Gotta say, this is a well made video. Nice music, pleasant voice, clear information. My only criticism is when you spoke about wind speeds and how sea level affects it, you missed out a crucial bit of information: sea level changes if the world height was also changed so Y 110 might not apply to the player's world if this was adjusted.
I loved hearing Arabesque No. 1 when Star Gazer would come on public broadcasting. Obviously thats a different rendition, it uses synthesizers and digital piano but its nostalgic to hear it in any form.
It's always so interesting to me that no matter what music I choose, there always seems to be someone who recognizes it. It's really cool, thank you for sharing your story! I'll put it in the next video too!
What an absolute beaut of a video. The simple fact you chose this kind of music instead of annoying generic dubstep bull* already makes this tutorial the best out there, not even talking about the quality itself.
What an amazing series. Just bought the game and I am amazed not only by the great diversity of mechanics but also by the effort and wrok that you put on explaining them to all of us. You saved us a looooooooot of tima, thank you for that!
This has been a great series to get started since the wiki & Valen's videos give lots of information on how/what but not why/when. I hope you continue some more advanced topics. Also it would be great to have more detail shots of the base (both before and after total rebuild). The starters evolution has been very helpful since trying to just build a large base right off the rip doesn't really fly in this game, but it's been a bit hard to piece it together from video to video when it is a little different each time.
great quality video, excellent choice of music. classical music fits vintage story as much as medieval/tavern/folklore music does, especially during the more scientific parts of the game.
Someone was wondering also: Can't you use water to transport the flour to a single hopper? In experimenting it seems the answer is no, the water destroys the flour after too much time passes
when you say "the quern will fail to produce flour if its randomly chosen direction is blocked", does that mean that the processed grain is destroyed, or that its processing timer is reset?
Great video content, but you may wish to look at and fix your playlist order. It currently plays backwards, currently starting with Part 12 and ending in Part 1.
Gotta say, this is a well made video. Nice music, pleasant voice, clear information. My only criticism is when you spoke about wind speeds and how sea level affects it, you missed out a crucial bit of information: sea level changes if the world height was also changed so Y 110 might not apply to the player's world if this was adjusted.
I see, I was not aware of this. Thank you for your insight. I will pin it
Was not expecting you to release this mere days after the leather one
Ain't I a stinker?
I loved hearing Arabesque No. 1 when Star Gazer would come on public broadcasting. Obviously thats a different rendition, it uses synthesizers and digital piano but its nostalgic to hear it in any form.
It's always so interesting to me that no matter what music I choose, there always seems to be someone who recognizes it. It's really cool, thank you for sharing your story!
I'll put it in the next video too!
Your guides are the best ones I've found for VS, thank you, waiting for the iron one
What an absolute beaut of a video. The simple fact you chose this kind of music instead of annoying generic dubstep bull* already makes this tutorial the best out there, not even talking about the quality itself.
What an amazing series. Just bought the game and I am amazed not only by the great diversity of mechanics but also by the effort and wrok that you put on explaining them to all of us. You saved us a looooooooot of tima, thank you for that!
hey man, great video, very calm and clear info, looking forward to the next one! can't wait to put the things you teach us to good use!
A very relaxing guide :)
I cant wait for the next video. This game has me so invested. Thank you for making these high quality comprehensive videos.
this was a great vid with excellent music, thanks bro
This has been a great series to get started since the wiki & Valen's videos give lots of information on how/what but not why/when. I hope you continue some more advanced topics.
Also it would be great to have more detail shots of the base (both before and after total rebuild). The starters evolution has been very helpful since trying to just build a large base right off the rip doesn't really fly in this game, but it's been a bit hard to piece it together from video to video when it is a little different each time.
great quality video, excellent choice of music. classical music fits vintage story as much as medieval/tavern/folklore music does, especially during the more scientific parts of the game.
very good tutorial, thank you
Someone was wondering also: Can't you use water to transport the flour to a single hopper?
In experimenting it seems the answer is no, the water destroys the flour after too much time passes
WE ARE VINTAGING THIS STORY TONIGHT BOIS
when you say "the quern will fail to produce flour if its randomly chosen direction is blocked", does that mean that the processed grain is destroyed, or that its processing timer is reset?
The timer is reset. The quern will not destroy any grain
Great video content, but you may wish to look at and fix your playlist order. It currently plays backwards, currently starting with Part 12 and ending in Part 1.
Keep doing these videos plz
will you make a video about armor?
i hear Rimworld music... lol great tutorial btw
Thanks!!!!!
Whats are those Blue engines in 7:54 and how you make them.
Is there a functional reason you offset the center of the windmill? Or do you have aesthetic reasons?
Oh I forgot to reply. The Windmill was offset by accident. Really the work area I made here was subpar, and I will rebuild it likely.