I haven’t watched for a few months, but thought I’d jump back in. Thanks for the overview! Great summary. When I teach the game, this would be a good way to help budding players explore and learn the ideas. I loved seeing your painted minis in the transitions. As always, your production values and visuals were great! Looking forward to catching up on your last few videos!
Thanks a lot for this, it will sure help many players get their heads around the changes. I must say I couldn't he happier with this update, as it levels the field for so many solo pieces that while fun were horribly outgunned before. So I'm gonna paint me another Arjuna now 😁
Always a pleasure watching your vids! I ran across your amazing minis on reddit a while back and wasn't paying attention to the user name when posted. Behold my surprise when you started posting them in your videos. PLEASE keep the painted minis coming, they look AMAZING and give me something to aspire too!
Thank you so much for this. I'm a new player, and while I'm browsing the forums for learning resources about list-building and such, all I ever see is "fireteams, fireteams, fireteams..." One could be forgiven for thinking this game was about nothing but fireteams! I was legitimately shocked to learn they were in a rules annex and not part of the "core game," given the central position they seem to occupy in many players' minds. Maybe this is partially due to the balance issues you mentioned the old system had? Anyhow, I went and downloaded the annex rules and they just about made my head spin. A simple, concise explanation like this helped me ensure that I wasn't losing my mind. I'd love to see a follow-up video from you on this topic, maybe going over some play examples to help newcomers like me understand how to use fireteams and the actual rules of play surrounding them, since this video covers the basics of fireteam construction.
Yes, the reason for keeping them seperate is likely twofold. One, you can play the game without them (vanilla) and secondly, they might change as these newer rules bed in. I’m sure that can be done!
@@the_infinitygamer I was more referring to why people seemed so obsessed with them being that they were unbalanced, rather than why they're separate; as you said at the beginning, I fully understand that reasoning, seems like a good idea to me, I was just very surprised. Looking forward to your next steps!
Fireteams we’re always interesting. Some fireteam seemed unbalanced (Kamau sniper core) and others were almost unplayable (Starmada). The faction really dictated the usefulness of fireteams. With this update they seem to have made all sectorials playable and rebalanced the landscape. It’s really good!
@@the_infinitygamer wow, that sounds great! Love it when a rebalance works out. I'll be looking forward to getting into them when the time comes; looking at Military Orders and Shasvastii right now as the sectorials I'm most interested in, should be great fun!
I thought I had it down, but the way you explained it, showed me that the old link team benefits have changed, but they kind of haven't. It used to be +3BS if you had a full fireteam of five, and it can still be that if it's a pure fireteam. So if I take a pure fireteam of Domaru, I get the +1 burst, Sixth Sense, and +1BS, which is different, but because it's all Domaru, it ends up back the same as the old link benefits, with the +3 discover, and the BS getting up to +3 by the time the team is full. So nothing has changed, except for making fireteams slightly less powerful when they're not all the same. I assume that some factions can make some bonkers fireteams, and this curtails it a little.
Exactly! With the maths I think a 4 person pure link is more powerful than the old 4 person link but that’s splitting hairs really. Likewise a 3 person pure has more buffs than the old 3 person link. But yeah that’s splitting hairs really.
I'm going to get a chance to try this out tomorrow, finally getting to play infinity again after years, and after checking Army 7, I'm taking a four man Domaru link, with Neko, and a four man banzai link of Tanko with Mushashi. So a pure core team, and a harris team, I'm allowed one of each.
Great as usual! 🥳 The new rules seem simpler to me, before I played in generalist and casual mode, I may be tempted by fireteams in casu mode ^^ Since the old video 'Infinity N4 Sectorials Explained' is obsolete, maybe it should be de-indexed, and good weekend 😎
I'm new to Infinty and still trying to understand all those rules. Thanks to your video I understand that fireteams will give certain bonuses based on the size of the fireteam. But what I don't understand is, which units I can throw in a fireteam? Only those mentioned in the fireteams chart in the army builder app? That would mean, that I can't build a Nomads fireteam out of my Operation Crimson Stone box!?
You could make a Corregidor fireteam with 3 Alguacils and 1 Evader to make a 4 man core. You could do just the 3 Alguacils for a pure Haris. Amadeus is a wildcard so if you got him as part of your crimson stone bundle you could make a 5 man mixed core by adding him to the 3 Alguacils and Evader. So you could create a fireteam with your Crimson Stone set if you run Corregidor. You can also proxy models if you want to trial different fireteams.
This was a good overview, nice and succinct. I'm curious how this will impact vanilla forces compared to sectorials. It reads to me that vanilla will lose out with order efficiency...unless you can build Core/Haris sectorial fireteams in a vanilla list (eg a Starmada Security Haris team in a vanilla O-12 list)
@@the_infinitygamer Right right right. I thought vanilla used to have access to Haris/Core in some capacity as well...showcasing my lack of general awareness haha
Oooh now that you mention it there’s a chance Tohaa had access to a weird special Haris in their vanilla but it’s definitely the exception if I’m remembering correctly.
I haven't gotten to play with the new teams yet but so far I like it. I've been going by Mixed and Un-Mixed. It's a bit of give and take I think. They took away bonuses for all teams but it's still there for a few and there's even more flexibility for those teams that do mix. So an unmixed Zhanshi team can get up to BS14, I can do an Un-Mixed Shang Ji that can get up to BS16 but I'll be paying for that because Shang Ji are expensive. Not a bad trade off. It's funny though how a mixed team can get better as they loose guys. Ie. 4 Zhanshi with 1 Shang JI. Mixed team at the start but then Shang Ji is down and they become Un-Mixed and gain the +3 Discover, and Zhanshi still have +1 to BS.
I’m actually starting to build lists with the expectation that I’ll lose the mixed ARO piece or aggressor quickly (either through death or breaking it) and then unleashing the power of the pure fireteam. It’s exciting to think of a force getting stronger as it gets a little smaller.
Do Infinity models come with all the weapons they can be equipped with? The models are the best Science Fiction models out there hands down (imo). Just curious if they come with all their weapon load out options.
No they generally have one weapon option (there’s one exception I can think of). However, infinity is much more proxy friendly than other war games and it’s rare for an entire army to be fielded WYSIWYG.
@@the_infinitygamer they will be counted like a troop of the same type so the fire team will be pure or they will be counted in the opposite direction?
You’ve got a couple of good options for a Nox pure core. The 23 point Aïda Swanson could work nicely padding out your Nox troopers but you might look at a Haris with a sheskin and gwailo or Jayths. Lots of options 😃
Have you tried finding a Warcor on the map? maphub.net/CorvusBelli/corvus-belli-warcors Or you could join the IGC (Infinity Global Community) Facebook page and ask if anyone plays near you on there.
@@the_infinitygamer I have done both im afraid, the closest to me is all in London so not an option for me. Best I've managed is to get a few people from my tabletop club to try it with me but they didnt invest
You are a master at explaining and simplifying infinity rules, especially for new players, thank you so much
You’re so welcome! I only do it for people like you and hearing that the content is useful keeps me going 🙏
I haven’t watched for a few months, but thought I’d jump back in. Thanks for the overview! Great summary. When I teach the game, this would be a good way to help budding players explore and learn the ideas.
I loved seeing your painted minis in the transitions. As always, your production values and visuals were great! Looking forward to catching up on your last few videos!
Thanks so much Peter! Really glad to have you back and watching 😃
Thanks a lot for this, it will sure help many players get their heads around the changes. I must say I couldn't he happier with this update, as it levels the field for so many solo pieces that while fun were horribly outgunned before. So I'm gonna paint me another Arjuna now 😁
I fully agree. It slightly more complicated but it’s helped so many factions that it’s got to be a good thing for the game.
Great quality like always!
Would really love to see this channel start to dip into Infinity Batreps
Guess what’s on the horizon 😜
Thank you for this... I see this after some games with the new rules and find your vid both informative and useful. Go on man!
Thank you Rob!! Really appreciate that.
Always a pleasure watching your vids! I ran across your amazing minis on reddit a while back and wasn't paying attention to the user name when posted. Behold my surprise when you started posting them in your videos. PLEASE keep the painted minis coming, they look AMAZING and give me something to aspire too!
You’re so welcome!! I’m hoping to be able to share one of my latest minis soon but have to wait for the competition to finish first 😃
This is a nice, succinct overview of the new fireteam rules.
I think this will make other fireteam options more balanced.
I think so too. More choice and each factions has more options now.
Thank you so much for this. I'm a new player, and while I'm browsing the forums for learning resources about list-building and such, all I ever see is "fireteams, fireteams, fireteams..." One could be forgiven for thinking this game was about nothing but fireteams! I was legitimately shocked to learn they were in a rules annex and not part of the "core game," given the central position they seem to occupy in many players' minds. Maybe this is partially due to the balance issues you mentioned the old system had?
Anyhow, I went and downloaded the annex rules and they just about made my head spin. A simple, concise explanation like this helped me ensure that I wasn't losing my mind. I'd love to see a follow-up video from you on this topic, maybe going over some play examples to help newcomers like me understand how to use fireteams and the actual rules of play surrounding them, since this video covers the basics of fireteam construction.
Yes, the reason for keeping them seperate is likely twofold. One, you can play the game without them (vanilla) and secondly, they might change as these newer rules bed in.
I’m sure that can be done!
@@the_infinitygamer I was more referring to why people seemed so obsessed with them being that they were unbalanced, rather than why they're separate; as you said at the beginning, I fully understand that reasoning, seems like a good idea to me, I was just very surprised. Looking forward to your next steps!
Fireteams we’re always interesting. Some fireteam seemed unbalanced (Kamau sniper core) and others were almost unplayable (Starmada). The faction really dictated the usefulness of fireteams.
With this update they seem to have made all sectorials playable and rebalanced the landscape. It’s really good!
@@the_infinitygamer wow, that sounds great! Love it when a rebalance works out. I'll be looking forward to getting into them when the time comes; looking at Military Orders and Shasvastii right now as the sectorials I'm most interested in, should be great fun!
I love Military Orders. Such a good army you’ll love them!
neatly presented, thank you :)
You’re very welcome!
Awesome video... Maybe a few graphic examples, or with actual minis would be cool
Good feedback as always Manu, thank you!
Thanks for the info!
I thought I had it down, but the way you explained it, showed me that the old link team benefits have changed, but they kind of haven't.
It used to be +3BS if you had a full fireteam of five, and it can still be that if it's a pure fireteam. So if I take a pure fireteam of Domaru,
I get the +1 burst, Sixth Sense, and +1BS, which is different, but because it's all Domaru, it ends up back the same as the old link benefits,
with the +3 discover, and the BS getting up to +3 by the time the team is full.
So nothing has changed, except for making fireteams slightly less powerful when they're not all the same.
I assume that some factions can make some bonkers fireteams, and this curtails it a little.
Exactly! With the maths I think a 4 person pure link is more powerful than the old 4 person link but that’s splitting hairs really. Likewise a 3 person pure has more buffs than the old 3 person link. But yeah that’s splitting hairs really.
I'm going to get a chance to try this out tomorrow, finally getting to play infinity again after years, and after checking Army 7, I'm taking a four man Domaru link, with Neko, and a four man banzai link of Tanko with Mushashi. So a pure core team, and a harris team, I'm allowed one of each.
I don’t actually know that you can have a 4 man Haris??
Great as usual! 🥳 The new rules seem simpler to me, before I played in generalist and casual mode, I may be tempted by fireteams in casu mode ^^
Since the old video 'Infinity N4 Sectorials Explained' is obsolete, maybe it should be de-indexed, and good weekend 😎
I had wondered but was unsure of UA-cam’s processes around that. Need to do some research.
I'm new to Infinty and still trying to understand all those rules. Thanks to your video I understand that fireteams will give certain bonuses based on the size of the fireteam. But what I don't understand is, which units I can throw in a fireteam? Only those mentioned in the fireteams chart in the army builder app? That would mean, that I can't build a Nomads fireteam out of my Operation Crimson Stone box!?
You could make a Corregidor fireteam with 3 Alguacils and 1 Evader to make a 4 man core. You could do just the 3 Alguacils for a pure Haris. Amadeus is a wildcard so if you got him as part of your crimson stone bundle you could make a 5 man mixed core by adding him to the 3 Alguacils and Evader.
So you could create a fireteam with your Crimson Stone set if you run Corregidor. You can also proxy models if you want to trial different fireteams.
This was a good overview, nice and succinct. I'm curious how this will impact vanilla forces compared to sectorials. It reads to me that vanilla will lose out with order efficiency...unless you can build Core/Haris sectorial fireteams in a vanilla list (eg a Starmada Security Haris team in a vanilla O-12 list)
You can only build a duo fireteam in vanilla but that’s a huge bonus from the old vanilla as it improves order efficiency
@@the_infinitygamer Right right right. I thought vanilla used to have access to Haris/Core in some capacity as well...showcasing my lack of general awareness haha
Oooh now that you mention it there’s a chance Tohaa had access to a weird special Haris in their vanilla but it’s definitely the exception if I’m remembering correctly.
@@the_infinitygamer Haha sounds about right. Someone always needs a little jankiness.
Aha! You kept your promise ;-)
😂 I try to!
I haven't gotten to play with the new teams yet but so far I like it. I've been going by Mixed and Un-Mixed. It's a bit of give and take I think. They took away bonuses for all teams but it's still there for a few and there's even more flexibility for those teams that do mix. So an unmixed Zhanshi team can get up to BS14, I can do an Un-Mixed Shang Ji that can get up to BS16 but I'll be paying for that because Shang Ji are expensive. Not a bad trade off. It's funny though how a mixed team can get better as they loose guys. Ie. 4 Zhanshi with 1 Shang JI. Mixed team at the start but then Shang Ji is down and they become Un-Mixed and gain the +3 Discover, and Zhanshi still have +1 to BS.
I’m actually starting to build lists with the expectation that I’ll lose the mixed ARO piece or aggressor quickly (either through death or breaking it) and then unleashing the power of the pure fireteam. It’s exciting to think of a force getting stronger as it gets a little smaller.
@@the_infinitygamer There's nothing bad at all about a unmixed Kappa team though. BS+3, +3 range, is fantastic for cheap troops.
Very true! I had a 4 person Crosier link take out a mimetism -6 ninja at close range. They’re a great tool for a lot of jobs.
How can you tell who's a wild card now? It doesn't seem to be labeled in the Is army builder
Open the fireteams chart in the army builder and scroll down to near the bottom. It will list all the wildcards there 😃
Do Infinity models come with all the weapons they can be equipped with? The models are the best Science Fiction models out there hands down (imo). Just curious if they come with all their weapon load out options.
No they generally have one weapon option (there’s one exception I can think of). However, infinity is much more proxy friendly than other war games and it’s rare for an entire army to be fielded WYSIWYG.
But now fire teams can be on vanilla or secretorial?
Only duo fireteams exist in vanilla.
What about wildcards?
What about them?
@@the_infinitygamer they will be counted like a troop of the same type so the fire team will be pure or they will be counted in the opposite direction?
That depends on whether they have the keyword necessary to make it pure 😃. What sectorial do you play?
@@the_infinitygamer shasvastii
You’ve got a couple of good options for a Nox pure core. The 23 point Aïda Swanson could work nicely padding out your Nox troopers but you might look at a Haris with a sheskin and gwailo or Jayths. Lots of options 😃
Man it sucks that london seems to be the only place anyone plays infinity, cant find a game for love nor money :(
Have you tried finding a Warcor on the map? maphub.net/CorvusBelli/corvus-belli-warcors
Or you could join the IGC (Infinity Global Community) Facebook page and ask if anyone plays near you on there.
@@the_infinitygamer I have done both im afraid, the closest to me is all in London so not an option for me. Best I've managed is to get a few people from my tabletop club to try it with me but they didnt invest
That’s a shame. Really last case is to use Table Top Simulator to get some games in. That was quite popular during covid.
@@alexrobertson1472 Join the official Discord, there's a channel for seeing if there's groups near you.
Great call!