0:42 The cast of Babylon 5 vs Gamera 14:50 Mad Stalker: The Destruction of Jarod Syn 24:16 Starship Troopers on Bug Island 33:25 Bizarro Team Sonic Racing 41:30 Blade Visual Communication 54:05 Deep Freeze A Yaushi Akamoto Joint 1:06:45 Mega-Contra-Man
[confused European noises at seeing Gungage and Rapid Reload] That being said, Blade Arts is one of my current [I'm waiting for this to get translated, GIMME PLEASE] PS1 titles alongside the Vampire: Kyuuketsuki Densetsu and Volfoss Japan only lilbraries are a gift that just keeps on giving
i always found weird that certain companies like taito or namco would bother doing an european localization for a game of theirs but then not do one for america... i wonder if sony computer europe actually footed the bill for most of the eu localizations of those?
@@alex_-yz9to Yeah, weird when a US version would just require one language but the EU version often required multiple languages (English usually being standard with options for any combination of French, German, Spanish, Italian etc)
Mad Stalker, released first on X86000, was produced by Ukyo Masaki and Imaizumi Masatoshi. And each name have its own an amazing story. Ukyo leave Fill in Café (the studio who created Mad Stalker) to work with Treasure, there created games like Yu Yu Hakusho: Makyou Touitsusen, Guardian Heroes, Silhouette Mirage, the second Sin and Punishiment, and other games for other studios, like the second Code of Princess and Rakugaki Showtine. Imaizumi stayed at Fill in Café and, using the same Mad Stalker engine, created a fighting game called Asuka 120%. Imaizume also worked over the PS1 port of Makeruna! Makendo 2 (a.k.a. Kendo Rage 2), and also created Panzer Bandit. Playing Mad Stalker, Guardian Heroes and Pazer Bandit, you will feel they have the same "soul", and the same can be told to Asuka 120%. After some time, Ukyo and Imaizumi worked together again to create the Phantom Breaker series, and Imaizumi also worked on Phantom Breaker: Battle Grounds, who also plays like Guardian Heroes and Mad Stalker. The main star here is Asuka 120%, who is considered the mother of all anime fighters, inspiring many games, mainly doujin games. Games like the first Guilty Gear, and doujin games like the Queen of Heart series (who uses the same mechanics) and Eternal Fighrer ZERO. The studio who created Queen of Heart also created Melty Blood, renaming the studo to French Bread, and also creating the Under Night In-Birth series, and producing Dengeki Bunko: Fighting Climax. Imaizumi and Ukyo are true unsoung heroes in the gaming industry, creating two games important games, Mad Stalker and Asuka 120%, who moved the hearts of many people in other small studios to create amazing beat'em up games, and defining a whole sub-genre in the fighting game industry.
@Temmie Plays! ah I see you are referring to the western / US spelling that was used for literally one film only. You could also call him Gamela or Gamara.
I love this chill longer vids, I hope the hour + ones are performing well. I've always been fascinated by the more niche output on Playstation's 1 and 2. I really wish we got out hands on more Simple Series games in the West!
Mad Stalker rules. It was originally an X68000 game, and a Mega Drive port was in development and announced in Beep! Mega Drive magazine in Japan back in late 1993, but was quietly cancelled. But it was apparently finished, and that port ended up being actually released a few years ago by Columbus Circle in Japan, then later worldwide by Strictly Limited Games. I bought a copy a while ago (SLG still had a bunch of copies leftover last I checked), and it's a pretty good port.
@@Gatorade69 Yeah, at least several reviews hated on Symphony for being 2D. And there's a rather infamously "didn't age well" snippet from Nintendo Power that states: "If you ever needed proof that the N64's miles ahead of the 32-bit competitor, just compare these shots to the new PlayStation version of Castlevania. Whereas the N64 version features fully 3D characters and backgrounds, along with dazzling lighting effects, the PlayStation title is a flat, 2D platform game where the tiny hero has to fight big, cheesy monsters. No comparison really..." and under a screenshot of Symphony: "Urgh! It's another crap PlayStation shot! Rubbish..."
I was ridiculed mercilessly from my “friends” for liking Symphony of the night. “It looks like Super Nintendo, what a baby game! We’re playing REAL games that are 3D, because 3D is ALWAYS better than 2D!” No one had Symphony except me. Who’s laughing now. My EU copy of symphony is valuable, while they can get a dollar for their Shadow Man or whatever.
@@Gatorade69 yeah, Shadow Man is not the best example here, but you know what I mean. Funny enough I have Shadow Man and enjoyed it the one time I placed it a couple years back. Tomba is Great, same with Skullmonkeys. 2D got a lot of hate but aged much better than early 3D.
@@Gatorade69 Tomb Raider on 32-bits was clunky as heck. They gave her tank controls and was sluggish. Soul Reaver was a similar sort of game by same company yet had far better controls. It was released after the Dual Analog/Shock controller so has proper nice 3D controls.
Gungage was released in EU definitely. A anyway you can remap all the controls to be like modern tps games. And that makes it probably the best tps game on ps1
Honorable mentions: Critical Blow, Kyuutenkai Fantastic Pinball, Panzer Bandit, Pu·Li·Ru·La, Rockman Battle & Chase (Mega Man Battle & Chase) and Tenchi wo Kurau II - Sekiheki no Tatakai (Warriors of Fate).
If you liked Mad Stalker, you'll love Panzer Bandit. Also by Fill-in Cafe, it's a similar battle system, more refined, though just like Mad Stalker, ignore the story. Japanese-only dialogue anyway, so who cares? The fighting action is what you come for. As you finish the game with the different starting characters, others you meet during the game become playable, too, and they all have different game plans. Play it "any way you can."
I remember reading about Gunners Heaven in EGM Magazine in 1995. I remember specifically, it was the Batman Forever issue. I guess at one point they were aiming for an American release.
I rented Gunner's Heaven from an import shop a few times back in '95. I never owned a Genesis and, ironically, this was the game that made me seek one out to finally play Gunstar Heroes. Love them both.
Yeah. I can never tell if it's because they're not really really actors, or if it's just a result of directors not knowing much English, so they have trouble directing them.
@@Cerospace It just occurred to me that maybe it's for the Japanese audience that might know a little English to make it easier for them to understand with a very deliberate flat delivery?
Nice to bring up CYBERNATOR. It was just re released recently on SWITCH under it's original name with a tag on name. Assault Suit Valken: Declassified. Get it, love it, enjoy it. Push for the sequel's final release to the west, and to get a renewal to an IP many forgot, but the grand mech fans of us from the OLD OLD age remember.
"Gamera" is "Panzer Dragoon" without generationally-changing graphics or physics. A true PlayStation attempt at an incredible Sega Saturn game. (I'm a tad salty). LOL.
Gunners Heaven is made from the same people from Wild Arms a PSOne RPG that came to the US. You can see the characters in that game are the base for main characters in the Wild Arms series.
Ok, but Deep Freeze looks cool though. Man, Matt playing these forgotten, niche, unreleased in the West Japanese games makes me really miss the PS1 era.
Great selection, Gamera 2000, Gunner's Heaven and Mad Stalker are great games! and if you enjoyed Mad Stalker, I recommend Gear Senshi Dendoh for the PS1 as well, very similar (and even better) game
Gunner's Heaven came out in the EU and was supposed to come out in the US but Bernie Stolar personally canceled it at the last minute. Rumor has is that the packaging was already finished and the CD's were in the middle of the first batch when he got on the phone and ordered that CD production be stopped right now. This story isn't substantiated but it sounds very Bernie and I'll always take another reason to hate Bernie Stolar so I choose to believe it.
the Gamera game looked excellent, what a super cool idea of a shmup having a kaiju ally. Gungage didn't look too different from other PS1 shooters, Running High was a SICK WipeOut-style racing with potential, and then there's DEEP FREEZE which Retsupurae covered ages back and is hilarious. I really like Gunner's Heaven though, feels like a Treasure game with some neat ideas!
Hey Matt, i finally got some Magic Spoon Birthday Cake cereal and I loved enjoying a bowl to this video! Felt like a kid watching Saturday cartoons again and it is an outstanding cereal so thanks for bombarding us with the sponsorships it was well worth it!!
I was a star fox fan as a kid and I probably would have loved that Gamera 2000 game. I would have just seen it as a video game exclusive Godzilla rip-off and not care because of the different vehicles. Really don't get that any of these didn't get localized, pretty awesome games.
Since you dug Mad Stalker, you should give the modern Hardcore Mecha (no, that's what it's really called) a try. It's not as "beat 'em up-y" as Mad Stalker, as it's more focused on ranged combat and there's more stage navigation, but it's got some cool combat mechanics, different weapons to mess with, and (mostly) impressive graphics.
2D assets on the PS1 are just orthogonal polygon billboards so you basically have no limits on background layers tile dimensions and sprite size except for memory and fillrate.
35:25 I watch yo! Video games Crew play Running High,I enjoy watching them playing it. 55:06 I played this game Deep Freeze when I was 14 back in 1998.
the thing about gamera is, unlike godzilla, gamera is NEVER antagonistic. he's called the friend of all children for a reason. He's ALWAYS the good guy and always fights EVIL monsters. SO it'd be weird to FIGHT him.
Gungage once you got all of the ability and controller down, it became a better game. All four characters had distinct feel and different Super Weapon UI to them depending on their weapon. Wakle was an all rounder with a more defensive Super Weapon but with the second best dodge in the game. His damage was ok. Karl was the heavy class guy with variety of weapon from standard buster laser, grenade gun, Homing missile to Flame thrower (He's not my favorite though.) Steyr was basically the dev's favorite. She got the most consistent damage only beaten by Dee Van Feng (the last character) with her mini gun, best mobility since she could dash, have the best dodge, a MAP (yes, only 2 characters got a mini map aka radar to know your enemies), 2nd best Super Weapon, and could even duck as well as reflect bullets with one of her super weapon. Dee was basically your go to damage dealer and even better than both Karl and Steyr. He got the worst dodge in the game but stander running speed and best jump in the game. He got the best standard weapon and super weapon. To unlock Steyr and Dee, you HAVE TO DO SPECIFIC task. With Karl, you just beat the game with Wakle. For Steyr, you have to read the Steyr wanted poster as either Wakle or Karl (Can be missed because you could destroy the crate that has the wanted poster). For Dee, you have to visit his room in the laboratory stage (The room with a bunch of patient that was locked inside a tube.) and read the panel of his tube.
If you're planning to do more PS1 stuff, I don't know how inconvenient it is to record, but you can get SD-card modded ones so you can run back-ups more conveniently from original hardware.
That first studio was all "....dude WC3 killed it ! Are they done with the green screens ? Or just ask Lucas, he's been buying up tons......for some stupid rea- for some really f@cking stupid reason 😐😞
Game performs surprisingly well, especially when you don't have the 'nothing' of outer-space to render and instead have half the real estate eaten by, again, surprisingly detailed planetside geometry. 👍
If you haven't already, you should give Panzer Bandit a try! It's another beat'em up by the same devs as Mad Stalker, with a ton of characters, special moves and all that good fighting game stuff.
I was thinking the same. Byford burns byford for the win baby🤣! I love TRAG. Showed it to my kids a couple months ago. Love how after the bomb goes off in the opening scene the main female character's voice gets deeper. My bro and i used to call it a puberty bomb🤣.
The european cover art of Rapid Reload (the PAL version of Gunner's Heaven) kinda reminds me of the Wild Arms cover art. Maybe because Media Vision developed both games 😁
0:42 The cast of Babylon 5 vs Gamera
14:50 Mad Stalker: The Destruction of Jarod Syn
24:16 Starship Troopers on Bug Island
33:25 Bizarro Team Sonic Racing
41:30 Blade Visual Communication
54:05 Deep Freeze A Yaushi Akamoto Joint
1:06:45 Mega-Contra-Man
Starship Troopers on Bug Island a.k.a. Starship Troopers: Square Enix Edition.
Gunner's Heaven is a Gunstar Heroes clone, it was even rumored back in the day that Treasure made it behind Sega's backs but that's likely not true.
[confused European noises at seeing Gungage and Rapid Reload]
That being said, Blade Arts is one of my current [I'm waiting for this to get translated, GIMME PLEASE] PS1 titles alongside the Vampire: Kyuuketsuki Densetsu and Volfoss
Japan only lilbraries are a gift that just keeps on giving
i always found weird that certain companies like taito or namco would bother doing an european localization for a game of theirs but then not do one for america... i wonder if sony computer europe actually footed the bill for most of the eu localizations of those?
@@alex_-yz9to Yeah, weird when a US version would just require one language but the EU version often required multiple languages (English usually being standard with options for any combination of French, German, Spanish, Italian etc)
Mad Stalker, released first on X86000, was produced by Ukyo Masaki and Imaizumi Masatoshi. And each name have its own an amazing story.
Ukyo leave Fill in Café (the studio who created Mad Stalker) to work with Treasure, there created games like Yu Yu Hakusho: Makyou Touitsusen, Guardian Heroes, Silhouette Mirage, the second Sin and Punishiment, and other games for other studios, like the second Code of Princess and Rakugaki Showtine.
Imaizumi stayed at Fill in Café and, using the same Mad Stalker engine, created a fighting game called Asuka 120%. Imaizume also worked over the PS1 port of Makeruna! Makendo 2 (a.k.a. Kendo Rage 2), and also created Panzer Bandit.
Playing Mad Stalker, Guardian Heroes and Pazer Bandit, you will feel they have the same "soul", and the same can be told to Asuka 120%.
After some time, Ukyo and Imaizumi worked together again to create the Phantom Breaker series, and Imaizumi also worked on Phantom Breaker: Battle Grounds, who also plays like Guardian Heroes and Mad Stalker.
The main star here is Asuka 120%, who is considered the mother of all anime fighters, inspiring many games, mainly doujin games. Games like the first Guilty Gear, and doujin games like the Queen of Heart series (who uses the same mechanics) and Eternal Fighrer ZERO. The studio who created Queen of Heart also created Melty Blood, renaming the studo to French Bread, and also creating the Under Night In-Birth series, and producing Dengeki Bunko: Fighting Climax.
Imaizumi and Ukyo are true unsoung heroes in the gaming industry, creating two games important games, Mad Stalker and Asuka 120%, who moved the hearts of many people in other small studios to create amazing beat'em up games, and defining a whole sub-genre in the fighting game industry.
That Gamera game is just Panzer Dragoon.
But better.
Combined with Wing Commander as well.
Ya a mech copy
Just?
@@Crawdoodlestar fox is just a copy of star wars, star wars is just a copy of the bible
More Gamera 2000! More brilliant / terrible live action goodness. That shit made my day. "Dude you don't have dry hump the bike"
it's Gammera.
@Temmie Plays! ah I see you are referring to the western / US spelling that was used for literally one film only. You could also call him Gamela or Gamara.
I love this chill longer vids, I hope the hour + ones are performing well. I've always been fascinated by the more niche output on Playstation's 1 and 2. I really wish we got out hands on more Simple Series games in the West!
Mad Panic Coaster, Slap Happy Rhythm Busters, and Yuuyami Doori Tankentai are some of my favorites no one ever talks about. Maybe next episode?
The uniforms from that Gamera game remind me of Babylon 5 so much.
The acting too 😏
Mad Stalker rules. It was originally an X68000 game, and a Mega Drive port was in development and announced in Beep! Mega Drive magazine in Japan back in late 1993, but was quietly cancelled. But it was apparently finished, and that port ended up being actually released a few years ago by Columbus Circle in Japan, then later worldwide by Strictly Limited Games. I bought a copy a while ago (SLG still had a bunch of copies leftover last I checked), and it's a pretty good port.
Bagel at 57:16 looks like the guy who gets stabbed at the start of Indigo Prophecy/Fahrenheit.
Gunners Heaven was released in Europe as "Rapid Reload". Apparently it was too 2D for America.
I loved that game
@@Gatorade69 Yeah, at least several reviews hated on Symphony for being 2D. And there's a rather infamously "didn't age well" snippet from Nintendo Power that states: "If you ever needed proof that the N64's miles ahead of the 32-bit competitor, just compare these shots to the new PlayStation version of Castlevania. Whereas the N64 version features fully 3D characters and backgrounds, along with dazzling lighting effects, the PlayStation title is a flat, 2D platform game where the tiny hero has to fight big, cheesy monsters. No comparison really..."
and under a screenshot of Symphony:
"Urgh! It's another crap PlayStation shot! Rubbish..."
I was ridiculed mercilessly from my “friends” for liking Symphony of the night. “It looks like Super Nintendo, what a baby game! We’re playing REAL games that are 3D, because 3D is ALWAYS better than 2D!”
No one had Symphony except me. Who’s laughing now. My EU copy of symphony is valuable, while they can get a dollar for their Shadow Man or whatever.
@@Gatorade69 yeah, Shadow Man is not the best example here, but you know what I mean. Funny enough I have Shadow Man and enjoyed it the one time I placed it a couple years back.
Tomba is Great, same with Skullmonkeys. 2D got a lot of hate but aged much better than early 3D.
@@Gatorade69 Tomb Raider on 32-bits was clunky as heck. They gave her tank controls and was sluggish. Soul Reaver was a similar sort of game by same company yet had far better controls. It was released after the Dual Analog/Shock controller so has proper nice 3D controls.
Gungage was released in EU definitely. A anyway you can remap all the controls to be like modern tps games. And that makes it probably the best tps game on ps1
Indeed
Full LP of Deep Freeze, please! 😀
Honorable mentions: Critical Blow, Kyuutenkai Fantastic Pinball, Panzer Bandit, Pu·Li·Ru·La, Rockman Battle & Chase (Mega Man Battle & Chase) and Tenchi wo Kurau II - Sekiheki no Tatakai (Warriors of Fate).
I've never played Gamera 2000 before but now I'm interested since it's pretty much Panzer Dragoon.
The world is in need of more Gamera games.
Gamera is really neat, Gamera is filled with meat, we’ve been eating Gamera!
you could definitely convince me a guy named Wakle Skade was in one of those ff7 side games or books or whatever
The Gamera game looks really neat. I bet it's filled with turtle meat.
Reuben Langdon (Dante, Ken Masters) at 1:03
1:04:47
That was some of the greatest voice acting I've heard in a game in a long ass time.
1:04 Isn't that Reuben Langdon? AKA Dante from Devil May Cry?
More Gamera in life should never be turned down if you have the opportunity!
If you liked Mad Stalker, you'll love Panzer Bandit. Also by Fill-in Cafe, it's a similar battle system, more refined, though just like Mad Stalker, ignore the story. Japanese-only dialogue anyway, so who cares? The fighting action is what you come for. As you finish the game with the different starting characters, others you meet during the game become playable, too, and they all have different game plans. Play it "any way you can."
NGL that Gamera game looked super fun.
Gamera Game?! More please!! I would have LOVED that game!!
Deep Freeze is absolutely fascinating. I'd love to see more of that
I remember reading about Gunners Heaven in EGM Magazine in 1995. I remember specifically, it was the Batman Forever issue. I guess at one point they were aiming for an American release.
You can thank Bernie Stolar for canceling it, his first order of business was cancelling all upcoming 2D releases on the Playstation in the US.
I rented Gunner's Heaven from an import shop a few times back in '95. I never owned a Genesis and, ironically, this was the game that made me seek one out to finally play Gunstar Heroes. Love them both.
The intro of Gamera 2000 is technically "We have Battlestar Galactica at home".
It seems like any English speaking actors in kaiju movies have the flattest non-acting ever.
Yeah. I can never tell if it's because they're not really really actors, or if it's just a result of directors not knowing much English, so they have trouble directing them.
@@Cerospace It just occurred to me that maybe it's for the Japanese audience that might know a little English to make it easier for them to understand with a very deliberate flat delivery?
Nice to bring up CYBERNATOR. It was just re released recently on SWITCH under it's original name with a tag on name.
Assault Suit Valken: Declassified.
Get it, love it, enjoy it. Push for the sequel's final release to the west, and to get a renewal to an IP many forgot, but the grand mech fans of us from the OLD OLD age remember.
"Gamera" is "Panzer Dragoon" without generationally-changing graphics or physics. A true PlayStation attempt at an incredible Sega Saturn game. (I'm a tad salty). LOL.
57:16 Wait the character from Israel is called Bagel? They called the Jewish character Bagel?
apparently. Perhaps he has relatives called Hanukkah, Bar Mitzvah and Chutzpah.
Oy vey.
@@carn9507and his twin handguns, Schlemiel and Schlimazel
Wakle Skade is one of the best names i saw in a game.
That Gamera game's prettier than I expected.
Bagel. Best character ever
"Gunner's Heaven; aka the USA" Absolutely destroyed me.
wow, that Gamera game is straight up panzer dragoon meets Star Wars.
02:00 The lady's name 椋木 is "Mukanoki" alright.
Gunners Heaven is made from the same people from Wild Arms a PSOne RPG that came to the US. You can see the characters in that game are the base for main characters in the Wild Arms series.
I'd like to add "Macross VF-X2" and "Speed Power Gunbike" to the list of Really Awesome Playstation Action Games We Never Got
Full Gamera Playthrough, disregard everything else
Deep Freeze reminds me of TRAG on pS1
We have started with Gamera
And there is no better way to start!
2:31 That moment is gold and Mad Stalker looks fantastic
I'd love to see you play a bunch of different Kamen Rider games! There's a bunch of fighters by 8ting, the same people behind Bloody Roar!
Ok, but Deep Freeze looks cool though.
Man, Matt playing these forgotten, niche, unreleased in the West Japanese games makes me really miss the PS1 era.
Great selection, Gamera 2000, Gunner's Heaven and Mad Stalker are great games! and if you enjoyed Mad Stalker, I recommend Gear Senshi Dendoh for the PS1 as well, very similar (and even better) game
Hell yeah, Gunners heaven(Rabid reload in europe) is a amazing game. The weapons do behave diffirently between the two characters.
Gunner's Heaven came out in the EU and was supposed to come out in the US but Bernie Stolar personally canceled it at the last minute. Rumor has is that the packaging was already finished and the CD's were in the middle of the first batch when he got on the phone and ordered that CD production be stopped right now. This story isn't substantiated but it sounds very Bernie and I'll always take another reason to hate Bernie Stolar so I choose to believe it.
gungage reminds me of lost planet a bit.
I rented Gunner's Heaven under the title of Rapid Reload a few times here in the UK. Not sure why we got it and you US folk did not.
Gamera looks more like a bootleg panzer dragoon game. The forest level is identical to zwei. Man PD was such a good franchise.
Man more Gamera!! That was both hilarious and epic
the Gamera game looked excellent, what a super cool idea of a shmup having a kaiju ally. Gungage didn't look too different from other PS1 shooters, Running High was a SICK WipeOut-style racing with potential, and then there's DEEP FREEZE which Retsupurae covered ages back and is hilarious. I really like Gunner's Heaven though, feels like a Treasure game with some neat ideas!
But if Playstation did focus more strongly on 2D and only got into 3D with the PS2 we would have never gotten Criticom.
I'm genuinely thankful for this video, gives me some games to look forward to trying before it's too late. ;D
Hey Matt, i finally got some Magic Spoon Birthday Cake cereal and I loved enjoying a bowl to this video! Felt like a kid watching Saturday cartoons again and it is an outstanding cereal so thanks for bombarding us with the sponsorships it was well worth it!!
holy shit gamera 2000 is ps1 panzer dragoon
YES! Gamera 2000! Really glad more peaple played this gem.
44:17 technically not wrong, any big cat that's fully black is considered a panther, just like something fully white is an alibino
Gamers 2000 was an amazing game.
I was a star fox fan as a kid and I probably would have loved that Gamera 2000 game. I would have just seen it as a video game exclusive Godzilla rip-off and not care because of the different vehicles. Really don't get that any of these didn't get localized, pretty awesome games.
Since you dug Mad Stalker, you should give the modern Hardcore Mecha (no, that's what it's really called) a try. It's not as "beat 'em up-y" as Mad Stalker, as it's more focused on ranged combat and there's more stage navigation, but it's got some cool combat mechanics, different weapons to mess with, and (mostly) impressive graphics.
Deep Freeze was crazy and I'd be up for more of it!
2D assets on the PS1 are just orthogonal polygon billboards so you basically have no limits on background layers tile dimensions and sprite size except for memory and fillrate.
Great video! Loved the diverse games and hate that they didn’t come over.
Gamera is the only game to ever make me want to go back to Forsaken
35:25 I watch yo! Video games Crew play Running High,I enjoy watching them playing it.
55:06 I played this game Deep Freeze when I was 14 back in 1998.
the thing about gamera is, unlike godzilla, gamera is NEVER antagonistic. he's called the friend of all children for a reason. He's ALWAYS the good guy and always fights EVIL monsters. SO it'd be weird to FIGHT him.
I remember being obsessed with a game that was never released called Saboteur. It was some guy with a katana and his dog.
Gungage once you got all of the ability and controller down, it became a better game. All four characters had distinct feel and different Super Weapon UI to them depending on their weapon. Wakle was an all rounder with a more defensive Super Weapon but with the second best dodge in the game. His damage was ok. Karl was the heavy class guy with variety of weapon from standard buster laser, grenade gun, Homing missile to Flame thrower (He's not my favorite though.) Steyr was basically the dev's favorite. She got the most consistent damage only beaten by Dee Van Feng (the last character) with her mini gun, best mobility since she could dash, have the best dodge, a MAP (yes, only 2 characters got a mini map aka radar to know your enemies), 2nd best Super Weapon, and could even duck as well as reflect bullets with one of her super weapon. Dee was basically your go to damage dealer and even better than both Karl and Steyr. He got the worst dodge in the game but stander running speed and best jump in the game. He got the best standard weapon and super weapon. To unlock Steyr and Dee, you HAVE TO DO SPECIFIC task. With Karl, you just beat the game with Wakle. For Steyr, you have to read the Steyr wanted poster as either Wakle or Karl (Can be missed because you could destroy the crate that has the wanted poster). For Dee, you have to visit his room in the laboratory stage (The room with a bunch of patient that was locked inside a tube.) and read the panel of his tube.
34:05 these are the True Lies references that keep me subscribed to Matt's content.
Wakle Skade looks kinda neat.
Gamora 2000 was actually released before Lylat Wars in Japan
If you're planning to do more PS1 stuff, I don't know how inconvenient it is to record, but you can get SD-card modded ones so you can run back-ups more conveniently from original hardware.
Owh my, your comment regarding taking 2D to the fullest potential within these consoles - preaching to the choir!
Gamera cutscenes have the Sunny makes Lethal Weapon 6 or Samurai Cop vibes
There was a similar running game on the N64, except the runners had wheels on their bodies somewhere
Bizarre coincidence, I was just rewatching Sean Seanson's ps1 videos when this popped up. Sometimes YT can be a mood reader.
5:00 An aileron roll, perhaps?
1:10 ....for some reason I just got a blast of Colony Wars.........man, anyone else miss those ?
That first studio was all "....dude WC3 killed it ! Are they done with the green screens ? Or just ask Lucas, he's been buying up tons......for some stupid rea- for some really f@cking stupid reason 😐😞
Game performs surprisingly well, especially when you don't have the 'nothing' of outer-space to render and instead have half the real estate eaten by, again, surprisingly detailed planetside geometry. 👍
ths gamera game is a panzer dragoon clone.
you rotated the camera in that game to shoot behind you and to the left and right.
mad stalker was a arcade game and i agree it's fun i found the arcade version at a Barcade in Nashville
If you haven't already, you should give Panzer Bandit a try! It's another beat'em up by the same devs as Mad Stalker, with a ton of characters, special moves and all that good fighting game stuff.
Deep Freeze looks like T.R.A.G. but less anime and better (but still hilarious) voice acting. Or Dino Crisis 2 in Nakatomi Plaza.
I was thinking the same. Byford burns byford for the win baby🤣! I love TRAG. Showed it to my kids a couple months ago. Love how after the bomb goes off in the opening scene the main female character's voice gets deeper. My bro and i used to call it a puberty bomb🤣.
You had me at Wakle Skade. Unbelievable name, truly glorious! LOL
The european cover art of Rapid Reload (the PAL version of Gunner's Heaven) kinda reminds me of the Wild Arms cover art. Maybe because Media Vision developed both games 😁
*THE TACTICS HAS BEEN STARTING.*
♫Ga-mer-a is really neat!♫
♫He is filled with tur-tle meat!♫
♫We all love you♫
♫Ga-mer-aaaaaaaa!♫
"Let's get him in the Flophouse BOYS Stable"
WEEELLLCOOMMMEE NOOOGGGEEERS!!! Happy Days are Here again!!
Need to see more Deep Freeze, even if just for the "amazing" voice acting. Gungage also looks like it could be interesting.
5:44 "all nightmare long"
was that a Metallica reference? *HUNT YOU DOWN WITH OUT MERCYYYY, HUNT YOU DOWN ALL NIGHTMARE LOOONG*
Mate I'm loving these videos.
King of Crusher was my childhood.
Great video! Never heard of most of these.
I gotta say that Deep Freeze is a winner.
Had I played Blade Arts back in the day i just know i would be singing praises about it today It really looks like a game I would have been all about.
I thought Castor Troy was going to sing at that wedding.