im really not sold on the shaddolls in tear. any time i summon winda it feels really terrible. i prefer a small hero package (mali mali denier) to make dangerous for more level 6 monsters to make Beatrice. also danger nessie to make garura more effectively.
the shaddoll stuff ISNT for winda , i think out of all the matches i tested vs it they Maybe summoned it once. Its for good mills and makes the grand play into apkalone into the barone play
Shunping's list just seems like the way to play Tear. I'm not even that crazy with it and I can reliably do the Falco combo which is already better than what this guy is passing on.
Ye, idk was First Time i was trying to put some shaddol combos inside of the deck, Xu's list Is a certainty on how It works right now, but i was trying to make It a bit difference with Revolution. Which doesnt, so i Guess i'll stay Stick to one of the 2 versions (Xu or more heavy synchro)
I'd really like to see a Mikanko replay if any actually good players have even a single game on that, still wanna get a feel for some of the lesser known DUNE decks
most pure Mikano games are very boring tbh. it's literally just pass a Kaiju over, bounce it with the equipt, summon it again and then punch into it 2/3 times for game. it's very glass cannon and not that hard to beat if you force them to go first tbh. Mikanko Infernoble is interesting but with the new infernoble cards that build is stirctly a worse variation.
@@geometrydashtzolkin1025 I don't take builds the OCG has seriously. They have Maxx "c" and that card alone made it possible for DRAGONMAIDS to top multiple tournaments when it literally did nothing in the TCG. and with a similar example. Brave PK was basically tier 0 in the OCG for a while but when we got the brave cards PK did absolutely nothing again.
Seeing Tear play with no shuffler seems so bad. they could have stopped so many of the rescue ace cards by simply shuffling their cards back to the deck and won game 1. the mill 5-10 doesn't disrupt that many decks currently unless they're playing a super combo deck that plays bricks like Synchron/mannadium so they need the shufflers to shut down GY effects as well.
G1 Winda didn’t kill him, activate grief summon Merle then send winda then mill 6 (Merli+scream) Also not having a single shuffler hurt quite badly as well it seems
First time i was trying some shaddoll combos in the deck to fit them with revolution. So any mussplays or things i didnt see are also related to maybe an uncertain deckbuilding (falco ecc). Tbf, they are 2 different decks that cant work together, but was nice how the opponent Killed me after having board on g1. The boars wasnt completely wrong in my opinion, i just wasted a bit the resources (and the miss-count to summon tearkash to not die was DUMB)
Yeah nah you for sure had better play lines that you didn’t do. Making ancient fairy and running two different planets, the trivi karma should have searched the Kash planet to search fenrir or tear Kash then ancient fairy pops it to search for tear planet. Also didn’t get the max value out of the grief and cross sheep. That board game one for test should have been way better
@8:25 maybe he went for Linkuriboh so in the future if he activates Hydrant and it gets hit with an imperm or something, he can chain Linkuriboh to dodge it? idk I don't play the deck but it seems like a good idea
Tear is the new age Lightsworn except instead of the opponent milling 3 wolf you just wanna kill yourself sometimes Speaking of lightsworn GIVE ME NEW SUPPORT KOMONEY
These boards that the tear player is making are so suboptimal its insane. I don't understand how in g2 he ends with that mid board and no cards in hand. The revolution synchron in tear does NOT seem like the one. G1 board was even worse.
3:41 couldn't he have used reinoheart effect and used tear Kash as well to still get the summon like Xunping talked about in his deck profile? Since the discard is effect not cost?
Only reason i like MD over this(simulator)because people always try to cheat. You always gotta trust the player or catch it lol but tbh i guess that prepares you more for irl.
But you cant get real testing in simulators, how do you get a cheating opponent at ycs? With your playmat? Also, they were genuine mistake LOL cheating (EXPECIALLY) on db makes NO SENSE AT ALL
@@gravemind76 but Is not IRL. So It depends why you are using simulators. Are you using them to win the games just in those situations? Or are you using them to learn how to Better play in real Life yugioh? There's nothing wrong in both situations. Just i think that DB Is for testing for IRL, while MD Is another game and that's normal works like that (you win for winning there, not for testing something you CANT play irl)
@edoardoporta9607 only for misplays that ruin the game like summoning monsters you're not suppose to, etc. Not about willing or losing, just cheating(intentional or not).
The ‘something wrong’ was playing tear lol, deck is cheeks. Took a game when RACE drew bad but every tear video feels like there’s one good deck in the match and it’s never them.
Wait did tcg seriously leave tear planet at freaking 3?! It's like they're second most broken card. You could ban it and leave the names at 2 or maybe haveness can stay at 1 but no planet and no kit with all the ishizus at 1 would be fine IMO.
20:11 really cool interaction with regulus is that you can equip hydrant and that counts as controlling hydrant for the s/ts
Yup exactly, but its usually not worth, since you will lose the hydrant name as soon as you use Regulus
@@benk1w242 du auch hier?
Rescue ace brought the heat game 3. Them were some nice techs and plays.
G1 bro really said “I can play through that”
And then he did
Props to the rescue ace player he catch like 6-7 missplays and also he played great. That takes extra skills
One of the top players here in Germany, Ben Kreutzkamp
and hes the best Neos Fusion player ive ever seen
im really not sold on the shaddolls in tear. any time i summon winda it feels really terrible. i prefer a small hero package (mali mali denier) to make dangerous for more level 6 monsters to make Beatrice. also danger nessie to make garura more effectively.
the shaddoll stuff ISNT for winda , i think out of all the matches i tested vs it they Maybe summoned it once. Its for good mills and makes the grand play into apkalone into the barone play
Shunping's list just seems like the way to play Tear. I'm not even that crazy with it and I can reliably do the Falco combo which is already better than what this guy is passing on.
Ye, idk was First Time i was trying to put some shaddol combos inside of the deck, Xu's list Is a certainty on how It works right now, but i was trying to make It a bit difference with Revolution.
Which doesnt, so i Guess i'll stay Stick to one of the 2 versions (Xu or more heavy synchro)
I'd really like to see a Mikanko replay if any actually good players have even a single game on that, still wanna get a feel for some of the lesser known DUNE decks
most pure Mikano games are very boring tbh. it's literally just pass a Kaiju over, bounce it with the equipt, summon it again and then punch into it 2/3 times for game. it's very glass cannon and not that hard to beat if you force them to go first tbh.
Mikanko Infernoble is interesting but with the new infernoble cards that build is stirctly a worse variation.
@@Gilgamesh-em6ru i saw in ocg that they play pk mikanko not like a lot but it is topping
@@geometrydashtzolkin1025 I don't take builds the OCG has seriously. They have Maxx "c" and that card alone made it possible for DRAGONMAIDS to top multiple tournaments when it literally did nothing in the TCG. and with a similar example. Brave PK was basically tier 0 in the OCG for a while but when we got the brave cards PK did absolutely nothing again.
Seeing Tear play with no shuffler seems so bad. they could have stopped so many of the rescue ace cards by simply shuffling their cards back to the deck and won game 1. the mill 5-10 doesn't disrupt that many decks currently unless they're playing a super combo deck that plays bricks like Synchron/mannadium so they need the shufflers to shut down GY effects as well.
Now THAT was prime Rescue-Ace gameplay!
benk1w absolutely on fire🔥
G1 Winda didn’t kill him, activate grief summon Merle then send winda then mill 6 (Merli+scream) Also not having a single shuffler hurt quite badly as well it seems
First time i was trying some shaddoll combos in the deck to fit them with revolution.
So any mussplays or things i didnt see are also related to maybe an uncertain deckbuilding (falco ecc).
Tbf, they are 2 different decks that cant work together, but was nice how the opponent Killed me after having board on g1. The boars wasnt completely wrong in my opinion, i just wasted a bit the resources (and the miss-count to summon tearkash to not die was DUMB)
Yeah nah you for sure had better play lines that you didn’t do. Making ancient fairy and running two different planets, the trivi karma should have searched the Kash planet to search fenrir or tear Kash then ancient fairy pops it to search for tear planet. Also didn’t get the max value out of the grief and cross sheep. That board game one for test should have been way better
@@PaulTheEsquireyou know
kash field spell does not list visas in its Text .
@@CSCH69 my point still stands. He could have searched a tear kash (which I stated in my comment) and then popped wraith to search tear planet
@@PaulTheEsquire when did he had wraith? trivikama can not search wraith...
That tear player hurts me to my soul
damn that was a nice showcase of Rescue ace. sadly the deck has many problems with its play go 2nd and bricks are a thing... still a cool deck
Where do you think is the best place to Imperm modern tear? At 2:30 on Ancient Fairy Dragon? Or maybe hold it?
Bro i love rescue ace!! More hydrant duels if u can!
We need that RACE deck profile ngl
Im probably gonna profile it on the RaidnTrade channel this week!
@@benk1w242 solid af
@8:25 maybe he went for Linkuriboh so in the future if he activates Hydrant and it gets hit with an imperm or something, he can chain Linkuriboh to dodge it? idk I don't play the deck but it seems like a good idea
You’re thinking of LINGkuriboh. He had LINKuriboh which just changes a monsters attack to 0 when they attack
@@emplays4265he meant linkuriboh. Dodges imperm on lv1
@@emplays4265 it lets you tag out bozo
its also for another access code target the following turn if it survives
All Tears to 3.
regulus seems like a cool little package for rescue-ace
Tear is the new age Lightsworn except instead of the opponent milling 3 wolf you just wanna kill yourself sometimes
Speaking of lightsworn GIVE ME NEW SUPPORT KOMONEY
Big need on that tear list, deadass been wanting to play tear again for agesssss
These boards that the tear player is making are so suboptimal its insane. I don't understand how in g2 he ends with that mid board and no cards in hand. The revolution synchron in tear does NOT seem like the one. G1 board was even worse.
Tear player game 1 should activate reino chain tear kash it’s literally infinite value 3:44
Oh wow they don’t play shufflers….so it’s not infinite value
Okay now I lost all my fate there is no way we are siding shufflers for going first 🫠
3:41 couldn't he have used reinoheart effect and used tear Kash as well to still get the summon like Xunping talked about in his deck profile? Since the discard is effect not cost?
yup
Finally you feature a rescue ace player on here that knows what they're doing 😂
Can you activate the quickplay rescue ace spells the turn they are set by Turbulence?
You can activate only 1 of them if you have Hydrant on field, it can be after or before Turbulance's effect.
Hydrant has the effect that you can activate the spell/traps that a Rescue Ace monster sets, the turn it was set. Only if hydrant is on the field
Thank god finally a decent rescue ace player
g1 was wild! shoutouts to benk1w 👊🏼
I never thought Ace would be that good lol but they're solid. And not too expensive. Props to konami for giving them exactly what they needed.
I had to cop the ojama sleeves asap
that RA guy must have selected Hydrant so he gains the effect being a equip
Sleeve chief sponsor let's go !
Thedodo was too busy at the gym to read his cards
Rescue ace cards has too text!!!!
Only reason i like MD over this(simulator)because people always try to cheat. You always gotta trust the player or catch it lol but tbh i guess that prepares you more for irl.
All the Asian players cheat in MD too.
But you cant get real testing in simulators, how do you get a cheating opponent at ycs? With your playmat?
Also, they were genuine mistake LOL cheating (EXPECIALLY) on db makes NO SENSE AT ALL
@edoardoporta9607 Yes, but those mistakes(illegal plays) net lots if advantage. Which is avoidable in simulators.
@@gravemind76 but Is not IRL. So It depends why you are using simulators. Are you using them to win the games just in those situations? Or are you using them to learn how to Better play in real Life yugioh?
There's nothing wrong in both situations. Just i think that DB Is for testing for IRL, while MD Is another game and that's normal works like that (you win for winning there, not for testing something you CANT play irl)
@edoardoporta9607 only for misplays that ruin the game like summoning monsters you're not suppose to, etc. Not about willing or losing, just cheating(intentional or not).
Rescue ace player was goood !
Christ, need more Ben
Game 1 I feel like the tear player did something wrong and I can't put my finger on it but his play just felt bad
The ‘something wrong’ was playing tear lol, deck is cheeks. Took a game when RACE drew bad but every tear video feels like there’s one good deck in the match and it’s never them.
I think he should have made the grapha
@@jeff5662 Def haven't bee watching the same replays Tear still can sweep very easy
Tear is fine. People are experimenting with new cards are are misplaying in a lot of the replays recently.
I could be wrong, but choosing to special merlli off of fairy dragon instead making the visas and adding sulliek off it seemed like a mistske.
I still think that luna tear is the way
Wait did tcg seriously leave tear planet at freaking 3?! It's like they're second most broken card. You could ban it and leave the names at 2 or maybe haveness can stay at 1 but no planet and no kit with all the ishizus at 1 would be fine IMO.
toss = to ss
that sounds CRAZY
Unfortunately tearlaments grief does not work like that at all.
im confused? do you think they cant summon merli then send merli?
It does actually. It has been ruled like that for while
Hell ya resuce ace very very well played
Dbg who were you sub tweeting about cheating ??
if i call anyone a cheater i get banned , so no one : )
@@TheDBGrinder I love it lmao 🤣