Sort of applies to a real zombie apocalypse if one happened, the mistake people make is settling down like there isnt billions infected, you gotta stay on the move and/or hidden. This would be meta in real life
In the October 9, 2023 Update, when Zombie Infection first officially came out in TF2 thanks to VScript... the Zombie Infection game for humans was very easy to win... but now it's totally different. Now the Zombies win almost always, they had huge Buff... and some more improvements so that it is not so frustrating to use them... my favorite is the Spy Zombie, because it is underrated but it is very useful and it is very good to attack by surprise now that they gave him Passive Invisibility.
I have done this, I use the winger to have a slightly higher jump to clear some obstacles. One this that going inside the building may be a bad idea, you go so fast that you may bump into a zombie at any corner, and any damage is basically a death sentence, specially the "heavy jumpscares" one shoot. Edit: also the pumpkin bombs outside are very useful to delete any pursuing zombie (specially scouts)if you are passing by one.
Eyy, nice to finally see this loadout being recognized, I've been doing this myself for over 3 weeks already, it's really fun. I prefer to use the cleaver and wrap assassin though, they can rack up that boost quick (although, pistol also doesn't seem like a bad choice). I remember how I managed to win while being the last one standing, immediately in the next round 2 other people tried the same thing lmao (poor fools, I died many, many times, and already knew what counters this strategy well, so they didn't last long). I hope you'll make more videos of this, it's actually pretty damn entertaining to watch. I'll leave some tips: 1) This loadout works best on Sanitarium, since it has an outside area open enough to outrun and juke your pursuers, as well as a building enclosed enough to throw off some of the horde off your tail (there's only so much running you can do before zcouts catch up to you and others box you in). Feel free to try it on other maps, but it can be tougher on them though (Devastation is definitely a no-no, it's far too tight and small to be able to dodge consistently). 2) Don't be too selfish, assist your team in any way to help them survive as much as possible. Use your mobility to seek out any targets, annoy and distract the zombies, preferably kill engies, prioritize heavies and deal as much damage to them as possible (just don't get too close, or else 10:51 will happen lol), they and zcouts don't regenerate health, so chipping away any HP will be useful (taking away at least half of heavy's HP will save lots of headaches for poor engies). If everyone dies too quickly, there's no way in hell you'll manage to survive when there's a ludicrous 3 minutes left. Be a lone wolf, not a coward. 3) *Note: everything written here I've considered when you're one of the last couple of survivors* Zcouts are obviously your targets number 1, because even at full boost they're still faster than you are. Take advantage of environmental stuff like the pumpkins on this map and explosive barrels on Atoll to deal with them more easily. Znipers can be a big deal if they're good shots, and they can easily cost you your boost if you don't pay attention to them. Whatever you do, DO NOT shoot pyros when they're close to you, their explosion (like their melee attack) will set you on fire, and what'll happen to you next without your speed is obvious. Don't bother shooting heavies, you'll never kill them and only allow others to sneak up on you. Be wary of medic's ability to heal and give zombies nearby him a 1 second ubercharge, can be problematic at the wrong time. Zpies' active ability to show your aura may be not TOO deadly, but do keep in your mind that if you were close to the scream, everybody for about 6-7 seconds knows what your next move is. Unless you were overwhelmed or distracted, zoldiers and demoz should never get you. Edit: 14:27 that's what you get for being too cocky and arrogant when you've barely scraped up that win xD
real reason he died the first 100 times before succeding ... he went outside the woods. Inside you can get cornered easily, if on every 2nd door there is a zombie to block the door they can trap him. It made me a bit furrious that he always was in the house. The woods is the safer place
Damn - sucks to see bots still infecting TF2. After all these years I would think the multi-billion dollar company would be able to patch these basement dwelling script kiddies.
Sort of applies to a real zombie apocalypse if one happened, the mistake people make is settling down like there isnt billions infected, you gotta stay on the move and/or hidden. This would be meta in real life
Tf2 with 100 players be like:
Also using a Medi Gun would be a meta irl
This also assumes that the zombies don't decompose or die from exposure as a way to wait them out.
In the October 9, 2023 Update, when Zombie Infection first officially came out in TF2 thanks to VScript... the Zombie Infection game for humans was very easy to win... but now it's totally different. Now the Zombies win almost always, they had huge Buff... and some more improvements so that it is not so frustrating to use them... my favorite is the Spy Zombie, because it is underrated but it is very useful and it is very good to attack by surprise now that they gave him Passive Invisibility.
I'm a fan of sodapoper and when shit hits the metaphorical fan I activate my Soda Trigger and fly outta there.
Every time I picked scout I played with soda popper. I loved it when it gave crits but when you got able to just fly around I fell in love even more
4:54 You literally turned into Jerma985
just imagine he said jolly good show like pops from regular show 😂
Good to see you enjoying the hell out of this new gamemode, that was awesome to watch!
I have done this, I use the winger to have a slightly higher jump to clear some obstacles. One this that going inside the building may be a bad idea, you go so fast that you may bump into a zombie at any corner, and any damage is basically a death sentence, specially the "heavy jumpscares" one shoot.
Edit: also the pumpkin bombs outside are very useful to delete any pursuing zombie (specially scouts)if you are passing by one.
it's awesome to still have you in the tf2 community freddy!
Imagine if the babyface blaster was in real life
gets the fastest run speed, goes into the most crammed of spaces
Eyy, nice to finally see this loadout being recognized, I've been doing this myself for over 3 weeks already, it's really fun. I prefer to use the cleaver and wrap assassin though, they can rack up that boost quick (although, pistol also doesn't seem like a bad choice). I remember how I managed to win while being the last one standing, immediately in the next round 2 other people tried the same thing lmao (poor fools, I died many, many times, and already knew what counters this strategy well, so they didn't last long). I hope you'll make more videos of this, it's actually pretty damn entertaining to watch. I'll leave some tips:
1) This loadout works best on Sanitarium, since it has an outside area open enough to outrun and juke your pursuers, as well as a building enclosed enough to throw off some of the horde off your tail (there's only so much running you can do before zcouts catch up to you and others box you in). Feel free to try it on other maps, but it can be tougher on them though (Devastation is definitely a no-no, it's far too tight and small to be able to dodge consistently).
2) Don't be too selfish, assist your team in any way to help them survive as much as possible. Use your mobility to seek out any targets, annoy and distract the zombies, preferably kill engies, prioritize heavies and deal as much damage to them as possible (just don't get too close, or else 10:51 will happen lol), they and zcouts don't regenerate health, so chipping away any HP will be useful (taking away at least half of heavy's HP will save lots of headaches for poor engies). If everyone dies too quickly, there's no way in hell you'll manage to survive when there's a ludicrous 3 minutes left. Be a lone wolf, not a coward.
3) *Note: everything written here I've considered when you're one of the last couple of survivors*
Zcouts are obviously your targets number 1, because even at full boost they're still faster than you are. Take advantage of environmental stuff like the pumpkins on this map and explosive barrels on Atoll to deal with them more easily. Znipers can be a big deal if they're good shots, and they can easily cost you your boost if you don't pay attention to them. Whatever you do, DO NOT shoot pyros when they're close to you, their explosion (like their melee attack) will set you on fire, and what'll happen to you next without your speed is obvious. Don't bother shooting heavies, you'll never kill them and only allow others to sneak up on you. Be wary of medic's ability to heal and give zombies nearby him a 1 second ubercharge, can be problematic at the wrong time. Zpies' active ability to show your aura may be not TOO deadly, but do keep in your mind that if you were close to the scream, everybody for about 6-7 seconds knows what your next move is. Unless you were overwhelmed or distracted, zoldiers and demoz should never get you.
Edit: 14:27 that's what you get for being too cocky and arrogant when you've barely scraped up that win xD
Yo freddy Nice to see ur haveng hell of a fun in the gamemode annyways good luck on ur day
5:17 that's the picture of "I'm absolutely f*****"
Been years since I've come to this channel! Nice to see you still be you :)
Why does baby face blaster have to cancel with the double jump its so annoying
Happy new year freddy
This is a good idea, the only problem is, if everyone went scout demons, it would be scary for the last scout to survive.
W
W
real reason he died the first 100 times before succeding ... he went outside the woods. Inside you can get cornered easily, if on every 2nd door there is a zombie to block the door they can trap him. It made me a bit furrious that he always was in the house. The woods is the safer place
Damn - sucks to see bots still infecting TF2. After all these years I would think the multi-billion dollar company would be able to patch these basement dwelling script kiddies.
They could, if they cared. Steam money breeds apathy.
Winger might be better because of the higher jump
I personally would replace the Pistol with the Winger.
“Why doesnt valve update TF2?”
Well i mean csgo is already a huge money cow for valve so focusing on TF2 would generate less revenue
"strategy"
... scout's whole thing is mobility... you're just playing the game..
Also the instant counter to this is spy.
no way that is fr new update i quit few months ago cuz got scammed got tired of that now this game is having updates again
its time for the update vid 🎊
sanity arium, sani tarium
Put this gamemode into your jailbreak server, could be fun.
Freddy!!!
Why dont you just stay outside where there is no close corners or areas
Gg man
could have make it much easier with bonk
The slow effect of the bonk is a guaranted death
Guy think he plays Dying Light
Unban me
W