, in the nightmare, Phantom slashed me through the stomach with his scythe. The entire next day, I had intense psychosomatic stomach pains.
My 9 year old self came across this when I learned of the secret ending when turning all Dalmatians in. Seeing as back then, there was much to look up online, I used the game guide I got with it as well, and when I went back for the chest at the clock tower, I was met with this boss, which made little me give up on the ending until years later
Fun fact: I feared the Eliminator so much as a kid that he gave me nightmares about his encounter. and the system sector battle theme gives me PTSD thanks to him.
For the avatar menu I remember if you just left it idle for many hours, eventually balloons would spawn on their own. That was how I did it years ago. Getting to floor 100 was like a week long process. This video brings back memories. I haven't thought about these fights in a long time. It also reminds me how much of a nightmare the secret ending was to unlock. You had to get most of the in game trophies.
I did that to try and get the dalmatians. Went from about 17 to 70 after a long time of the DS staying idle and checking it at least before bed... Then one day I turned the game off to do something else and found out that it didn't automatically save after balloons, so lost all those dogs and avatar parts, and never started the game since.
I litrally looked at the comments just to see if someone posted this. I would have my ds out on tag mode all day to collect random spawn balloons as no one I knew played. I think I timed it to be about every 15 mins to half an hour a balloon would spawn
I have this game, but the only thing I remember was reaching the area where I was able to fight alongside Cloud... I got my ass handed to me SO BADLY, I gave up on it completely. Haven't touched this game out of frustration for a good 5 years.
Data Riku in Re:Coded. Floor 100 in the Avatar Menu. Bought a separate copy and a separate DS to experience it. 6 hours to progress to the 100th in one go😂. A lot of people know about the Data Roxas Fight, but not about the Data Riku fight locked behind the Avatar Menu.
Yeah the Data Roxas fight seemed like something any completionist would come across. Probably never talked about cause very few people played Re:coded relative to the other games. Though I just about expected the Data Riku fight's unlock condition to be something near impossible to do if you live in the US. "Streetpass" stuff. Fortunately The world ends with you took the fact that we live metric miles away from the next living person, let alone who has the same game as us and made it far easier to farm the required pin XP solo so you could still 100% the game. Just took a lot of waiting and AFKing but those UFOs that give you the streetpass pin XP gives you 100 in the US version, which easiliy levels up most pins with that method (Japan's version only got 20 per UFO and the UFOs were significantly rarer).
If you think getting the Streetpass to work in the US is bad, imagine being in Europe lmao They also did think ahead with Recoded though! If you have your console in sleep mode while Tag Mode is open, the game will generate a couple of random floors for you after a few hours - with patience, you can fill out the entire 100 floors with only one console and one copy!
I did remember fighting Debugged Data Roxas years ago as beating him and that System Sector with enough SP was the only way to get the Ultima Weapon in this game. But I have no idea how anyone was able to find Debugged Data Riku casually since it was locked behind a non-StreetPass mode. They both looked incredibly hard, but it might’ve been a bit more manageable when you’re at the proper level.
it was actually pretty easy, you just needed to go into the mode, where you could connect with other, wait a while and after some time randomly generated avatars would appear and give you access to the data sector
There's 100 floors, and you automatically get a "boss floor" every 10, so you really only need to get 90 floors. With that being said, the preset balloons appear from ANY DS signal. this includes wireless modes from other games, gamestop demos, and wii ds demo download channel. It only works once per signal, which means you'll have to stop sending demo signal, or just exit and re-enter multiplayer mode on your other ds game. Odds are you don't have control over gamestop demos, so sucks to be you. but the wii ds demo downloads channel was free and unlimited use. And when you run out of preset balloons, you can actually get fully randomized "pity balloons" that show up just from having the balloons screen up long enough. all the preset avatars have pre-determined accessories, floors, quotes, names, and challenges. but the pity balloons give you completely random results, and the game will never stop giving them to you, but they are super slow.
There was a way to cheese it. Of you have a second DS and any other game with wireless connectivity(I used a madagascar game I think), Re:coded will mistakingly pick it up.(Because this obviously does not yield any valid data, Re:coded instead generates one of the random floors mentioned above). You cannot do it infinitely in a row because there seemes to be a connectivity cap in the game, but it is enough to help reach floor 100 semi-easily.
I’m a massive ff15 fan and i delved deep into versus 13 before playing kh3. Seeing yozora in toybox then again in the secret ending had peaked my intrigue and god loading into yozora and instantly getting bodied left me speechless. His fighting style , cinematics and dms ooze a new beginning for the next saga. The cherry on the top was Yokos ost. A secret boss I hold dear to my heart and will never forget
The true final boss that nobody talks about: Defeating Anti-Debug Tetsuya Nomura. How to unlock this: Dive into Tetsuya Nomura's heart, through the use of an IRL Keyblade. You're not a true Keyblade Master, until you've defeated it.
So, the thing with the NFC connection is that you weren't connecting to your Days DS, but that after a while, random characters would pop up. This was by design for those that may not have friends with the game to pass by, so you could still get Avatar Parts and dungeon floors even by yourself.
I remember playing this as a kid just watching him have this challenge makes me feel valid I think that's also how you unlock the old last keyblade in the game but you have to get everything perfect
Dude that command deck the save file gave you was criminally not suited to beating those floors Having triple pursuit, judgment triad, eruption, etc. would've helped a ton
didn't realize both of these were secret bosses and i just ran thru them all when i first had the game. luckily i had brothers who played their own versions so we were all able to just change the avatar menu but i was also able to bring my DS around and got the balloons thru that so i never thought it was anything unusual.
Fun fact: the avatar mode has a feature where if you wait I believe roughly 5 to 10 minutes, the balloon will spawn for those who couldn't find anyone with a copy. It was how I got my 100 floors, I fought debug Roxas and debug Riku, Riku was easier than Roxas. Honestly Re:coded was my favorite game for a really long time, the 50 floors in Olympus was super fun, I remember being so close to getting every trophy, but that last thing I needed was a singular command, but before I could ever unlock that command, both my DSi and copy of the game stopped working, and now tragically the copy sits in the DS holder for memories sake. So many memories, almost like a Chain of memories
Actually, I found a totally different method to unlock Data Riku when I was revisiting the game a couple years ago! I love this game - it was my first Kingdom Hearts game, actually - and after beating Data Roxas (which was a bit easier knowing Main Roxas' attack patterns and all the data effects - red data Roxas was terrifying with context), I wanted to try and complete my 100 floor sector. What I discovered online? If I left my 3DS on the "waiting for a balloon" screen for about *two hours*, a randomly-generated balloon appears! No other person needed. It took weeks and weeks of afk-ing my 3DS and bringing it to school to get the AI-generated characters necessary, but I did eventually get to fight Data Riku! I had an advantage with the Ultima, but it was still an incredibly fun challenge.
Man, I remember doing this way back when Re:Coded came out and having that same exact situation with the corrupted Wizard. Absolute nightmare of a challenge.
I beat Data Roxas but never knew about Data Riku since I didn’t know anyone else that had the game. Re: Coded was ahead of its time imo. It had fun challenges like this and multiple different gameplay styles for the worlds that kept me on my toes
My favorite, is the one in days where one mission in twilight town you have to defeat 6 separate giant heartless and before leaving for the castle, a final even tougher boss pops up, the dustflier. This thing was tough especially taking into account the fact you have to take down the other six enemies before even unlocking it. It was tough but fun.
Dustflier is a boss that I still refer to, to this day, as 'if Kingdom Hearts had made a The Floor is Lava difficulty.' Iirc I was doing it on Proud at the time (I don't think Critical was a thing in Days) and hoo boy that dude. He isn't hard. Just time consuming, because of how his attacks worked (the shockwaves and the fireballs) and how nuts his defense was. I recall jacking my crit chance up as high as it could go and using a weapon that hit as many times in a short span as I could to give me as many crit procs as possible since crits ignore defense.
With the Eliminator, whenever they showed up during my first playthrough when I was... I wanna say 12? I was friggin terrified. They followed you from room to room, dealt way too much damage, and I could never beat them.
I know this is meant to be about the secret Roxas/Riku fights but man, I can't get enough of the Eliminator segments lmao, they truly encapsulate the Recoded experience.
I had no idea these two bosses were that secret. I learned right away that you want to have Oathkeeper equipped when going up against enemies who love inflicting status ailments on you. You can survive Eliminators MUCH easier that way.
Ill give it to ya, ive been a fan of the game since the day it came out,played most of the games over and over, but this was the only kingdom hearts game i skipped. And now i must play it on my pc, and also yes i have never heard of these bosses. Well done brother
I remember doing this. Had to switch to the Oblivion keyblade and make use of that auto-block combined with the all-round block accessory to get by. It's insanely useful against Bugged Riku's dark aura attack.
Why is my head canon with Debugged Data Roxas is that’s what you get when you mix Roxas and Zion’s data into one boss? Props to you man for even getting to the Debugged Data Riku tho definitely takes the cake for hardest Riku fight ever
When the game came out I unlocked several floors since you can also get the Square Enix avatars by connecting to a Wii but I ran into the problem you did where I got them all so I had no idea floor 100 had a secret boss. Since I stopped getting balloons I thought I had everything so great find and dedication!
@@novateel6037 I don't have the systems nearby to test, but i think there was an option in the Mii Channel to connect to a DS locally and it would act like in the video where a Square Enix avatar would be sent
@@novateel6037 The wii had an app on it i think was called the Nintendo channel where trailers and commercials for then upcoming games would be posted, the channel also had DLC for certain DS games available so im assuming thats how he did it
I thought we were going to talk about the Dustflier from Days, and that not a single person online seemed to have figured out that using shadows to proc static on it to delete a whole bar of health was a thing.
@lawrenceriverside6659 The elemental spells proc debuffs on enemies in Days, like burning and frozen. The one from thunder causes enemies to be surrounded with static, and on colision with another enemy, they both take 10%hp damage. The duskflier is immune to all of these statuses, but if the shadows that accompany it are hit with thunder, get the status, and then touch his tail, he loses like 10% of his hp which in that fight is WAAAY more damage than anything else can do.
@@OrbitalPulsar ok first: i forgot about the status ailments, that was so cool. Second: holy crap that's the best strategy i've ever heard, whoever came up with that is a genius
I certainly didn't know about these fights. Might replay-recoded for debugged roxas, but I'm not even gonna attempt that 100 floor stuff. Though the technology behind it is crazy.
This is the most entertaining Kingdom Hearts video I've ever seen. I am so sorry that many a time I laughed at your pain and suffering. I think once I'm finished this video I'm going to see what other videos you have! :D (busting a gut over here! omgggg)
The Bugged bosses are a nightmare to reach and defeat. This is made even harder if you try to complete the wager challenges each floor offers. I think I spent days, maybe week just grinding to level 100, experimenting with different commands. I remember using Triple Pursuit and Judgment Triad a lot.
I made all of the HP 1 HP. It's one of the adjustments you can do and I killed everything in one hit, but if I remember right it didn't work on the debugged Roxas, so I just equipped a bunch of elixirs and then used my limit over and over.
I played Kingdom Hearts Re:coded when I was younger and loved it for the fun game mechanics. I was really upset when they turned it into a cutscene movie for the remix.
"no one knows about" me, apparently the one re:coded defender in the entire fandom: lol (i say that but i don't think i've ever bothered with avatar menu, i just know it exists)
Out the many secret bosses in the series I think the most out there one was Julius. Not only he’s a reference to a short that Disney tries to shove under the rug but it’s the only way to get the Ultima Weapon in Dream Drop Distance.
Titling the video “secret bosses, no one knows about” and in the first five seconds of the video saying bosses, no one talks about are two different things
I went against the debugged riki and roxas it was a challenge but I was lucky I had 6 friends that were a huge KH fans and we always brought our DS's to lunch in school. We all got to the fights just by us being around each other and always changing our avatars once we got new features. Seeing all this footage just took me back to being a teenager and talking boss strategies in between classes and lunch. Thank you for that.
6:39 The same person who made that MF room before you fight Ansen in KH1, and the same person who put that whack gauntlet before reaching the GoA in KH2
Are you sure you can't streetpass people without other DS's? I grinded for 100% Avatar items way back, and I remember there being a pity streetpass mechanic where fake balloons (just like the ones when streetpassing non-Coded games) would be pulled out of the aether after leaving the search mode on a while. Am I misremembering and that was only in TWEWY? Those are the two games I had to do vanilla DS streetpass grinding shenanigans, and I know at least one of them had the pity pass mechanic. EDIT: Okay I actually googled it and yeah, the game features a pity pass mechanic. Additionally, the pity balloons are always *random* avatars, rather than the fixed avatars that spawn when getting a genuine streetpass, so you can in fact 100% complete the game with a single DS since these random avatars will give access to more floors than just the fixed ones.
trying to 100% recoded will make you absolutely hate the game. a lot of people only play through it normally, but true recoded 100% is an absolute nightmare. I'd even argue that 100%ing the game exposes all the flaws of the gameplay. While it is the best of the command system, the DS limitations within enemies disappearing and stuff is just dumb. Triple pursuit is the most broken ability in the game and spamming it is practically the only way to 100% the game.
I had a feeling I knew what bosses you were talking about, but I didn't realize Re:Coded didn't sell that well. I owned, played, and beat the DS version, and though I knew about these bosses, I never faced them because I could never get enough floors with the Street Pass system, because you had to sit there, keeping an eye on it to pop the balloons as they came, you couldn't just leave it be. EDIT: Nevermind, I didn't know about that special debug sector, I thought it was the bugged Data Riku and Bugged Data Roxas you get from doing 50 floors and 100 floors respectively for the Street Pass.
Yeah, while Union X Back Cover was a good use of the movie slot these remixes established (KHUX being shut down from what I’ve heard aside, it seems like the true plot of UX was always supposed to be the movie), the movie versions of the DS games are both travesties in my opinion. 358/2 is the bigger offender, not only removing the day to day feel that tied the story together but also rewriting all the character out of some lines. Re:Coded, on the other hand, is a different travesty altogether: it’s a case where the general consensus being right about the story steered people away from what was a pretty sweet and underrated game. I honestly really appreciate Re:Coded as an entry that focuses entirely on being a game, with lots of interesting twists on the gameplay to go along with it…so making it a movie in the remix, throwing away all of Re:Coded’s merits for the aspect that had none, is just a disservice. Edit: also, fun fact I like this game for that you can put on one of your quizzes: Re:Coded is the only game in the series, barring CoM and its generated isometric rooms that I don’t really count, where you can freely come and go from Destiny Islands. Only the front side, though, that back half wouldn’t be seen again until MelMem.
It has been a LONG time since I did this so I might have the details wrong, but if you put your DS into sleep mode and do not encounter another player after 10 minutes or so, it gives you a free balloon. I did this MANY times so I don't think it was subject to the "one balloon per preset avitar" rule. I don't remember if I ever beat data riku, I was doing it trying to get all 99 Dalmatians off the scratch cards.
found you while I was at work, been watching your kh videos to pass the time. As someone who played Re:coded on the ds, I lucked out, I spent almost a week riding the transit bus in portland to different parts of town. It was a slog, and riku and roxas took forever because my ds would start to overheat in the busier parts of games
I remember fighting Debugged Data Roxas when I was younger, and I kept getting my ass whupped and I had no idea why he was so damn hard. It was after several deaths that I realized I had all the additional difficulty modifiers up high, and once I turned them down I kicked his ass easily.
Just so you know you didn't have to pass other people to use avatar mode. As long as you had the wireless active and left the ds in sleep mode you could get the floor balloons yourself while you slept or did other things so I did 100 percent this game when I had it
for anyone wondering about the 100 floors: 1) even after getting all the preset balloons, the game will randomly give you a "pity" balloon as well. this will include a fully random result. 2) you can get the accessories of the avatars you meet by beating their floor. 1 every time you beat it. It's always a new one. the game tracks % collection of accessories and will even give you a trophy chip for it (used in stats grid. about as good as a level up.) 3) The scratch tickets not only give moves, but also give you accessories for you avatar, and also have the dalmations from kh1. and getting 99 dalmations gives you an exclusive super finishing move that sucks lmao. 4) at the end of every data sector (including the level 80 data roxas and the 100 floor gauntlet) there's a shop that allows you to spend points you've earned. 5) At the start of every floor, you wager 10%, 30%, or 50% of your current points (getting double back on win) on whether or not you can beat a specific extra challenge. these can range from "play during day" to "floor is lava" to "finish in X time" they're really interesting, and of course, to get the best and rarest things you'll need to wager 50% on every floor and succeed all of them. also, sometimes a floor is "infected" and will force you to wager 100% of your points instead. There's more data heartless to fight, too. really high risk, really high reward. really, recoded had SO MUCH going for it, it's just that it's story sucked so bad. Really wanna see recoded and days ported off ds at some point.
I would genuinely love to see a Days port, I was disappointed that they reduced it to cutscenes in the collection myself. I loved how it played overall, especially the panel system. I haven't seen a lot of games make you play Tetris with your skills, but I do remember minmaxing the fuck out of my build in the endgame.
Re:coded's story does not even have that bad of a story, there are so many other RPGs that do it worse. And in the context of KH itself, only three stories(KH1, Com/Rechain, Days) are particularly good story anyways.
for re-coded the recommended level requirement is more stat based than actual level 1 lvup chip on the status board gives 1lv 1 strength 1 magic 1 defence and i dont remember how much hp however the game lets you swap out chips whenever you want and if you replace all your level chips with +8 stat chips you can have max stats while being considered lv 1.
4:57 Ah yes, that is the Eliminator. Skyward comparing it to the Persona Grim Reaper is very apt…mostly; while I know the GR appears from hanging around too long on one Tartarus/Mementos floor, I’m not entirely certain what summons the Eliminator, I think he might be scripted to show up in certain rooms when a floor is fully cleared. Still, super tough, causes all the status effects, you’re meant to just run…but like the Reaper, it’s so satisfying to take him down.
I had this game when I was a kid I remember buying another copy just to unlock all 99 floors and I always wondered what happened when you got all 101 Dalmatians but that seems impossible since it was completely random
I don't think I ever knew about that secret area with debugged Roxas, and I certainly didn't know about the avatar stuff! Loved played this game as a kid, so thank you!
Though I never experience the detamined riku fight I remember when this game came out a lot of people in my school there was a kingdom heart fan club and everyone worked together to get the 100 floors to do this fight, I only ever got to floor 87
Ugh, I remember that hassle... I was playing on an actual NDS, and had to rig up my PC to broadcast the signal for my NDS to pick up so I could get those Debug Dungeons. And I had to keep refreshing things so it was constantly detecting the computer as a different DS. That was hell.
I stumbled across KH2 sephiroth and did not have my forms maxed, so I kept dying. I died 50 times before I quit. Then, I went to school and found the answer back in the day.
Also, apparently each avatar floor sets the enemies levels to the floor number so.... making the hardest possible floor you could get on the next to last floor was a bad idea
One point about the Riku fight. You don't actually need to obtain 100 floors from other players, as every 10th floor is unlocked automatically once you unlock the preceding floor. You need only 90 balloon letters to unlock the boss. Also, you don't TECHNICALLY need a second DS unit at all. You can actually simply leave the game set to receive balloons and every so often the game will generate a completely random avatar (or else simply a fixed one) with only the name and catchphrase preprogrammed. It's random when you'll get one though, so you can get stuck waiting for over an hour or longer. I have accomplished this and it was time consuming to pull off. I have generally found Riku easier than Roxas in this game, but it's been a while so i don't recall if that applied to their bugged versions as well.
Re:Coded is unironically my favorite game in the series and I feel like it low-key explained how the mobile game characters will connect to the current timeline.
I definitely remember trying to beat Bugged Roxas (Even with an action replay I couldn't do it) and I vaguely remember fighting Bugged Riku somehow too, but still could never beat either. May be time to bust the ol Ds out and try again!
I'll be honest, I didn't even remember regular Roxas was a boss in recoded, I remember the buggy one as probably my first ever secret boss though, unless you count that annoying bonus flying one in the twilight town boss rush mission in days
i got to floor 100 and debug data riku as a kid. i'd leave my DSI on overnight and collect the balloons (once the Square Enix ref's are gone random ones come, like, every 2/3 hours) and eventually got to floor 100 the strategy is Magnega + Exo Spark, also using Ultima Weapon, Zone of Ruin, and Muscle Strike to 1-shot harder enemies there's floor objectives like, "Kill an Eliminator" and i'd run behind it, muscle strike, run, then repeat also i was lvl 99 and had every achievement chip... i think i spent 2-3 hours getting to lvl 100, it was a painful, monotonous grind
Phantom was my favorite secret Boss Because it's the only one that you had to fight differently from how you normally fight and you're flying in the air, so it felt like a supersonic battle from Sonic
If I remember correctly, you had to beat all of the enhanced versions of the regular heartless to unlock all the abilities. And then it was some ability that made this a bit easier after while I just forgot what it was cuz I haven't played in so long
i feel this stuff in a deep level because i never thought when i was a teen, a Disney game would push my shit so far up that if I had to sneeze i would probably fart.
Watching this reminded me why I absolutely DESPISED playing through recorded lol kudos cuz I dont think I would EVER have the patience to attempt this myself lmao
Not only I faced against bug Roxas, but I also cleared all the challenges of the floors and got all the rewards, while playing on the DS. I never bothered with the avatar system though.
You'd think after like the 5th attempt of getting bodied by guys 31 levels ahead of you, you'd go back and train up lol
I would argue that the hardest boss in Recoded is the camera.
Ocarina of Time players are used to this
Aside from Bugged Roxas, two other secret bosses nobody talks about are the Anti fights from 358/2. In Mission Mode, Anti/Heartless versions of Saix and Riku can be fought, replacing their original fights from the base game, and they’re a good deal harder than their counterparts.
Aww man this video is making me wanna finish recoded and this comment makes me wanna start up another days playthrough lol.
I remember fighting those when I had 358/2 days. I never beat the secret heartless battle at the front of the Twilight Town clock tower.
@@BlueTurn Good
@@Hulk1566 Pretty sure you’re referring to the giant dragon one, and if so, I completely understand
I remember those anti fights. I always loved beating up Saix in the story so fighting an anti form was nice to. Sad I rarely see anyone fight them on here
The secret boss that always sticks with me is Phantom from the original game. That thing actually caused me physical pain. The night after I discovered him, I had a nightmare where he was floating outside my room carrying a huge scythe. He doesn't have one in game, of course, though maybe he should. Anyway, in the nightmare, Phantom slashed me through the stomach with his scythe. The entire next day, I had intense psychosomatic stomach pains.
Wow, sounds like you became Sora's vessel.
Watch anime re:creators, it has similar plot (story)
Funny enough, the one with the scythe is Marluxia XD
@@nathanosworth4640 I loved his fight in KH Re: CoM. The third phase caught me completely off guard.
My 9 year old self came across this when I learned of the secret ending when turning all Dalmatians in. Seeing as back then, there was much to look up online, I used the game guide I got with it as well, and when I went back for the chest at the clock tower, I was met with this boss, which made little me give up on the ending until years later
Suggested level 80
Goes in at 49
"Oh No GaMe HaRd" le funny screaming and death montage
Fun fact: I feared the Eliminator so much as a kid that he gave me nightmares about his encounter. and the system sector battle theme gives me PTSD thanks to him.
You are not alone dear friend.
That’s not a fun fact 😭
The reason why I never replay the game cause of the Eliminator so pain and PTSD 😢
For the avatar menu I remember if you just left it idle for many hours, eventually balloons would spawn on their own. That was how I did it years ago. Getting to floor 100 was like a week long process.
This video brings back memories. I haven't thought about these fights in a long time. It also reminds me how much of a nightmare the secret ending was to unlock. You had to get most of the in game trophies.
I did that to try and get the dalmatians. Went from about 17 to 70 after a long time of the DS staying idle and checking it at least before bed... Then one day I turned the game off to do something else and found out that it didn't automatically save after balloons, so lost all those dogs and avatar parts, and never started the game since.
I used the Nintendo Channel on the wii to get most floors and my brother helped the first few
I litrally looked at the comments just to see if someone posted this. I would have my ds out on tag mode all day to collect random spawn balloons as no one I knew played. I think I timed it to be about every 15 mins to half an hour a balloon would spawn
I have this game, but the only thing I remember was reaching the area where I was able to fight alongside Cloud... I got my ass handed to me SO BADLY, I gave up on it completely. Haven't touched this game out of frustration for a good 5 years.
I'll never not love Lingering Will as a secret boss. It was satisfying to finally best him.
Firaga a spell I would not normally use came in clutch.
congrats that final phase dm always has my heart rushing
He was actually fun to fight. He is my favorite hands down.
Fun fact for Lingering Will: If you unequip all combo abilities and just jump and swing once, he gets stun locked. Its kinda hilarious.
If memory serves, the Roxas secret fight is a precursor to obtain the Ultima Weapon. Though I could be wrong
It is you need to get enough points in the sector to claim it lol so its not a guarantee you get it
@@Jonathan-us1qu [Laughs in Judgement Triad]
@@gagejoseph91 lol that move was so broken
@gagejoseph91 it's really not that good, it can whiff. Triple pursuit is better in everyway
@@CursedKeyblade1 "It can whiff", he says lol
Data Riku in Re:Coded. Floor 100 in the Avatar Menu. Bought a separate copy and a separate DS to experience it. 6 hours to progress to the 100th in one go😂. A lot of people know about the Data Roxas Fight, but not about the Data Riku fight locked behind the Avatar Menu.
Yeah the Data Roxas fight seemed like something any completionist would come across. Probably never talked about cause very few people played Re:coded relative to the other games. Though I just about expected the Data Riku fight's unlock condition to be something near impossible to do if you live in the US. "Streetpass" stuff. Fortunately The world ends with you took the fact that we live metric miles away from the next living person, let alone who has the same game as us and made it far easier to farm the required pin XP solo so you could still 100% the game. Just took a lot of waiting and AFKing but those UFOs that give you the streetpass pin XP gives you 100 in the US version, which easiliy levels up most pins with that method (Japan's version only got 20 per UFO and the UFOs were significantly rarer).
If you think getting the Streetpass to work in the US is bad, imagine being in Europe lmao
They also did think ahead with Recoded though! If you have your console in sleep mode while Tag Mode is open, the game will generate a couple of random floors for you after a few hours - with patience, you can fill out the entire 100 floors with only one console and one copy!
@@-memoria-2136 That's what I did! Didn't know you could do it in sleep mode, though, that would've saved me some time.
I did remember fighting Debugged Data Roxas years ago as beating him and that System Sector with enough SP was the only way to get the Ultima Weapon in this game. But I have no idea how anyone was able to find Debugged Data Riku casually since it was locked behind a non-StreetPass mode. They both looked incredibly hard, but it might’ve been a bit more manageable when you’re at the proper level.
it was actually pretty easy, you just needed to go into the mode, where you could connect with other, wait a while and after some time randomly generated avatars would appear and give you access to the data sector
There's 100 floors, and you automatically get a "boss floor" every 10, so you really only need to get 90 floors.
With that being said, the preset balloons appear from ANY DS signal. this includes wireless modes from other games, gamestop demos, and wii ds demo download channel. It only works once per signal, which means you'll have to stop sending demo signal, or just exit and re-enter multiplayer mode on your other ds game. Odds are you don't have control over gamestop demos, so sucks to be you. but the wii ds demo downloads channel was free and unlimited use.
And when you run out of preset balloons, you can actually get fully randomized "pity balloons" that show up just from having the balloons screen up long enough. all the preset avatars have pre-determined accessories, floors, quotes, names, and challenges. but the pity balloons give you completely random results, and the game will never stop giving them to you, but they are super slow.
There was a way to cheese it. Of you have a second DS and any other game with wireless connectivity(I used a madagascar game I think), Re:coded will mistakingly pick it up.(Because this obviously does not yield any valid data, Re:coded instead generates one of the random floors mentioned above). You cannot do it infinitely in a row because there seemes to be a connectivity cap in the game, but it is enough to help reach floor 100 semi-easily.
I’m a massive ff15 fan and i delved deep into versus 13 before playing kh3. Seeing yozora in toybox then again in the secret ending had peaked my intrigue and god loading into yozora and instantly getting bodied left me speechless. His fighting style , cinematics and dms ooze a new beginning for the next saga. The cherry on the top was Yokos ost. A secret boss I hold dear to my heart and will never forget
Re:Coded is suffering every single second of the way. I remember beating it. Realizing I had 40 levels to gain for the post and gave up
The true final boss that nobody talks about: Defeating Anti-Debug Tetsuya Nomura.
How to unlock this: Dive into Tetsuya Nomura's heart, through the use of an IRL Keyblade.
You're not a true Keyblade Master, until you've defeated it.
So, the thing with the NFC connection is that you weren't connecting to your Days DS, but that after a while, random characters would pop up. This was by design for those that may not have friends with the game to pass by, so you could still get Avatar Parts and dungeon floors even by yourself.
Though I'm sure his way was faster, but more tedious. Lol.
I remember playing this as a kid just watching him have this challenge makes me feel valid I think that's also how you unlock the old last keyblade in the game but you have to get everything perfect
Also I've played on the DS me and my best friend grinded for days to get a hundred floors we would like oh my God that was a crash to do
Dude that command deck the save file gave you was criminally not suited to beating those floors
Having triple pursuit, judgment triad, eruption, etc. would've helped a ton
Ye especially since he's using Olympia and not a maxed zero one
I used faith + round block + clock charge ability.
10:08 Thats exactly what i said when i saw this move for the first time in my run as well although it was on the actual ds itself and i was young
“This is even more frightening, I fear…” Debugged Data Roxas done broke my guy’s mind back to a classical novelist.
didn't realize both of these were secret bosses and i just ran thru them all when i first had the game. luckily i had brothers who played their own versions so we were all able to just change the avatar menu but i was also able to bring my DS around and got the balloons thru that so i never thought it was anything unusual.
Fun fact: the avatar mode has a feature where if you wait I believe roughly 5 to 10 minutes, the balloon will spawn for those who couldn't find anyone with a copy. It was how I got my 100 floors, I fought debug Roxas and debug Riku, Riku was easier than Roxas.
Honestly Re:coded was my favorite game for a really long time, the 50 floors in Olympus was super fun, I remember being so close to getting every trophy, but that last thing I needed was a singular command, but before I could ever unlock that command, both my DSi and copy of the game stopped working, and now tragically the copy sits in the DS holder for memories sake. So many memories, almost like a Chain of memories
Actually, I found a totally different method to unlock Data Riku when I was revisiting the game a couple years ago! I love this game - it was my first Kingdom Hearts game, actually - and after beating Data Roxas (which was a bit easier knowing Main Roxas' attack patterns and all the data effects - red data Roxas was terrifying with context), I wanted to try and complete my 100 floor sector. What I discovered online? If I left my 3DS on the "waiting for a balloon" screen for about *two hours*, a randomly-generated balloon appears! No other person needed. It took weeks and weeks of afk-ing my 3DS and bringing it to school to get the AI-generated characters necessary, but I did eventually get to fight Data Riku! I had an advantage with the Ultima, but it was still an incredibly fun challenge.
imagine the ultimate finale you'd have to face both of them LMAO.
18:09 "ohp, he's got yellow face" 😂
Man’s really tight he could go from barely playing the game to doing the hardest part at only level 50
Man, I remember doing this way back when Re:Coded came out and having that same exact situation with the corrupted Wizard. Absolute nightmare of a challenge.
I beat Data Roxas but never knew about Data Riku since I didn’t know anyone else that had the game. Re: Coded was ahead of its time imo. It had fun challenges like this and multiple different gameplay styles for the worlds that kept me on my toes
Me(a re:coded fan): *sees the thumbnail* immediately knows which boss hes talking about and how to get there
There's also the Avatar Matrix, and that one has its own Final Boss, but getting there is...
Getting there is...
... no.
My favorite, is the one in days where one mission in twilight town you have to defeat 6 separate giant heartless and before leaving for the castle, a final even tougher boss pops up, the dustflier. This thing was tough especially taking into account the fact you have to take down the other six enemies before even unlocking it. It was tough but fun.
It was also a god-tier *TANK* with a health or defense stat pulled straight from the gods. You're either critting him or dealing chip damage.
Dustflier is a boss that I still refer to, to this day, as 'if Kingdom Hearts had made a The Floor is Lava difficulty.' Iirc I was doing it on Proud at the time (I don't think Critical was a thing in Days) and hoo boy that dude. He isn't hard. Just time consuming, because of how his attacks worked (the shockwaves and the fireballs) and how nuts his defense was. I recall jacking my crit chance up as high as it could go and using a weapon that hit as many times in a short span as I could to give me as many crit procs as possible since crits ignore defense.
With the Eliminator, whenever they showed up during my first playthrough when I was... I wanna say 12? I was friggin terrified. They followed you from room to room, dealt way too much damage, and I could never beat them.
I just would guard and freeze them right after following with judgement triad and it would destroy them
I know this is meant to be about the secret Roxas/Riku fights but man, I can't get enough of the Eliminator segments lmao, they truly encapsulate the Recoded experience.
I had no idea these two bosses were that secret. I learned right away that you want to have Oathkeeper equipped when going up against enemies who love inflicting status ailments on you. You can survive Eliminators MUCH easier that way.
Ill give it to ya, ive been a fan of the game since the day it came out,played most of the games over and over, but this was the only kingdom hearts game i skipped. And now i must play it on my pc, and also yes i have never heard of these bosses. Well done brother
I remember doing this. Had to switch to the Oblivion keyblade and make use of that auto-block combined with the all-round block accessory to get by. It's insanely useful against Bugged Riku's dark aura attack.
Why is my head canon with Debugged Data Roxas is that’s what you get when you mix Roxas and Zion’s data into one boss?
Props to you man for even getting to the Debugged Data Riku tho definitely takes the cake for hardest Riku fight ever
Omg the back in business with sora donald and goofy hopping around you are such a good editor.
When the game came out I unlocked several floors since you can also get the Square Enix avatars by connecting to a Wii but I ran into the problem you did where I got them all so I had no idea floor 100 had a secret boss. Since I stopped getting balloons I thought I had everything so great find and dedication!
How did you connect it with the Wii?
@@novateel6037 I don't have the systems nearby to test, but i think there was an option in the Mii Channel to connect to a DS locally and it would act like in the video where a Square Enix avatar would be sent
@@novateel6037 The wii had an app on it i think was called the Nintendo channel where trailers and commercials for then upcoming games would be posted, the channel also had DLC for certain DS games available so im assuming thats how he did it
I thought we were going to talk about the Dustflier from Days, and that not a single person online seemed to have figured out that using shadows to proc static on it to delete a whole bar of health was a thing.
Wait what does proc static mean? I haven't played days in 15 years, i'm missing something?
@lawrenceriverside6659 The elemental spells proc debuffs on enemies in Days, like burning and frozen. The one from thunder causes enemies to be surrounded with static, and on colision with another enemy, they both take 10%hp damage.
The duskflier is immune to all of these statuses, but if the shadows that accompany it are hit with thunder, get the status, and then touch his tail, he loses like 10% of his hp which in that fight is WAAAY more damage than anything else can do.
@@OrbitalPulsar ok first: i forgot about the status ailments, that was so cool. Second: holy crap that's the best strategy i've ever heard, whoever came up with that is a genius
@@lawrenceriverside6659 literally teenage me by accident lmao
@@OrbitalPulsar a god among us humans
I certainly didn't know about these fights. Might replay-recoded for debugged roxas, but I'm not even gonna attempt that 100 floor stuff. Though the technology behind it is crazy.
Skip to 8:18 for that gameplay montage to conclude
This is the most entertaining Kingdom Hearts video I've ever seen. I am so sorry that many a time I laughed at your pain and suffering. I think once I'm finished this video I'm going to see what other videos you have! :D (busting a gut over here! omgggg)
The Bugged bosses are a nightmare to reach and defeat. This is made even harder if you try to complete the wager challenges each floor offers. I think I spent days, maybe week just grinding to level 100, experimenting with different commands. I remember using Triple Pursuit and Judgment Triad a lot.
I made all of the HP 1 HP. It's one of the adjustments you can do and I killed everything in one hit, but if I remember right it didn't work on the debugged Roxas, so I just equipped a bunch of elixirs and then used my limit over and over.
Re:Coded is my favorite game of the franchise and I had no idea those bosses were there. Great video, thank you.
I played Kingdom Hearts Re:coded when I was younger and loved it for the fun game mechanics. I was really upset when they turned it into a cutscene movie for the remix.
My FIRST KH Game. A Classic in my book.
"no one knows about"
me, apparently the one re:coded defender in the entire fandom: lol
(i say that but i don't think i've ever bothered with avatar menu, i just know it exists)
Out the many secret bosses in the series I think the most out there one was Julius. Not only he’s a reference to a short that Disney tries to shove under the rug but it’s the only way to get the Ultima Weapon in Dream Drop Distance.
Titling the video “secret bosses, no one knows about” and in the first five seconds of the video saying bosses, no one talks about are two different things
Honestly clicked on this with reservations and incredulous thoughts but to my surprise definitely bosses I've actually never encountered this was dope
I went against the debugged riki and roxas it was a challenge but I was lucky I had 6 friends that were a huge KH fans and we always brought our DS's to lunch in school. We all got to the fights just by us being around each other and always changing our avatars once we got new features. Seeing all this footage just took me back to being a teenager and talking boss strategies in between classes and lunch. Thank you for that.
I've never yelled go level up at my phone before so you win the honor of getting me to do that.
yelling im confused when your afflicted with confuse is hilarious
6:39
The same person who made that MF room before you fight Ansen in KH1, and the same person who put that whack gauntlet before reaching the GoA in KH2
Are you sure you can't streetpass people without other DS's? I grinded for 100% Avatar items way back, and I remember there being a pity streetpass mechanic where fake balloons (just like the ones when streetpassing non-Coded games) would be pulled out of the aether after leaving the search mode on a while. Am I misremembering and that was only in TWEWY? Those are the two games I had to do vanilla DS streetpass grinding shenanigans, and I know at least one of them had the pity pass mechanic.
EDIT: Okay I actually googled it and yeah, the game features a pity pass mechanic. Additionally, the pity balloons are always *random* avatars, rather than the fixed avatars that spawn when getting a genuine streetpass, so you can in fact 100% complete the game with a single DS since these random avatars will give access to more floors than just the fixed ones.
trying to 100% recoded will make you absolutely hate the game. a lot of people only play through it normally, but true recoded 100% is an absolute nightmare. I'd even argue that 100%ing the game exposes all the flaws of the gameplay. While it is the best of the command system, the DS limitations within enemies disappearing and stuff is just dumb. Triple pursuit is the most broken ability in the game and spamming it is practically the only way to 100% the game.
I was one of the few kids that 100% beat Recoded, and knew about those bosses. Seeing this brought me back to when Recoded first came out.
I had a feeling I knew what bosses you were talking about, but I didn't realize Re:Coded didn't sell that well. I owned, played, and beat the DS version, and though I knew about these bosses, I never faced them because I could never get enough floors with the Street Pass system, because you had to sit there, keeping an eye on it to pop the balloons as they came, you couldn't just leave it be.
EDIT: Nevermind, I didn't know about that special debug sector, I thought it was the bugged Data Riku and Bugged Data Roxas you get from doing 50 floors and 100 floors respectively for the Street Pass.
I love how this is just a video showcasing your figurative and literal descent into madness
The yeah science clip is so underrated bro. You are a mad genius. And so were the first people to synthesize methamphetamine.
Yeah, while Union X Back Cover was a good use of the movie slot these remixes established (KHUX being shut down from what I’ve heard aside, it seems like the true plot of UX was always supposed to be the movie), the movie versions of the DS games are both travesties in my opinion. 358/2 is the bigger offender, not only removing the day to day feel that tied the story together but also rewriting all the character out of some lines.
Re:Coded, on the other hand, is a different travesty altogether: it’s a case where the general consensus being right about the story steered people away from what was a pretty sweet and underrated game. I honestly really appreciate Re:Coded as an entry that focuses entirely on being a game, with lots of interesting twists on the gameplay to go along with it…so making it a movie in the remix, throwing away all of Re:Coded’s merits for the aspect that had none, is just a disservice.
Edit: also, fun fact I like this game for that you can put on one of your quizzes: Re:Coded is the only game in the series, barring CoM and its generated isometric rooms that I don’t really count, where you can freely come and go from Destiny Islands. Only the front side, though, that back half wouldn’t be seen again until MelMem.
It has been a LONG time since I did this so I might have the details wrong, but if you put your DS into sleep mode and do not encounter another player after 10 minutes or so, it gives you a free balloon. I did this MANY times so I don't think it was subject to the "one balloon per preset avitar" rule. I don't remember if I ever beat data riku, I was doing it trying to get all 99 Dalmatians off the scratch cards.
found you while I was at work, been watching your kh videos to pass the time. As someone who played Re:coded on the ds, I lucked out, I spent almost a week riding the transit bus in portland to different parts of town. It was a slog, and riku and roxas took forever because my ds would start to overheat in the busier parts of games
I remember fighting Debugged Data Roxas when I was younger, and I kept getting my ass whupped and I had no idea why he was so damn hard. It was after several deaths that I realized I had all the additional difficulty modifiers up high, and once I turned them down I kicked his ass easily.
Just so you know you didn't have to pass other people to use avatar mode. As long as you had the wireless active and left the ds in sleep mode you could get the floor balloons yourself while you slept or did other things so I did 100 percent this game when I had it
for anyone wondering about the 100 floors:
1) even after getting all the preset balloons, the game will randomly give you a "pity" balloon as well. this will include a fully random result.
2) you can get the accessories of the avatars you meet by beating their floor. 1 every time you beat it. It's always a new one. the game tracks % collection of accessories and will even give you a trophy chip for it (used in stats grid. about as good as a level up.)
3) The scratch tickets not only give moves, but also give you accessories for you avatar, and also have the dalmations from kh1. and getting 99 dalmations gives you an exclusive super finishing move that sucks lmao.
4) at the end of every data sector (including the level 80 data roxas and the 100 floor gauntlet) there's a shop that allows you to spend points you've earned.
5) At the start of every floor, you wager 10%, 30%, or 50% of your current points (getting double back on win) on whether or not you can beat a specific extra challenge. these can range from "play during day" to "floor is lava" to "finish in X time" they're really interesting, and of course, to get the best and rarest things you'll need to wager 50% on every floor and succeed all of them. also, sometimes a floor is "infected" and will force you to wager 100% of your points instead. There's more data heartless to fight, too. really high risk, really high reward.
really, recoded had SO MUCH going for it, it's just that it's story sucked so bad. Really wanna see recoded and days ported off ds at some point.
I would genuinely love to see a Days port, I was disappointed that they reduced it to cutscenes in the collection myself. I loved how it played overall, especially the panel system. I haven't seen a lot of games make you play Tetris with your skills, but I do remember minmaxing the fuck out of my build in the endgame.
A few corrections about the 100 floor sector, you don't get wagers every floor, in that sector exclusively, they only show up every 10 floors
Re:coded's story does not even have that bad of a story, there are so many other RPGs that do it worse. And in the context of KH itself, only three stories(KH1, Com/Rechain, Days) are particularly good story anyways.
Seeing Lightning in this game definitely surprised me. Nice to see representation for her, even if it's as minor as a chibi
You're a trooper, dude. Digging through all of this abandonware to get to those bosses.
for re-coded the recommended level requirement is more stat based than actual level 1 lvup chip on the status board gives 1lv 1 strength 1 magic 1 defence and i dont remember how much hp however the game lets you swap out chips whenever you want and if you replace all your level chips with +8 stat chips you can have max stats while being considered lv 1.
4:57 Ah yes, that is the Eliminator. Skyward comparing it to the Persona Grim Reaper is very apt…mostly; while I know the GR appears from hanging around too long on one Tartarus/Mementos floor, I’m not entirely certain what summons the Eliminator, I think he might be scripted to show up in certain rooms when a floor is fully cleared. Still, super tough, causes all the status effects, you’re meant to just run…but like the Reaper, it’s so satisfying to take him down.
I had this game when I was a kid I remember buying another copy just to unlock all 99 floors and I always wondered what happened when you got all 101 Dalmatians but that seems impossible since it was completely random
I’ve never faced Debugged Data Roxas and had no idea the Riku one even existed. Great job on beating them both dude 👍
I don't think I ever knew about that secret area with debugged Roxas, and I certainly didn't know about the avatar stuff! Loved played this game as a kid, so thank you!
Though I never experience the detamined riku fight I remember when this game came out a lot of people in my school there was a kingdom heart fan club and everyone worked together to get the 100 floors to do this fight, I only ever got to floor 87
THAT RIKU JUGGLING SCENE, GAVE ME FLASHBACKS TO THE GBA VERSION OF ONE OF THE COM:RIKU FIGHTS.
Those Eliminators are murder. They'll follow you into every room you escape to until you leave the level.
Holy crap, how was ANYONE supposed to beat this on a Nintendo DS!?
This is insane. Nice job man
Ugh, I remember that hassle...
I was playing on an actual NDS, and had to rig up my PC to broadcast the signal for my NDS to pick up so I could get those Debug Dungeons.
And I had to keep refreshing things so it was constantly detecting the computer as a different DS.
That was hell.
I hope we get a spiritual successor to this game one day. Preferably heavier in story.
Always love seeing new kingdom hearts content that have been lost in time. Thank you very much
I stumbled across KH2 sephiroth and did not have my forms maxed, so I kept dying. I died 50 times before I quit. Then, I went to school and found the answer back in the day.
Also, apparently each avatar floor sets the enemies levels to the floor number so....
making the hardest possible floor you could get on the next to last floor was a bad idea
Something about "I CAN'T SEE" had me dddyyiinngg hahahaha
Ah, I remember these two. These two taught me just how overpowered running three Judgement Triads in the Command Deck was.
One point about the Riku fight. You don't actually need to obtain 100 floors from other players, as every 10th floor is unlocked automatically once you unlock the preceding floor. You need only 90 balloon letters to unlock the boss.
Also, you don't TECHNICALLY need a second DS unit at all. You can actually simply leave the game set to receive balloons and every so often the game will generate a completely random avatar (or else simply a fixed one) with only the name and catchphrase preprogrammed. It's random when you'll get one though, so you can get stuck waiting for over an hour or longer.
I have accomplished this and it was time consuming to pull off. I have generally found Riku easier than Roxas in this game, but it's been a while so i don't recall if that applied to their bugged versions as well.
Re:Coded is unironically my favorite game in the series and I feel like it low-key explained how the mobile game characters will connect to the current timeline.
That streetpass-type system is so convoluted especially for the time, I would be surpised if people back in the day could even do this legit
I definitely remember trying to beat Bugged Roxas (Even with an action replay I couldn't do it) and I vaguely remember fighting Bugged Riku somehow too, but still could never beat either. May be time to bust the ol Ds out and try again!
I have INSANE PTSD from this unholy freakin fight. I had more trouble with this than mysterious figure in psp bbs
I'll be honest, I didn't even remember regular Roxas was a boss in recoded, I remember the buggy one as probably my first ever secret boss though, unless you count that annoying bonus flying one in the twilight town boss rush mission in days
i got to floor 100 and debug data riku as a kid. i'd leave my DSI on overnight and collect the balloons (once the Square Enix ref's are gone random ones come, like, every 2/3 hours) and eventually got to floor 100
the strategy is Magnega + Exo Spark, also using Ultima Weapon, Zone of Ruin, and Muscle Strike to 1-shot harder enemies
there's floor objectives like, "Kill an Eliminator" and i'd run behind it, muscle strike, run, then repeat
also i was lvl 99 and had every achievement chip...
i think i spent 2-3 hours getting to lvl 100, it was a painful, monotonous grind
Phantom was my favorite secret Boss
Because it's the only one that you had to fight differently from how you normally fight and you're flying in the air, so it felt like a supersonic battle from Sonic
Defeating Yozora on Proud mode is still the hardest thing I've ever done in a game. That man took me hours to memorize his entire fight.
If I remember correctly, you had to beat all of the enhanced versions of the regular heartless to unlock all the abilities.
And then it was some ability that made this a bit easier after while I just forgot what it was cuz I haven't played in so long
i feel this stuff in a deep level because i never thought when i was a teen, a Disney game would push my shit so far up that if I had to sneeze i would probably fart.
i was actually there for his stream for bugged riku and hearing the rage was laughing my butt off
Watching this reminded me why I absolutely DESPISED playing through recorded lol kudos cuz I dont think I would EVER have the patience to attempt this myself lmao
Not only I faced against bug Roxas, but I also cleared all the challenges of the floors and got all the rewards, while playing on the DS. I never bothered with the avatar system though.